Loading common/gal/opengl/opengl_gal.cpp +0 −3 Original line number Diff line number Diff line Loading @@ -167,9 +167,6 @@ void OPENGL_GAL::BeginDrawing() glEnable( GL_BLEND ); glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); // Enable smooth lines glEnable( GL_LINE_SMOOTH ); glMatrixMode( GL_MODELVIEW ); // Set up the world <-> screen transformation Loading Loading
common/gal/opengl/opengl_gal.cpp +0 −3 Original line number Diff line number Diff line Loading @@ -167,9 +167,6 @@ void OPENGL_GAL::BeginDrawing() glEnable( GL_BLEND ); glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); // Enable smooth lines glEnable( GL_LINE_SMOOTH ); glMatrixMode( GL_MODELVIEW ); // Set up the world <-> screen transformation Loading