Commit 929008c6 authored by Maciej Suminski's avatar Maciej Suminski

SELECTION_TOOL updates dragging offset after rotating/flipping.

Cursor position is saved as a field in order to avoid drifting of items while they are being dragged and rotated/flipped.
parent 761375dd
...@@ -92,9 +92,6 @@ int EDIT_TOOL::Main( TOOL_EVENT& aEvent ) ...@@ -92,9 +92,6 @@ int EDIT_TOOL::Main( TOOL_EVENT& aEvent )
// By default, modified items need to update their geometry // By default, modified items need to update their geometry
m_updateFlag = KIGFX::VIEW_ITEM::GEOMETRY; m_updateFlag = KIGFX::VIEW_ITEM::GEOMETRY;
// Offset from the dragged item's center (anchor)
wxPoint offset;
KIGFX::VIEW_CONTROLS* controls = getViewControls(); KIGFX::VIEW_CONTROLS* controls = getViewControls();
PCB_EDIT_FRAME* editFrame = static_cast<PCB_EDIT_FRAME*>( m_toolMgr->GetEditFrame() ); PCB_EDIT_FRAME* editFrame = static_cast<PCB_EDIT_FRAME*>( m_toolMgr->GetEditFrame() );
controls->ShowCursor( true ); controls->ShowCursor( true );
...@@ -141,18 +138,18 @@ int EDIT_TOOL::Main( TOOL_EVENT& aEvent ) ...@@ -141,18 +138,18 @@ int EDIT_TOOL::Main( TOOL_EVENT& aEvent )
else if( evt->IsMotion() || evt->IsDrag( BUT_LEFT ) ) else if( evt->IsMotion() || evt->IsDrag( BUT_LEFT ) )
{ {
VECTOR2I cursor( controls->GetCursorPosition() ); m_cursor = controls->GetCursorPosition();
if( m_dragging ) if( m_dragging )
{ {
wxPoint movement = wxPoint( cursor.x, cursor.y ) - wxPoint movement = wxPoint( m_cursor.x, m_cursor.y ) -
static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( 0 ) )->GetPosition(); static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( 0 ) )->GetPosition();
// Drag items to the current cursor position // Drag items to the current cursor position
for( unsigned int i = 0; i < selection.items.GetCount(); ++i ) for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
{ {
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( i ) ); BOARD_ITEM* item = static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( i ) );
item->Move( movement + offset ); item->Move( movement + m_offset );
} }
updateRatsnest( true ); updateRatsnest( true );
...@@ -163,8 +160,9 @@ int EDIT_TOOL::Main( TOOL_EVENT& aEvent ) ...@@ -163,8 +160,9 @@ int EDIT_TOOL::Main( TOOL_EVENT& aEvent )
editFrame->OnModify(); editFrame->OnModify();
editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED ); editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED );
offset = static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( 0 ) )->GetPosition() - // Update dragging offset (distance between cursor and the first dragged item)
wxPoint( cursor.x, cursor.y ); m_offset = static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( 0 ) )->GetPosition() -
wxPoint( m_cursor.x, m_cursor.y );
m_dragging = true; m_dragging = true;
} }
...@@ -227,14 +225,13 @@ int EDIT_TOOL::Properties( TOOL_EVENT& aEvent ) ...@@ -227,14 +225,13 @@ int EDIT_TOOL::Properties( TOOL_EVENT& aEvent )
{ {
// Display properties dialog // Display properties dialog
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( 0 ) ); BOARD_ITEM* item = static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( 0 ) );
VECTOR2I cursor = getViewControls()->GetCursorPosition();
// Check if user wants to edit pad or module properties // Check if user wants to edit pad or module properties
if( item->Type() == PCB_MODULE_T ) if( item->Type() == PCB_MODULE_T )
{ {
for( D_PAD* pad = static_cast<MODULE*>( item )->Pads(); pad; pad = pad->Next() ) for( D_PAD* pad = static_cast<MODULE*>( item )->Pads(); pad; pad = pad->Next() )
{ {
if( pad->ViewBBox().Contains( cursor ) ) if( pad->ViewBBox().Contains( m_cursor ) )
{ {
// Turns out that user wants to edit a pad properties // Turns out that user wants to edit a pad properties
item = pad; item = pad;
...@@ -298,6 +295,10 @@ int EDIT_TOOL::Rotate( TOOL_EVENT& aEvent ) ...@@ -298,6 +295,10 @@ int EDIT_TOOL::Rotate( TOOL_EVENT& aEvent )
updateRatsnest( m_dragging ); updateRatsnest( m_dragging );
// Update dragging offset (distance between cursor and the first dragged item)
m_offset = static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( 0 ) )->GetPosition() -
rotatePoint;
if( m_dragging ) if( m_dragging )
selection.group->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY ); selection.group->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
else else
...@@ -348,6 +349,10 @@ int EDIT_TOOL::Flip( TOOL_EVENT& aEvent ) ...@@ -348,6 +349,10 @@ int EDIT_TOOL::Flip( TOOL_EVENT& aEvent )
updateRatsnest( m_dragging ); updateRatsnest( m_dragging );
// Update dragging offset (distance between cursor and the first dragged item)
m_offset = static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( 0 ) )->GetPosition() -
flipPoint;
if( m_dragging ) if( m_dragging )
selection.group->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY ); selection.group->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
else else
...@@ -487,8 +492,7 @@ wxPoint EDIT_TOOL::getModificationPoint( const SELECTION_TOOL::SELECTION& aSelec ...@@ -487,8 +492,7 @@ wxPoint EDIT_TOOL::getModificationPoint( const SELECTION_TOOL::SELECTION& aSelec
} }
else else
{ {
VECTOR2I cursor = getViewControls()->GetCursorPosition(); return wxPoint( m_cursor.x, m_cursor.y );
return wxPoint( cursor.x, cursor.y );
} }
} }
......
...@@ -98,6 +98,12 @@ private: ...@@ -98,6 +98,12 @@ private:
///> Flag determining if anything is being dragged right now ///> Flag determining if anything is being dragged right now
bool m_dragging; bool m_dragging;
///> Offset from the dragged item's center (anchor)
wxPoint m_offset;
///> Last cursor position
VECTOR2I m_cursor;
///> Removes and frees a single BOARD_ITEM. ///> Removes and frees a single BOARD_ITEM.
void remove( BOARD_ITEM* aItem ); void remove( BOARD_ITEM* aItem );
......
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