Commit a57f7ae8 authored by Maciej Suminski's avatar Maciej Suminski

Fix OpenGL canvas freeze under Windows.

parent aad359fc
...@@ -124,7 +124,7 @@ void OPENGL_GAL::BeginDrawing() ...@@ -124,7 +124,7 @@ void OPENGL_GAL::BeginDrawing()
{ {
SetCurrent( *glContext ); SetCurrent( *glContext );
clientDC = new wxPaintDC( this ); clientDC = new wxClientDC( this );
// Initialize GLEW, FBOs & VBOs // Initialize GLEW, FBOs & VBOs
if( !isGlewInitialized ) if( !isGlewInitialized )
......
...@@ -252,7 +252,7 @@ private: ...@@ -252,7 +252,7 @@ private:
static const int CIRCLE_POINTS = 64; ///< The number of points for circle approximation static const int CIRCLE_POINTS = 64; ///< The number of points for circle approximation
static const int CURVE_POINTS = 32; ///< The number of points for curve approximation static const int CURVE_POINTS = 32; ///< The number of points for curve approximation
wxPaintDC* clientDC; ///< Drawing context wxClientDC* clientDC; ///< Drawing context
static wxGLContext* glContext; ///< OpenGL context of wxWidgets static wxGLContext* glContext; ///< OpenGL context of wxWidgets
wxWindow* parentWindow; ///< Parent window wxWindow* parentWindow; ///< Parent window
wxEvtHandler* mouseListener; wxEvtHandler* mouseListener;
......
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