Commit cd18ff17 authored by Wayne Stambaugh's avatar Wayne Stambaugh

Fix X3D patch commit coding policy issues.

parent 3c037a3c
...@@ -41,16 +41,17 @@ ...@@ -41,16 +41,17 @@
// Imported function: // Imported function:
extern void Set_Object_Data( std::vector< S3D_VERTEX >& aVertices, double aBiuTo3DUnits ); extern void Set_Object_Data( std::vector< S3D_VERTEX >& aVertices, double aBiuTo3DUnits );
S3D_MODEL_PARSER* S3D_MODEL_PARSER::Create( S3D_MASTER* aMaster,
const wxString aExtension ) S3D_MODEL_PARSER* S3D_MODEL_PARSER::Create( S3D_MASTER* aMaster,
const wxString aExtension )
{ {
if ( aExtension == wxT( "x3d" ) ) if ( aExtension == wxT( "x3d" ) )
{ {
return new X3D_MODEL_PARSER(aMaster); return new X3D_MODEL_PARSER( aMaster );
} }
else if ( aExtension == wxT( "wrl" ) ) else if ( aExtension == wxT( "wrl" ) )
{ {
return new VRML_MODEL_PARSER(aMaster); return new VRML_MODEL_PARSER( aMaster );
} }
else else
{ {
...@@ -58,6 +59,7 @@ S3D_MODEL_PARSER* S3D_MODEL_PARSER::Create( S3D_MASTER* aMaster, ...@@ -58,6 +59,7 @@ S3D_MODEL_PARSER* S3D_MODEL_PARSER::Create( S3D_MASTER* aMaster,
} }
} }
int S3D_MASTER::ReadData() int S3D_MASTER::ReadData()
{ {
wxFileName fn; wxFileName fn;
...@@ -69,16 +71,17 @@ int S3D_MASTER::ReadData() ...@@ -69,16 +71,17 @@ int S3D_MASTER::ReadData()
} }
wxString shape3DNname = m_Shape3DName; wxString shape3DNname = m_Shape3DName;
#ifdef __WINDOWS__ #ifdef __WINDOWS__
shape3DNname.Replace( wxT("/"), wxT("\\") ); shape3DNname.Replace( wxT( "/" ), wxT( "\\" ) );
#else #else
shape3DNname.Replace( wxT("\\"), wxT("/") ); shape3DNname.Replace( wxT( "\\" ), wxT( "/" ) );
#endif #endif
if( wxFileName::FileExists( shape3DNname ) ) if( wxFileName::FileExists( shape3DNname ) )
{ {
FullFilename = shape3DNname; FullFilename = shape3DNname;
fn.Assign(FullFilename); fn.Assign( FullFilename );
} }
else else
{ {
...@@ -94,14 +97,15 @@ int S3D_MASTER::ReadData() ...@@ -94,14 +97,15 @@ int S3D_MASTER::ReadData()
} }
wxString extension = fn.GetExt(); wxString extension = fn.GetExt();
S3D_MODEL_PARSER* parser = S3D_MODEL_PARSER::Create(this, extension); S3D_MODEL_PARSER* parser = S3D_MODEL_PARSER::Create( this, extension );
if(parser)
if( parser )
{ {
parser->Load(FullFilename); parser->Load( FullFilename );
delete parser; delete parser;
return 0; return 0;
} }
else else
{ {
wxLogDebug( wxT( "Unknown file type <%s>" ), GetChars( extension ) ); wxLogDebug( wxT( "Unknown file type <%s>" ), GetChars( extension ) );
} }
...@@ -109,6 +113,7 @@ int S3D_MASTER::ReadData() ...@@ -109,6 +113,7 @@ int S3D_MASTER::ReadData()
return -1; return -1;
} }
int STRUCT_3D_SHAPE::ReadData( FILE* file, int* LineNum ) int STRUCT_3D_SHAPE::ReadData( FILE* file, int* LineNum )
{ {
char line[512]; char line[512];
......
...@@ -49,8 +49,8 @@ class X3D_MODEL_PARSER; ...@@ -49,8 +49,8 @@ class X3D_MODEL_PARSER;
class S3D_MODEL_PARSER class S3D_MODEL_PARSER
{ {
public: public:
S3D_MODEL_PARSER(S3D_MASTER* aMaster) S3D_MODEL_PARSER(S3D_MASTER* aMaster) :
:master(aMaster) master( aMaster )
{} {}
virtual ~S3D_MODEL_PARSER() virtual ~S3D_MODEL_PARSER()
...@@ -64,19 +64,18 @@ public: ...@@ -64,19 +64,18 @@ public:
/** /**
* Function Create * Function Create
* Factory method for creating concrete 3D model parsers * Factory method for creating concrete 3D model parsers
* Notice that the caller is responible to delete created parser. * Notice that the caller is responsible to delete created parser.
* *
* @param aMaster is master object that the parser will fill. * @param aMaster is master object that the parser will fill.
* @param aExtension is file extension of the file you are going to parse. * @param aExtension is file extension of the file you are going to parse.
*/ */
static S3D_MODEL_PARSER* Create( S3D_MASTER* aMaster, static S3D_MODEL_PARSER* Create( S3D_MASTER* aMaster, const wxString aExtension );
const wxString aExtension );
/** /**
* Function Load * Function Load
* *
* Concrete parsers should implement this function * Concrete parsers should implement this function
*/ */
virtual void Load(const wxString aFilename) = 0; virtual void Load( const wxString aFilename ) = 0;
private: private:
S3D_MASTER* master; S3D_MASTER* master;
...@@ -92,9 +91,9 @@ class wxXmlNode; ...@@ -92,9 +91,9 @@ class wxXmlNode;
class X3D_MODEL_PARSER: public S3D_MODEL_PARSER class X3D_MODEL_PARSER: public S3D_MODEL_PARSER
{ {
public: public:
X3D_MODEL_PARSER(S3D_MASTER* aMaster); X3D_MODEL_PARSER( S3D_MASTER* aMaster );
~X3D_MODEL_PARSER(); ~X3D_MODEL_PARSER();
void Load(const wxString aFilename); void Load( const wxString aFilename );
typedef std::map< wxString, wxString > PROPERTY_MAP; typedef std::map< wxString, wxString > PROPERTY_MAP;
typedef std::vector< wxXmlNode* > NODE_LIST; typedef std::vector< wxXmlNode* > NODE_LIST;
...@@ -107,8 +106,7 @@ public: ...@@ -107,8 +106,7 @@ public:
* @param aName is the name of node you try to find * @param aName is the name of node you try to find
* @param aResult contains found nodes * @param aResult contains found nodes
*/ */
static void GetChildsByName(wxXmlNode* aParent, const wxString aName, static void GetChildsByName( wxXmlNode* aParent, const wxString aName, NODE_LIST& aResult );
NODE_LIST& aResult);
/** /**
* Function GetNodeProperties * Function GetNodeProperties
...@@ -116,7 +114,7 @@ public: ...@@ -116,7 +114,7 @@ public:
* *
* @param aProps contains map of found properties * @param aProps contains map of found properties
*/ */
static void GetNodeProperties(wxXmlNode* aNode, PROPERTY_MAP& aProps); static void GetNodeProperties( wxXmlNode* aNode, PROPERTY_MAP& aProps );
/** /**
* Return string representing x3d file in vrml format * Return string representing x3d file in vrml format
...@@ -126,17 +124,16 @@ public: ...@@ -126,17 +124,16 @@ public:
wxString VRML_representation(); wxString VRML_representation();
private: private:
std::vector<wxString> vrml_materials; std::vector< wxString > vrml_materials;
std::vector<wxString> vrml_points; std::vector< wxString > vrml_points;
std::vector<wxString> vrml_coord_indexes; std::vector< wxString > vrml_coord_indexes;
void readTransform( wxXmlNode* aTransformNode ); void readTransform( wxXmlNode* aTransformNode );
void readMaterial( wxXmlNode* aMatNode ); void readMaterial( wxXmlNode* aMatNode );
void readIndexedFaceSet( wxXmlNode* aFaceNode, void readIndexedFaceSet( wxXmlNode* aFaceNode, PROPERTY_MAP& aTransfromProps );
PROPERTY_MAP& aTransfromProps );
bool parseDoubleTriplet( const wxString& aData, S3D_VERTEX& aResult ); bool parseDoubleTriplet( const wxString& aData, S3D_VERTEX& aResult );
void rotate( S3D_VERTEX& aCoordinate, S3D_VERTEX& aRotAxis, double angle); void rotate( S3D_VERTEX& aCoordinate, S3D_VERTEX& aRotAxis, double angle );
}; };
/** /**
...@@ -146,9 +143,9 @@ private: ...@@ -146,9 +143,9 @@ private:
class VRML_MODEL_PARSER: public S3D_MODEL_PARSER class VRML_MODEL_PARSER: public S3D_MODEL_PARSER
{ {
public: public:
VRML_MODEL_PARSER(S3D_MASTER* aMaster); VRML_MODEL_PARSER( S3D_MASTER* aMaster );
~VRML_MODEL_PARSER(); ~VRML_MODEL_PARSER();
void Load(const wxString aFilename); void Load( const wxString aFilename );
private: private:
/** /**
...@@ -170,7 +167,26 @@ private: ...@@ -170,7 +167,26 @@ private:
int readShape( FILE* file, int* LineNum ); int readShape( FILE* file, int* LineNum );
int readAppearance( FILE* file, int* LineNum ); int readAppearance( FILE* file, int* LineNum );
int readGeometry( FILE* file, int* LineNum ); int readGeometry( FILE* file, int* LineNum );
void readCoordsList( FILE* file, char* text_buffer, std::vector< double >& aList, int* LineNum );
/**
* Function ReadCoordList
* reads 3D coordinate lists like:
* coord Coordinate { point [
* -5.24489 6.57640e-3 -9.42129e-2,
* -5.11821 6.57421e-3 0.542654,
* -3.45868 0.256565 1.32000 ] }
* or:
* normal Normal { vector [
* 0.995171 -6.08102e-6 9.81541e-2,
* 0.923880 -4.09802e-6 0.382683,
* 0.707107 -9.38186e-7 0.707107]
* }
*
* text_buffer contains the first line of this node :
* "coord Coordinate { point ["
*/
void readCoordsList( FILE* file, char* text_buffer, std::vector< double >& aList,
int* LineNum );
}; };
#endif // MODELPARSERS_H #endif // MODELPARSERS_H
...@@ -36,19 +36,21 @@ ...@@ -36,19 +36,21 @@
#include "3d_struct.h" #include "3d_struct.h"
#include "modelparsers.h" #include "modelparsers.h"
// separator chars // separator chars
static const char* sep_chars = " \t\n\r"; static const char* sep_chars = " \t\n\r";
VRML_MODEL_PARSER::VRML_MODEL_PARSER(S3D_MASTER* aMaster) VRML_MODEL_PARSER::VRML_MODEL_PARSER( S3D_MASTER* aMaster ) :
:S3D_MODEL_PARSER(aMaster) S3D_MODEL_PARSER( aMaster )
{} {}
VRML_MODEL_PARSER::~VRML_MODEL_PARSER() VRML_MODEL_PARSER::~VRML_MODEL_PARSER()
{} {}
void VRML_MODEL_PARSER::Load(const wxString aFilename)
{ void VRML_MODEL_PARSER::Load( const wxString aFilename )
{
char line[1024], * text; char line[1024], * text;
FILE* file; FILE* file;
int LineNum = 0; int LineNum = 0;
...@@ -67,7 +69,7 @@ void VRML_MODEL_PARSER::Load(const wxString aFilename) ...@@ -67,7 +69,7 @@ void VRML_MODEL_PARSER::Load(const wxString aFilename)
{ {
text = strtok( line, sep_chars ); text = strtok( line, sep_chars );
if( stricmp( text, "DEF" ) == 0 || stricmp( text, "Group" ) == 0) if( stricmp( text, "DEF" ) == 0 || stricmp( text, "Group" ) == 0 )
{ {
while( GetLine( file, line, &LineNum, 512 ) ) while( GetLine( file, line, &LineNum, 512 ) )
{ {
...@@ -91,6 +93,7 @@ void VRML_MODEL_PARSER::Load(const wxString aFilename) ...@@ -91,6 +93,7 @@ void VRML_MODEL_PARSER::Load(const wxString aFilename)
SetLocaleTo_Default(); // revert to the current locale SetLocaleTo_Default(); // revert to the current locale
} }
int VRML_MODEL_PARSER::readMaterial( FILE* file, int* LineNum ) int VRML_MODEL_PARSER::readMaterial( FILE* file, int* LineNum )
{ {
char line[512], * text, * command; char line[512], * text, * command;
...@@ -258,7 +261,8 @@ int VRML_MODEL_PARSER::readAppearance( FILE* file, int* LineNum ) ...@@ -258,7 +261,8 @@ int VRML_MODEL_PARSER::readAppearance( FILE* file, int* LineNum )
if( *text == '}' ) if( *text == '}' )
{ {
err = 0; break; err = 0;
break;
} }
if( stricmp( text, "material" ) == 0 ) if( stricmp( text, "material" ) == 0 )
...@@ -278,24 +282,8 @@ int VRML_MODEL_PARSER::readAppearance( FILE* file, int* LineNum ) ...@@ -278,24 +282,8 @@ int VRML_MODEL_PARSER::readAppearance( FILE* file, int* LineNum )
#define BUFSIZE 2000 #define BUFSIZE 2000
/** void VRML_MODEL_PARSER::readCoordsList( FILE* file, char* text_buffer,
* Function ReadCoordList std::vector< double >& aList, int* LineNum )
* reads 3D coordinate lists like:
* coord Coordinate { point [
* -5.24489 6.57640e-3 -9.42129e-2,
* -5.11821 6.57421e-3 0.542654,
* -3.45868 0.256565 1.32000 ] }
* or:
* normal Normal { vector [
* 0.995171 -6.08102e-6 9.81541e-2,
* 0.923880 -4.09802e-6 0.382683,
* 0.707107 -9.38186e-7 0.707107]
* }
*
* text_buffer contains the first line of this node :
* "coord Coordinate { point ["
*/
void VRML_MODEL_PARSER::readCoordsList( FILE* file, char* text_buffer, std::vector< double >& aList, int* LineNum )
{ {
unsigned int ii = 0, jj = 0; unsigned int ii = 0, jj = 0;
char* text; char* text;
...@@ -399,6 +387,7 @@ int VRML_MODEL_PARSER::readGeometry( FILE* file, int* LineNum ) ...@@ -399,6 +387,7 @@ int VRML_MODEL_PARSER::readGeometry( FILE* file, int* LineNum )
else else
{ {
} }
continue; continue;
} }
......
This diff is collapsed.
...@@ -59,7 +59,7 @@ void PlotWorkSheet( PLOTTER* plotter, const TITLE_BLOCK& aTitleBlock, ...@@ -59,7 +59,7 @@ void PlotWorkSheet( PLOTTER* plotter, const TITLE_BLOCK& aTitleBlock,
int iusPerMil = plotter->GetIUsPerDecimil() * 10; int iusPerMil = plotter->GetIUsPerDecimil() * 10;
wxSize pageSize = aPageInfo.GetSizeMils(); // in mils wxSize pageSize = aPageInfo.GetSizeMils(); // in mils
int xg, yg; int xg, yg;
int refx, refy; // int refx, refy;
wxPoint pos, end, ref; wxPoint pos, end, ref;
wxString msg; wxString msg;
wxSize text_size; wxSize text_size;
......
...@@ -905,6 +905,17 @@ public: ...@@ -905,6 +905,17 @@ public:
/** /**
* Function ExportVRML_File * Function ExportVRML_File
* Creates the file(s) exporting current BOARD to a VRML file. * Creates the file(s) exporting current BOARD to a VRML file.
*
* @note When copying 3D shapes files, the new filename is build from the full path
* name, changing the separators by underscore. This is needed because files
* with the same shortname can exist in different directories
* @note ExportVRML_File generates coordinates in board units (BIU) inside the file.
* @todo Use mm inside the file. A general scale transform is applied to the whole
* file (1.0 to have the actual WRML unit im mm, 0.001 to have the actual WRML
* unit in meters.
* @note For 3D models built by a 3D modeler, the unit is 0,1 inches. A specfic scale
* is applied to 3D models to convert them to internal units.
*
* @param aFullFileName = the full filename of the file to create * @param aFullFileName = the full filename of the file to create
* @param aMMtoWRMLunit = the VRML scaling factor: * @param aMMtoWRMLunit = the VRML scaling factor:
* 1.0 to export in mm. 0.001 for meters * 1.0 to export in mm. 0.001 for meters
......
...@@ -257,6 +257,7 @@ static void write_triangle_bag( FILE* output_file, int color_index, //{{{ ...@@ -257,6 +257,7 @@ static void write_triangle_bag( FILE* output_file, int color_index, //{{{
"}\n", "}\n",
0 // End marker 0 // End marker
}; };
int marker_found = 0, lineno = 0; int marker_found = 0, lineno = 0;
while( marker_found < 4 ) while( marker_found < 4 )
...@@ -554,6 +555,7 @@ static void export_vrml_arc( int layer, double centerx, double centery, ...@@ -554,6 +555,7 @@ static void export_vrml_arc( int layer, double centerx, double centery,
ring.bag( layer, false ); ring.bag( layer, false );
} }
static void export_vrml_varc( TRIANGLEBAG& triangles, static void export_vrml_varc( TRIANGLEBAG& triangles,
int top_layer, int bottom_layer, int top_layer, int bottom_layer,
double centerx, double centery, double centerx, double centery,
...@@ -958,28 +960,28 @@ static void export_vrml_pad( BOARD* pcb, D_PAD* aPad ) //{{{ ...@@ -958,28 +960,28 @@ static void export_vrml_pad( BOARD* pcb, D_PAD* aPad ) //{{{
pad_dy = 0; pad_dy = 0;
case PAD_TRAPEZOID: case PAD_TRAPEZOID:
{
int coord[8] =
{
KiROUND( -pad_w - pad_dy ), KiROUND( +pad_h + pad_dx ),
KiROUND( -pad_w + pad_dy ), KiROUND( -pad_h - pad_dx ),
KiROUND( +pad_w - pad_dy ), KiROUND( +pad_h - pad_dx ),
KiROUND( +pad_w + pad_dy ), KiROUND( -pad_h + pad_dx ),
};
for( int i = 0; i < 4; i++ )
{ {
int coord[8] = RotatePoint( &coord[i * 2], &coord[i * 2 + 1], aPad->GetOrientation() );
{ coord[i * 2] += KiROUND( pad_x );
KiROUND(-pad_w - pad_dy), KiROUND(+pad_h + pad_dx), coord[i * 2 + 1] += KiROUND( pad_y );
KiROUND(-pad_w + pad_dy), KiROUND(-pad_h - pad_dx),
KiROUND(+pad_w - pad_dy), KiROUND(+pad_h - pad_dx),
KiROUND(+pad_w + pad_dy), KiROUND(-pad_h + pad_dx),
};
for( int i = 0; i < 4; i++ )
{
RotatePoint( &coord[i * 2], &coord[i * 2 + 1], aPad->GetOrientation() );
coord[i * 2] += KiROUND( pad_x );
coord[i * 2 + 1] += KiROUND( pad_y );
}
bag_flat_quad( layer, coord[0], coord[1],
coord[2], coord[3],
coord[4], coord[5],
coord[6], coord[7] );
} }
break;
bag_flat_quad( layer, coord[0], coord[1],
coord[2], coord[3],
coord[4], coord[5],
coord[6], coord[7] );
}
break;
default: default:
; ;
...@@ -1043,11 +1045,11 @@ static void export_vrml_module( BOARD* aPcb, MODULE* aModule, ...@@ -1043,11 +1045,11 @@ static void export_vrml_module( BOARD* aPcb, MODULE* aModule,
switch( item->Type() ) switch( item->Type() )
{ {
case PCB_MODULE_TEXT_T: case PCB_MODULE_TEXT_T:
export_vrml_text_module( dynamic_cast<TEXTE_MODULE*>(item) ); export_vrml_text_module( dynamic_cast<TEXTE_MODULE*>( item ) );
break; break;
case PCB_MODULE_EDGE_T: case PCB_MODULE_EDGE_T:
export_vrml_edge_module( dynamic_cast<EDGE_MODULE*>(item) ); export_vrml_edge_module( dynamic_cast<EDGE_MODULE*>( item ) );
break; break;
default: default:
...@@ -1078,13 +1080,13 @@ static void export_vrml_module( BOARD* aPcb, MODULE* aModule, ...@@ -1078,13 +1080,13 @@ static void export_vrml_module( BOARD* aPcb, MODULE* aModule,
fname = vrmlm->m_Shape3DName; fname = vrmlm->m_Shape3DName;
} }
fname.Replace(wxT("\\"), wxT("/" ) ); fname.Replace( wxT( "\\" ), wxT( "/" ) );
wxString source_fname = fname; wxString source_fname = fname;
if( aExport3DFiles ) // Change illegal characters in short filename if( aExport3DFiles ) // Change illegal characters in short filename
{ {
ChangeIllegalCharacters( fname, true ); ChangeIllegalCharacters( fname, true );
fname = a3D_Subdir + wxT("/") + fname; fname = a3D_Subdir + wxT( "/" ) + fname;
if( !wxFileExists( fname ) ) if( !wxFileExists( fname ) )
wxCopyFile( source_fname, fname ); wxCopyFile( source_fname, fname );
...@@ -1153,12 +1155,12 @@ static void export_vrml_module( BOARD* aPcb, MODULE* aModule, ...@@ -1153,12 +1155,12 @@ static void export_vrml_module( BOARD* aPcb, MODULE* aModule,
if( fname.EndsWith( wxT( "x3d" ) ) ) if( fname.EndsWith( wxT( "x3d" ) ) )
{ {
X3D_MODEL_PARSER* parser = new X3D_MODEL_PARSER(vrmlm); X3D_MODEL_PARSER* parser = new X3D_MODEL_PARSER( vrmlm );
if(parser) if( parser )
{ {
// embed x3d model in vrml format // embed x3d model in vrml format
parser->Load(fname); parser->Load( fname );
fprintf( aOutputFile, fprintf( aOutputFile,
" children [\n %s ]\n", TO_UTF8( parser->VRML_representation() ) ); " children [\n %s ]\n", TO_UTF8( parser->VRML_representation() ) );
fprintf( aOutputFile, " }\n" ); fprintf( aOutputFile, " }\n" );
...@@ -1187,28 +1189,7 @@ static void write_and_empty_triangle_bag( FILE* output_file, TRIANGLEBAG& triang ...@@ -1187,28 +1189,7 @@ static void write_and_empty_triangle_bag( FILE* output_file, TRIANGLEBAG& triang
} }
} }
/* ExportVRML_File
* Creates the file(s) exporting current BOARD to a VRML file.
* aFullFileName = the full filename of the file to create
* aMMtoWRMLunit = the general WRML scaling factor. 1.0 to export in mm
* @param aExport3DFiles = true to copy 3D shapes in the subdir a3D_Subdir
* a3D_Subdir = sub directory where 3D shapes files are copied
* used only when aExport3DFiles == true
*/
/* Note1:
* When copying 3D shapes files, the new filename is build from
* the full path name, changing the separators by underscore.
* this is needed because files with the same shortname can exist in different directories
* Note 2:
* ExportVRML_File generates coordinates in board units (BIU) inside the file.
* (TODO: use mm inside the file)
* A general scale transform is applied to the whole file
* (1.0 to have the actual WRML unit im mm, 0.001 to have the actual WRML unit im meter
* Note 3:
* For 3D models built by a 3D modeler, the unit is 0,1 inch
* A specfic scale is applied to 3D models to convert them to BIU
*
*/
bool PCB_EDIT_FRAME::ExportVRML_File( const wxString & aFullFileName, bool PCB_EDIT_FRAME::ExportVRML_File( const wxString & aFullFileName,
double aMMtoWRMLunit, bool aExport3DFiles, double aMMtoWRMLunit, bool aExport3DFiles,
const wxString & a3D_Subdir ) const wxString & a3D_Subdir )
...@@ -1218,6 +1199,7 @@ bool PCB_EDIT_FRAME::ExportVRML_File( const wxString & aFullFileName, ...@@ -1218,6 +1199,7 @@ bool PCB_EDIT_FRAME::ExportVRML_File( const wxString & aFullFileName,
BOARD* pcb = GetBoard(); BOARD* pcb = GetBoard();
output_file = wxFopen( aFullFileName, wxT( "wt" ) ); output_file = wxFopen( aFullFileName, wxT( "wt" ) );
if( output_file == NULL ) if( output_file == NULL )
return false; return false;
...@@ -1227,7 +1209,7 @@ bool PCB_EDIT_FRAME::ExportVRML_File( const wxString & aFullFileName, ...@@ -1227,7 +1209,7 @@ bool PCB_EDIT_FRAME::ExportVRML_File( const wxString & aFullFileName,
// Begin with the usual VRML boilerplate // Begin with the usual VRML boilerplate
wxString name = aFullFileName; wxString name = aFullFileName;
name.Replace(wxT("\\"), wxT("/" ) ); name.Replace( wxT( "\\" ), wxT( "/" ) );
ChangeIllegalCharacters( name, false ); ChangeIllegalCharacters( name, false );
fprintf( output_file, "#VRML V2.0 utf8\n" fprintf( output_file, "#VRML V2.0 utf8\n"
"WorldInfo {\n" "WorldInfo {\n"
...@@ -1275,6 +1257,7 @@ bool PCB_EDIT_FRAME::ExportVRML_File( const wxString & aFullFileName, ...@@ -1275,6 +1257,7 @@ bool PCB_EDIT_FRAME::ExportVRML_File( const wxString & aFullFileName,
* is 2.54 * aMMtoWRMLunit * is 2.54 * aMMtoWRMLunit
*/ */
double wrml_3D_models_scaling_factor = 2.54 * aMMtoWRMLunit; double wrml_3D_models_scaling_factor = 2.54 * aMMtoWRMLunit;
// Export footprints // Export footprints
for( MODULE* module = pcb->m_Modules; module != 0; module = module->Next() ) for( MODULE* module = pcb->m_Modules; module != 0; module = module->Next() )
export_vrml_module( pcb, module, output_file, export_vrml_module( pcb, module, output_file,
...@@ -1307,6 +1290,7 @@ bool PCB_EDIT_FRAME::ExportVRML_File( const wxString & aFullFileName, ...@@ -1307,6 +1290,7 @@ bool PCB_EDIT_FRAME::ExportVRML_File( const wxString & aFullFileName,
return true; return true;
} }
/* /*
* some characters cannot be used in filenames, * some characters cannot be used in filenames,
* this function change them to "_" * this function change them to "_"
...@@ -1314,8 +1298,8 @@ bool PCB_EDIT_FRAME::ExportVRML_File( const wxString & aFullFileName, ...@@ -1314,8 +1298,8 @@ bool PCB_EDIT_FRAME::ExportVRML_File( const wxString & aFullFileName,
static void ChangeIllegalCharacters( wxString & aFileName, bool aDirSepIsIllegal ) static void ChangeIllegalCharacters( wxString & aFileName, bool aDirSepIsIllegal )
{ {
if( aDirSepIsIllegal ) if( aDirSepIsIllegal )
aFileName.Replace(wxT("/"), wxT("_" ) ); aFileName.Replace( wxT( "/" ), wxT( "_" ) );
aFileName.Replace(wxT(" "), wxT("_" ) ); aFileName.Replace( wxT( " " ), wxT( "_" ) );
aFileName.Replace(wxT(":"), wxT("_" ) ); aFileName.Replace( wxT( ":" ), wxT( "_" ) );
} }
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