Commit def53707 authored by Maciej Suminski's avatar Maciej Suminski

TOOL_MANAGER is no longer static. Reworked autoregistration of TOOL_ACTIONs.

parent ae4f41c3
......@@ -50,6 +50,7 @@ void ACTION_MANAGER::RegisterAction( TOOL_ACTION* aAction )
// action name without specifying at least toolName is not valid
assert( aAction->GetName().find( '.', 0 ) != std::string::npos );
// TOOL_ACTIONs must have unique names & ids
assert( m_actionNameIndex.find( aAction->m_name ) == m_actionNameIndex.end() );
assert( m_actionIdIndex.find( aAction->m_id ) == m_actionIdIndex.end() );
......@@ -60,6 +61,8 @@ void ACTION_MANAGER::RegisterAction( TOOL_ACTION* aAction )
if( aAction->HasHotKey() )
m_actionHotKeys[aAction->m_currentHotKey].push_back( aAction );
aAction->setActionMgr( this );
}
......@@ -69,6 +72,7 @@ void ACTION_MANAGER::UnregisterAction( TOOL_ACTION* aAction )
m_actionIdIndex.erase( aAction->m_id );
// Indicate that the ACTION_MANAGER no longer care about the object
aAction->setActionMgr( NULL );
aAction->setId( -1 );
if( aAction->HasHotKey() )
......
......@@ -73,14 +73,8 @@ CONTEXT_MENU::CONTEXT_MENU( const CONTEXT_MENU& aMenu ) :
void CONTEXT_MENU::setupEvents()
{
Connect( wxEVT_MENU_HIGHLIGHT, wxEventHandler( CONTEXT_MENU::onMenuEvent ),
NULL, this );
Connect( wxEVT_COMMAND_MENU_SELECTED, wxEventHandler( CONTEXT_MENU::onMenuEvent ),
NULL, this );
// Workaround for the case when mouse cursor never reaches menu (it hangs up tools using menu)
wxMenuEvent menuEvent( wxEVT_MENU_HIGHLIGHT, -1, this );
AddPendingEvent( menuEvent );
Connect( wxEVT_MENU_HIGHLIGHT, wxEventHandler( CONTEXT_MENU::onMenuEvent ), NULL, this );
Connect( wxEVT_COMMAND_MENU_SELECTED, wxEventHandler( CONTEXT_MENU::onMenuEvent ), NULL, this );
}
......@@ -191,8 +185,11 @@ void CONTEXT_MENU::onMenuEvent( wxEvent& aEvent )
}
}
assert( m_tool ); // without tool & tool manager we cannot handle events
// forward the action/update event to the TOOL_MANAGER
TOOL_MANAGER::Instance().ProcessEvent( *evt );
if( evt && m_tool )
m_tool->GetManager()->ProcessEvent( *evt );
}
......
......@@ -103,14 +103,6 @@ TOOL_MANAGER::TOOL_MANAGER() :
TOOL_MANAGER::~TOOL_MANAGER()
{
DeleteAll();
delete m_actionMgr;
}
void TOOL_MANAGER::DeleteAll()
{
std::map<TOOL_BASE*, TOOL_STATE*>::iterator it, it_end;
......@@ -122,6 +114,7 @@ void TOOL_MANAGER::DeleteAll()
}
m_toolState.clear();
delete m_actionMgr;
}
......
......@@ -52,12 +52,12 @@ public:
m_currentHotKey( aDefaultHotKey ), m_menuItem( aMenuItem ),
m_menuDescription( aMenuDesc ), m_id( -1 )
{
TOOL_MANAGER::Instance().RegisterAction( this );
TOOL_MANAGER::GetActionList().push_back( this );
}
~TOOL_ACTION()
{
TOOL_MANAGER::Instance().UnregisterAction( this );
TOOL_MANAGER::GetActionList().remove( this );
}
bool operator==( const TOOL_ACTION& aRhs ) const
......@@ -195,6 +195,12 @@ private:
m_id = aId;
}
/// Assigns ACTION_MANAGER object that handles the TOOL_ACTION.
void setActionMgr( ACTION_MANAGER* aManager )
{
m_actionMgr = aManager;
}
/// Name of the action (convention is: app.[tool.]action.name)
std::string m_name;
......@@ -219,11 +225,14 @@ private:
/// Unique ID for fast matching. Assigned by ACTION_MANAGER.
int m_id;
/// Action manager that handles this TOOL_ACTION.
ACTION_MANAGER* m_actionMgr;
/// Origin of the action
// const TOOL_BASE* m_origin;
// const TOOL_BASE* m_origin;
/// Originating UI object
// wxWindow* m_uiOrigin;
// wxWindow* m_uiOrigin;
};
#endif
......@@ -48,20 +48,10 @@ class wxWindow;
class TOOL_MANAGER
{
public:
static TOOL_MANAGER& Instance()
{
static TOOL_MANAGER manager;
return manager;
}
TOOL_MANAGER();
~TOOL_MANAGER();
/**
* Deletes all the tools that were registered in the TOOL_MANAGER.
*/
void DeleteAll();
/**
* Generates an unique ID from for a tool with given name.
*/
......@@ -251,9 +241,20 @@ public:
m_passEvent = true;
}
private:
TOOL_MANAGER();
/**
* Returns list of TOOL_ACTIONs. TOOL_ACTIONs add themselves to the list upon their
* creation.
* @return List of TOOL_ACTIONs.
*/
static std::list<TOOL_ACTION*>& GetActionList()
{
// TODO I am afraid this approach won't work when we reach multitab version of kicad.
static std::list<TOOL_ACTION*> actionList;
return actionList;
}
private:
struct TOOL_STATE;
typedef std::pair<TOOL_EVENT_LIST, TOOL_STATE_FUNC> TRANSITION;
......
......@@ -90,7 +90,7 @@ protected:
/// main window.
wxAuiToolBar* m_auxiliaryToolBar;
TOOL_MANAGER& m_toolManager;
TOOL_MANAGER* m_toolManager;
TOOL_DISPATCHER* m_toolDispatcher;
void updateGridSelectBox();
......
......@@ -133,10 +133,10 @@ END_EVENT_TABLE()
PCB_BASE_FRAME::PCB_BASE_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrameType,
const wxString& aTitle, const wxPoint& aPos, const wxSize& aSize,
long aStyle, const wxString & aFrameName ) :
EDA_DRAW_FRAME( aKiway, aParent, aFrameType, aTitle, aPos, aSize, aStyle, aFrameName ),
m_toolManager( TOOL_MANAGER::Instance() )
EDA_DRAW_FRAME( aKiway, aParent, aFrameType, aTitle, aPos, aSize, aStyle, aFrameName )
{
m_Pcb = NULL;
m_toolManager = NULL;
m_toolDispatcher = NULL;
m_DisplayPadFill = true; // How to draw pads
......
......@@ -637,7 +637,7 @@ void PCB_EDIT_FRAME::GetBoardFromUndoList( wxCommandEvent& aEvent )
// Inform tools that undo command was issued
TOOL_EVENT event( TC_MESSAGE, TA_UNDO_REDO, AS_GLOBAL );
m_toolManager.ProcessEvent( event );
m_toolManager->ProcessEvent( event );
/* Get the old list */
PICKED_ITEMS_LIST* List = GetScreen()->PopCommandFromUndoList();
......@@ -660,7 +660,7 @@ void PCB_EDIT_FRAME::GetBoardFromRedoList( wxCommandEvent& aEvent )
// Inform tools that redo command was issued
TOOL_EVENT event( TC_MESSAGE, TA_UNDO_REDO, AS_GLOBAL );
m_toolManager.ProcessEvent( event );
m_toolManager->ProcessEvent( event );
/* Get the old list */
PICKED_ITEMS_LIST* List = GetScreen()->PopCommandFromRedoList();
......
......@@ -1391,15 +1391,15 @@ void PCB_EDIT_FRAME::OnSelectTool( wxCommandEvent& aEvent )
// Cancel the current tool
// TODO while sending a lot of cancel events works for sure, it is not the most
// elegant way to cancel a tool, this should be probably done another way
while( m_toolManager.GetCurrentTool()->GetName() != "pcbnew.InteractiveSelection" &&
while( m_toolManager->GetCurrentTool()->GetName() != "pcbnew.InteractiveSelection" &&
trials++ < MAX_TRIALS )
{
TOOL_EVENT cancel( TC_ANY, TA_CANCEL_TOOL );
m_toolManager.ProcessEvent( cancel );
m_toolManager->ProcessEvent( cancel );
}
if( !actionName.empty() )
m_toolManager.RunAction( actionName );
m_toolManager->RunAction( actionName );
}
}
else
......
......@@ -495,9 +495,9 @@ void PCB_EDIT_FRAME::SetBoard( BOARD* aBoard )
ViewReloadBoard( aBoard );
// update the tool manager with the new board and its view.
m_toolManager.SetEnvironment( aBoard, GetGalCanvas()->GetView(),
GetGalCanvas()->GetViewControls(), this );
m_toolManager.ResetTools( TOOL_BASE::MODEL_RELOAD );
m_toolManager->SetEnvironment( aBoard, GetGalCanvas()->GetView(),
GetGalCanvas()->GetViewControls(), this );
m_toolManager->ResetTools( TOOL_BASE::MODEL_RELOAD );
}
}
......@@ -677,9 +677,9 @@ void PCB_EDIT_FRAME::UseGalCanvas( bool aEnable )
ViewReloadBoard( m_Pcb );
GetGalCanvas()->GetView()->RecacheAllItems();
m_toolManager.SetEnvironment( m_Pcb, GetGalCanvas()->GetView(),
m_toolManager->SetEnvironment( m_Pcb, GetGalCanvas()->GetView(),
GetGalCanvas()->GetViewControls(), this );
m_toolManager.ResetTools( TOOL_BASE::MODEL_RELOAD );
m_toolManager->ResetTools( TOOL_BASE::MODEL_RELOAD );
GetGalCanvas()->StartDrawing();
}
......
......@@ -24,6 +24,7 @@
#include <wx/wx.h>
#include <wx/event.h>
#include <boost/foreach.hpp>
#include <wxPcbStruct.h>
#include <wxBasePcbFrame.h>
......@@ -45,8 +46,8 @@
void PCB_EDIT_FRAME::setupTools()
{
// Create the manager and dispatcher & route draw panel events to the dispatcher
m_toolManager = TOOL_MANAGER::Instance();
m_toolDispatcher = new TOOL_DISPATCHER( &m_toolManager, this );
m_toolManager = new TOOL_MANAGER;
m_toolDispatcher = new TOOL_DISPATCHER( m_toolManager, this );
GetGalCanvas()->SetEventDispatcher( m_toolDispatcher );
// Connect handlers to toolbar buttons
......@@ -59,26 +60,31 @@ void PCB_EDIT_FRAME::setupTools()
wxCommandEventHandler( PCB_EDIT_FRAME::onGenericCommand ), NULL, this );
#endif
// Register actions
std::list<TOOL_ACTION*>& actionList = m_toolManager->GetActionList();
BOOST_FOREACH( TOOL_ACTION* action, actionList )
m_toolManager->RegisterAction( action );
// Register tools
m_toolManager.RegisterTool( new SELECTION_TOOL );
m_toolManager.RegisterTool( new ROUTER_TOOL );
m_toolManager.RegisterTool( new EDIT_TOOL );
m_toolManager.RegisterTool( new DRAWING_TOOL );
m_toolManager.RegisterTool( new POINT_EDITOR );
m_toolManager.RegisterTool( new PCBNEW_CONTROL );
m_toolManager->RegisterTool( new SELECTION_TOOL );
m_toolManager->RegisterTool( new ROUTER_TOOL );
m_toolManager->RegisterTool( new EDIT_TOOL );
m_toolManager->RegisterTool( new DRAWING_TOOL );
m_toolManager->RegisterTool( new POINT_EDITOR );
m_toolManager->RegisterTool( new PCBNEW_CONTROL );
m_toolManager.SetEnvironment( NULL, GetGalCanvas()->GetView(),
GetGalCanvas()->GetViewControls(), this );
m_toolManager.ResetTools( TOOL_BASE::RUN );
m_toolManager->SetEnvironment( NULL, GetGalCanvas()->GetView(),
GetGalCanvas()->GetViewControls(), this );
m_toolManager->ResetTools( TOOL_BASE::RUN );
// Run the selection tool, it is supposed to be always active
m_toolManager.InvokeTool( "pcbnew.InteractiveSelection" );
m_toolManager->InvokeTool( "pcbnew.InteractiveSelection" );
}
void PCB_EDIT_FRAME::destroyTools()
{
m_toolManager.DeleteAll();
delete m_toolManager;
delete m_toolDispatcher;
}
......
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