Commit d8acd1c7 authored by Maciej Suminski's avatar Maciej Suminski

Moved Init() & Reset() from TOOL_INTERACTIVE to TOOL_BASE.

Added REASON enum for Reset() function, so tools will know why a reset occured.
Fixed SELECTION_TOOL (it was bailing out, when a new board was loaded and some items were still selected).
Added removal of VIEW_ITEM groups after changing layers and removing items.
parent aebb8b3f
......@@ -140,22 +140,20 @@ void TOOL_MANAGER::RegisterTool( TOOL_BASE* aTool )
aTool->m_toolMgr = this;
if( aTool->GetType() == INTERACTIVE )
if( !aTool->Init() )
{
if( !static_cast<TOOL_INTERACTIVE*>( aTool )->Init() )
{
std::string msg = StrPrintf( "Initialization of the %s tool failed", aTool->GetName().c_str() );
std::string msg = StrPrintf( "Initialization of the %s tool failed",
aTool->GetName().c_str() );
DisplayError( NULL, wxString::FromUTF8( msg.c_str() ) );
DisplayError( NULL, wxString::FromUTF8( msg.c_str() ) );
// Unregister the tool
m_toolState.erase( aTool );
m_toolNameIndex.erase( aTool->GetName() );
m_toolIdIndex.erase( aTool->GetId() );
// Unregister the tool
m_toolState.erase( aTool );
m_toolNameIndex.erase( aTool->GetName() );
m_toolIdIndex.erase( aTool->GetId() );
delete st;
delete aTool;
}
delete st;
delete aTool;
}
}
......@@ -251,7 +249,7 @@ bool TOOL_MANAGER::runTool( TOOL_BASE* aTool )
state->idle = false;
static_cast<TOOL_INTERACTIVE*>( aTool )->Reset();
aTool->Reset( TOOL_INTERACTIVE::RUN );
// Add the tool on the front of the processing queue (it gets events first)
m_activeTools.push_front( aTool->GetId() );
......@@ -282,6 +280,13 @@ TOOL_BASE* TOOL_MANAGER::FindTool( const std::string& aName ) const
}
void TOOL_MANAGER::ResetTools( TOOL_BASE::RESET_REASON aReason )
{
BOOST_FOREACH( TOOL_BASE* tool, m_toolState | boost::adaptors::map_keys )
tool->Reset( aReason );
}
void TOOL_MANAGER::ScheduleNextState( TOOL_BASE* aTool, TOOL_STATE_FUNC& aHandler,
const TOOL_EVENT_LIST& aConditions )
{
......@@ -513,15 +518,6 @@ void TOOL_MANAGER::SetEnvironment( EDA_ITEM* aModel, KIGFX::VIEW* aView,
m_view = aView;
m_viewControls = aViewControls;
m_editFrame = aFrame;
// Reset state of the registered tools
BOOST_FOREACH( TOOL_ID toolId, m_activeTools )
{
TOOL_BASE* tool = m_toolIdIndex[toolId]->theTool;
if( tool->GetType() == INTERACTIVE )
static_cast<TOOL_INTERACTIVE*>( tool )->Reset();
}
}
......
......@@ -122,6 +122,12 @@ void VIEW::Remove( VIEW_ITEM* aItem )
{
VIEW_LAYER& l = m_layers[layers[i]];
l.items->Remove( aItem );
MarkTargetDirty( l.target );
// Clear the GAL cache
int prevGroup = aItem->getGroup( layers[i] );
if( prevGroup >= 0 )
m_gal->DeleteGroup( prevGroup );
}
}
......@@ -930,6 +936,12 @@ void VIEW::updateLayers( VIEW_ITEM* aItem )
VIEW_LAYER& l = m_layers[layers[i]];
l.items->Remove( aItem );
MarkTargetDirty( l.target );
// Redraw the item from scratch
int prevGroup = aItem->getGroup( layers[i] );
if( prevGroup >= 0 )
m_gal->DeleteGroup( prevGroup );
}
// Add the item to new layer set
......
......@@ -34,17 +34,13 @@ void VIEW_ITEM::ViewSetVisible( bool aIsVisible )
bool update = false;
if( m_visible != aIsVisible )
{
update = true;
}
m_visible = aIsVisible;
// update only if the visibility has really changed
if( update )
{
ViewUpdate( APPEARANCE );
}
}
......@@ -60,9 +56,7 @@ void VIEW_ITEM::ViewUpdate( int aUpdateFlags )
void VIEW_ITEM::ViewRelease()
{
if( m_view && m_view->IsDynamic() )
{
m_view->Remove( this );
}
}
......
......@@ -70,6 +70,33 @@ public:
virtual ~TOOL_BASE() {};
///> Determines the reason of reset for a tool
enum RESET_REASON
{
RUN, ///< Tool is invoked after being inactive
MODEL_RELOAD, ///< Model changes
GAL_SWITCH ///< Rendering engine changes
};
/**
* Function Init()
* Init() is called once upon a registration of the tool.
*
* @return True if the initialization went fine, false - otherwise.
*/
virtual bool Init()
{
return true;
}
/**
* Function Reset()
* Brings the tool to a known, initial state. If the tool claimed anything from
* the model or the view, it must release it when its reset.
* @param aReason contains information about the reason of tool reset.
*/
virtual void Reset( RESET_REASON aReason ) = 0;
/**
* Function GetType()
* Returns the type of the tool.
......
......@@ -48,24 +48,6 @@ public:
TOOL_INTERACTIVE( const std::string& aName );
virtual ~TOOL_INTERACTIVE();
/**
* Function Reset()
* Brings the tool to a known, initial state. If the tool claimed anything from
* the model or the view, it must release it when its reset.
*/
virtual void Reset() = 0;
/**
* Function Init()
* Init() is called once upon a registration of the tool.
*
* @return True if the initialization went fine, false - otherwise.
*/
virtual bool Init()
{
return true;
}
/**
* Function SetContextMenu()
*
......
......@@ -127,10 +127,10 @@ public:
TOOL_BASE* FindTool( const std::string& aName ) const;
/**
* Resets the state of a given tool by clearing its wait and
* transition lists and calling tool's internal Reset() method.
* Function ResetTools()
* Resets all tools (i.e. calls their Reset() method).
*/
void ResetTool( TOOL_BASE* aTool );
void ResetTools( TOOL_BASE::RESET_REASON aReason );
/**
* Takes an event from the TOOL_DISPATCHER and propagates it to
......
......@@ -187,7 +187,10 @@ void PCB_BASE_FRAME::SetBoard( BOARD* aBoard )
// update the tool manager with the new board and its view.
if( m_toolManager )
{
m_toolManager->SetEnvironment( m_Pcb, view, m_galCanvas->GetViewControls(), this );
m_toolManager->ResetTools( TOOL_BASE::MODEL_RELOAD );
}
}
}
......@@ -610,8 +613,12 @@ void PCB_BASE_FRAME::UseGalCanvas( bool aEnable )
ViewReloadBoard( m_Pcb );
m_toolManager->SetEnvironment( m_Pcb, m_galCanvas->GetView(),
m_galCanvas->GetViewControls(), this );
if( aEnable )
{
m_toolManager->SetEnvironment( m_Pcb, m_galCanvas->GetView(),
m_galCanvas->GetViewControls(), this );
m_toolManager->ResetTools( TOOL_BASE::GAL_SWITCH );
}
}
......
......@@ -72,7 +72,7 @@ ROUTER_TOOL::~ROUTER_TOOL()
}
void ROUTER_TOOL::Reset()
void ROUTER_TOOL::Reset( RESET_REASON aReason )
{
if( m_router )
delete m_router;
......
......@@ -41,7 +41,7 @@ public:
ROUTER_TOOL();
~ROUTER_TOOL();
void Reset();
void Reset( RESET_REASON aReason );
int Main( TOOL_EVENT& aEvent );
private:
......
......@@ -64,9 +64,15 @@ SELECTION_TOOL::~SELECTION_TOOL()
}
void SELECTION_TOOL::Reset()
void SELECTION_TOOL::Reset( RESET_REASON aReason )
{
ClearSelection();
if( aReason == TOOL_BASE::MODEL_RELOAD )
// Remove pointers to the selected items from containers
// without changing their properties (as they are already deleted)
m_selection.Clear();
else
// Restore previous properties of selected items and remove them from containers
ClearSelection();
// Reinsert the VIEW_GROUP, in case it was removed from the VIEW
getView()->Remove( m_selection.group );
......@@ -157,7 +163,6 @@ void SELECTION_TOOL::ClearSelection()
item->ViewSetVisible( true );
item->ClearSelected();
}
m_selection.Clear();
getEditFrame<PCB_EDIT_FRAME>()->SetCurItem( NULL );
......
......@@ -85,7 +85,7 @@ public:
};
/// @copydoc TOOL_INTERACTIVE::Reset()
void Reset();
void Reset( RESET_REASON aReason );
/**
* Function Main()
......
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