Commit cbee2477 authored by Marco Mattila's avatar Marco Mattila

Add zone corner smoothing to pcbnew.

parent 75f332ae
...@@ -18,6 +18,7 @@ ...@@ -18,6 +18,7 @@
#include "protos.h" #include "protos.h"
#include "richio.h" #include "richio.h"
#include "class_zone_setting.h"
/************************/ /************************/
/* class ZONE_CONTAINER */ /* class ZONE_CONTAINER */
...@@ -30,6 +31,9 @@ ZONE_CONTAINER::ZONE_CONTAINER( BOARD* parent ) : ...@@ -30,6 +31,9 @@ ZONE_CONTAINER::ZONE_CONTAINER( BOARD* parent ) :
m_CornerSelection = -1; m_CornerSelection = -1;
m_IsFilled = false; // fill status : true when the zone is filled m_IsFilled = false; // fill status : true when the zone is filled
m_FillMode = 0; // How to fill areas: 0 = use filled polygons, != 0 fill with segments m_FillMode = 0; // How to fill areas: 0 = use filled polygons, != 0 fill with segments
smoothedPoly = NULL;
cornerSmoothingType = ZONE_SETTING::SMOOTHING_NONE;
cornerRadius = 0;
utility = 0; // flags used in polygon calculations utility = 0; // flags used in polygon calculations
utility2 = 0; // flags used in polygon calculations utility2 = 0; // flags used in polygon calculations
m_Poly = new CPolyLine(); // Outlines m_Poly = new CPolyLine(); // Outlines
...@@ -170,6 +174,11 @@ bool ZONE_CONTAINER::Save( FILE* aFile ) const ...@@ -170,6 +174,11 @@ bool ZONE_CONTAINER::Save( FILE* aFile ) const
if( ret < 3 ) if( ret < 3 )
return false; return false;
ret = fprintf( aFile,
"ZSmoothing %d %d\n",
cornerSmoothingType, cornerRadius );
if( ret < 2 )
return false;
// Save the corner list // Save the corner list
for( item_pos = 0; item_pos < corners_count; item_pos++ ) for( item_pos = 0; item_pos < corners_count; item_pos++ )
...@@ -320,6 +329,25 @@ int ZONE_CONTAINER::ReadDescr( LINE_READER* aReader ) ...@@ -320,6 +329,25 @@ int ZONE_CONTAINER::ReadDescr( LINE_READER* aReader )
} }
/* Set hatch mode later, after reading outlines corners data */ /* Set hatch mode later, after reading outlines corners data */
} }
else if( strnicmp( Line, "ZSmoothing", 10 ) == 0 )
{
int tempSmoothingType;
int tempCornerRadius;
text = Line + 10;
ret = sscanf( text, "%d %d", &tempSmoothingType, &tempCornerRadius );
if( ret < 2 )
return false;
if( tempSmoothingType >= ZONE_SETTING::SMOOTHING_LAST)
return false;
if( tempSmoothingType < 0 )
return false;
cornerSmoothingType = tempSmoothingType;
SetCornerRadius( tempCornerRadius );
}
else if( strnicmp( Line, "ZOptions", 8 ) == 0 ) // Options info found else if( strnicmp( Line, "ZOptions", 8 ) == 0 ) // Options info found
{ {
int fillmode = 1; int fillmode = 1;
......
...@@ -9,6 +9,7 @@ ...@@ -9,6 +9,7 @@
#include "gr_basic.h" #include "gr_basic.h"
#include "PolyLine.h" #include "PolyLine.h"
#include "richio.h" #include "richio.h"
#include "class_zone_setting.h"
/* a small class used when filling areas with segments */ /* a small class used when filling areas with segments */
class SEGMENT class SEGMENT
...@@ -61,7 +62,10 @@ public: ...@@ -61,7 +62,10 @@ public:
* ( m_FillMode == 1 ) * ( m_FillMode == 1 )
* in this case segments have m_ZoneMinThickness width * in this case segments have m_ZoneMinThickness width
*/ */
private:
CPolyLine* smoothedPoly; // Corner-smoothed version of m_Poly
int cornerSmoothingType;
unsigned int cornerRadius;
public: public:
ZONE_CONTAINER( BOARD* parent ); ZONE_CONTAINER( BOARD* parent );
~ZONE_CONTAINER(); ~ZONE_CONTAINER();
...@@ -366,6 +370,7 @@ public: ...@@ -366,6 +370,7 @@ public:
{ {
return m_Poly->GetHatchStyle(); return m_Poly->GetHatchStyle();
} }
/** /**
* Function IsSame * Function IsSame
* test is 2 zones are equivalent: * test is 2 zones are equivalent:
...@@ -374,6 +379,35 @@ public: ...@@ -374,6 +379,35 @@ public:
* @param aZoneToCompare = zone to compare with "this" * @param aZoneToCompare = zone to compare with "this"
*/ */
bool IsSame( const ZONE_CONTAINER &aZoneToCompare); bool IsSame( const ZONE_CONTAINER &aZoneToCompare);
/**
* Function GetSmoothedPoly
* returns a pointer to the corner-smoothed version of
* m_Poly if it exists, otherwise it returns m_Poly.
* @return CPolyLine* - pointer to the polygon.
*/
CPolyLine* GetSmoothedPoly() const
{
if( smoothedPoly )
return smoothedPoly;
else
return m_Poly;
};
void SetCornerSmoothingType( int aType ) { cornerSmoothingType = aType; };
int GetCornerSmoothingType() const { return cornerSmoothingType; };
void SetCornerRadius( unsigned int aRadius )
{
if( aRadius > MAX_ZONE_CORNER_RADIUS )
cornerRadius = MAX_ZONE_CORNER_RADIUS;
else if( aRadius < 0 )
cornerRadius = 0;
else
cornerRadius = aRadius;
};
unsigned int GetCornerRadius() const { return cornerRadius; };
}; };
......
...@@ -37,6 +37,9 @@ ZONE_SETTING::ZONE_SETTING( void ) ...@@ -37,6 +37,9 @@ ZONE_SETTING::ZONE_SETTING( void )
m_ThermalReliefCopperBridgeValue = 200; // tickness of the copper bridge in thermal reliefs m_ThermalReliefCopperBridgeValue = 200; // tickness of the copper bridge in thermal reliefs
m_Zone_Pad_Options = THERMAL_PAD; // How pads are covered by copper in zone m_Zone_Pad_Options = THERMAL_PAD; // How pads are covered by copper in zone
cornerSmoothingType = SMOOTHING_NONE;
cornerRadius = 0;
} }
...@@ -57,6 +60,8 @@ void ZONE_SETTING::ImportSetting( const ZONE_CONTAINER& aSource ) ...@@ -57,6 +60,8 @@ void ZONE_SETTING::ImportSetting( const ZONE_CONTAINER& aSource )
m_ThermalReliefGapValue = aSource.m_ThermalReliefGapValue; m_ThermalReliefGapValue = aSource.m_ThermalReliefGapValue;
m_ThermalReliefCopperBridgeValue = aSource.m_ThermalReliefCopperBridgeValue; m_ThermalReliefCopperBridgeValue = aSource.m_ThermalReliefCopperBridgeValue;
m_Zone_Pad_Options = aSource.m_PadOption; m_Zone_Pad_Options = aSource.m_PadOption;
cornerSmoothingType = aSource.GetCornerSmoothingType();
cornerRadius = aSource.GetCornerRadius();
} }
...@@ -79,6 +84,8 @@ void ZONE_SETTING::ExportSetting( ZONE_CONTAINER& aTarget, bool aFullExport ) ...@@ -79,6 +84,8 @@ void ZONE_SETTING::ExportSetting( ZONE_CONTAINER& aTarget, bool aFullExport )
aTarget.m_ThermalReliefGapValue = m_ThermalReliefGapValue; aTarget.m_ThermalReliefGapValue = m_ThermalReliefGapValue;
aTarget.m_ThermalReliefCopperBridgeValue = m_ThermalReliefCopperBridgeValue; aTarget.m_ThermalReliefCopperBridgeValue = m_ThermalReliefCopperBridgeValue;
aTarget.m_PadOption = m_Zone_Pad_Options; aTarget.m_PadOption = m_Zone_Pad_Options;
aTarget.SetCornerSmoothingType( cornerSmoothingType );
aTarget.SetCornerRadius( cornerRadius );
if( aFullExport ) if( aFullExport )
{ {
aTarget.SetNet( m_NetcodeSelection ); aTarget.SetNet( m_NetcodeSelection );
......
...@@ -5,6 +5,7 @@ ...@@ -5,6 +5,7 @@
#ifndef ZONE_SETTING_H #ifndef ZONE_SETTING_H
#define ZONE_SETTING_H #define ZONE_SETTING_H
#define MAX_ZONE_CORNER_RADIUS 4000
/*************************************************/ /*************************************************/
/* Class ZONE_SETTING to handle zones parameters */ /* Class ZONE_SETTING to handle zones parameters */
...@@ -12,6 +13,12 @@ ...@@ -12,6 +13,12 @@
class ZONE_SETTING class ZONE_SETTING
{ {
public: public:
enum {
SMOOTHING_NONE,
SMOOTHING_CHAMFER,
SMOOTHING_FILLET,
SMOOTHING_LAST
};
int m_FillMode; // Mode for filling zone : 1 use segments, 0 use polygons int m_FillMode; // Mode for filling zone : 1 use segments, 0 use polygons
int m_ZoneClearance; // Clearance value int m_ZoneClearance; // Clearance value
int m_ZoneMinThickness; // Min thickness value in filled areas int m_ZoneMinThickness; // Min thickness value in filled areas
...@@ -23,6 +30,9 @@ public: ...@@ -23,6 +30,9 @@ public:
long m_ThermalReliefGapValue; // tickness of the gap in thermal reliefs long m_ThermalReliefGapValue; // tickness of the gap in thermal reliefs
long m_ThermalReliefCopperBridgeValue; // tickness of the copper bridge in thermal reliefs long m_ThermalReliefCopperBridgeValue; // tickness of the copper bridge in thermal reliefs
int m_Zone_Pad_Options; // How pads are covered by copper in zone int m_Zone_Pad_Options; // How pads are covered by copper in zone
private:
int cornerSmoothingType; // Corner smoothing type
unsigned int cornerRadius; // Corner chamfer distance / fillet radius
public: public:
ZONE_SETTING( void ); ZONE_SETTING( void );
...@@ -43,6 +53,19 @@ public: ...@@ -43,6 +53,19 @@ public:
* m_NetcodeSelection * m_NetcodeSelection
*/ */
void ExportSetting( ZONE_CONTAINER& aTarget, bool aFullExport = true); void ExportSetting( ZONE_CONTAINER& aTarget, bool aFullExport = true);
void SetCornerSmoothingType( int aType) { cornerSmoothingType = aType; };
int GetCornerSmoothingType() const { return cornerSmoothingType; };
void SetCornerRadius( int aRadius )
{
if( aRadius > MAX_ZONE_CORNER_RADIUS )
cornerRadius = MAX_ZONE_CORNER_RADIUS;
else if( aRadius < 0 )
cornerRadius = 0;
else
cornerRadius = aRadius;
};
unsigned int GetCornerRadius() const { return cornerRadius; };
}; };
......
...@@ -19,6 +19,7 @@ ...@@ -19,6 +19,7 @@
#include "zones.h" #include "zones.h"
#include "dialog_copper_zones.h" #include "dialog_copper_zones.h"
#include "class_zone_setting.h"
#define LAYER_BITMAP_SIZE_X 20 #define LAYER_BITMAP_SIZE_X 20
#define LAYER_BITMAP_SIZE_Y 10 #define LAYER_BITMAP_SIZE_Y 10
...@@ -124,6 +125,13 @@ void dialog_copper_zone::initDialog() ...@@ -124,6 +125,13 @@ void dialog_copper_zone::initDialog()
m_Zone_Setting->m_ThermalReliefCopperBridgeValue, m_Zone_Setting->m_ThermalReliefCopperBridgeValue,
PCB_INTERNAL_UNIT ); PCB_INTERNAL_UNIT );
m_cornerSmoothingChoice->SetSelection( m_Zone_Setting->GetCornerSmoothingType() );
AddUnitSymbol( *m_cornerSmoothingTitle, g_UserUnit );
PutValueInLocalUnits( *m_cornerSmoothingCtrl,
m_Zone_Setting->GetCornerRadius(),
PCB_INTERNAL_UNIT );
switch( m_Zone_Setting->m_Zone_HatchingStyle ) switch( m_Zone_Setting->m_Zone_HatchingStyle )
{ {
case CPolyLine::NO_HATCH: case CPolyLine::NO_HATCH:
...@@ -186,6 +194,9 @@ void dialog_copper_zone::initDialog() ...@@ -186,6 +194,9 @@ void dialog_copper_zone::initDialog()
// Build list of nets: // Build list of nets:
m_DoNotShowNetNameFilter->SetValue( netNameDoNotShowFilter ); m_DoNotShowNetNameFilter->SetValue( netNameDoNotShowFilter );
buildAvailableListOfNets(); buildAvailableListOfNets();
wxCommandEvent event;
OnCornerSmoothingModeChoice( event );
} }
...@@ -203,6 +214,35 @@ void dialog_copper_zone::OnClose( wxCloseEvent& event ) ...@@ -203,6 +214,35 @@ void dialog_copper_zone::OnClose( wxCloseEvent& event )
} }
void dialog_copper_zone::OnCornerSmoothingModeChoice( wxCommandEvent& event )
{
int selection = m_cornerSmoothingChoice->GetSelection();
switch( selection )
{
case ZONE_SETTING::SMOOTHING_NONE:
m_cornerSmoothingTitle->Enable( false );
m_cornerSmoothingCtrl->Enable( false );
break;
case ZONE_SETTING::SMOOTHING_CHAMFER:
m_cornerSmoothingTitle->Enable( true );
m_cornerSmoothingCtrl->Enable( true );
m_cornerSmoothingTitle->SetLabel( wxT( "Chamfer distance" ) );
AddUnitSymbol( *m_cornerSmoothingTitle, g_UserUnit );
break;
case ZONE_SETTING::SMOOTHING_FILLET:
m_cornerSmoothingTitle->Enable( true );
m_cornerSmoothingCtrl->Enable( true );
m_cornerSmoothingTitle->SetLabel( wxT( "Fillet radius" ) );
AddUnitSymbol( *m_cornerSmoothingTitle, g_UserUnit );
break;
}
Layout();
m_MainBoxSizer->SetSizeHints( this );
}
/********************************************************************************************/ /********************************************************************************************/
bool dialog_copper_zone::AcceptOptions( bool aPromptForErrors, bool aUseExportableSetupOnly ) bool dialog_copper_zone::AcceptOptions( bool aPromptForErrors, bool aUseExportableSetupOnly )
/********************************************************************************************/ /********************************************************************************************/
...@@ -282,6 +322,10 @@ bool dialog_copper_zone::AcceptOptions( bool aPromptForErrors, bool aUseExportab ...@@ -282,6 +322,10 @@ bool dialog_copper_zone::AcceptOptions( bool aPromptForErrors, bool aUseExportab
return false; return false;
} }
m_Zone_Setting->SetCornerSmoothingType( m_cornerSmoothingChoice->GetSelection() );
txtvalue = m_cornerSmoothingCtrl->GetValue();
m_Zone_Setting->SetCornerRadius( ReturnValueFromString( g_UserUnit, txtvalue, m_Parent->m_InternalUnits ) );
if( m_OrientEdgesOpt->GetSelection() == 0 ) if( m_OrientEdgesOpt->GetSelection() == 0 )
g_Zone_45_Only = FALSE; g_Zone_45_Only = FALSE;
else else
...@@ -493,6 +537,7 @@ void dialog_copper_zone::buildAvailableListOfNets() ...@@ -493,6 +537,7 @@ void dialog_copper_zone::buildAvailableListOfNets()
m_ListNetNameSelection->Clear(); m_ListNetNameSelection->Clear();
listNetName.Insert( wxT( "<no net>" ), 0 ); listNetName.Insert( wxT( "<no net>" ), 0 );
m_ListNetNameSelection->InsertItems( listNetName, 0 ); m_ListNetNameSelection->InsertItems( listNetName, 0 );
m_ListNetNameSelection->SetSelection( 0 );
// Ensure current select net for the zone is visible: // Ensure current select net for the zone is visible:
int net_select = m_Zone_Setting->m_NetcodeSelection; int net_select = m_Zone_Setting->m_NetcodeSelection;
......
...@@ -38,6 +38,7 @@ private: ...@@ -38,6 +38,7 @@ private:
void OnButtonOkClick( wxCommandEvent& event ); void OnButtonOkClick( wxCommandEvent& event );
void OnButtonCancelClick( wxCommandEvent& event ); void OnButtonCancelClick( wxCommandEvent& event );
void OnClose( wxCloseEvent& event ); void OnClose( wxCloseEvent& event );
void OnCornerSmoothingModeChoice( wxCommandEvent& event );
bool AcceptOptions( bool aPromptForErrors, bool aUseExportableSetupOnly = false ); bool AcceptOptions( bool aPromptForErrors, bool aUseExportableSetupOnly = false );
void OnNetSortingOptionSelected( wxCommandEvent& event ); void OnNetSortingOptionSelected( wxCommandEvent& event );
void ExportSetupToOtherCopperZones( wxCommandEvent& event ); void ExportSetupToOtherCopperZones( wxCommandEvent& event );
......
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/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Sep 8 2010) // C++ code generated with wxFormBuilder (version Nov 18 2010)
// http://www.wxformbuilder.org/ // http://www.wxformbuilder.org/
// //
// PLEASE DO "NOT" EDIT THIS FILE! // PLEASE DO "NOT" EDIT THIS FILE!
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
#ifndef __dialog_copper_zones_base__ #ifndef __dialog_copper_zones_base__
#define __dialog_copper_zones_base__ #define __dialog_copper_zones_base__
#include <wx/intl.h> #include <wx/intl.h>
#include <wx/string.h> #include <wx/string.h>
#include <wx/stattext.h> #include <wx/stattext.h>
#include <wx/gdicmn.h> #include <wx/gdicmn.h>
#include <wx/font.h> #include <wx/font.h>
#include <wx/colour.h> #include <wx/colour.h>
#include <wx/settings.h> #include <wx/settings.h>
#include <wx/sizer.h> #include <wx/sizer.h>
#include <wx/listbox.h> #include <wx/listbox.h>
#include <wx/choice.h> #include <wx/choice.h>
#include <wx/textctrl.h> #include <wx/textctrl.h>
#include <wx/button.h> #include <wx/button.h>
#include <wx/statbox.h> #include <wx/statbox.h>
#include <wx/dialog.h> #include <wx/dialog.h>
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
/// Class dialog_copper_zone_base /// Class dialog_copper_zone_base
/////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////
class dialog_copper_zone_base : public wxDialog class dialog_copper_zone_base : public wxDialog
{ {
DECLARE_EVENT_TABLE() DECLARE_EVENT_TABLE()
private: private:
// Private event handlers // Private event handlers
void _wxFB_OnClose( wxCloseEvent& event ){ OnClose( event ); } void _wxFB_OnClose( wxCloseEvent& event ){ OnClose( event ); }
void _wxFB_OnNetSortingOptionSelected( wxCommandEvent& event ){ OnNetSortingOptionSelected( event ); } void _wxFB_OnNetSortingOptionSelected( wxCommandEvent& event ){ OnNetSortingOptionSelected( event ); }
void _wxFB_OnRunFiltersButtonClick( wxCommandEvent& event ){ OnRunFiltersButtonClick( event ); } void _wxFB_OnRunFiltersButtonClick( wxCommandEvent& event ){ OnRunFiltersButtonClick( event ); }
void _wxFB_OnPadsInZoneClick( wxCommandEvent& event ){ OnPadsInZoneClick( event ); } void _wxFB_OnCornerSmoothingModeChoice( wxCommandEvent& event ){ OnCornerSmoothingModeChoice( event ); }
void _wxFB_ExportSetupToOtherCopperZones( wxCommandEvent& event ){ ExportSetupToOtherCopperZones( event ); } void _wxFB_OnPadsInZoneClick( wxCommandEvent& event ){ OnPadsInZoneClick( event ); }
void _wxFB_OnButtonOkClick( wxCommandEvent& event ){ OnButtonOkClick( event ); } void _wxFB_ExportSetupToOtherCopperZones( wxCommandEvent& event ){ ExportSetupToOtherCopperZones( event ); }
void _wxFB_OnButtonCancelClick( wxCommandEvent& event ){ OnButtonCancelClick( event ); } void _wxFB_OnButtonOkClick( wxCommandEvent& event ){ OnButtonOkClick( event ); }
void _wxFB_OnButtonCancelClick( wxCommandEvent& event ){ OnButtonCancelClick( event ); }
protected:
enum protected:
{ enum
ID_NETNAME_SELECTION = 1000, {
ID_M_NETDISPLAYOPTION, ID_NETNAME_SELECTION = 1000,
ID_TEXTCTRL_NETNAMES_FILTER, ID_M_NETDISPLAYOPTION,
wxID_APPLY_FILTERS, ID_TEXTCTRL_NETNAMES_FILTER,
ID_M_PADINZONEOPT, wxID_APPLY_FILTERS,
wxID_ANTIPAD_SIZE, ID_M_CORNERSMOOTHINGCTRL,
wxID_COPPER_BRIDGE_VALUE, ID_M_PADINZONEOPT,
ID_M_FILLMODECTRL, wxID_ANTIPAD_SIZE,
ID_M_ARCAPPROXIMATIONOPT, wxID_COPPER_BRIDGE_VALUE,
ID_M_ORIENTEDGESOPT, ID_M_FILLMODECTRL,
ID_M_OUTLINEAPPEARANCECTRL, ID_M_ARCAPPROXIMATIONOPT,
wxID_BUTTON_EXPORT, ID_M_ORIENTEDGESOPT,
}; ID_M_OUTLINEAPPEARANCECTRL,
wxID_BUTTON_EXPORT,
wxBoxSizer* m_layerSizer; };
wxStaticText* m_staticText17;
wxStaticText* m_staticText2; wxBoxSizer* m_MainBoxSizer;
wxListBox* m_ListNetNameSelection; wxBoxSizer* m_layerSizer;
wxStaticText* m_staticText16; wxStaticText* m_staticText17;
wxChoice* m_NetDisplayOption; wxStaticText* m_staticText2;
wxStaticText* m_staticText5; wxListBox* m_ListNetNameSelection;
wxTextCtrl* m_DoNotShowNetNameFilter; wxStaticText* m_staticText16;
wxStaticText* m_staticText51; wxChoice* m_NetDisplayOption;
wxTextCtrl* m_ShowNetNameFilter; wxStaticText* m_staticText5;
wxButton* m_buttonRunFilter; wxTextCtrl* m_DoNotShowNetNameFilter;
wxStaticText* m_ClearanceValueTitle; wxStaticText* m_staticText51;
wxTextCtrl* m_ZoneClearanceCtrl; wxTextCtrl* m_ShowNetNameFilter;
wxStaticText* m_MinThicknessValueTitle; wxButton* m_buttonRunFilter;
wxTextCtrl* m_ZoneMinThicknessCtrl; wxStaticText* m_ClearanceValueTitle;
wxStaticText* m_staticText151; wxTextCtrl* m_ZoneClearanceCtrl;
wxChoice* m_choice7; wxStaticText* m_MinThicknessValueTitle;
wxStaticText* m_staticText161; wxTextCtrl* m_ZoneMinThicknessCtrl;
wxTextCtrl* m_textCtrl7; wxStaticText* m_staticText151;
wxStaticText* m_staticText13; wxChoice* m_cornerSmoothingChoice;
wxChoice* m_PadInZoneOpt; wxStaticText* m_cornerSmoothingTitle;
wxStaticText* m_AntipadSizeText; wxTextCtrl* m_cornerSmoothingCtrl;
wxTextCtrl* m_AntipadSizeValue; wxStaticText* m_staticText13;
wxStaticText* m_CopperBridgeWidthText; wxChoice* m_PadInZoneOpt;
wxTextCtrl* m_CopperWidthValue; wxStaticText* m_AntipadSizeText;
wxStaticText* m_staticText11; wxTextCtrl* m_AntipadSizeValue;
wxChoice* m_FillModeCtrl; wxStaticText* m_CopperBridgeWidthText;
wxStaticText* m_staticText12; wxTextCtrl* m_CopperWidthValue;
wxChoice* m_ArcApproximationOpt; wxStaticText* m_staticText11;
wxStaticText* m_staticText14; wxChoice* m_FillModeCtrl;
wxChoice* m_OrientEdgesOpt; wxStaticText* m_staticText12;
wxStaticText* m_staticText15; wxChoice* m_ArcApproximationOpt;
wxChoice* m_OutlineAppearanceCtrl; wxStaticText* m_staticText14;
wxButton* m_ExportSetupButton; wxChoice* m_OrientEdgesOpt;
wxButton* m_OkButton; wxStaticText* m_staticText15;
wxButton* m_ButtonCancel; wxChoice* m_OutlineAppearanceCtrl;
wxButton* m_ExportSetupButton;
// Virtual event handlers, overide them in your derived class wxButton* m_OkButton;
virtual void OnClose( wxCloseEvent& event ) { event.Skip(); } wxButton* m_ButtonCancel;
virtual void OnNetSortingOptionSelected( wxCommandEvent& event ) { event.Skip(); }
virtual void OnRunFiltersButtonClick( wxCommandEvent& event ) { event.Skip(); } // Virtual event handlers, overide them in your derived class
virtual void OnPadsInZoneClick( wxCommandEvent& event ) { event.Skip(); } virtual void OnClose( wxCloseEvent& event ) { event.Skip(); }
virtual void ExportSetupToOtherCopperZones( wxCommandEvent& event ) { event.Skip(); } virtual void OnNetSortingOptionSelected( wxCommandEvent& event ) { event.Skip(); }
virtual void OnButtonOkClick( wxCommandEvent& event ) { event.Skip(); } virtual void OnRunFiltersButtonClick( wxCommandEvent& event ) { event.Skip(); }
virtual void OnButtonCancelClick( wxCommandEvent& event ) { event.Skip(); } virtual void OnCornerSmoothingModeChoice( wxCommandEvent& event ) { event.Skip(); }
virtual void OnPadsInZoneClick( wxCommandEvent& event ) { event.Skip(); }
virtual void ExportSetupToOtherCopperZones( wxCommandEvent& event ) { event.Skip(); }
public: virtual void OnButtonOkClick( wxCommandEvent& event ) { event.Skip(); }
virtual void OnButtonCancelClick( wxCommandEvent& event ) { event.Skip(); }
dialog_copper_zone_base( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("Zone Properties"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 550,500 ), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER );
~dialog_copper_zone_base();
public:
};
dialog_copper_zone_base( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("Zone Properties"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 550,500 ), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER );
#endif //__dialog_copper_zones_base__ ~dialog_copper_zone_base();
};
#endif //__dialog_copper_zones_base__
...@@ -43,15 +43,35 @@ int ZONE_CONTAINER::BuildFilledPolysListData( BOARD* aPcb ) ...@@ -43,15 +43,35 @@ int ZONE_CONTAINER::BuildFilledPolysListData( BOARD* aPcb )
if( GetNumCorners() <= 2 ) // malformed zone. Kbool does not like it ... if( GetNumCorners() <= 2 ) // malformed zone. Kbool does not like it ...
return 0; return 0;
m_Poly->MakeKboolPoly( -1, -1, NULL, true ); // Make a smoothed polygon out of the user-drawn polygon if required
if( smoothedPoly ) {
delete smoothedPoly;
smoothedPoly = NULL;
}
switch( cornerSmoothingType )
{
case ZONE_SETTING::SMOOTHING_CHAMFER:
smoothedPoly = m_Poly->Chamfer( cornerRadius );
break;
case ZONE_SETTING::SMOOTHING_FILLET:
smoothedPoly = m_Poly->Fillet( cornerRadius, m_ArcToSegmentsCount );
break;
default:
smoothedPoly = new CPolyLine;
smoothedPoly->Copy( m_Poly );
break;
}
smoothedPoly->MakeKboolPoly( -1, -1, NULL, true );
int count = 0; int count = 0;
while( m_Poly->GetKboolEngine()->StartPolygonGet() ) while( smoothedPoly->GetKboolEngine()->StartPolygonGet() )
{ {
CPolyPt corner( 0, 0, false ); CPolyPt corner( 0, 0, false );
while( m_Poly->GetKboolEngine()->PolygonHasMorePoints() ) while( smoothedPoly->GetKboolEngine()->PolygonHasMorePoints() )
{ {
corner.x = (int) m_Poly->GetKboolEngine()->GetPolygonXPoint(); corner.x = (int) smoothedPoly->GetKboolEngine()->GetPolygonXPoint();
corner.y = (int) m_Poly->GetKboolEngine()->GetPolygonYPoint(); corner.y = (int) smoothedPoly->GetKboolEngine()->GetPolygonYPoint();
corner.end_contour = false; corner.end_contour = false;
m_FilledPolysList.push_back( corner ); m_FilledPolysList.push_back( corner );
count++; count++;
...@@ -60,10 +80,10 @@ int ZONE_CONTAINER::BuildFilledPolysListData( BOARD* aPcb ) ...@@ -60,10 +80,10 @@ int ZONE_CONTAINER::BuildFilledPolysListData( BOARD* aPcb )
corner.end_contour = true; corner.end_contour = true;
m_FilledPolysList.pop_back(); m_FilledPolysList.pop_back();
m_FilledPolysList.push_back( corner ); m_FilledPolysList.push_back( corner );
m_Poly->GetKboolEngine()->EndPolygonGet(); smoothedPoly->GetKboolEngine()->EndPolygonGet();
} }
m_Poly->FreeKboolEngine(); smoothedPoly->FreeKboolEngine();
/* For copper layers, we now must add holes in the Polygon list. /* For copper layers, we now must add holes in the Polygon list.
* holes are pads and tracks with their clearance area * holes are pads and tracks with their clearance area
......
...@@ -854,6 +854,8 @@ int BOARD::Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_E ...@@ -854,6 +854,8 @@ int BOARD::Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_E
for( int ia = 0; ia < GetAreaCount(); ia++ ) for( int ia = 0; ia < GetAreaCount(); ia++ )
{ {
ZONE_CONTAINER* Area_Ref = GetArea( ia ); ZONE_CONTAINER* Area_Ref = GetArea( ia );
CPolyLine* refSmoothedPoly = Area_Ref->GetSmoothedPoly();
if( !Area_Ref->IsOnCopperLayer() ) if( !Area_Ref->IsOnCopperLayer() )
continue; continue;
...@@ -863,6 +865,7 @@ int BOARD::Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_E ...@@ -863,6 +865,7 @@ int BOARD::Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_E
for( int ia2 = 0; ia2 < GetAreaCount(); ia2++ ) for( int ia2 = 0; ia2 < GetAreaCount(); ia2++ )
{ {
ZONE_CONTAINER* Area_To_Test = GetArea( ia2 ); ZONE_CONTAINER* Area_To_Test = GetArea( ia2 );
CPolyLine* testSmoothedPoly = Area_To_Test->GetSmoothedPoly();
if( Area_Ref == Area_To_Test ) if( Area_Ref == Area_To_Test )
continue; continue;
...@@ -884,11 +887,11 @@ int BOARD::Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_E ...@@ -884,11 +887,11 @@ int BOARD::Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_E
zone2zoneClearance = MAX( zone2zoneClearance, Area_To_Test->m_ZoneClearance ); zone2zoneClearance = MAX( zone2zoneClearance, Area_To_Test->m_ZoneClearance );
// test for some corners of Area_Ref inside Area_To_Test // test for some corners of Area_Ref inside Area_To_Test
for( int ic = 0; ic < Area_Ref->m_Poly->GetNumCorners(); ic++ ) for( int ic = 0; ic < refSmoothedPoly->GetNumCorners(); ic++ )
{ {
int x = Area_Ref->m_Poly->GetX( ic ); int x = refSmoothedPoly->GetX( ic );
int y = Area_Ref->m_Poly->GetY( ic ); int y = refSmoothedPoly->GetY( ic );
if( Area_To_Test->m_Poly->TestPointInside( x, y ) ) if( testSmoothedPoly->TestPointInside( x, y ) )
{ {
// COPPERAREA_COPPERAREA error: copper area ref corner inside copper area // COPPERAREA_COPPERAREA error: copper area ref corner inside copper area
if( aCreate_Markers ) if( aCreate_Markers )
...@@ -905,11 +908,11 @@ int BOARD::Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_E ...@@ -905,11 +908,11 @@ int BOARD::Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_E
} }
// test for some corners of Area_To_Test inside Area_Ref // test for some corners of Area_To_Test inside Area_Ref
for( int ic2 = 0; ic2 < Area_To_Test->m_Poly->GetNumCorners(); ic2++ ) for( int ic2 = 0; ic2 < testSmoothedPoly->GetNumCorners(); ic2++ )
{ {
int x = Area_To_Test->m_Poly->GetX( ic2 ); int x = testSmoothedPoly->GetX( ic2 );
int y = Area_To_Test->m_Poly->GetY( ic2 ); int y = testSmoothedPoly->GetY( ic2 );
if( Area_Ref->m_Poly->TestPointInside( x, y ) ) if( refSmoothedPoly->TestPointInside( x, y ) )
{ {
// COPPERAREA_COPPERAREA error: copper area corner inside copper area ref // COPPERAREA_COPPERAREA error: copper area corner inside copper area ref
if( aCreate_Markers ) if( aCreate_Markers )
...@@ -926,46 +929,46 @@ int BOARD::Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_E ...@@ -926,46 +929,46 @@ int BOARD::Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_E
} }
// now test spacing between areas // now test spacing between areas
for( int icont = 0; icont < Area_Ref->m_Poly->GetNumContours(); icont++ ) for( int icont = 0; icont < refSmoothedPoly->GetNumContours(); icont++ )
{ {
int ic_start = Area_Ref->m_Poly->GetContourStart( icont ); int ic_start = refSmoothedPoly->GetContourStart( icont );
int ic_end = Area_Ref->m_Poly->GetContourEnd( icont ); int ic_end = refSmoothedPoly->GetContourEnd( icont );
for( int ic = ic_start; ic<=ic_end; ic++ ) for( int ic = ic_start; ic<=ic_end; ic++ )
{ {
int ax1 = Area_Ref->m_Poly->GetX( ic ); int ax1 = refSmoothedPoly->GetX( ic );
int ay1 = Area_Ref->m_Poly->GetY( ic ); int ay1 = refSmoothedPoly->GetY( ic );
int ax2, ay2; int ax2, ay2;
if( ic == ic_end ) if( ic == ic_end )
{ {
ax2 = Area_Ref->m_Poly->GetX( ic_start ); ax2 = refSmoothedPoly->GetX( ic_start );
ay2 = Area_Ref->m_Poly->GetY( ic_start ); ay2 = refSmoothedPoly->GetY( ic_start );
} }
else else
{ {
ax2 = Area_Ref->m_Poly->GetX( ic + 1 ); ax2 = refSmoothedPoly->GetX( ic + 1 );
ay2 = Area_Ref->m_Poly->GetY( ic + 1 ); ay2 = refSmoothedPoly->GetY( ic + 1 );
} }
int astyle = Area_Ref->m_Poly->GetSideStyle( ic ); int astyle = refSmoothedPoly->GetSideStyle( ic );
for( int icont2 = 0; icont2 < Area_To_Test->m_Poly->GetNumContours(); icont2++ ) for( int icont2 = 0; icont2 < testSmoothedPoly->GetNumContours(); icont2++ )
{ {
int ic_start2 = Area_To_Test->m_Poly->GetContourStart( icont2 ); int ic_start2 = testSmoothedPoly->GetContourStart( icont2 );
int ic_end2 = Area_To_Test->m_Poly->GetContourEnd( icont2 ); int ic_end2 = testSmoothedPoly->GetContourEnd( icont2 );
for( int ic2 = ic_start2; ic2<=ic_end2; ic2++ ) for( int ic2 = ic_start2; ic2<=ic_end2; ic2++ )
{ {
int bx1 = Area_To_Test->m_Poly->GetX( ic2 ); int bx1 = testSmoothedPoly->GetX( ic2 );
int by1 = Area_To_Test->m_Poly->GetY( ic2 ); int by1 = testSmoothedPoly->GetY( ic2 );
int bx2, by2; int bx2, by2;
if( ic2 == ic_end2 ) if( ic2 == ic_end2 )
{ {
bx2 = Area_To_Test->m_Poly->GetX( ic_start2 ); bx2 = testSmoothedPoly->GetX( ic_start2 );
by2 = Area_To_Test->m_Poly->GetY( ic_start2 ); by2 = testSmoothedPoly->GetY( ic_start2 );
} }
else else
{ {
bx2 = Area_To_Test->m_Poly->GetX( ic2 + 1 ); bx2 = testSmoothedPoly->GetX( ic2 + 1 );
by2 = Area_To_Test->m_Poly->GetY( ic2 + 1 ); by2 = testSmoothedPoly->GetY( ic2 + 1 );
} }
int bstyle = Area_To_Test->m_Poly->GetSideStyle( ic2 ); int bstyle = testSmoothedPoly->GetSideStyle( ic2 );
int x, y; int x, y;
int d = GetClearanceBetweenSegments( int d = GetClearanceBetweenSegments(
......
...@@ -907,6 +907,215 @@ void CPolyLine::RemoveContour( int icont ) ...@@ -907,6 +907,215 @@ void CPolyLine::RemoveContour( int icont )
} }
int CPolyLine::Chamfer( unsigned int aIndex, unsigned int aDistance )
{
int x1, y1;
long xa, ya, xb, yb, nx, ny;
if( !aDistance )
return 0;
x1 = corner[aIndex].x;
y1 = corner[aIndex].y;
if( aIndex == 0 )
{
xa = corner[corner.size()-1].x - x1;
ya = corner[corner.size()-1].y - y1;
}
else
{
xa = corner[aIndex-1].x - x1;
ya = corner[aIndex-1].y - y1;
}
if( aIndex == corner.size()-1 )
{
xb = corner[0].x - x1;
yb = corner[0].y - y1;
}
else
{
xb = corner[aIndex+1].x - x1;
yb = corner[aIndex+1].y - y1;
}
// Move the first vertex into new position
nx = (long)aDistance*xa/sqrt( xa*xa + ya*ya );
ny = (long)aDistance*ya/sqrt( xa*xa + ya*ya );
corner[aIndex].x = x1 + nx;
corner[aIndex].y = y1 + ny;
// Add one new vertex
nx = (long)aDistance*xb/sqrt( xb*xb + yb*yb );
ny = (long)aDistance*yb/sqrt( xb*xb + yb*yb );
InsertCorner( aIndex, x1 + nx, y1 + ny );
return 1; // Added one vertex
}
CPolyLine* CPolyLine::Chamfer( unsigned int aDistance )
{
CPolyLine* newPoly = new CPolyLine;
unsigned int lena, lenb;
newPoly->Copy( this );
for( unsigned int i = 0, index = 0; i < corner.size(); i++, index++ )
{
if( i == 0 )
lena = GetEdgeLength( corner.size()-1 );
else
lena = GetEdgeLength( i - 1 );
lenb = GetEdgeLength( i );
unsigned int distance = aDistance;
// Chamfer one half of an edge at most
if( 0.5*lena < distance )
distance = 0.5*lena;
if( 0.5*lenb < distance )
distance = 0.5*lenb;
// Chamfer this corner and keep tract of added vertices
index += newPoly->Chamfer( index, distance );
}
return newPoly;
}
int CPolyLine::Fillet( unsigned int aIndex, unsigned int aRadius,
unsigned int aSegments )
{
int x1, y1; // Current vertex
int xa, ya; // Previous vertex
int xb, yb; // Next vertex
double nx, ny;
if( !aRadius )
return 0;
x1 = corner[aIndex].x;
y1 = corner[aIndex].y;
if( aIndex == 0 )
{
xa = corner[corner.size()-1].x - x1;
ya = corner[corner.size()-1].y - y1;
}
else
{
xa = corner[aIndex-1].x - x1;
ya = corner[aIndex-1].y - y1;
}
if( aIndex == corner.size()-1 )
{
xb = corner[0].x - x1;
yb = corner[0].y - y1;
}
else
{
xb = corner[aIndex+1].x - x1;
yb = corner[aIndex+1].y - y1;
}
double lena = sqrt( xa*xa + ya*ya );
double lenb = sqrt( xb*xb + yb*yb );
double cosine = ( xa*xb + ya*yb )/( lena*lenb );
// Calculate fillet arc absolute center point (xc, yx)
double k = aRadius / sqrt( .5*( 1-cosine ) );
double lenab = sqrt( ( xa/lena + xb/lenb )*( xa/lena + xb/lenb ) +
( ya/lena + yb/lenb )*( ya/lena + yb/lenb ) );
double xc = x1 + k*( xa/lena + xb/lenb )/lenab;
double yc = y1 + k*( ya/lena + yb/lenb )/lenab;
// Calculate arc start and end vectors
k = aRadius / sqrt( 2/( 1+cosine )-1 );
double xs = x1 + k*xa/lena - xc;
double ys = y1 + k*ya/lena - yc;
double xe = x1 + k*xb/lenb - xc;
double ye = y1 + k*yb/lenb - yc;
// Cosine of arc angle
double argument = ( xs*xe + ys*ye ) / ( aRadius*aRadius );
if( argument < -1 ) // Just in case...
argument = -1;
else if( argument > 1 )
argument = 1;
double arcAngle = acos( argument );
// Calculate the number of segments
double tempSegments = (double)aSegments * ( arcAngle / ( 2*M_PI ) );
if( tempSegments - (int)tempSegments > 0 )
tempSegments++;
aSegments = tempSegments;
double deltaAngle = arcAngle / aSegments;
double startAngle = atan2( -ys, xs );
// Flip arc for inner corners
if( xa*yb - ya*xb <= 0 )
deltaAngle *= -1;
// Move first vertex into new position
nx = xc + xs + 0.5;
ny = yc + ys + 0.5;
corner[aIndex].x = (int)nx;
corner[aIndex].y = (int)ny;
// Add new vertices
unsigned int nVertices = 0;
for( unsigned int j = 0; j < aSegments; j++ )
{
nx = xc + cos( startAngle + (j+1)*deltaAngle )*aRadius + 0.5;
ny = yc - sin( startAngle + (j+1)*deltaAngle )*aRadius + 0.5;
InsertCorner( aIndex + nVertices, (int)nx, (int)ny );
nVertices++;
}
return nVertices; // Return the number of added vertices
}
CPolyLine* CPolyLine::Fillet( unsigned int aRadius, unsigned int aSegments )
{
CPolyLine* newPoly = new CPolyLine;
unsigned int lena, lenb;
newPoly->Copy( this );
for( unsigned int i = 0, index = 0; i < corner.size(); i++, index++ )
{
if( i == 0 )
lena = GetEdgeLength( corner.size()-1 );
else
lena = GetEdgeLength( i - 1 );
lenb = GetEdgeLength( i );
unsigned int radius = aRadius;
double denom = sqrt( 2.0/( 1+GetCosine( i ) )-1 );
// Limit rounding distance to one half of an edge
if( 0.5*lena*denom < radius )
radius = 0.5*lena*denom;
if( 0.5*lenb*denom < radius )
radius = 0.5*lenb*denom;
// Round this corner and keep tract of added vertices
index += newPoly->Fillet( index, radius, aSegments );
}
return newPoly;
}
/******************************************/ /******************************************/
void CPolyLine::RemoveAllContours( void ) void CPolyLine::RemoveAllContours( void )
/******************************************/ /******************************************/
...@@ -996,6 +1205,63 @@ int CPolyLine::GetEndContour( int ic ) ...@@ -996,6 +1205,63 @@ int CPolyLine::GetEndContour( int ic )
} }
unsigned int CPolyLine::GetEdgeLength( unsigned int aIndex )
{
long xa, ya, xb, yb;
xa = corner[aIndex].x;
ya = corner[aIndex].y;
if( aIndex == corner.size()-1 )
{
xb = corner[0].x;
yb = corner[0].y;
}
else
{
xb = corner[aIndex+1].x;
yb = corner[aIndex+1].y;
}
return sqrt( (xb-xa)*(xb-xa) + (yb-ya)*(yb-ya) );
}
double CPolyLine::GetCosine( unsigned int aIndex )
{
int x1, y1;
long xa, ya, xb, yb;
x1 = corner[aIndex].x;
y1 = corner[aIndex].y;
if( aIndex == 0 )
{
xa = corner[corner.size()-1].x - x1;
ya = corner[corner.size()-1].y - y1;
}
else
{
xa = corner[aIndex-1].x - x1;
ya = corner[aIndex-1].y - y1;
}
if( aIndex == corner.size() - 1 )
{
xb = corner[0].x - x1;
yb = corner[0].y - y1;
}
else
{
xb = corner[aIndex+1].x - x1;
yb = corner[aIndex+1].y - y1;
}
double lena = sqrt( (double)xa*xa + ya*ya );
double lenb = sqrt( (double)xb*xb + yb*yb );
return ( xa*xb + ya*yb )/( lena*lenb );
}
CRect CPolyLine::GetBounds() CRect CPolyLine::GetBounds()
{ {
CRect r = GetCornerBounds(); CRect r = GetCornerBounds();
......
...@@ -132,6 +132,43 @@ public: ...@@ -132,6 +132,43 @@ public:
void Close( int style = STRAIGHT, bool bDraw = false ); void Close( int style = STRAIGHT, bool bDraw = false );
void RemoveContour( int icont ); void RemoveContour( int icont );
/**
* Function Chamfer
* chamfers a corner.
* @param aIndex is the corner index.
* @param aDistance is the chamfering distance.
* @return int - The number of segments added.
*/
int Chamfer( unsigned int aIndex, unsigned int aDistance );
/**
* Function Chamfer
* returns a chamfered version of a polygon.
* @param aDistance is the chamfering distance.
* @return CPolyLine* - Pointer to new polygon.
*/
CPolyLine* Chamfer( unsigned int aDistance );
/**
* Function Fillet
* rounds a corner.
* @param aIndex is the corner index.
* @param aDistance is the fillet radius.
* @param aSegments is the number of segments / 360 degrees.
* @return int - The number of segments added.
*/
int Fillet( unsigned int aIndex, unsigned int aRadius,
unsigned int aSegments );
/**
* Function Fillet
* returns a filleted version of a polygon.
* @param aDistance is the fillet radius.
* @param aSegments is the number of segments / fillet.
* @return CPolyLine* - Pointer to new polygon.
*/
CPolyLine* Fillet( unsigned int aRadius, unsigned int aSegments );
void RemoveAllContours( void ); void RemoveAllContours( void );
// drawing functions // drawing functions
...@@ -149,9 +186,8 @@ public: ...@@ -149,9 +186,8 @@ public:
bool IsCutoutContour( int icont ); bool IsCutoutContour( int icont );
void AppendArc( int xi, int yi, int xf, int yf, int xc, int yc, int num ); void AppendArc( int xi, int yi, int xf, int yf, int xc, int yc, int num );
// access functions // access functions
int GetLayer() { return m_layer; } int GetLayer() { return m_layer; }
int GetNumCorners(); int GetNumCorners();
int GetNumSides(); int GetNumSides();
int GetClosed(); int GetClosed();
...@@ -164,6 +200,22 @@ public: ...@@ -164,6 +200,22 @@ public:
int GetY( int ic ); int GetY( int ic );
int GetEndContour( int ic ); int GetEndContour( int ic );
/**
* Function GetEdgeLength
* returns the length of the edge starting at given corner index.
* @param aIndex is the corner index.
* @return unsigned int - the length of the edge.
*/
unsigned int GetEdgeLength( unsigned int aIndex );
/**
* Function GetCosine
* returns the cosine between the two edge vectors at a corner.
* @param aIndex is the corner index.
* @return double - the cosine value.
*/
double GetCosine( unsigned int aIndex );
int GetUtility( int ic ) { return corner[ic].utility; }; int GetUtility( int ic ) { return corner[ic].utility; };
void SetUtility( int ic, int utility ) { corner[ic].utility = utility; }; void SetUtility( int ic, int utility ) { corner[ic].utility = utility; };
int GetSideStyle( int is ); int GetSideStyle( int is );
......
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