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Elphel
kicad-source-mirror
Commits
a3909d4f
Commit
a3909d4f
authored
Dec 09, 2013
by
Maciej Suminski
Browse files
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Plain Diff
Added removal of BOARD_ITEMs for the TOOL_FRAMEWORK.
parent
d8acd1c7
Changes
5
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5 changed files
with
448 additions
and
0 deletions
+448
-0
common_actions.cpp
pcbnew/tools/common_actions.cpp
+4
-0
common_actions.h
pcbnew/tools/common_actions.h
+3
-0
edit_tool.cpp
pcbnew/tools/edit_tool.cpp
+328
-0
edit_tool.h
pcbnew/tools/edit_tool.h
+111
-0
pcb_tools.cpp
pcbnew/tools/pcb_tools.cpp
+2
-0
No files found.
pcbnew/tools/common_actions.cpp
View file @
a3909d4f
...
@@ -42,6 +42,10 @@ TOOL_ACTION COMMON_ACTIONS::flip( "pcbnew.InteractiveEdit.flip",
...
@@ -42,6 +42,10 @@ TOOL_ACTION COMMON_ACTIONS::flip( "pcbnew.InteractiveEdit.flip",
AS_CONTEXT
,
'F'
,
AS_CONTEXT
,
'F'
,
"Flip"
,
"Flips selected item(s)"
);
"Flip"
,
"Flips selected item(s)"
);
TOOL_ACTION
COMMON_ACTIONS
::
remove
(
"pcbnew.InteractiveEdit.delete"
,
AS_GLOBAL
,
127
,
// 127 stands for DELETE key
"Remove"
,
"Deletes selected item(s)"
);
TOOL_ACTION
COMMON_ACTIONS
::
properties
(
"pcbnew.InteractiveEdit.properties"
,
TOOL_ACTION
COMMON_ACTIONS
::
properties
(
"pcbnew.InteractiveEdit.properties"
,
AS_GLOBAL
,
'E'
,
AS_GLOBAL
,
'E'
,
"Properties..."
,
"Displays properties window"
);
"Properties..."
,
"Displays properties window"
);
pcbnew/tools/common_actions.h
View file @
a3909d4f
...
@@ -49,4 +49,7 @@ public:
...
@@ -49,4 +49,7 @@ public:
/// Activation of the edit tool
/// Activation of the edit tool
static
TOOL_ACTION
properties
;
static
TOOL_ACTION
properties
;
/// Deleting a BOARD_ITEM
static
TOOL_ACTION
remove
;
};
};
pcbnew/tools/edit_tool.cpp
0 → 100644
View file @
a3909d4f
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <class_board.h>
#include <class_module.h>
#include <class_zone.h>
#include <wxPcbStruct.h>
#include <tool/tool_manager.h>
#include <view/view_controls.h>
#include <confirm.h>
#include <cassert>
#include "common_actions.h"
#include "selection_tool.h"
#include "edit_tool.h"
using
namespace
KIGFX
;
using
boost
::
optional
;
EDIT_TOOL
::
EDIT_TOOL
()
:
TOOL_INTERACTIVE
(
"pcbnew.InteractiveEdit"
),
m_selectionTool
(
NULL
)
{
}
bool
EDIT_TOOL
::
Init
()
{
// Find the selection tool, so they can cooperate
TOOL_BASE
*
selectionTool
=
m_toolMgr
->
FindTool
(
"pcbnew.InteractiveSelection"
);
m_selectionTool
=
static_cast
<
SELECTION_TOOL
*>
(
selectionTool
);
if
(
!
selectionTool
)
{
DisplayError
(
NULL
,
wxT
(
"pcbnew.InteractiveSelection tool is not available"
)
);
return
false
;
}
// Add context menu entries that are displayed when selection tool is active
m_selectionTool
->
AddMenuItem
(
COMMON_ACTIONS
::
editActivate
);
m_selectionTool
->
AddMenuItem
(
COMMON_ACTIONS
::
rotate
);
m_selectionTool
->
AddMenuItem
(
COMMON_ACTIONS
::
flip
);
m_selectionTool
->
AddMenuItem
(
COMMON_ACTIONS
::
remove
);
m_selectionTool
->
AddMenuItem
(
COMMON_ACTIONS
::
properties
);
setTransitions
();
return
true
;
}
int
EDIT_TOOL
::
Main
(
TOOL_EVENT
&
aEvent
)
{
const
SELECTION_TOOL
::
SELECTION
&
selection
=
m_selectionTool
->
GetSelection
();
if
(
selection
.
Empty
()
)
return
0
;
// there are no items to operate on
VECTOR2D
dragPosition
;
m_dragging
=
false
;
bool
restore
=
false
;
// Should items' state be restored when finishing the tool?
VIEW_CONTROLS
*
controls
=
getViewControls
();
controls
->
ShowCursor
(
true
);
controls
->
SetSnapping
(
true
);
controls
->
SetAutoPan
(
true
);
// Main loop: keep receiving events
while
(
OPT_TOOL_EVENT
evt
=
Wait
()
)
{
if
(
evt
->
IsCancel
()
)
{
restore
=
true
;
// Cancelling the tool means that items have to be restored
break
;
// Finish
}
// Dispatch TOOL_ACTIONs
else
if
(
evt
->
Category
()
==
TC_COMMAND
)
{
if
(
evt
->
IsAction
(
&
COMMON_ACTIONS
::
rotate
)
)
Rotate
(
aEvent
);
else
if
(
evt
->
IsAction
(
&
COMMON_ACTIONS
::
flip
)
)
Flip
(
aEvent
);
}
else
if
(
evt
->
IsMotion
()
||
evt
->
IsDrag
(
BUT_LEFT
)
)
{
if
(
m_dragging
)
{
// Drag items to the current cursor position
VECTOR2D
movement
=
(
evt
->
Position
()
-
dragPosition
);
m_state
.
Move
(
movement
);
}
else
{
// Prepare to drag
std
::
set
<
BOARD_ITEM
*>::
iterator
it
;
for
(
it
=
selection
.
items
.
begin
();
it
!=
selection
.
items
.
end
();
++
it
)
{
// Save the state of the selected items, in case it has to be restored
m_state
.
Save
(
*
it
);
}
m_dragging
=
true
;
}
selection
.
group
->
ViewUpdate
(
VIEW_ITEM
::
GEOMETRY
);
dragPosition
=
evt
->
Position
();
}
else
if
(
evt
->
IsMouseUp
(
BUT_LEFT
)
||
evt
->
IsClick
(
BUT_LEFT
)
)
break
;
// Finish
}
m_dragging
=
false
;
if
(
restore
)
{
// Modifications has to be rollbacked, so restore the previous state of items
selection
.
group
->
ItemsViewUpdate
(
VIEW_ITEM
::
APPEARANCE
);
m_state
.
RestoreAll
();
}
else
{
// Changes are applied, so update the items
selection
.
group
->
ItemsViewUpdate
(
m_state
.
GetUpdateFlag
()
);
m_state
.
Apply
();
}
controls
->
ShowCursor
(
false
);
controls
->
SetSnapping
(
false
);
controls
->
SetAutoPan
(
false
);
setTransitions
();
return
0
;
}
int
EDIT_TOOL
::
Properties
(
TOOL_EVENT
&
aEvent
)
{
const
SELECTION_TOOL
::
SELECTION
&
selection
=
m_selectionTool
->
GetSelection
();
// Properties are displayed when there is only one item selected
if
(
selection
.
items
.
size
()
==
1
)
{
// Display properties dialog
PCB_EDIT_FRAME
*
editFrame
=
static_cast
<
PCB_EDIT_FRAME
*>
(
m_toolMgr
->
GetEditFrame
()
);
BOARD_ITEM
*
item
=
*
selection
.
items
.
begin
();
editFrame
->
OnEditItemRequest
(
NULL
,
item
);
item
->
ViewUpdate
(
KIGFX
::
VIEW_ITEM
::
GEOMETRY
);
}
setTransitions
();
return
0
;
}
int
EDIT_TOOL
::
Rotate
(
TOOL_EVENT
&
aEvent
)
{
const
SELECTION_TOOL
::
SELECTION
&
selection
=
m_selectionTool
->
GetSelection
();
VECTOR2D
cursorPos
=
getView
()
->
ToWorld
(
getViewControls
()
->
GetCursorPosition
()
);
if
(
m_dragging
)
{
m_state
.
Rotate
(
cursorPos
,
900.0
);
selection
.
group
->
ViewUpdate
(
VIEW_ITEM
::
GEOMETRY
);
}
else
{
std
::
set
<
BOARD_ITEM
*>::
iterator
it
;
for
(
it
=
selection
.
items
.
begin
();
it
!=
selection
.
items
.
end
();
++
it
)
{
(
*
it
)
->
Rotate
(
wxPoint
(
cursorPos
.
x
,
cursorPos
.
y
),
900.0
);
(
*
it
)
->
ViewUpdate
(
KIGFX
::
VIEW_ITEM
::
GEOMETRY
);
}
setTransitions
();
}
return
0
;
}
int
EDIT_TOOL
::
Flip
(
TOOL_EVENT
&
aEvent
)
{
const
SELECTION_TOOL
::
SELECTION
&
selection
=
m_selectionTool
->
GetSelection
();
VECTOR2D
cursorPos
=
getView
()
->
ToWorld
(
getViewControls
()
->
GetCursorPosition
()
);
if
(
m_dragging
)
{
m_state
.
Flip
(
cursorPos
);
selection
.
group
->
ViewUpdate
(
VIEW_ITEM
::
GEOMETRY
);
}
else
{
std
::
set
<
BOARD_ITEM
*>::
iterator
it
;
for
(
it
=
selection
.
items
.
begin
();
it
!=
selection
.
items
.
end
();
++
it
)
{
(
*
it
)
->
Flip
(
wxPoint
(
cursorPos
.
x
,
cursorPos
.
y
)
);
(
*
it
)
->
ViewUpdate
(
KIGFX
::
VIEW_ITEM
::
LAYERS
);
}
setTransitions
();
}
return
0
;
}
int
EDIT_TOOL
::
Remove
(
TOOL_EVENT
&
aEvent
)
{
// Get a copy of the selected items set
std
::
set
<
BOARD_ITEM
*>
selectedItems
=
m_selectionTool
->
GetSelection
().
items
;
// As we are about to remove items, they have to be removed from the selection
m_selectionTool
->
ClearSelection
();
std
::
set
<
BOARD_ITEM
*>::
iterator
it
;
for
(
it
=
selectedItems
.
begin
();
it
!=
selectedItems
.
end
();
++
it
)
remove
(
*
it
);
BOARD
*
board
=
getModel
<
BOARD
>
(
PCB_T
);
// Rebuild list of pads and nets if necessary
if
(
!
(
board
->
GetStatus
()
&
NET_CODES_OK
)
)
board
->
BuildListOfNets
();
setTransitions
();
return
0
;
}
void
EDIT_TOOL
::
remove
(
BOARD_ITEM
*
aItem
)
{
BOARD
*
board
=
getModel
<
BOARD
>
(
PCB_T
);
switch
(
aItem
->
Type
()
)
{
case
PCB_MODULE_T
:
{
MODULE
*
module
=
static_cast
<
MODULE
*>
(
aItem
);
for
(
D_PAD
*
pad
=
module
->
Pads
().
GetFirst
();
pad
;
pad
=
pad
->
Next
()
)
getView
()
->
Remove
(
pad
);
for
(
BOARD_ITEM
*
drawing
=
module
->
GraphicalItems
().
GetFirst
();
drawing
;
drawing
=
drawing
->
Next
()
)
getView
()
->
Remove
(
drawing
);
getView
()
->
Remove
(
&
module
->
Reference
()
);
getView
()
->
Remove
(
&
module
->
Value
()
);
// Module itself is deleted after the switch scope
// list of pads is rebuild by BOARD::BuildListOfNets()
// module->ClearFlags(); // TODO is it necessary? clearing ratsnest/list of pads?
// Clear flags to indicate, that the ratsnest, list of nets & pads are not valid anymore
board
->
m_Status_Pcb
=
0
;
}
break
;
case
PCB_ZONE_AREA_T
:
getView
()
->
Remove
(
aItem
);
getModel
<
BOARD
>
(
PCB_T
)
->
Delete
(
aItem
);
return
;
// These are not supposed to be removed
case
PCB_PAD_T
:
case
PCB_MODULE_TEXT_T
:
case
PCB_MODULE_EDGE_T
:
return
;
case
PCB_LINE_T
:
// a segment not on copper layers
case
PCB_TEXT_T
:
// a text on a layer
case
PCB_TRACE_T
:
// a track segment (segment on a copper layer)
case
PCB_VIA_T
:
// a via (like track segment on a copper layer)
case
PCB_DIMENSION_T
:
// a dimension (graphic item)
case
PCB_TARGET_T
:
// a target (graphic item)
case
PCB_MARKER_T
:
// a marker used to show something
case
PCB_ZONE_T
:
// SEG_ZONE items are now deprecated
break
;
// TODO
default
:
// other types do not need to (or should not) be handled
assert
(
false
);
return
;
break
;
}
getView
()
->
Remove
(
aItem
);
board
->
Delete
(
aItem
);
}
void
EDIT_TOOL
::
setTransitions
()
{
Go
(
&
EDIT_TOOL
::
Main
,
COMMON_ACTIONS
::
editActivate
.
MakeEvent
()
);
Go
(
&
EDIT_TOOL
::
Rotate
,
COMMON_ACTIONS
::
rotate
.
MakeEvent
()
);
Go
(
&
EDIT_TOOL
::
Flip
,
COMMON_ACTIONS
::
flip
.
MakeEvent
()
);
Go
(
&
EDIT_TOOL
::
Remove
,
COMMON_ACTIONS
::
remove
.
MakeEvent
()
);
Go
(
&
EDIT_TOOL
::
Properties
,
COMMON_ACTIONS
::
properties
.
MakeEvent
()
);
}
pcbnew/tools/edit_tool.h
0 → 100644
View file @
a3909d4f
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Maciej Suminski <maciej.suminski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __EDIT_TOOL_H
#define __EDIT_TOOL_H
#include <math/vector2d.h>
#include <tool/tool_interactive.h>
#include <view/view_group.h>
#include "item_state.h"
class
BOARD_ITEM
;
class
SELECTION_TOOL
;
namespace
KIGFX
{
class
VIEW_GROUP
;
}
/**
* Class EDIT_TOOL
*
* The interactive edit tool. Allows to move, rotate, flip and change properties of items selected
* using the pcbnew.InteractiveSelection tool.
*/
class
EDIT_TOOL
:
public
TOOL_INTERACTIVE
{
public
:
EDIT_TOOL
();
/// @copydoc TOOL_INTERACTIVE::Reset()
void
Reset
(
RESET_REASON
aReason
)
{};
/// @copydoc TOOL_INTERACTIVE::Init()
bool
Init
();
/**
* Function Main()
*
* Main loop in which events are handled.
* @param aEvent is the handled event.
*/
int
Main
(
TOOL_EVENT
&
aEvent
);
/**
* Function Edit()
*
* Displays properties window for the selected object.
*/
int
Properties
(
TOOL_EVENT
&
aEvent
);
/**
* Function Rotate()
*
* Rotates currently selected items.
*/
int
Rotate
(
TOOL_EVENT
&
aEvent
);
/**
* Function Flip()
*
* Rotates currently selected items. The rotation point is the current cursor position.
*/
int
Flip
(
TOOL_EVENT
&
aEvent
);
/**
* Function Remove()
*
* Deletes currently selected items. The rotation point is the current cursor position.
*/
int
Remove
(
TOOL_EVENT
&
aEvent
);
private
:
///> Saves the state of items and allows to restore them
ITEM_STATE
m_state
;
///> Selection tool used for obtaining selected items
SELECTION_TOOL
*
m_selectionTool
;
///> Flag determining if anything is being dragged right now
bool
m_dragging
;
void
remove
(
BOARD_ITEM
*
aItem
);
///> Sets up handlers for various events
void
setTransitions
();
};
#endif
pcbnew/tools/pcb_tools.cpp
View file @
a3909d4f
...
@@ -50,6 +50,7 @@ void PCB_EDIT_FRAME::setupTools()
...
@@ -50,6 +50,7 @@ void PCB_EDIT_FRAME::setupTools()
m_toolManager
->
RegisterAction
(
&
COMMON_ACTIONS
::
editActivate
);
m_toolManager
->
RegisterAction
(
&
COMMON_ACTIONS
::
editActivate
);
m_toolManager
->
RegisterAction
(
&
COMMON_ACTIONS
::
rotate
);
m_toolManager
->
RegisterAction
(
&
COMMON_ACTIONS
::
rotate
);
m_toolManager
->
RegisterAction
(
&
COMMON_ACTIONS
::
flip
);
m_toolManager
->
RegisterAction
(
&
COMMON_ACTIONS
::
flip
);
m_toolManager
->
RegisterAction
(
&
COMMON_ACTIONS
::
remove
);
m_toolManager
->
RegisterAction
(
&
COMMON_ACTIONS
::
properties
);
m_toolManager
->
RegisterAction
(
&
COMMON_ACTIONS
::
properties
);
// Register tools
// Register tools
...
@@ -59,6 +60,7 @@ void PCB_EDIT_FRAME::setupTools()
...
@@ -59,6 +60,7 @@ void PCB_EDIT_FRAME::setupTools()
m_toolManager
->
SetEnvironment
(
NULL
,
m_galCanvas
->
GetView
(),
m_toolManager
->
SetEnvironment
(
NULL
,
m_galCanvas
->
GetView
(),
m_galCanvas
->
GetViewControls
(),
this
);
m_galCanvas
->
GetViewControls
(),
this
);
m_toolManager
->
ResetTools
(
TOOL_BASE
::
RUN
);
// Run the selection tool, it is supposed to be always active
// Run the selection tool, it is supposed to be always active
m_toolManager
->
InvokeTool
(
"pcbnew.InteractiveSelection"
);
m_toolManager
->
InvokeTool
(
"pcbnew.InteractiveSelection"
);
...
...
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