Commit bf26962f authored by Dick Hollenbeck's avatar Dick Hollenbeck

CTL_OMIT_PATH patch

parent d77f95af
...@@ -971,7 +971,7 @@ void PCB_IO::format( MODULE* aModule, int aNestLevel ) const ...@@ -971,7 +971,7 @@ void PCB_IO::format( MODULE* aModule, int aNestLevel ) const
m_out->Print( aNestLevel+1, "(tags %s)\n", m_out->Print( aNestLevel+1, "(tags %s)\n",
m_out->Quotew( aModule->GetKeywords() ).c_str() ); m_out->Quotew( aModule->GetKeywords() ).c_str() );
if( !aModule->GetPath().IsEmpty() ) if( !( m_ctl & CTL_OMIT_PATH ) && !!aModule->GetPath() )
m_out->Print( aNestLevel+1, "(path %s)\n", m_out->Print( aNestLevel+1, "(path %s)\n",
m_out->Quotew( aModule->GetPath() ).c_str() ); m_out->Quotew( aModule->GetPath() ).c_str() );
......
...@@ -42,6 +42,7 @@ class PCB_PARSER; ...@@ -42,6 +42,7 @@ class PCB_PARSER;
#define CTL_OMIT_NETS (1 << 1) #define CTL_OMIT_NETS (1 << 1)
#define CTL_OMIT_TSTAMPS (1 << 2) #define CTL_OMIT_TSTAMPS (1 << 2)
#define CTL_OMIT_INITIAL_COMMENTS (1 << 3) ///< omit MODULE initial comments #define CTL_OMIT_INITIAL_COMMENTS (1 << 3) ///< omit MODULE initial comments
#define CTL_OMIT_PATH (1 << 4)
// common combinations of the above: // common combinations of the above:
...@@ -49,7 +50,7 @@ class PCB_PARSER; ...@@ -49,7 +50,7 @@ class PCB_PARSER;
#define CTL_FOR_CLIPBOARD (CTL_STD_LAYER_NAMES|CTL_OMIT_NETS) #define CTL_FOR_CLIPBOARD (CTL_STD_LAYER_NAMES|CTL_OMIT_NETS)
/// Format output for a footprint library instead of clipboard or BOARD /// Format output for a footprint library instead of clipboard or BOARD
#define CTL_FOR_LIBRARY (CTL_STD_LAYER_NAMES|CTL_OMIT_NETS|CTL_OMIT_TSTAMPS) #define CTL_FOR_LIBRARY (CTL_STD_LAYER_NAMES|CTL_OMIT_NETS|CTL_OMIT_TSTAMPS|CTL_OMIT_PATH)
/// The zero arg constructor when PCB_IO is used for PLUGIN::Load() and PLUGIN::Save()ing /// The zero arg constructor when PCB_IO is used for PLUGIN::Load() and PLUGIN::Save()ing
/// a BOARD file underneath IO_MGR. /// a BOARD file underneath IO_MGR.
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment