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Elphel
kicad-source-mirror
Commits
ce983218
Commit
ce983218
authored
Apr 15, 2011
by
Wayne Stambaugh
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Push schematic get connection code into schematic screen object.
parent
14e3507e
Changes
5
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Showing
5 changed files
with
214 additions
and
220 deletions
+214
-220
CMakeLists.txt
eeschema/CMakeLists.txt
+0
-1
delete.cpp
eeschema/delete.cpp
+0
-217
sch_screen.cpp
eeschema/sch_screen.cpp
+159
-0
schedit.cpp
eeschema/schedit.cpp
+41
-1
class_sch_screen.h
include/class_sch_screen.h
+14
-1
No files found.
eeschema/CMakeLists.txt
View file @
ce983218
...
@@ -25,7 +25,6 @@ set(EESCHEMA_SRCS
...
@@ -25,7 +25,6 @@ set(EESCHEMA_SRCS
cross-probing.cpp
cross-probing.cpp
dangling_ends.cpp
dangling_ends.cpp
database.cpp
database.cpp
delete.cpp
delsheet.cpp
delsheet.cpp
dialogs/dialog_color_config.cpp
dialogs/dialog_color_config.cpp
dialogs/dialog_plot_schematic_DXF.cpp
dialogs/dialog_plot_schematic_DXF.cpp
...
...
eeschema/delete.cpp
deleted
100644 → 0
View file @
14e3507e
/************************************/
/* delete.cpp */
/************************************/
#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "class_sch_screen.h"
#include "wxEeschemaStruct.h"
#include "general.h"
#include "protos.h"
#include "sch_marker.h"
#include "sch_junction.h"
#include "sch_line.h"
#include "sch_sheet.h"
#include "sch_text.h"
/*
* Delete a connection, i.e wires or bus connected
* stop on a node (more than 2 wires (bus) connected)
*/
void
SCH_EDIT_FRAME
::
DeleteConnection
(
bool
DeleteFullConnection
)
{
SCH_ITEM
*
item
;
EDA_ITEM
*
tmp
;
EDA_ITEMS
list
;
PICKED_ITEMS_LIST
pickList
;
SCH_SCREEN
*
screen
=
GetScreen
();
wxPoint
pos
=
screen
->
GetCrossHairPosition
();
// Clear flags member for all items.
screen
->
ClearDrawingState
();
screen
->
BreakSegmentsOnJunctions
();
if
(
screen
->
GetNode
(
pos
,
list
)
==
0
)
return
;
for
(
size_t
i
=
0
;
i
<
list
.
size
();
i
++
)
{
item
=
(
SCH_ITEM
*
)
list
[
i
];
item
->
SetFlags
(
SELECTEDNODE
|
STRUCT_DELETED
);
/* Put this structure in the picked list: */
ITEM_PICKER
picker
(
item
,
UR_DELETED
);
pickList
.
PushItem
(
picker
);
}
/* Mark all wires, junctions, .. connected to one of the item to delete
*/
if
(
DeleteFullConnection
)
{
SCH_LINE
*
segment
;
for
(
item
=
screen
->
GetDrawItems
();
item
!=
NULL
;
item
=
item
->
Next
()
)
{
if
(
!
(
item
->
GetFlags
()
&
SELECTEDNODE
)
)
continue
;
if
(
item
->
Type
()
!=
SCH_LINE_T
)
continue
;
screen
->
MarkConnections
(
(
SCH_LINE
*
)
item
);
}
// Search all removable wires (i.e wire with one new dangling end )
for
(
item
=
screen
->
GetDrawItems
();
item
!=
NULL
;
item
=
item
->
Next
()
)
{
bool
noconnect
=
false
;
if
(
item
->
GetFlags
()
&
STRUCT_DELETED
)
continue
;
// Already seen
if
(
!
(
item
->
GetFlags
()
&
CANDIDATE
)
)
continue
;
// Already seen
if
(
item
->
Type
()
!=
SCH_LINE_T
)
continue
;
item
->
SetFlags
(
SKIP_STRUCT
);
segment
=
(
SCH_LINE
*
)
item
;
/* Test the SEGM->m_Start point: if this point was connected to
* an STRUCT_DELETED wire, and now is not connected, the wire can
* be deleted */
SCH_LINE
*
testSegment
=
NULL
;
for
(
tmp
=
screen
->
GetDrawItems
();
tmp
!=
NULL
;
tmp
=
tmp
->
Next
()
)
{
if
(
(
tmp
->
GetFlags
()
&
STRUCT_DELETED
)
==
0
)
continue
;
if
(
tmp
->
Type
()
!=
SCH_LINE_T
)
continue
;
testSegment
=
(
SCH_LINE
*
)
tmp
;
if
(
testSegment
->
IsEndPoint
(
segment
->
m_Start
)
)
break
;
}
if
(
testSegment
&&
!
screen
->
CountConnectedItems
(
segment
->
m_Start
,
true
)
)
noconnect
=
true
;
/* Test the SEGM->m_End point: if this point was connected to
* an STRUCT_DELETED wire, and now is not connected, the wire
* can be deleted */
for
(
tmp
=
screen
->
GetDrawItems
();
tmp
!=
NULL
;
tmp
=
tmp
->
Next
()
)
{
if
(
(
tmp
->
GetFlags
()
&
STRUCT_DELETED
)
==
0
)
continue
;
if
(
tmp
->
Type
()
!=
SCH_LINE_T
)
continue
;
if
(
testSegment
->
IsEndPoint
(
segment
->
m_End
)
)
break
;
}
if
(
tmp
&&
!
screen
->
CountConnectedItems
(
segment
->
m_End
,
true
)
)
noconnect
=
true
;
item
->
ClearFlags
(
SKIP_STRUCT
);
if
(
noconnect
)
{
item
->
SetFlags
(
STRUCT_DELETED
);
/* Put this structure in the picked list: */
ITEM_PICKER
picker
(
item
,
UR_DELETED
);
pickList
.
PushItem
(
picker
);
item
=
screen
->
GetDrawItems
();
}
}
// Delete redundant junctions (junctions which connect < 3 end wires
// and no pin are removed)
for
(
item
=
screen
->
GetDrawItems
();
item
!=
NULL
;
item
=
item
->
Next
()
)
{
if
(
item
->
GetFlags
()
&
STRUCT_DELETED
)
continue
;
if
(
!
(
item
->
GetFlags
()
&
CANDIDATE
)
)
continue
;
if
(
item
->
Type
()
!=
SCH_JUNCTION_T
)
continue
;
SCH_JUNCTION
*
junction
=
(
SCH_JUNCTION
*
)
item
;
if
(
screen
->
CountConnectedItems
(
junction
->
m_Pos
,
false
)
<=
2
)
{
item
->
SetFlags
(
STRUCT_DELETED
);
/* Put this structure in the picked list: */
ITEM_PICKER
picker
(
item
,
UR_DELETED
);
pickList
.
PushItem
(
picker
);
}
}
for
(
item
=
screen
->
GetDrawItems
();
item
!=
NULL
;
item
=
item
->
Next
()
)
{
if
(
item
->
GetFlags
()
&
STRUCT_DELETED
)
continue
;
if
(
item
->
Type
()
!=
SCH_LABEL_T
)
continue
;
tmp
=
screen
->
GetWireOrBus
(
(
(
SCH_TEXT
*
)
item
)
->
m_Pos
);
if
(
tmp
&&
tmp
->
GetFlags
()
&
STRUCT_DELETED
)
{
item
->
SetFlags
(
STRUCT_DELETED
);
/* Put this structure in the picked list: */
ITEM_PICKER
picker
(
item
,
UR_DELETED
);
pickList
.
PushItem
(
picker
);
}
}
}
screen
->
ClearDrawingState
();
if
(
pickList
.
GetCount
()
)
{
DeleteItemsInList
(
DrawPanel
,
pickList
);
OnModify
();
}
}
bool
SCH_EDIT_FRAME
::
DeleteItemAtCrossHair
(
wxDC
*
DC
)
{
SCH_ITEM
*
item
;
SCH_SCREEN
*
screen
=
GetScreen
();
item
=
LocateItem
(
screen
->
GetCrossHairPosition
(),
SCH_COLLECTOR
::
ParentItems
);
if
(
item
)
{
bool
itemHasConnections
=
item
->
IsConnectable
();
GetScreen
()
->
SetCurItem
(
NULL
);
SetRepeatItem
(
NULL
);
DeleteItem
(
item
);
if
(
itemHasConnections
)
screen
->
TestDanglingEnds
(
DrawPanel
,
DC
);
OnModify
();
return
true
;
}
return
false
;
}
eeschema/sch_screen.cpp
View file @
ce983218
...
@@ -1044,6 +1044,165 @@ bool SCH_SCREEN::SetComponentFootprint( SCH_SHEET_PATH* aSheetPath, const wxStri
...
@@ -1044,6 +1044,165 @@ bool SCH_SCREEN::SetComponentFootprint( SCH_SHEET_PATH* aSheetPath, const wxStri
}
}
int
SCH_SCREEN
::
GetConnection
(
const
wxPoint
&
aPosition
,
PICKED_ITEMS_LIST
&
aList
,
bool
aFullConnection
)
{
SCH_ITEM
*
item
;
EDA_ITEM
*
tmp
;
EDA_ITEMS
list
;
// Clear flags member for all items.
ClearDrawingState
();
BreakSegmentsOnJunctions
();
if
(
GetNode
(
aPosition
,
list
)
==
0
)
return
0
;
for
(
size_t
i
=
0
;
i
<
list
.
size
();
i
++
)
{
item
=
(
SCH_ITEM
*
)
list
[
i
];
item
->
SetFlags
(
SELECTEDNODE
|
STRUCT_DELETED
);
/* Put this structure in the picked list: */
ITEM_PICKER
picker
(
item
,
UR_DELETED
);
aList
.
PushItem
(
picker
);
}
// Mark all wires, junctions, .. connected to the item(s) found.
if
(
aFullConnection
)
{
SCH_LINE
*
segment
;
for
(
item
=
GetDrawItems
();
item
!=
NULL
;
item
=
item
->
Next
()
)
{
if
(
!
(
item
->
GetFlags
()
&
SELECTEDNODE
)
)
continue
;
if
(
item
->
Type
()
!=
SCH_LINE_T
)
continue
;
MarkConnections
(
(
SCH_LINE
*
)
item
);
}
// Search all attached wires (i.e wire with one new dangling end )
for
(
item
=
GetDrawItems
();
item
!=
NULL
;
item
=
item
->
Next
()
)
{
bool
noconnect
=
false
;
if
(
item
->
GetFlags
()
&
STRUCT_DELETED
)
continue
;
// Already seen
if
(
!
(
item
->
GetFlags
()
&
CANDIDATE
)
)
continue
;
// Already seen
if
(
item
->
Type
()
!=
SCH_LINE_T
)
continue
;
item
->
SetFlags
(
SKIP_STRUCT
);
segment
=
(
SCH_LINE
*
)
item
;
/* If the wire start point is connected to a wire that has already been found
* and now is not connected, add the wire to the list. */
SCH_LINE
*
testSegment
=
NULL
;
for
(
tmp
=
GetDrawItems
();
tmp
!=
NULL
;
tmp
=
tmp
->
Next
()
)
{
if
(
(
tmp
->
GetFlags
()
&
STRUCT_DELETED
)
==
0
)
continue
;
if
(
tmp
->
Type
()
!=
SCH_LINE_T
)
continue
;
testSegment
=
(
SCH_LINE
*
)
tmp
;
if
(
testSegment
->
IsEndPoint
(
segment
->
m_Start
)
)
break
;
}
if
(
testSegment
&&
!
CountConnectedItems
(
segment
->
m_Start
,
true
)
)
noconnect
=
true
;
/* If the wire end point is connected to a wire that has already been found
* and now is not connected, add the wire to the list. */
for
(
tmp
=
GetDrawItems
();
tmp
!=
NULL
;
tmp
=
tmp
->
Next
()
)
{
if
(
(
tmp
->
GetFlags
()
&
STRUCT_DELETED
)
==
0
)
continue
;
if
(
tmp
->
Type
()
!=
SCH_LINE_T
)
continue
;
if
(
testSegment
->
IsEndPoint
(
segment
->
m_End
)
)
break
;
}
if
(
tmp
&&
!
CountConnectedItems
(
segment
->
m_End
,
true
)
)
noconnect
=
true
;
item
->
ClearFlags
(
SKIP_STRUCT
);
if
(
noconnect
)
{
item
->
SetFlags
(
STRUCT_DELETED
);
ITEM_PICKER
picker
(
item
,
UR_DELETED
);
aList
.
PushItem
(
picker
);
item
=
GetDrawItems
();
}
}
// Get redundant junctions (junctions which connect < 3 end wires
// and no pin)
for
(
item
=
GetDrawItems
();
item
!=
NULL
;
item
=
item
->
Next
()
)
{
if
(
item
->
GetFlags
()
&
STRUCT_DELETED
)
continue
;
if
(
!
(
item
->
GetFlags
()
&
CANDIDATE
)
)
continue
;
if
(
item
->
Type
()
!=
SCH_JUNCTION_T
)
continue
;
SCH_JUNCTION
*
junction
=
(
SCH_JUNCTION
*
)
item
;
if
(
CountConnectedItems
(
junction
->
m_Pos
,
false
)
<=
2
)
{
item
->
SetFlags
(
STRUCT_DELETED
);
ITEM_PICKER
picker
(
item
,
UR_DELETED
);
aList
.
PushItem
(
picker
);
}
}
for
(
item
=
GetDrawItems
();
item
!=
NULL
;
item
=
item
->
Next
()
)
{
if
(
item
->
GetFlags
()
&
STRUCT_DELETED
)
continue
;
if
(
item
->
Type
()
!=
SCH_LABEL_T
)
continue
;
tmp
=
GetWireOrBus
(
(
(
SCH_TEXT
*
)
item
)
->
m_Pos
);
if
(
tmp
&&
tmp
->
GetFlags
()
&
STRUCT_DELETED
)
{
item
->
SetFlags
(
STRUCT_DELETED
);
ITEM_PICKER
picker
(
item
,
UR_DELETED
);
aList
.
PushItem
(
picker
);
}
}
}
ClearDrawingState
();
return
aList
.
GetCount
();
}
/******************************************************************/
/******************************************************************/
/* Class SCH_SCREENS to handle the list of screens in a hierarchy */
/* Class SCH_SCREENS to handle the list of screens in a hierarchy */
/******************************************************************/
/******************************************************************/
...
...
eeschema/schedit.cpp
View file @
ce983218
...
@@ -176,7 +176,7 @@ void SCH_EDIT_FRAME::Process_Special_Functions( wxCommandEvent& event )
...
@@ -176,7 +176,7 @@ void SCH_EDIT_FRAME::Process_Special_Functions( wxCommandEvent& event )
case
ID_POPUP_SCH_DELETE_NODE
:
case
ID_POPUP_SCH_DELETE_NODE
:
case
ID_POPUP_SCH_DELETE_CONNECTION
:
case
ID_POPUP_SCH_DELETE_CONNECTION
:
DrawPanel
->
MoveCursorToCrossHair
();
DrawPanel
->
MoveCursorToCrossHair
();
DeleteConnection
(
id
==
ID_POPUP_SCH_DELETE_CONNECTION
?
true
:
false
);
DeleteConnection
(
id
==
ID_POPUP_SCH_DELETE_CONNECTION
);
screen
->
SetCurItem
(
NULL
);
screen
->
SetCurItem
(
NULL
);
m_itemToRepeat
=
NULL
;
m_itemToRepeat
=
NULL
;
screen
->
TestDanglingEnds
(
DrawPanel
,
&
dc
);
screen
->
TestDanglingEnds
(
DrawPanel
,
&
dc
);
...
@@ -627,3 +627,43 @@ void SCH_EDIT_FRAME::OnUpdateSelectTool( wxUpdateUIEvent& aEvent )
...
@@ -627,3 +627,43 @@ void SCH_EDIT_FRAME::OnUpdateSelectTool( wxUpdateUIEvent& aEvent )
if
(
aEvent
.
GetEventObject
()
==
m_VToolBar
)
if
(
aEvent
.
GetEventObject
()
==
m_VToolBar
)
aEvent
.
Check
(
GetToolId
()
==
aEvent
.
GetId
()
);
aEvent
.
Check
(
GetToolId
()
==
aEvent
.
GetId
()
);
}
}
void
SCH_EDIT_FRAME
::
DeleteConnection
(
bool
aFullConnection
)
{
PICKED_ITEMS_LIST
pickList
;
SCH_SCREEN
*
screen
=
GetScreen
();
wxPoint
pos
=
screen
->
GetCrossHairPosition
();
if
(
screen
->
GetConnection
(
pos
,
pickList
,
aFullConnection
)
!=
0
)
{
DeleteItemsInList
(
DrawPanel
,
pickList
);
OnModify
();
}
}
bool
SCH_EDIT_FRAME
::
DeleteItemAtCrossHair
(
wxDC
*
DC
)
{
SCH_ITEM
*
item
;
SCH_SCREEN
*
screen
=
GetScreen
();
item
=
LocateItem
(
screen
->
GetCrossHairPosition
(),
SCH_COLLECTOR
::
ParentItems
);
if
(
item
)
{
bool
itemHasConnections
=
item
->
IsConnectable
();
screen
->
SetCurItem
(
NULL
);
SetRepeatItem
(
NULL
);
DeleteItem
(
item
);
if
(
itemHasConnections
)
screen
->
TestDanglingEnds
(
DrawPanel
,
DC
);
OnModify
();
return
true
;
}
return
false
;
}
include/class_sch_screen.h
View file @
ce983218
...
@@ -179,13 +179,26 @@ public:
...
@@ -179,13 +179,26 @@ public:
void
ReplaceWires
(
SCH_ITEM
*
aWireList
);
void
ReplaceWires
(
SCH_ITEM
*
aWireList
);
/**
/**
* Function
s
MarkConnections
* Function MarkConnections
* add all wires and junctions connected to \a aSegment which are not connected any
* add all wires and junctions connected to \a aSegment which are not connected any
* component pin to \a aItemList.
* component pin to \a aItemList.
* @param aSegment The segment to test for connections.
* @param aSegment The segment to test for connections.
*/
*/
void
MarkConnections
(
SCH_LINE
*
aSegment
);
void
MarkConnections
(
SCH_LINE
*
aSegment
);
/**
* Functions GetConnection
* adds all of the wires and junctions to \a aList that make up a connection to the
* object at \a aPosition.
* @param aPosition The position of the first connection object in drawing units.
* @param aList The pick list to add the connect item to.
* @param aFullConnection If true all the objects that make up this connection are
* add to \aList. Otherwise, only the objects up to the first
* node are added.
* @return The number of items added to \a aList.
*/
int
GetConnection
(
const
wxPoint
&
aPosition
,
PICKED_ITEMS_LIST
&
aList
,
bool
aFullConnection
);
/**
/**
* Function BreakSegment
* Function BreakSegment
* checks every wire and bus for a intersection at \a aPoint and break into two segments
* checks every wire and bus for a intersection at \a aPoint and break into two segments
...
...
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