Loading include/worksheet_item.h +0 −1 Original line number Diff line number Diff line Loading @@ -49,7 +49,6 @@ class WORKSHEET_ITEM : public EDA_ITEM public: WORKSHEET_ITEM( const std::string& aFileName, const std::string& aSheetName, const PAGE_INFO* aPageInfo, const TITLE_BLOCK* aTitleBlock ); ~WORKSHEET_ITEM() {} /** * Function SetFileName() Loading include/wxBasePcbFrame.h +2 −0 Original line number Diff line number Diff line Loading @@ -115,6 +115,8 @@ protected: MODULE* loadFootprint( const FPID& aFootprintId ) throw( IO_ERROR, PARSE_ERROR ); ///> Rendering order of layers on GAL-based canvas (lower index in the array ///> means that layer is displayed closer to the user, ie. on the top). static const LAYER_NUM GAL_LAYER_ORDER[]; public: Loading pcbnew/basepcbframe.cpp +0 −2 Original line number Diff line number Diff line Loading @@ -70,8 +70,6 @@ static const wxString DisplayModuleTextEntry( wxT( "DiModTx" ) ); static const wxString FastGrid1Entry( wxT( "FastGrid1" ) ); static const wxString FastGrid2Entry( wxT( "FastGrid2" ) ); /// Rendering order of layers on GAL-based canvas (lower index in the array /// means that layer is displayed closer to the user, ie. on the top). const LAYER_NUM PCB_BASE_FRAME::GAL_LAYER_ORDER[] = { ITEM_GAL_LAYER( GP_OVERLAY ), ITEM_GAL_LAYER( SELECTION ), Loading pcbnew/tools/move_tool.cpp +6 −6 Original line number Diff line number Diff line Loading @@ -139,7 +139,7 @@ int MOVE_TOOL::Main( TOOL_EVENT& aEvent ) m_state.Save( *it ); // Gather all selected items into one VIEW_GROUP viewGroupAdd( *it, &m_items ); vgAdd( *it, &m_items ); } // Hide the original items, they are temporarily shown in VIEW_GROUP on overlay Loading Loading @@ -183,7 +183,7 @@ int MOVE_TOOL::Main( TOOL_EVENT& aEvent ) } void MOVE_TOOL::viewGroupAdd( BOARD_ITEM* aItem, VIEW_GROUP* aGroup ) void MOVE_TOOL::vgAdd( BOARD_ITEM* aItem, VIEW_GROUP* aGroup ) { // Modules are treated in a special way - when they are moved, we have to // move all the parts that make the module, not the module itself Loading @@ -193,14 +193,14 @@ void MOVE_TOOL::viewGroupAdd( BOARD_ITEM* aItem, VIEW_GROUP* aGroup ) // Add everything that belongs to the module (besides the module itself) for( D_PAD* pad = module->Pads().GetFirst(); pad; pad = pad->Next() ) viewGroupAdd( pad, &m_items ); aGroup->Add( pad ); for( BOARD_ITEM* drawing = module->GraphicalItems().GetFirst(); drawing; drawing = drawing->Next() ) viewGroupAdd( drawing, &m_items ); aGroup->Add( drawing ); viewGroupAdd( &module->Reference(), &m_items ); viewGroupAdd( &module->Value(), &m_items ); aGroup->Add( &module->Reference() ); aGroup->Add( &module->Value() ); } // Add items to the VIEW_GROUP, so they will be displayed on the overlay Loading pcbnew/tools/move_tool.h +1 −1 Original line number Diff line number Diff line Loading @@ -66,7 +66,7 @@ public: private: /// Adds an item to the VIEW_GROUP that holds all moved items and displays them on the overlay void viewGroupAdd( BOARD_ITEM* aItem, KiGfx::VIEW_GROUP* aGroup ); void vgAdd( BOARD_ITEM* aItem, KiGfx::VIEW_GROUP* aGroup ); /// Changes visibility settings for items stored in a VIEW_GROUP void vgSetVisibility( KiGfx::VIEW_GROUP* aGroup, bool aVisible ) const; Loading Loading
include/worksheet_item.h +0 −1 Original line number Diff line number Diff line Loading @@ -49,7 +49,6 @@ class WORKSHEET_ITEM : public EDA_ITEM public: WORKSHEET_ITEM( const std::string& aFileName, const std::string& aSheetName, const PAGE_INFO* aPageInfo, const TITLE_BLOCK* aTitleBlock ); ~WORKSHEET_ITEM() {} /** * Function SetFileName() Loading
include/wxBasePcbFrame.h +2 −0 Original line number Diff line number Diff line Loading @@ -115,6 +115,8 @@ protected: MODULE* loadFootprint( const FPID& aFootprintId ) throw( IO_ERROR, PARSE_ERROR ); ///> Rendering order of layers on GAL-based canvas (lower index in the array ///> means that layer is displayed closer to the user, ie. on the top). static const LAYER_NUM GAL_LAYER_ORDER[]; public: Loading
pcbnew/basepcbframe.cpp +0 −2 Original line number Diff line number Diff line Loading @@ -70,8 +70,6 @@ static const wxString DisplayModuleTextEntry( wxT( "DiModTx" ) ); static const wxString FastGrid1Entry( wxT( "FastGrid1" ) ); static const wxString FastGrid2Entry( wxT( "FastGrid2" ) ); /// Rendering order of layers on GAL-based canvas (lower index in the array /// means that layer is displayed closer to the user, ie. on the top). const LAYER_NUM PCB_BASE_FRAME::GAL_LAYER_ORDER[] = { ITEM_GAL_LAYER( GP_OVERLAY ), ITEM_GAL_LAYER( SELECTION ), Loading
pcbnew/tools/move_tool.cpp +6 −6 Original line number Diff line number Diff line Loading @@ -139,7 +139,7 @@ int MOVE_TOOL::Main( TOOL_EVENT& aEvent ) m_state.Save( *it ); // Gather all selected items into one VIEW_GROUP viewGroupAdd( *it, &m_items ); vgAdd( *it, &m_items ); } // Hide the original items, they are temporarily shown in VIEW_GROUP on overlay Loading Loading @@ -183,7 +183,7 @@ int MOVE_TOOL::Main( TOOL_EVENT& aEvent ) } void MOVE_TOOL::viewGroupAdd( BOARD_ITEM* aItem, VIEW_GROUP* aGroup ) void MOVE_TOOL::vgAdd( BOARD_ITEM* aItem, VIEW_GROUP* aGroup ) { // Modules are treated in a special way - when they are moved, we have to // move all the parts that make the module, not the module itself Loading @@ -193,14 +193,14 @@ void MOVE_TOOL::viewGroupAdd( BOARD_ITEM* aItem, VIEW_GROUP* aGroup ) // Add everything that belongs to the module (besides the module itself) for( D_PAD* pad = module->Pads().GetFirst(); pad; pad = pad->Next() ) viewGroupAdd( pad, &m_items ); aGroup->Add( pad ); for( BOARD_ITEM* drawing = module->GraphicalItems().GetFirst(); drawing; drawing = drawing->Next() ) viewGroupAdd( drawing, &m_items ); aGroup->Add( drawing ); viewGroupAdd( &module->Reference(), &m_items ); viewGroupAdd( &module->Value(), &m_items ); aGroup->Add( &module->Reference() ); aGroup->Add( &module->Value() ); } // Add items to the VIEW_GROUP, so they will be displayed on the overlay Loading
pcbnew/tools/move_tool.h +1 −1 Original line number Diff line number Diff line Loading @@ -66,7 +66,7 @@ public: private: /// Adds an item to the VIEW_GROUP that holds all moved items and displays them on the overlay void viewGroupAdd( BOARD_ITEM* aItem, KiGfx::VIEW_GROUP* aGroup ); void vgAdd( BOARD_ITEM* aItem, KiGfx::VIEW_GROUP* aGroup ); /// Changes visibility settings for items stored in a VIEW_GROUP void vgSetVisibility( KiGfx::VIEW_GROUP* aGroup, bool aVisible ) const; Loading