Loading include/pcbstruct.h +8 −8 Original line number Diff line number Diff line Loading @@ -90,14 +90,14 @@ #define LAYER_14 (1 << LAYER_N_14) ///< bit mask for layer 14 #define LAYER_15 (1 << LAYER_N_15) ///< bit mask for layer 15 #define LAYER_FRONT (1 << LAYER_N_FRONT) ///< bit mask for component layer #define ADHESIVE_LAYER_CU (1 << ADHESIVE_N_BACK) #define ADHESIVE_LAYER_CMP (1 << ADHESIVE_N_FRONT) #define SOLDERPASTE_LAYER_CU (1 << SOLDERPASTE_N_BACK) #define SOLDERPASTE_LAYER_CMP (1 << SOLDERPASTE_N_FRONT) #define SILKSCREEN_LAYER_CU (1 << SILKSCREEN_N_BACK) #define SILKSCREEN_LAYER_CMP (1 << SILKSCREEN_N_FRONT) #define SOLDERMASK_LAYER_CU (1 << SOLDERMASK_N_BACK) #define SOLDERMASK_LAYER_CMP (1 << SOLDERMASK_N_FRONT) #define ADHESIVE_LAYER_BACK (1 << ADHESIVE_N_BACK) #define ADHESIVE_LAYER_FRONT (1 << ADHESIVE_N_FRONT) #define SOLDERPASTE_LAYER_BACK (1 << SOLDERPASTE_N_BACK) #define SOLDERPASTE_LAYER_FRONT (1 << SOLDERPASTE_N_FRONT) #define SILKSCREEN_LAYER_BACK (1 << SILKSCREEN_N_BACK) #define SILKSCREEN_LAYER_FRONT (1 << SILKSCREEN_N_FRONT) #define SOLDERMASK_LAYER_BACK (1 << SOLDERMASK_N_BACK) #define SOLDERMASK_LAYER_FRONT (1 << SOLDERMASK_N_FRONT) #define DRAW_LAYER (1 << DRAW_N) #define COMMENT_LAYER (1 << COMMENT_N) #define ECO1_LAYER (1 << ECO1_N) Loading pcbnew/class_module_transform_functions.cpp +29 −29 Original line number Diff line number Diff line Loading @@ -80,41 +80,41 @@ static int ChangeSideMaskLayer( int masque ) int newmasque; newmasque = masque & ~(LAYER_BACK | LAYER_FRONT | SILKSCREEN_LAYER_CU | SILKSCREEN_LAYER_CMP | ADHESIVE_LAYER_CU | ADHESIVE_LAYER_CMP | SOLDERMASK_LAYER_CU | SOLDERMASK_LAYER_CMP | SOLDERPASTE_LAYER_CU | SOLDERPASTE_LAYER_CMP | ADHESIVE_LAYER_CU | ADHESIVE_LAYER_CMP); SILKSCREEN_LAYER_BACK | SILKSCREEN_LAYER_FRONT | ADHESIVE_LAYER_BACK | ADHESIVE_LAYER_FRONT | SOLDERMASK_LAYER_BACK | SOLDERMASK_LAYER_FRONT | SOLDERPASTE_LAYER_BACK | SOLDERPASTE_LAYER_FRONT | ADHESIVE_LAYER_BACK | ADHESIVE_LAYER_FRONT); if( masque & LAYER_BACK ) newmasque |= LAYER_FRONT; if( masque & LAYER_FRONT ) newmasque |= LAYER_BACK; if( masque & SILKSCREEN_LAYER_CU ) newmasque |= SILKSCREEN_LAYER_CMP; if( masque & SILKSCREEN_LAYER_CMP ) newmasque |= SILKSCREEN_LAYER_CU; if( masque & ADHESIVE_LAYER_CU ) newmasque |= ADHESIVE_LAYER_CMP; if( masque & ADHESIVE_LAYER_CMP ) newmasque |= ADHESIVE_LAYER_CU; if( masque & SOLDERMASK_LAYER_CU ) newmasque |= SOLDERMASK_LAYER_CMP; if( masque & SOLDERMASK_LAYER_CMP ) newmasque |= SOLDERMASK_LAYER_CU; if( masque & SOLDERPASTE_LAYER_CU ) newmasque |= SOLDERPASTE_LAYER_CMP; if( masque & SOLDERPASTE_LAYER_CMP ) newmasque |= SOLDERPASTE_LAYER_CU; if( masque & ADHESIVE_LAYER_CU ) newmasque |= ADHESIVE_LAYER_CMP; if( masque & ADHESIVE_LAYER_CMP ) newmasque |= ADHESIVE_LAYER_CU; if( masque & SILKSCREEN_LAYER_BACK ) newmasque |= SILKSCREEN_LAYER_FRONT; if( masque & SILKSCREEN_LAYER_FRONT ) newmasque |= SILKSCREEN_LAYER_BACK; if( masque & ADHESIVE_LAYER_BACK ) newmasque |= ADHESIVE_LAYER_FRONT; if( masque & ADHESIVE_LAYER_FRONT ) newmasque |= ADHESIVE_LAYER_BACK; if( masque & SOLDERMASK_LAYER_BACK ) newmasque |= SOLDERMASK_LAYER_FRONT; if( masque & SOLDERMASK_LAYER_FRONT ) newmasque |= SOLDERMASK_LAYER_BACK; if( masque & SOLDERPASTE_LAYER_BACK ) newmasque |= SOLDERPASTE_LAYER_FRONT; if( masque & SOLDERPASTE_LAYER_FRONT ) newmasque |= SOLDERPASTE_LAYER_BACK; if( masque & ADHESIVE_LAYER_BACK ) newmasque |= ADHESIVE_LAYER_FRONT; if( masque & ADHESIVE_LAYER_FRONT ) newmasque |= ADHESIVE_LAYER_BACK; return newmasque; } Loading pcbnew/class_pad.cpp +8 −8 Original line number Diff line number Diff line Loading @@ -584,35 +584,35 @@ void D_PAD::DisplayInfo( WinEDA_DrawFrame* frame ) { switch( m_Masque_Layer & ~ALL_CU_LAYERS ) { case ADHESIVE_LAYER_CU: case ADHESIVE_LAYER_BACK: layerInfo = board->GetLayerName( ADHESIVE_N_BACK ); break; case ADHESIVE_LAYER_CMP: case ADHESIVE_LAYER_FRONT: layerInfo = board->GetLayerName( ADHESIVE_N_FRONT ); break; case SOLDERPASTE_LAYER_CU: case SOLDERPASTE_LAYER_BACK: layerInfo = board->GetLayerName( SOLDERPASTE_N_BACK ); break; case SOLDERPASTE_LAYER_CMP: case SOLDERPASTE_LAYER_FRONT: layerInfo = board->GetLayerName( SOLDERPASTE_N_FRONT ); break; case SILKSCREEN_LAYER_CU: case SILKSCREEN_LAYER_BACK: layerInfo = board->GetLayerName( SILKSCREEN_N_BACK ); break; case SILKSCREEN_LAYER_CMP: case SILKSCREEN_LAYER_FRONT: layerInfo = board->GetLayerName( SILKSCREEN_N_FRONT ); break; case SOLDERMASK_LAYER_CU: case SOLDERMASK_LAYER_BACK: layerInfo = board->GetLayerName( SOLDERMASK_N_BACK ); break; case SOLDERMASK_LAYER_CMP: case SOLDERMASK_LAYER_FRONT: layerInfo = board->GetLayerName( SOLDERMASK_N_FRONT ); break; Loading pcbnew/class_pad.h +6 −6 Original line number Diff line number Diff line Loading @@ -12,18 +12,18 @@ class Pcb3D_GLCanvas; */ // PAD_STANDARD: #define PAD_STANDARD_DEFAULT_LAYERS ALL_CU_LAYERS | SILKSCREEN_LAYER_CMP | SOLDERMASK_LAYER_CU | \ SOLDERMASK_LAYER_CMP #define PAD_STANDARD_DEFAULT_LAYERS ALL_CU_LAYERS | SILKSCREEN_LAYER_FRONT | SOLDERMASK_LAYER_BACK | \ SOLDERMASK_LAYER_FRONT // PAD_CONN: #define PAD_CONN_DEFAULT_LAYERS LAYER_FRONT | SOLDERPASTE_LAYER_CMP | SOLDERMASK_LAYER_CMP #define PAD_CONN_DEFAULT_LAYERS LAYER_FRONT | SOLDERPASTE_LAYER_FRONT | SOLDERMASK_LAYER_FRONT // PAD_SMD: #define PAD_SMD_DEFAULT_LAYERS LAYER_FRONT | SOLDERMASK_LAYER_CMP #define PAD_SMD_DEFAULT_LAYERS LAYER_FRONT | SOLDERMASK_LAYER_FRONT //PAD_HOLE_NOT_PLATED: #define PAD_HOLE_NOT_PLATED_DEFAULT_LAYERS LAYER_BACK | SILKSCREEN_LAYER_CMP | \ SOLDERMASK_LAYER_CU | SOLDERMASK_LAYER_CMP #define PAD_HOLE_NOT_PLATED_DEFAULT_LAYERS LAYER_BACK | SILKSCREEN_LAYER_FRONT | \ SOLDERMASK_LAYER_BACK | SOLDERMASK_LAYER_FRONT class D_PAD : public BOARD_CONNECTED_ITEM Loading pcbnew/class_pad_draw_functions.cpp +8 −8 Original line number Diff line number Diff line Loading @@ -60,35 +60,35 @@ void D_PAD::Draw( WinEDA_DrawPanel* panel, wxDC* DC, int draw_mode, // else use DARKGRAY switch( m_Masque_Layer & ~ALL_CU_LAYERS ) { case ADHESIVE_LAYER_CU: case ADHESIVE_LAYER_BACK: color = g_DesignSettings.m_LayerColor[ADHESIVE_N_BACK]; break; case ADHESIVE_LAYER_CMP: case ADHESIVE_LAYER_FRONT: color = g_DesignSettings.m_LayerColor[ADHESIVE_N_FRONT]; break; case SOLDERPASTE_LAYER_CU: case SOLDERPASTE_LAYER_BACK: color = g_DesignSettings.m_LayerColor[SOLDERPASTE_N_BACK]; break; case SOLDERPASTE_LAYER_CMP: case SOLDERPASTE_LAYER_FRONT: color = g_DesignSettings.m_LayerColor[SOLDERPASTE_N_FRONT]; break; case SILKSCREEN_LAYER_CU: case SILKSCREEN_LAYER_BACK: color = g_DesignSettings.m_LayerColor[SILKSCREEN_N_BACK]; break; case SILKSCREEN_LAYER_CMP: case SILKSCREEN_LAYER_FRONT: color = g_DesignSettings.m_LayerColor[SILKSCREEN_N_FRONT]; break; case SOLDERMASK_LAYER_CU: case SOLDERMASK_LAYER_BACK: color = g_DesignSettings.m_LayerColor[SOLDERMASK_N_BACK]; break; case SOLDERMASK_LAYER_CMP: case SOLDERMASK_LAYER_FRONT: color = g_DesignSettings.m_LayerColor[SOLDERMASK_N_FRONT]; break; Loading Loading
include/pcbstruct.h +8 −8 Original line number Diff line number Diff line Loading @@ -90,14 +90,14 @@ #define LAYER_14 (1 << LAYER_N_14) ///< bit mask for layer 14 #define LAYER_15 (1 << LAYER_N_15) ///< bit mask for layer 15 #define LAYER_FRONT (1 << LAYER_N_FRONT) ///< bit mask for component layer #define ADHESIVE_LAYER_CU (1 << ADHESIVE_N_BACK) #define ADHESIVE_LAYER_CMP (1 << ADHESIVE_N_FRONT) #define SOLDERPASTE_LAYER_CU (1 << SOLDERPASTE_N_BACK) #define SOLDERPASTE_LAYER_CMP (1 << SOLDERPASTE_N_FRONT) #define SILKSCREEN_LAYER_CU (1 << SILKSCREEN_N_BACK) #define SILKSCREEN_LAYER_CMP (1 << SILKSCREEN_N_FRONT) #define SOLDERMASK_LAYER_CU (1 << SOLDERMASK_N_BACK) #define SOLDERMASK_LAYER_CMP (1 << SOLDERMASK_N_FRONT) #define ADHESIVE_LAYER_BACK (1 << ADHESIVE_N_BACK) #define ADHESIVE_LAYER_FRONT (1 << ADHESIVE_N_FRONT) #define SOLDERPASTE_LAYER_BACK (1 << SOLDERPASTE_N_BACK) #define SOLDERPASTE_LAYER_FRONT (1 << SOLDERPASTE_N_FRONT) #define SILKSCREEN_LAYER_BACK (1 << SILKSCREEN_N_BACK) #define SILKSCREEN_LAYER_FRONT (1 << SILKSCREEN_N_FRONT) #define SOLDERMASK_LAYER_BACK (1 << SOLDERMASK_N_BACK) #define SOLDERMASK_LAYER_FRONT (1 << SOLDERMASK_N_FRONT) #define DRAW_LAYER (1 << DRAW_N) #define COMMENT_LAYER (1 << COMMENT_N) #define ECO1_LAYER (1 << ECO1_N) Loading
pcbnew/class_module_transform_functions.cpp +29 −29 Original line number Diff line number Diff line Loading @@ -80,41 +80,41 @@ static int ChangeSideMaskLayer( int masque ) int newmasque; newmasque = masque & ~(LAYER_BACK | LAYER_FRONT | SILKSCREEN_LAYER_CU | SILKSCREEN_LAYER_CMP | ADHESIVE_LAYER_CU | ADHESIVE_LAYER_CMP | SOLDERMASK_LAYER_CU | SOLDERMASK_LAYER_CMP | SOLDERPASTE_LAYER_CU | SOLDERPASTE_LAYER_CMP | ADHESIVE_LAYER_CU | ADHESIVE_LAYER_CMP); SILKSCREEN_LAYER_BACK | SILKSCREEN_LAYER_FRONT | ADHESIVE_LAYER_BACK | ADHESIVE_LAYER_FRONT | SOLDERMASK_LAYER_BACK | SOLDERMASK_LAYER_FRONT | SOLDERPASTE_LAYER_BACK | SOLDERPASTE_LAYER_FRONT | ADHESIVE_LAYER_BACK | ADHESIVE_LAYER_FRONT); if( masque & LAYER_BACK ) newmasque |= LAYER_FRONT; if( masque & LAYER_FRONT ) newmasque |= LAYER_BACK; if( masque & SILKSCREEN_LAYER_CU ) newmasque |= SILKSCREEN_LAYER_CMP; if( masque & SILKSCREEN_LAYER_CMP ) newmasque |= SILKSCREEN_LAYER_CU; if( masque & ADHESIVE_LAYER_CU ) newmasque |= ADHESIVE_LAYER_CMP; if( masque & ADHESIVE_LAYER_CMP ) newmasque |= ADHESIVE_LAYER_CU; if( masque & SOLDERMASK_LAYER_CU ) newmasque |= SOLDERMASK_LAYER_CMP; if( masque & SOLDERMASK_LAYER_CMP ) newmasque |= SOLDERMASK_LAYER_CU; if( masque & SOLDERPASTE_LAYER_CU ) newmasque |= SOLDERPASTE_LAYER_CMP; if( masque & SOLDERPASTE_LAYER_CMP ) newmasque |= SOLDERPASTE_LAYER_CU; if( masque & ADHESIVE_LAYER_CU ) newmasque |= ADHESIVE_LAYER_CMP; if( masque & ADHESIVE_LAYER_CMP ) newmasque |= ADHESIVE_LAYER_CU; if( masque & SILKSCREEN_LAYER_BACK ) newmasque |= SILKSCREEN_LAYER_FRONT; if( masque & SILKSCREEN_LAYER_FRONT ) newmasque |= SILKSCREEN_LAYER_BACK; if( masque & ADHESIVE_LAYER_BACK ) newmasque |= ADHESIVE_LAYER_FRONT; if( masque & ADHESIVE_LAYER_FRONT ) newmasque |= ADHESIVE_LAYER_BACK; if( masque & SOLDERMASK_LAYER_BACK ) newmasque |= SOLDERMASK_LAYER_FRONT; if( masque & SOLDERMASK_LAYER_FRONT ) newmasque |= SOLDERMASK_LAYER_BACK; if( masque & SOLDERPASTE_LAYER_BACK ) newmasque |= SOLDERPASTE_LAYER_FRONT; if( masque & SOLDERPASTE_LAYER_FRONT ) newmasque |= SOLDERPASTE_LAYER_BACK; if( masque & ADHESIVE_LAYER_BACK ) newmasque |= ADHESIVE_LAYER_FRONT; if( masque & ADHESIVE_LAYER_FRONT ) newmasque |= ADHESIVE_LAYER_BACK; return newmasque; } Loading
pcbnew/class_pad.cpp +8 −8 Original line number Diff line number Diff line Loading @@ -584,35 +584,35 @@ void D_PAD::DisplayInfo( WinEDA_DrawFrame* frame ) { switch( m_Masque_Layer & ~ALL_CU_LAYERS ) { case ADHESIVE_LAYER_CU: case ADHESIVE_LAYER_BACK: layerInfo = board->GetLayerName( ADHESIVE_N_BACK ); break; case ADHESIVE_LAYER_CMP: case ADHESIVE_LAYER_FRONT: layerInfo = board->GetLayerName( ADHESIVE_N_FRONT ); break; case SOLDERPASTE_LAYER_CU: case SOLDERPASTE_LAYER_BACK: layerInfo = board->GetLayerName( SOLDERPASTE_N_BACK ); break; case SOLDERPASTE_LAYER_CMP: case SOLDERPASTE_LAYER_FRONT: layerInfo = board->GetLayerName( SOLDERPASTE_N_FRONT ); break; case SILKSCREEN_LAYER_CU: case SILKSCREEN_LAYER_BACK: layerInfo = board->GetLayerName( SILKSCREEN_N_BACK ); break; case SILKSCREEN_LAYER_CMP: case SILKSCREEN_LAYER_FRONT: layerInfo = board->GetLayerName( SILKSCREEN_N_FRONT ); break; case SOLDERMASK_LAYER_CU: case SOLDERMASK_LAYER_BACK: layerInfo = board->GetLayerName( SOLDERMASK_N_BACK ); break; case SOLDERMASK_LAYER_CMP: case SOLDERMASK_LAYER_FRONT: layerInfo = board->GetLayerName( SOLDERMASK_N_FRONT ); break; Loading
pcbnew/class_pad.h +6 −6 Original line number Diff line number Diff line Loading @@ -12,18 +12,18 @@ class Pcb3D_GLCanvas; */ // PAD_STANDARD: #define PAD_STANDARD_DEFAULT_LAYERS ALL_CU_LAYERS | SILKSCREEN_LAYER_CMP | SOLDERMASK_LAYER_CU | \ SOLDERMASK_LAYER_CMP #define PAD_STANDARD_DEFAULT_LAYERS ALL_CU_LAYERS | SILKSCREEN_LAYER_FRONT | SOLDERMASK_LAYER_BACK | \ SOLDERMASK_LAYER_FRONT // PAD_CONN: #define PAD_CONN_DEFAULT_LAYERS LAYER_FRONT | SOLDERPASTE_LAYER_CMP | SOLDERMASK_LAYER_CMP #define PAD_CONN_DEFAULT_LAYERS LAYER_FRONT | SOLDERPASTE_LAYER_FRONT | SOLDERMASK_LAYER_FRONT // PAD_SMD: #define PAD_SMD_DEFAULT_LAYERS LAYER_FRONT | SOLDERMASK_LAYER_CMP #define PAD_SMD_DEFAULT_LAYERS LAYER_FRONT | SOLDERMASK_LAYER_FRONT //PAD_HOLE_NOT_PLATED: #define PAD_HOLE_NOT_PLATED_DEFAULT_LAYERS LAYER_BACK | SILKSCREEN_LAYER_CMP | \ SOLDERMASK_LAYER_CU | SOLDERMASK_LAYER_CMP #define PAD_HOLE_NOT_PLATED_DEFAULT_LAYERS LAYER_BACK | SILKSCREEN_LAYER_FRONT | \ SOLDERMASK_LAYER_BACK | SOLDERMASK_LAYER_FRONT class D_PAD : public BOARD_CONNECTED_ITEM Loading
pcbnew/class_pad_draw_functions.cpp +8 −8 Original line number Diff line number Diff line Loading @@ -60,35 +60,35 @@ void D_PAD::Draw( WinEDA_DrawPanel* panel, wxDC* DC, int draw_mode, // else use DARKGRAY switch( m_Masque_Layer & ~ALL_CU_LAYERS ) { case ADHESIVE_LAYER_CU: case ADHESIVE_LAYER_BACK: color = g_DesignSettings.m_LayerColor[ADHESIVE_N_BACK]; break; case ADHESIVE_LAYER_CMP: case ADHESIVE_LAYER_FRONT: color = g_DesignSettings.m_LayerColor[ADHESIVE_N_FRONT]; break; case SOLDERPASTE_LAYER_CU: case SOLDERPASTE_LAYER_BACK: color = g_DesignSettings.m_LayerColor[SOLDERPASTE_N_BACK]; break; case SOLDERPASTE_LAYER_CMP: case SOLDERPASTE_LAYER_FRONT: color = g_DesignSettings.m_LayerColor[SOLDERPASTE_N_FRONT]; break; case SILKSCREEN_LAYER_CU: case SILKSCREEN_LAYER_BACK: color = g_DesignSettings.m_LayerColor[SILKSCREEN_N_BACK]; break; case SILKSCREEN_LAYER_CMP: case SILKSCREEN_LAYER_FRONT: color = g_DesignSettings.m_LayerColor[SILKSCREEN_N_FRONT]; break; case SOLDERMASK_LAYER_CU: case SOLDERMASK_LAYER_BACK: color = g_DesignSettings.m_LayerColor[SOLDERMASK_N_BACK]; break; case SOLDERMASK_LAYER_CMP: case SOLDERMASK_LAYER_FRONT: color = g_DesignSettings.m_LayerColor[SOLDERMASK_N_FRONT]; break; Loading