Commit afc56d3f authored by Maciej Suminski's avatar Maciej Suminski

Moved panning boundaries and scale limits from VIEW to VIEW_CONTROL.

parent c7fa57fa
......@@ -45,10 +45,8 @@ VIEW::VIEW( bool aIsDynamic ) :
m_scale( 1.0 ),
m_painter( NULL ),
m_gal( NULL ),
m_dynamic( aIsDynamic ),
m_scaleLimits( 15000.0, 1.0 )
m_dynamic( aIsDynamic )
{
m_panBoundary.SetMaximum();
m_needsUpdate.reserve( 32768 );
// Redraw everything at the beginning
......@@ -295,11 +293,6 @@ void VIEW::SetMirror( bool aMirrorX, bool aMirrorY )
void VIEW::SetScale( double aScale, const VECTOR2D& aAnchor )
{
if( aScale > m_scaleLimits.x )
aScale = m_scaleLimits.x;
else if( aScale < m_scaleLimits.y )
aScale = m_scaleLimits.y;
VECTOR2D a = ToScreen( aAnchor );
m_gal->SetZoomFactor( aScale );
......@@ -319,19 +312,6 @@ void VIEW::SetCenter( const VECTOR2D& aCenter )
{
m_center = aCenter;
if( !m_panBoundary.Contains( aCenter ) )
{
if( aCenter.x < m_panBoundary.GetLeft() )
m_center.x = m_panBoundary.GetLeft();
else if( aCenter.x > m_panBoundary.GetRight() )
m_center.x = m_panBoundary.GetRight();
if( aCenter.y < m_panBoundary.GetTop() )
m_center.y = m_panBoundary.GetTop();
else if( aCenter.y > m_panBoundary.GetBottom() )
m_center.y = m_panBoundary.GetBottom();
}
m_gal->SetLookAtPoint( m_center );
m_gal->ComputeWorldScreenMatrix();
......
......@@ -66,6 +66,42 @@ void VIEW_CONTROLS::ShowCursor( bool aEnabled )
}
void VIEW_CONTROLS::setCenter( const VECTOR2D& aCenter )
{
if( !m_panBoundary.Contains( aCenter ) )
{
VECTOR2D newCenter( aCenter );
if( aCenter.x < m_panBoundary.GetLeft() )
newCenter.x = m_panBoundary.GetLeft();
else if( aCenter.x > m_panBoundary.GetRight() )
newCenter.x = m_panBoundary.GetRight();
if( aCenter.y < m_panBoundary.GetTop() )
newCenter.y = m_panBoundary.GetTop();
else if( aCenter.y > m_panBoundary.GetBottom() )
newCenter.y = m_panBoundary.GetBottom();
m_view->SetCenter( newCenter );
}
else
{
m_view->SetCenter( aCenter );
}
}
void VIEW_CONTROLS::setScale( double aScale, const VECTOR2D& aAnchor )
{
if( aScale < m_minScale )
aScale = m_minScale;
else if( aScale > m_maxScale )
aScale = m_maxScale;
m_view->SetScale( aScale, aAnchor );
}
void WX_VIEW_CONTROLS::onMotion( wxMouseEvent& aEvent )
{
bool isAutoPanning = false;
......@@ -80,7 +116,7 @@ void WX_VIEW_CONTROLS::onMotion( wxMouseEvent& aEvent )
VECTOR2D d = m_dragStartPoint - VECTOR2D( aEvent.GetX(), aEvent.GetY() );
VECTOR2D delta = m_view->ToWorld( d, false );
m_view->SetCenter( m_lookStartPoint + delta );
setCenter( m_lookStartPoint + delta );
aEvent.StopPropagation();
}
else
......@@ -110,7 +146,7 @@ void WX_VIEW_CONTROLS::onWheel( wxMouseEvent& aEvent )
VECTOR2D delta( aEvent.ControlDown() ? -scrollSpeed : 0.0,
aEvent.ShiftDown() ? -scrollSpeed : 0.0 );
m_view->SetCenter( m_view->GetCenter() + delta );
setCenter( m_view->GetCenter() + delta );
}
else
{
......@@ -133,7 +169,7 @@ void WX_VIEW_CONTROLS::onWheel( wxMouseEvent& aEvent )
}
VECTOR2D anchor = m_view->ToWorld( VECTOR2D( aEvent.GetX(), aEvent.GetY() ) );
m_view->SetScale( m_view->GetScale() * zoomScale, anchor );
setScale( m_view->GetScale() * zoomScale, anchor );
}
aEvent.Skip();
......@@ -190,7 +226,7 @@ void WX_VIEW_CONTROLS::onTimer( wxTimerEvent& aEvent )
dir = dir.Resize( borderSize );
dir = m_view->ToWorld( dir, false );
m_view->SetCenter( m_view->GetCenter() + dir * m_autoPanSpeed );
setCenter( m_view->GetCenter() + dir * m_autoPanSpeed );
// Notify tools that the cursor position has changed in the world coordinates
wxMouseEvent moveEvent( EVT_REFRESH_MOUSE );
......
......@@ -507,29 +507,6 @@ public:
*/
void UpdateItems();
/**
* Function SetPanBoundary()
* Sets limits for panning area.
* @param aBoundary is the box that limits panning area.
*/
void SetPanBoundary( const BOX2I& aBoundary )
{
m_panBoundary = aBoundary;
}
/**
* Function SetScaleLimits()
* Sets minimum and maximum values for scale.
* @param aMaximum is the maximum value for scale..
* @param aMinimum is the minimum value for scale.
*/
void SetScaleLimits( double aMaximum, double aMinimum )
{
wxASSERT_MSG( aMaximum > aMinimum, wxT( "I guess you passed parameters in wrong order" ) );
m_scaleLimits = VECTOR2D( aMaximum, aMinimum );
}
static const int VIEW_MAX_LAYERS = 128; ///< maximum number of layers that may be shown
private:
......@@ -670,12 +647,6 @@ private:
/// Rendering order modifier for layers that are marked as top layers
static const int TOP_LAYER_MODIFIER = -VIEW_MAX_LAYERS;
/// Panning boundaries
BOX2I m_panBoundary;
/// Zoom limits
VECTOR2D m_scaleLimits;
/// Items to be updated
std::vector<VIEW_ITEM*> m_needsUpdate;
};
......
......@@ -46,14 +46,40 @@ class VIEW;
class VIEW_CONTROLS
{
public:
VIEW_CONTROLS( VIEW* aView ) : m_view( aView ), m_forceCursorPosition( false ),
m_snappingEnabled( false ), m_grabMouse( false ), m_autoPanEnabled( false ),
m_autoPanMargin( 0.1 ), m_autoPanSpeed( 0.15 )
{}
VIEW_CONTROLS( VIEW* aView ) : m_view( aView ), m_minScale( 4.0 ), m_maxScale( 15000 ),
m_forceCursorPosition( false ), m_snappingEnabled( false ), m_grabMouse( false ),
m_autoPanEnabled( false ), m_autoPanMargin( 0.1 ), m_autoPanSpeed( 0.15 )
{
m_panBoundary.SetMaximum();
}
virtual ~VIEW_CONTROLS()
{}
/**
* Function SetPanBoundary()
* Sets limits for panning area.
* @param aBoundary is the box that limits panning area.
*/
void SetPanBoundary( const BOX2I& aBoundary )
{
m_panBoundary = aBoundary;
}
/**
* Function SetScaleLimits()
* Sets minimum and maximum values for scale.
* @param aMaximum is the maximum value for scale.
* @param aMinimum is the minimum value for scale.
*/
void SetScaleLimits( double aMaximum, double aMinimum )
{
wxASSERT_MSG( aMaximum > aMinimum, wxT( "I guess you passed parameters in wrong order" ) );
m_minScale = aMinimum;
m_maxScale = aMaximum;
}
/**
* Function SetSnapping()
* Enables/disables snapping cursor to grid.
......@@ -146,11 +172,23 @@ public:
virtual void ShowCursor( bool aEnabled );
protected:
/// Sets center for VIEW, takes into account panning boundaries.
void setCenter( const VECTOR2D& aCenter );
/// Sets scale for VIEW, takes into account scale limits.
void setScale( double aScale, const VECTOR2D& aAnchor );
/// Pointer to controlled VIEW.
VIEW* m_view;
/// Current mouse position
VECTOR2D m_mousePosition;
/// Panning boundaries.
BOX2I m_panBoundary;
/// Scale lower limit.
double m_minScale;
/// Scale upper limit.
double m_maxScale;
/// Current cursor position
VECTOR2D m_cursorPosition;
......
......@@ -56,6 +56,7 @@
#include <dialog_plot.h>
#include <convert_from_iu.h>
#include <view/view.h>
#include <view/view_controls.h>
#include <painter.h>
#include <class_track.h>
......@@ -583,7 +584,7 @@ void PCB_EDIT_FRAME::ViewReloadBoard( const BOARD* aBoard ) const
view->Add( aBoard->GetRatsnestViewItem() );
// Limit panning to the size of worksheet frame
view->SetPanBoundary( aBoard->GetWorksheetViewItem()->ViewBBox() );
GetGalCanvas()->GetViewControls()->SetPanBoundary( aBoard->GetWorksheetViewItem()->ViewBBox() );
view->RecacheAllItems( true );
if( IsGalCanvasActive() )
......
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