Loading common/view/view_item.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -33,12 +33,12 @@ void VIEW_ITEM::ViewSetVisible( bool aIsVisible ) { bool update = false; if( m_viewVisible != aIsVisible ) if( m_visible != aIsVisible ) { update = true; } m_viewVisible = aIsVisible; m_visible = aIsVisible; // update only if the visibility has really changed if( update ) Loading include/painter.h +2 −1 Original line number Diff line number Diff line Loading @@ -232,8 +232,9 @@ protected: * combination using stored color settings. * @param aLayer is the layer number that is being drawn. * @param aNetCode is a number of the net that is being drawn. * @param aHighlighted says if the item is marked as highlighted. */ virtual const COLOR4D& getLayerColor( int aLayer, int aNetCode ) const = 0; virtual const COLOR4D& getLayerColor( int aLayer, int aNetCode, bool aHighlighted ) const = 0; /// Instance of graphic abstraction layer that gives an interface to call /// commands used to draw (eg. DrawLine, DrawCircle, etc.) Loading include/view/view_item.h +24 −3 Original line number Diff line number Diff line Loading @@ -160,7 +160,8 @@ public: ALL = 0xff }; VIEW_ITEM() : m_view( NULL ), m_viewVisible( true ), m_groups( NULL ), m_groupsSize( 0 ) {} VIEW_ITEM() : m_view( NULL ), m_visible( true ), m_highlighted( false ), m_groups( NULL ), m_groupsSize( 0 ) {} /** * Destructor. For dynamic views, removes the item from the view. Loading Loading @@ -234,7 +235,26 @@ public: */ bool ViewIsVisible() const { return m_viewVisible; return m_visible; } /** * Function ViewSetHighlighted() * Sets the item highlight. * * @param aIsHighlighted: whether the item is highlighted (on all layers), or not. */ void ViewSetHighlighted( bool aIsHighlighted = true ); /** * Function ViewIsHighlighted() * Returns if the item is highlighted (or not). * * @return when true, the item should be displayed as highlighted. */ bool ViewIsHighlighted() const { return m_highlighted; } /** Loading Loading @@ -287,7 +307,8 @@ protected: } VIEW* m_view; ///* Current dynamic view the item is assigned to. bool m_viewVisible; ///* Are we visible in the current dynamic VIEW. bool m_visible; ///* Are we visible in the current dynamic VIEW. bool m_highlighted; ///* Should item be drawn as highlighted private: ///* Helper for storing cached items group ids Loading pcbnew/pcb_painter.cpp +46 −43 Original line number Diff line number Diff line Loading @@ -152,58 +152,55 @@ const COLOR4D& PCB_PAINTER::GetColor( const VIEW_ITEM* aItem, int aLayer ) if( item ) netCode = item->GetNet(); return getLayerColor( aLayer, netCode ); return getLayerColor( aLayer, netCode, aItem->ViewIsHighlighted() ); } const COLOR4D& PCB_PAINTER::getLayerColor( int aLayer, int aNetCode ) const const COLOR4D& PCB_PAINTER::getLayerColor( int aLayer, int aNetCode, bool aHighlighted ) const { // Return grayish color for non-highlightezd layers in the high contrast mode if( m_pcbSettings->m_hiContrastEnabled && m_pcbSettings->m_activeLayers.count( aLayer ) == 0 ) { return m_pcbSettings->m_hiContrastColor; } else if( m_pcbSettings->m_highlightEnabled ) // For item layers (vias, texts, and so on) if( aLayer >= NB_LAYERS ) return getItemColor( aLayer - NB_LAYERS, aNetCode, aHighlighted ); // Highlight per item basis if( aHighlighted ) return m_pcbSettings->m_layerColorsHi[aLayer]; // Single net highlight mode if( m_pcbSettings->m_highlightEnabled ) { if( aNetCode == m_pcbSettings->m_highlightNetcode ) { return m_pcbSettings->m_layerColorsHi[aLayer]; } else { return m_pcbSettings->m_layerColorsDark[aLayer]; } } else { // For item layers (vias, texts, and so on) if( aLayer >= NB_LAYERS ) return getItemColor( aLayer - NB_LAYERS, aNetCode ); // No special modificators enabled return m_pcbSettings->m_layerColors[aLayer]; } } const COLOR4D& PCB_PAINTER::getItemColor( int aItemType, int aNetCode ) const const COLOR4D& PCB_PAINTER::getItemColor( int aItemType, int aNetCode, bool aHighlighted ) const { // if(aNetCode == m_settings->m_hiContrastEnabled) // return m_settings->m_itemColorsHi[ aItemType ]; // Highlight per item basis if( aHighlighted ) return m_pcbSettings->m_itemColorsHi[aItemType]; if( m_pcbSettings->m_highlightEnabled ) { if( aNetCode == m_pcbSettings->m_highlightNetcode ) { return m_pcbSettings->m_itemColorsHi[aItemType]; } else { return m_pcbSettings->m_itemColorsDark[aItemType]; } } else { // No special modificators enabled return m_pcbSettings->m_itemColors[aItemType]; } } bool PCB_PAINTER::Draw( const VIEW_ITEM* aItem, int aLayer ) Loading Loading @@ -286,7 +283,8 @@ void PCB_PAINTER::draw( const TRACK* aTrack, int aLayer ) double textSize = std::min( static_cast<double>( width ), length / netName.length() ); // Set a proper color for the label color = getLayerColor( aTrack->GetLayer(), aTrack->GetNet() ); color = getLayerColor( aTrack->GetLayer(), aTrack->GetNet(), aTrack->ViewIsHighlighted() ); if( color.GetBrightness() > 0.5 ) m_gal->SetStrokeColor( color.Darkened( 0.8 ) ); else Loading @@ -305,7 +303,7 @@ void PCB_PAINTER::draw( const TRACK* aTrack, int aLayer ) else if( IsCopperLayer( aLayer )) { // Draw a regular track color = getLayerColor( aLayer, netNumber ); color = getLayerColor( aLayer, netNumber, aTrack->ViewIsHighlighted() ); m_gal->SetStrokeColor( color ); m_gal->SetIsStroke( true ); Loading Loading @@ -344,7 +342,7 @@ void PCB_PAINTER::draw( const SEGVIA* aVia, int aLayer ) else return; color = getLayerColor( aLayer, aVia->GetNet() ); color = getLayerColor( aLayer, aVia->GetNet(), aVia->ViewIsHighlighted() ); if( m_pcbSettings->m_sketchModeSelect[VIAS_VISIBLE] ) { Loading Loading @@ -418,7 +416,9 @@ void PCB_PAINTER::draw( const D_PAD* aPad, int aLayer ) m_gal->SetMirrored( false ); // Set a proper color for the label color = getLayerColor( aPad->GetParent()->GetLayer(), aPad->GetNet() ); color = getLayerColor( aPad->GetParent()->GetLayer(), aPad->GetNet(), aPad->ViewIsHighlighted() ); if( color.GetBrightness() > 0.5 ) m_gal->SetStrokeColor( color.Darkened( 0.8 ) ); else Loading Loading @@ -448,7 +448,7 @@ void PCB_PAINTER::draw( const D_PAD* aPad, int aLayer ) return; } color = getLayerColor( aLayer, aPad->GetNet() ); color = getLayerColor( aLayer, aPad->GetNet(), aPad->ViewIsHighlighted() ); if( m_pcbSettings->m_sketchModeSelect[PADS_VISIBLE] ) { // Outline mode Loading @@ -467,7 +467,7 @@ void PCB_PAINTER::draw( const D_PAD* aPad, int aLayer ) m_gal->Save(); m_gal->Translate( VECTOR2D( aPad->GetPosition() ) ); m_gal->Rotate( -aPad->GetOrientation() * M_PI / 1800.0 ); // orientation is in tenths of degree m_gal->Rotate( -aPad->GetOrientation() * M_PI / 1800.0 ); // Choose drawing settings depending on if we are drawing a pad itself or a hole if( aLayer == ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ) ) Loading Loading @@ -551,7 +551,8 @@ void PCB_PAINTER::draw( const D_PAD* aPad, int aLayer ) void PCB_PAINTER::draw( const DRAWSEGMENT* aSegment ) { COLOR4D strokeColor = getLayerColor( aSegment->GetLayer(), 0 ); COLOR4D strokeColor = getLayerColor( aSegment->GetLayer(), 0, aSegment->ViewIsHighlighted() ); std::deque<VECTOR2D> pointsList; m_gal->SetIsFill( false ); Loading Loading @@ -604,7 +605,7 @@ void PCB_PAINTER::draw( const TEXTE_PCB* aText ) if( aText->GetText().Length() == 0 ) return; COLOR4D strokeColor = getLayerColor( aText->GetLayer(), 0 ); COLOR4D strokeColor = getLayerColor( aText->GetLayer(), 0, aText->ViewIsHighlighted() ); VECTOR2D position( aText->GetTextPosition().x, aText->GetTextPosition().y ); double orientation = aText->GetOrientation() * M_PI / 1800.0; Loading @@ -620,7 +621,7 @@ void PCB_PAINTER::draw( const TEXTE_MODULE* aText, int aLayer ) if( aText->GetLength() == 0 ) return; COLOR4D strokeColor = getLayerColor( aLayer, 0 ); COLOR4D strokeColor = getLayerColor( aLayer, 0, aText->ViewIsHighlighted() ); VECTOR2D position( aText->GetTextPosition().x, aText->GetTextPosition().y); double orientation = aText->GetDrawRotation() * M_PI / 1800.0; Loading @@ -631,9 +632,10 @@ void PCB_PAINTER::draw( const TEXTE_MODULE* aText, int aLayer ) } void PCB_PAINTER::draw( const ZONE_CONTAINER* aContainer ) void PCB_PAINTER::draw( const ZONE_CONTAINER* aZone ) { COLOR4D color = getLayerColor( aContainer->GetLayer(), aContainer->GetNet() ); COLOR4D color = getLayerColor( aZone->GetLayer(), aZone->GetNet(), aZone->ViewIsHighlighted() ); std::deque<VECTOR2D> corners; PCB_RENDER_SETTINGS::DisplayZonesMode displayMode = m_pcbSettings->m_displayZoneMode; Loading @@ -643,7 +645,7 @@ void PCB_PAINTER::draw( const ZONE_CONTAINER* aContainer ) m_gal->SetIsStroke( true ); m_gal->SetLineWidth( m_pcbSettings->m_outlineWidth ); const CPolyLine* outline = aContainer->Outline(); const CPolyLine* outline = aZone->Outline(); for( int i = 0; i < outline->GetCornersCount(); ++i ) { corners.push_back( VECTOR2D( outline->GetPos( i ) ) ); Loading @@ -656,13 +658,13 @@ void PCB_PAINTER::draw( const ZONE_CONTAINER* aContainer ) // Draw the filling if( displayMode != PCB_RENDER_SETTINGS::DZ_HIDE_FILLED ) { const std::vector<CPolyPt> polyPoints = aContainer->GetFilledPolysList().GetList(); const std::vector<CPolyPt> polyPoints = aZone->GetFilledPolysList().GetList(); if( polyPoints.size() == 0 ) // Nothing to draw return; // Set up drawing options m_gal->SetFillColor( color ); m_gal->SetLineWidth( aContainer->GetThermalReliefCopperBridge() / 2.0 ); m_gal->SetLineWidth( aZone->GetThermalReliefCopperBridge() / 2.0 ); if( displayMode == PCB_RENDER_SETTINGS::DZ_SHOW_FILLED ) { Loading Loading @@ -702,7 +704,8 @@ void PCB_PAINTER::draw( const ZONE_CONTAINER* aContainer ) void PCB_PAINTER::draw( const DIMENSION* aDimension ) { COLOR4D strokeColor = getLayerColor( aDimension->GetLayer(), 0 ); COLOR4D strokeColor = getLayerColor( aDimension->GetLayer(), 0, aDimension->ViewIsHighlighted() ); m_gal->SetStrokeColor( strokeColor ); m_gal->SetIsFill( false ); Loading @@ -725,7 +728,7 @@ void PCB_PAINTER::draw( const DIMENSION* aDimension ) void PCB_PAINTER::draw( const PCB_TARGET* aTarget ) { COLOR4D strokeColor = getLayerColor( aTarget->GetLayer(), 0 ); COLOR4D strokeColor = getLayerColor( aTarget->GetLayer(), 0, aTarget->ViewIsHighlighted() ); VECTOR2D position( aTarget->GetPosition() ); double size, radius; Loading pcbnew/pcb_painter.h +2 −2 Original line number Diff line number Diff line Loading @@ -140,7 +140,7 @@ protected: PCB_RENDER_SETTINGS* m_pcbSettings; /// @copydoc PAINTER::getLayerColor() const COLOR4D& getLayerColor( int aLayer, int aNetCode ) const; const COLOR4D& getLayerColor( int aLayer, int aNetCode, bool aHighlighted ) const; /** * Function getItemColor Loading @@ -148,7 +148,7 @@ protected: * @param aItemType Layer number of the item to be drawn. * @param aNetCode Net number of the item to be drawn. */ const COLOR4D& getItemColor( int aItemType, int aNetCode ) const; const COLOR4D& getItemColor( int aItemType, int aNetCode, bool aHighlighted ) const; // Drawing functions for various types of PCB-specific items void draw( const TRACK*, int ); Loading Loading
common/view/view_item.cpp +2 −2 Original line number Diff line number Diff line Loading @@ -33,12 +33,12 @@ void VIEW_ITEM::ViewSetVisible( bool aIsVisible ) { bool update = false; if( m_viewVisible != aIsVisible ) if( m_visible != aIsVisible ) { update = true; } m_viewVisible = aIsVisible; m_visible = aIsVisible; // update only if the visibility has really changed if( update ) Loading
include/painter.h +2 −1 Original line number Diff line number Diff line Loading @@ -232,8 +232,9 @@ protected: * combination using stored color settings. * @param aLayer is the layer number that is being drawn. * @param aNetCode is a number of the net that is being drawn. * @param aHighlighted says if the item is marked as highlighted. */ virtual const COLOR4D& getLayerColor( int aLayer, int aNetCode ) const = 0; virtual const COLOR4D& getLayerColor( int aLayer, int aNetCode, bool aHighlighted ) const = 0; /// Instance of graphic abstraction layer that gives an interface to call /// commands used to draw (eg. DrawLine, DrawCircle, etc.) Loading
include/view/view_item.h +24 −3 Original line number Diff line number Diff line Loading @@ -160,7 +160,8 @@ public: ALL = 0xff }; VIEW_ITEM() : m_view( NULL ), m_viewVisible( true ), m_groups( NULL ), m_groupsSize( 0 ) {} VIEW_ITEM() : m_view( NULL ), m_visible( true ), m_highlighted( false ), m_groups( NULL ), m_groupsSize( 0 ) {} /** * Destructor. For dynamic views, removes the item from the view. Loading Loading @@ -234,7 +235,26 @@ public: */ bool ViewIsVisible() const { return m_viewVisible; return m_visible; } /** * Function ViewSetHighlighted() * Sets the item highlight. * * @param aIsHighlighted: whether the item is highlighted (on all layers), or not. */ void ViewSetHighlighted( bool aIsHighlighted = true ); /** * Function ViewIsHighlighted() * Returns if the item is highlighted (or not). * * @return when true, the item should be displayed as highlighted. */ bool ViewIsHighlighted() const { return m_highlighted; } /** Loading Loading @@ -287,7 +307,8 @@ protected: } VIEW* m_view; ///* Current dynamic view the item is assigned to. bool m_viewVisible; ///* Are we visible in the current dynamic VIEW. bool m_visible; ///* Are we visible in the current dynamic VIEW. bool m_highlighted; ///* Should item be drawn as highlighted private: ///* Helper for storing cached items group ids Loading
pcbnew/pcb_painter.cpp +46 −43 Original line number Diff line number Diff line Loading @@ -152,58 +152,55 @@ const COLOR4D& PCB_PAINTER::GetColor( const VIEW_ITEM* aItem, int aLayer ) if( item ) netCode = item->GetNet(); return getLayerColor( aLayer, netCode ); return getLayerColor( aLayer, netCode, aItem->ViewIsHighlighted() ); } const COLOR4D& PCB_PAINTER::getLayerColor( int aLayer, int aNetCode ) const const COLOR4D& PCB_PAINTER::getLayerColor( int aLayer, int aNetCode, bool aHighlighted ) const { // Return grayish color for non-highlightezd layers in the high contrast mode if( m_pcbSettings->m_hiContrastEnabled && m_pcbSettings->m_activeLayers.count( aLayer ) == 0 ) { return m_pcbSettings->m_hiContrastColor; } else if( m_pcbSettings->m_highlightEnabled ) // For item layers (vias, texts, and so on) if( aLayer >= NB_LAYERS ) return getItemColor( aLayer - NB_LAYERS, aNetCode, aHighlighted ); // Highlight per item basis if( aHighlighted ) return m_pcbSettings->m_layerColorsHi[aLayer]; // Single net highlight mode if( m_pcbSettings->m_highlightEnabled ) { if( aNetCode == m_pcbSettings->m_highlightNetcode ) { return m_pcbSettings->m_layerColorsHi[aLayer]; } else { return m_pcbSettings->m_layerColorsDark[aLayer]; } } else { // For item layers (vias, texts, and so on) if( aLayer >= NB_LAYERS ) return getItemColor( aLayer - NB_LAYERS, aNetCode ); // No special modificators enabled return m_pcbSettings->m_layerColors[aLayer]; } } const COLOR4D& PCB_PAINTER::getItemColor( int aItemType, int aNetCode ) const const COLOR4D& PCB_PAINTER::getItemColor( int aItemType, int aNetCode, bool aHighlighted ) const { // if(aNetCode == m_settings->m_hiContrastEnabled) // return m_settings->m_itemColorsHi[ aItemType ]; // Highlight per item basis if( aHighlighted ) return m_pcbSettings->m_itemColorsHi[aItemType]; if( m_pcbSettings->m_highlightEnabled ) { if( aNetCode == m_pcbSettings->m_highlightNetcode ) { return m_pcbSettings->m_itemColorsHi[aItemType]; } else { return m_pcbSettings->m_itemColorsDark[aItemType]; } } else { // No special modificators enabled return m_pcbSettings->m_itemColors[aItemType]; } } bool PCB_PAINTER::Draw( const VIEW_ITEM* aItem, int aLayer ) Loading Loading @@ -286,7 +283,8 @@ void PCB_PAINTER::draw( const TRACK* aTrack, int aLayer ) double textSize = std::min( static_cast<double>( width ), length / netName.length() ); // Set a proper color for the label color = getLayerColor( aTrack->GetLayer(), aTrack->GetNet() ); color = getLayerColor( aTrack->GetLayer(), aTrack->GetNet(), aTrack->ViewIsHighlighted() ); if( color.GetBrightness() > 0.5 ) m_gal->SetStrokeColor( color.Darkened( 0.8 ) ); else Loading @@ -305,7 +303,7 @@ void PCB_PAINTER::draw( const TRACK* aTrack, int aLayer ) else if( IsCopperLayer( aLayer )) { // Draw a regular track color = getLayerColor( aLayer, netNumber ); color = getLayerColor( aLayer, netNumber, aTrack->ViewIsHighlighted() ); m_gal->SetStrokeColor( color ); m_gal->SetIsStroke( true ); Loading Loading @@ -344,7 +342,7 @@ void PCB_PAINTER::draw( const SEGVIA* aVia, int aLayer ) else return; color = getLayerColor( aLayer, aVia->GetNet() ); color = getLayerColor( aLayer, aVia->GetNet(), aVia->ViewIsHighlighted() ); if( m_pcbSettings->m_sketchModeSelect[VIAS_VISIBLE] ) { Loading Loading @@ -418,7 +416,9 @@ void PCB_PAINTER::draw( const D_PAD* aPad, int aLayer ) m_gal->SetMirrored( false ); // Set a proper color for the label color = getLayerColor( aPad->GetParent()->GetLayer(), aPad->GetNet() ); color = getLayerColor( aPad->GetParent()->GetLayer(), aPad->GetNet(), aPad->ViewIsHighlighted() ); if( color.GetBrightness() > 0.5 ) m_gal->SetStrokeColor( color.Darkened( 0.8 ) ); else Loading Loading @@ -448,7 +448,7 @@ void PCB_PAINTER::draw( const D_PAD* aPad, int aLayer ) return; } color = getLayerColor( aLayer, aPad->GetNet() ); color = getLayerColor( aLayer, aPad->GetNet(), aPad->ViewIsHighlighted() ); if( m_pcbSettings->m_sketchModeSelect[PADS_VISIBLE] ) { // Outline mode Loading @@ -467,7 +467,7 @@ void PCB_PAINTER::draw( const D_PAD* aPad, int aLayer ) m_gal->Save(); m_gal->Translate( VECTOR2D( aPad->GetPosition() ) ); m_gal->Rotate( -aPad->GetOrientation() * M_PI / 1800.0 ); // orientation is in tenths of degree m_gal->Rotate( -aPad->GetOrientation() * M_PI / 1800.0 ); // Choose drawing settings depending on if we are drawing a pad itself or a hole if( aLayer == ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ) ) Loading Loading @@ -551,7 +551,8 @@ void PCB_PAINTER::draw( const D_PAD* aPad, int aLayer ) void PCB_PAINTER::draw( const DRAWSEGMENT* aSegment ) { COLOR4D strokeColor = getLayerColor( aSegment->GetLayer(), 0 ); COLOR4D strokeColor = getLayerColor( aSegment->GetLayer(), 0, aSegment->ViewIsHighlighted() ); std::deque<VECTOR2D> pointsList; m_gal->SetIsFill( false ); Loading Loading @@ -604,7 +605,7 @@ void PCB_PAINTER::draw( const TEXTE_PCB* aText ) if( aText->GetText().Length() == 0 ) return; COLOR4D strokeColor = getLayerColor( aText->GetLayer(), 0 ); COLOR4D strokeColor = getLayerColor( aText->GetLayer(), 0, aText->ViewIsHighlighted() ); VECTOR2D position( aText->GetTextPosition().x, aText->GetTextPosition().y ); double orientation = aText->GetOrientation() * M_PI / 1800.0; Loading @@ -620,7 +621,7 @@ void PCB_PAINTER::draw( const TEXTE_MODULE* aText, int aLayer ) if( aText->GetLength() == 0 ) return; COLOR4D strokeColor = getLayerColor( aLayer, 0 ); COLOR4D strokeColor = getLayerColor( aLayer, 0, aText->ViewIsHighlighted() ); VECTOR2D position( aText->GetTextPosition().x, aText->GetTextPosition().y); double orientation = aText->GetDrawRotation() * M_PI / 1800.0; Loading @@ -631,9 +632,10 @@ void PCB_PAINTER::draw( const TEXTE_MODULE* aText, int aLayer ) } void PCB_PAINTER::draw( const ZONE_CONTAINER* aContainer ) void PCB_PAINTER::draw( const ZONE_CONTAINER* aZone ) { COLOR4D color = getLayerColor( aContainer->GetLayer(), aContainer->GetNet() ); COLOR4D color = getLayerColor( aZone->GetLayer(), aZone->GetNet(), aZone->ViewIsHighlighted() ); std::deque<VECTOR2D> corners; PCB_RENDER_SETTINGS::DisplayZonesMode displayMode = m_pcbSettings->m_displayZoneMode; Loading @@ -643,7 +645,7 @@ void PCB_PAINTER::draw( const ZONE_CONTAINER* aContainer ) m_gal->SetIsStroke( true ); m_gal->SetLineWidth( m_pcbSettings->m_outlineWidth ); const CPolyLine* outline = aContainer->Outline(); const CPolyLine* outline = aZone->Outline(); for( int i = 0; i < outline->GetCornersCount(); ++i ) { corners.push_back( VECTOR2D( outline->GetPos( i ) ) ); Loading @@ -656,13 +658,13 @@ void PCB_PAINTER::draw( const ZONE_CONTAINER* aContainer ) // Draw the filling if( displayMode != PCB_RENDER_SETTINGS::DZ_HIDE_FILLED ) { const std::vector<CPolyPt> polyPoints = aContainer->GetFilledPolysList().GetList(); const std::vector<CPolyPt> polyPoints = aZone->GetFilledPolysList().GetList(); if( polyPoints.size() == 0 ) // Nothing to draw return; // Set up drawing options m_gal->SetFillColor( color ); m_gal->SetLineWidth( aContainer->GetThermalReliefCopperBridge() / 2.0 ); m_gal->SetLineWidth( aZone->GetThermalReliefCopperBridge() / 2.0 ); if( displayMode == PCB_RENDER_SETTINGS::DZ_SHOW_FILLED ) { Loading Loading @@ -702,7 +704,8 @@ void PCB_PAINTER::draw( const ZONE_CONTAINER* aContainer ) void PCB_PAINTER::draw( const DIMENSION* aDimension ) { COLOR4D strokeColor = getLayerColor( aDimension->GetLayer(), 0 ); COLOR4D strokeColor = getLayerColor( aDimension->GetLayer(), 0, aDimension->ViewIsHighlighted() ); m_gal->SetStrokeColor( strokeColor ); m_gal->SetIsFill( false ); Loading @@ -725,7 +728,7 @@ void PCB_PAINTER::draw( const DIMENSION* aDimension ) void PCB_PAINTER::draw( const PCB_TARGET* aTarget ) { COLOR4D strokeColor = getLayerColor( aTarget->GetLayer(), 0 ); COLOR4D strokeColor = getLayerColor( aTarget->GetLayer(), 0, aTarget->ViewIsHighlighted() ); VECTOR2D position( aTarget->GetPosition() ); double size, radius; Loading
pcbnew/pcb_painter.h +2 −2 Original line number Diff line number Diff line Loading @@ -140,7 +140,7 @@ protected: PCB_RENDER_SETTINGS* m_pcbSettings; /// @copydoc PAINTER::getLayerColor() const COLOR4D& getLayerColor( int aLayer, int aNetCode ) const; const COLOR4D& getLayerColor( int aLayer, int aNetCode, bool aHighlighted ) const; /** * Function getItemColor Loading @@ -148,7 +148,7 @@ protected: * @param aItemType Layer number of the item to be drawn. * @param aNetCode Net number of the item to be drawn. */ const COLOR4D& getItemColor( int aItemType, int aNetCode ) const; const COLOR4D& getItemColor( int aItemType, int aNetCode, bool aHighlighted ) const; // Drawing functions for various types of PCB-specific items void draw( const TRACK*, int ); Loading