Loading common/CMakeLists.txt +12 −11 Original line number Original line Diff line number Diff line Loading @@ -32,6 +32,7 @@ set(GAL_SRCS # Common part # Common part drawpanel_gal.cpp drawpanel_gal.cpp painter.cpp painter.cpp worksheet_item.cpp gal/graphics_abstraction_layer.cpp gal/graphics_abstraction_layer.cpp gal/stroke_font.cpp gal/stroke_font.cpp gal/color4d.cpp gal/color4d.cpp Loading common/drawframe.cpp +5 −7 Original line number Original line Diff line number Diff line Loading @@ -981,18 +981,16 @@ void EDA_DRAW_FRAME::UseGalCanvas( bool aEnable ) // Switch to GAL rendering // Switch to GAL rendering if( !m_galCanvasActive ) if( !m_galCanvasActive ) { { // Set up grid settings gal->SetGridVisibility( IsGridVisible() ); gal->SetGridSize( VECTOR2D( screen->GetGridSize().x, screen->GetGridSize().y ) ); gal->SetGridOrigin( VECTOR2D( screen->GetGridOrigin() ) ); gal->SetGridOriginMarkerSize( 15 ); gal->SetGridDrawThreshold( 10 ); // Set up viewport // Set up viewport double zoom = 1.0 / ( zoomFactor * m_canvas->GetZoom() ); double zoom = 1.0 / ( zoomFactor * m_canvas->GetZoom() ); view->SetScale( zoom ); view->SetScale( zoom ); view->SetCenter( VECTOR2D( m_canvas->GetScreenCenterLogicalPosition() ) ); view->SetCenter( VECTOR2D( m_canvas->GetScreenCenterLogicalPosition() ) ); } } // Set up grid settings gal->SetGridVisibility( IsGridVisible() ); gal->SetGridSize( VECTOR2D( screen->GetGridSize().x, screen->GetGridSize().y ) ); gal->SetGridOrigin( VECTOR2D( screen->GetGridOrigin() ) ); } } else else { { Loading common/drawpanel_gal.cpp +16 −11 Original line number Original line Diff line number Diff line Loading @@ -91,7 +91,8 @@ EDA_DRAW_PANEL_GAL::EDA_DRAW_PANEL_GAL( wxWindow* aParentWindow, wxWindowID aWin Connect( wxEVT_KEY_UP, wxEventHandler( EDA_DRAW_PANEL_GAL::onEvent ), NULL, this ); Connect( wxEVT_KEY_UP, wxEventHandler( EDA_DRAW_PANEL_GAL::onEvent ), NULL, this ); Connect( wxEVT_KEY_DOWN, wxEventHandler( EDA_DRAW_PANEL_GAL::onEvent ), NULL, this ); Connect( wxEVT_KEY_DOWN, wxEventHandler( EDA_DRAW_PANEL_GAL::onEvent ), NULL, this ); Connect( wxEVT_ENTER_WINDOW, wxEventHandler( EDA_DRAW_PANEL_GAL::onEnter ), NULL, this ); Connect( wxEVT_ENTER_WINDOW, wxEventHandler( EDA_DRAW_PANEL_GAL::onEnter ), NULL, this ); Connect( TOOL_DISPATCHER::EVT_REFRESH_MOUSE, wxEventHandler( EDA_DRAW_PANEL_GAL::onEvent ), NULL, this ); m_refreshTimer.SetOwner( this ); m_refreshTimer.SetOwner( this ); Connect( wxEVT_TIMER, wxTimerEventHandler( EDA_DRAW_PANEL_GAL::onRefreshTimer ), NULL, this ); Connect( wxEVT_TIMER, wxTimerEventHandler( EDA_DRAW_PANEL_GAL::onRefreshTimer ), NULL, this ); Loading Loading @@ -130,7 +131,7 @@ void EDA_DRAW_PANEL_GAL::onPaint( wxPaintEvent& WXUNUSED( aEvent ) ) m_gal->SetBackgroundColor( KiGfx::COLOR4D( 0.0, 0.0, 0.0, 1.0 ) ); m_gal->SetBackgroundColor( KiGfx::COLOR4D( 0.0, 0.0, 0.0, 1.0 ) ); m_gal->ClearScreen(); m_gal->ClearScreen(); m_view->PrepareTargets(); m_view->ClearTargets(); // Grid has to be redrawn only when the NONCACHED target is redrawn // Grid has to be redrawn only when the NONCACHED target is redrawn if( m_view->IsTargetDirty( KiGfx::TARGET_NONCACHED ) ) if( m_view->IsTargetDirty( KiGfx::TARGET_NONCACHED ) ) m_gal->DrawGrid(); m_gal->DrawGrid(); Loading Loading @@ -170,13 +171,16 @@ void EDA_DRAW_PANEL_GAL::Refresh( bool eraseBackground, const wxRect* rect ) wxLongLong t = wxGetLocalTimeMillis(); wxLongLong t = wxGetLocalTimeMillis(); wxLongLong delta = t - m_lastRefresh; wxLongLong delta = t - m_lastRefresh; if(t >= MinRefreshPeriod) if( delta >= MinRefreshPeriod ) { { wxPaintEvent redrawEvent; wxPaintEvent redrawEvent; wxPostEvent( this, redrawEvent ); wxPostEvent( this, redrawEvent ); m_pendingRefresh = true; m_pendingRefresh = true; } else { } m_refreshTimer.Start ( (MinRefreshPeriod - t).ToLong(), true ); else { // One shot timer m_refreshTimer.Start( ( MinRefreshPeriod - delta ).ToLong(), true ); m_pendingRefresh = true; m_pendingRefresh = true; } } } } Loading Loading @@ -236,16 +240,17 @@ void EDA_DRAW_PANEL_GAL::onEvent( wxEvent& aEvent ) m_eventDispatcher->DispatchWxEvent( aEvent ); m_eventDispatcher->DispatchWxEvent( aEvent ); } } if(m_view->IsDirty()) Refresh(); Refresh(); } } void EDA_DRAW_PANEL_GAL::onEnter( wxEvent& aEvent ) void EDA_DRAW_PANEL_GAL::onEnter( wxEvent& aEvent ) { { // Getting focus is necessary in order to receive key events properly SetFocus(); SetFocus(); } } void EDA_DRAW_PANEL_GAL::skipEvent( wxEvent& aEvent ) void EDA_DRAW_PANEL_GAL::skipEvent( wxEvent& aEvent ) { { // This is necessary for CHAR_HOOK event to generate KEY_UP and KEY_DOWN events // This is necessary for CHAR_HOOK event to generate KEY_UP and KEY_DOWN events Loading common/gal/color4d.cpp +58 −46 Original line number Original line Diff line number Diff line Loading @@ -30,9 +30,9 @@ using namespace KiGfx; COLOR4D::COLOR4D( EDA_COLOR_T aColor ) COLOR4D::COLOR4D( EDA_COLOR_T aColor ) { { r = g_ColorRefs[aColor].m_Red; r = g_ColorRefs[aColor].m_Red / 255.0; g = g_ColorRefs[aColor].m_Green; g = g_ColorRefs[aColor].m_Green / 255.0; b = g_ColorRefs[aColor].m_Blue; b = g_ColorRefs[aColor].m_Blue / 255.0; a = 1.0; a = 1.0; } } Loading @@ -59,7 +59,8 @@ const bool COLOR4D::operator!=( const COLOR4D& aColor ) return a != aColor.a || r != aColor.r || g != aColor.g || b != aColor.b; return a != aColor.a || r != aColor.r || g != aColor.g || b != aColor.b; } } void COLOR4D::ToHSV(double& out_h, double& out_s, double& out_v) const void COLOR4D::ToHSV( double& aOutH, double& aOutS, double& aOutV ) const { { double min, max, delta; double min, max, delta; Loading @@ -69,81 +70,91 @@ void COLOR4D::ToHSV(double& out_h, double& out_s, double& out_v) const max = r > g ? r : g; max = r > g ? r : g; max = max > b ? max : b; max = max > b ? max : b; out_v = max; // v aOutV = max; // v delta = max - min; delta = max - min; if( max > 0.0 ) { if( max > 0.0 ) out_s = (delta / max); // s { } else { aOutS = ( delta / max ); // s } else { // r = g = b = 0 // s = 0, v is undefined // r = g = b = 0 // s = 0, v is undefined out_s = 0.0; aOutS = 0.0; out_h = NAN; // its now undefined aOutH = NAN; // its now undefined return; return; } } if( r >= max ) // > is bogus, just keeps compilor happy out_h = ( g - b ) / delta; // between yellow & magenta if( r >= max ) // > is bogus, just keeps compiler happy else aOutH = ( g - b ) / delta; // between yellow & magenta if( g >= max ) else if( g >= max ) out_h = 2.0 + ( b - r ) / delta; // between cyan & yellow aOutH = 2.0 + ( b - r ) / delta; // between cyan & yellow else else out_h = 4.0 + ( r - g ) / delta; // between magenta & cyan aOutH = 4.0 + ( r - g ) / delta; // between magenta & cyan out_h *= 60.0; // degrees aOutH *= 60.0; // degrees if( out_h < 0.0 ) if( aOutH < 0.0 ) out_h += 360.0; aOutH += 360.0; } } void COLOR4D::FromHSV(double in_h, double in_s, double in_v) void COLOR4D::FromHSV( double aInH, double aInS, double aInV ) { { double hh, p, q, t, ff; double hh, p, q, t, ff; long i; long i; if(in_s <= 0.0) { // < is bogus, just shuts up warnings if( aInS <= 0.0 ) // < is bogus, just shuts up warnings r = in_v; { g = in_v; r = aInV; b = in_v; g = aInV; b = aInV; return; return; } } hh = in_h; if(hh >= 360.0) hh = 0.0; hh = aInH; if( hh >= 360.0 ) hh = 0.0; hh /= 60.0; hh /= 60.0; i = (long) hh; i = (long) hh; ff = hh - i; ff = hh - i; p = in_v * (1.0 - in_s); q = in_v * (1.0 - (in_s * ff)); t = in_v * (1.0 - (in_s * (1.0 - ff))); switch(i) { p = aInV * ( 1.0 - aInS ); q = aInV * ( 1.0 - ( aInS * ff ) ); t = aInV * ( 1.0 - ( aInS * ( 1.0 - ff ) ) ); switch (i) { case 0: case 0: r = in_v; r = aInV; g = t; g = t; b = p; b = p; break; break; case 1: case 1: r = q; r = q; g = in_v; g = aInV; b = p; b = p; break; break; case 2: case 2: r = p; r = p; g = in_v; g = aInV; b = t; b = t; break; break; case 3: case 3: r = p; r = p; g = q; g = q; b = in_v; b = aInV; break; break; case 4: case 4: r = t; r = t; g = p; g = p; b = in_v; b = aInV; break; break; case 5: case 5: default: default: r = in_v; r = aInV; g = p; g = p; b = q; b = q; break; break; Loading @@ -151,6 +162,7 @@ void COLOR4D::FromHSV(double in_h, double in_s, double in_v) } } COLOR4D& COLOR4D::Saturate( double aFactor ) COLOR4D& COLOR4D::Saturate( double aFactor ) { { double h, s, v; double h, s, v; Loading common/gal/graphics_abstraction_layer.cpp +5 −4 Original line number Original line Diff line number Diff line Loading @@ -29,7 +29,6 @@ #include <gal/graphics_abstraction_layer.h> #include <gal/graphics_abstraction_layer.h> #include <gal/definitions.h> #include <gal/definitions.h> using namespace KiGfx; using namespace KiGfx; GAL::GAL() : GAL::GAL() : Loading @@ -41,19 +40,21 @@ GAL::GAL() : SetFillColor( COLOR4D( 0.0, 0.0, 0.0, 0.0 ) ); SetFillColor( COLOR4D( 0.0, 0.0, 0.0, 0.0 ) ); SetStrokeColor( COLOR4D( 1.0, 1.0, 1.0, 1.0 ) ); SetStrokeColor( COLOR4D( 1.0, 1.0, 1.0, 1.0 ) ); SetZoomFactor( 1.0 ); SetZoomFactor( 1.0 ); SetDepthRange( VECTOR2D( -2048, 2047 ) ); SetDepthRange( VECTOR2D( GAL::MIN_DEPTH, GAL::MAX_DEPTH ) ); SetFlip( false, false ); SetFlip( false, false ); SetLineWidth( 1.0 ); SetLineWidth( 1.0 ); // Set grid defaults // Set grid defaults SetGridVisibility( true ); SetGridVisibility( true ); SetGridStyle( GRID_STYLE_LINES ); SetGridStyle( GRID_STYLE_LINES ); SetGridOriginMarkerSize( 15 ); SetGridDrawThreshold( 10 ); SetCoarseGrid( 10 ); SetCoarseGrid( 10 ); SetGridLineWidth( 0.5 ); SetGridLineWidth( 0.5 ); // Initialize the cursor shape // Initialize the cursor shape SetCursorColor( COLOR4D( 1.0, 1.0, 1.0, 1.0 ) ); SetCursorColor( COLOR4D( 1.0, 1.0, 1.0, 1.0 ) ); SetCursorSize( 20 ); SetCursorSize( 15 ); SetCursorEnabled( true ); SetCursorEnabled( true ); strokeFont.LoadNewStrokeFont( newstroke_font, newstroke_font_bufsize ); strokeFont.LoadNewStrokeFont( newstroke_font, newstroke_font_bufsize ); Loading Loading @@ -112,7 +113,7 @@ void GAL::DrawGrid() // Draw the origin marker // Draw the origin marker double origSize = static_cast<double>( gridOriginMarkerSize ) / worldScale; double origSize = static_cast<double>( gridOriginMarkerSize ) / worldScale; SetLayerDepth( 0.0 ); SetLayerDepth( GAL::GRID_DEPTH ); SetIsFill( false ); SetIsFill( false ); SetIsStroke( true ); SetIsStroke( true ); SetStrokeColor( COLOR4D( 1.0, 1.0, 1.0, 1.0 ) ); SetStrokeColor( COLOR4D( 1.0, 1.0, 1.0, 1.0 ) ); Loading Loading
common/CMakeLists.txt +12 −11 Original line number Original line Diff line number Diff line Loading @@ -32,6 +32,7 @@ set(GAL_SRCS # Common part # Common part drawpanel_gal.cpp drawpanel_gal.cpp painter.cpp painter.cpp worksheet_item.cpp gal/graphics_abstraction_layer.cpp gal/graphics_abstraction_layer.cpp gal/stroke_font.cpp gal/stroke_font.cpp gal/color4d.cpp gal/color4d.cpp Loading
common/drawframe.cpp +5 −7 Original line number Original line Diff line number Diff line Loading @@ -981,18 +981,16 @@ void EDA_DRAW_FRAME::UseGalCanvas( bool aEnable ) // Switch to GAL rendering // Switch to GAL rendering if( !m_galCanvasActive ) if( !m_galCanvasActive ) { { // Set up grid settings gal->SetGridVisibility( IsGridVisible() ); gal->SetGridSize( VECTOR2D( screen->GetGridSize().x, screen->GetGridSize().y ) ); gal->SetGridOrigin( VECTOR2D( screen->GetGridOrigin() ) ); gal->SetGridOriginMarkerSize( 15 ); gal->SetGridDrawThreshold( 10 ); // Set up viewport // Set up viewport double zoom = 1.0 / ( zoomFactor * m_canvas->GetZoom() ); double zoom = 1.0 / ( zoomFactor * m_canvas->GetZoom() ); view->SetScale( zoom ); view->SetScale( zoom ); view->SetCenter( VECTOR2D( m_canvas->GetScreenCenterLogicalPosition() ) ); view->SetCenter( VECTOR2D( m_canvas->GetScreenCenterLogicalPosition() ) ); } } // Set up grid settings gal->SetGridVisibility( IsGridVisible() ); gal->SetGridSize( VECTOR2D( screen->GetGridSize().x, screen->GetGridSize().y ) ); gal->SetGridOrigin( VECTOR2D( screen->GetGridOrigin() ) ); } } else else { { Loading
common/drawpanel_gal.cpp +16 −11 Original line number Original line Diff line number Diff line Loading @@ -91,7 +91,8 @@ EDA_DRAW_PANEL_GAL::EDA_DRAW_PANEL_GAL( wxWindow* aParentWindow, wxWindowID aWin Connect( wxEVT_KEY_UP, wxEventHandler( EDA_DRAW_PANEL_GAL::onEvent ), NULL, this ); Connect( wxEVT_KEY_UP, wxEventHandler( EDA_DRAW_PANEL_GAL::onEvent ), NULL, this ); Connect( wxEVT_KEY_DOWN, wxEventHandler( EDA_DRAW_PANEL_GAL::onEvent ), NULL, this ); Connect( wxEVT_KEY_DOWN, wxEventHandler( EDA_DRAW_PANEL_GAL::onEvent ), NULL, this ); Connect( wxEVT_ENTER_WINDOW, wxEventHandler( EDA_DRAW_PANEL_GAL::onEnter ), NULL, this ); Connect( wxEVT_ENTER_WINDOW, wxEventHandler( EDA_DRAW_PANEL_GAL::onEnter ), NULL, this ); Connect( TOOL_DISPATCHER::EVT_REFRESH_MOUSE, wxEventHandler( EDA_DRAW_PANEL_GAL::onEvent ), NULL, this ); m_refreshTimer.SetOwner( this ); m_refreshTimer.SetOwner( this ); Connect( wxEVT_TIMER, wxTimerEventHandler( EDA_DRAW_PANEL_GAL::onRefreshTimer ), NULL, this ); Connect( wxEVT_TIMER, wxTimerEventHandler( EDA_DRAW_PANEL_GAL::onRefreshTimer ), NULL, this ); Loading Loading @@ -130,7 +131,7 @@ void EDA_DRAW_PANEL_GAL::onPaint( wxPaintEvent& WXUNUSED( aEvent ) ) m_gal->SetBackgroundColor( KiGfx::COLOR4D( 0.0, 0.0, 0.0, 1.0 ) ); m_gal->SetBackgroundColor( KiGfx::COLOR4D( 0.0, 0.0, 0.0, 1.0 ) ); m_gal->ClearScreen(); m_gal->ClearScreen(); m_view->PrepareTargets(); m_view->ClearTargets(); // Grid has to be redrawn only when the NONCACHED target is redrawn // Grid has to be redrawn only when the NONCACHED target is redrawn if( m_view->IsTargetDirty( KiGfx::TARGET_NONCACHED ) ) if( m_view->IsTargetDirty( KiGfx::TARGET_NONCACHED ) ) m_gal->DrawGrid(); m_gal->DrawGrid(); Loading Loading @@ -170,13 +171,16 @@ void EDA_DRAW_PANEL_GAL::Refresh( bool eraseBackground, const wxRect* rect ) wxLongLong t = wxGetLocalTimeMillis(); wxLongLong t = wxGetLocalTimeMillis(); wxLongLong delta = t - m_lastRefresh; wxLongLong delta = t - m_lastRefresh; if(t >= MinRefreshPeriod) if( delta >= MinRefreshPeriod ) { { wxPaintEvent redrawEvent; wxPaintEvent redrawEvent; wxPostEvent( this, redrawEvent ); wxPostEvent( this, redrawEvent ); m_pendingRefresh = true; m_pendingRefresh = true; } else { } m_refreshTimer.Start ( (MinRefreshPeriod - t).ToLong(), true ); else { // One shot timer m_refreshTimer.Start( ( MinRefreshPeriod - delta ).ToLong(), true ); m_pendingRefresh = true; m_pendingRefresh = true; } } } } Loading Loading @@ -236,16 +240,17 @@ void EDA_DRAW_PANEL_GAL::onEvent( wxEvent& aEvent ) m_eventDispatcher->DispatchWxEvent( aEvent ); m_eventDispatcher->DispatchWxEvent( aEvent ); } } if(m_view->IsDirty()) Refresh(); Refresh(); } } void EDA_DRAW_PANEL_GAL::onEnter( wxEvent& aEvent ) void EDA_DRAW_PANEL_GAL::onEnter( wxEvent& aEvent ) { { // Getting focus is necessary in order to receive key events properly SetFocus(); SetFocus(); } } void EDA_DRAW_PANEL_GAL::skipEvent( wxEvent& aEvent ) void EDA_DRAW_PANEL_GAL::skipEvent( wxEvent& aEvent ) { { // This is necessary for CHAR_HOOK event to generate KEY_UP and KEY_DOWN events // This is necessary for CHAR_HOOK event to generate KEY_UP and KEY_DOWN events Loading
common/gal/color4d.cpp +58 −46 Original line number Original line Diff line number Diff line Loading @@ -30,9 +30,9 @@ using namespace KiGfx; COLOR4D::COLOR4D( EDA_COLOR_T aColor ) COLOR4D::COLOR4D( EDA_COLOR_T aColor ) { { r = g_ColorRefs[aColor].m_Red; r = g_ColorRefs[aColor].m_Red / 255.0; g = g_ColorRefs[aColor].m_Green; g = g_ColorRefs[aColor].m_Green / 255.0; b = g_ColorRefs[aColor].m_Blue; b = g_ColorRefs[aColor].m_Blue / 255.0; a = 1.0; a = 1.0; } } Loading @@ -59,7 +59,8 @@ const bool COLOR4D::operator!=( const COLOR4D& aColor ) return a != aColor.a || r != aColor.r || g != aColor.g || b != aColor.b; return a != aColor.a || r != aColor.r || g != aColor.g || b != aColor.b; } } void COLOR4D::ToHSV(double& out_h, double& out_s, double& out_v) const void COLOR4D::ToHSV( double& aOutH, double& aOutS, double& aOutV ) const { { double min, max, delta; double min, max, delta; Loading @@ -69,81 +70,91 @@ void COLOR4D::ToHSV(double& out_h, double& out_s, double& out_v) const max = r > g ? r : g; max = r > g ? r : g; max = max > b ? max : b; max = max > b ? max : b; out_v = max; // v aOutV = max; // v delta = max - min; delta = max - min; if( max > 0.0 ) { if( max > 0.0 ) out_s = (delta / max); // s { } else { aOutS = ( delta / max ); // s } else { // r = g = b = 0 // s = 0, v is undefined // r = g = b = 0 // s = 0, v is undefined out_s = 0.0; aOutS = 0.0; out_h = NAN; // its now undefined aOutH = NAN; // its now undefined return; return; } } if( r >= max ) // > is bogus, just keeps compilor happy out_h = ( g - b ) / delta; // between yellow & magenta if( r >= max ) // > is bogus, just keeps compiler happy else aOutH = ( g - b ) / delta; // between yellow & magenta if( g >= max ) else if( g >= max ) out_h = 2.0 + ( b - r ) / delta; // between cyan & yellow aOutH = 2.0 + ( b - r ) / delta; // between cyan & yellow else else out_h = 4.0 + ( r - g ) / delta; // between magenta & cyan aOutH = 4.0 + ( r - g ) / delta; // between magenta & cyan out_h *= 60.0; // degrees aOutH *= 60.0; // degrees if( out_h < 0.0 ) if( aOutH < 0.0 ) out_h += 360.0; aOutH += 360.0; } } void COLOR4D::FromHSV(double in_h, double in_s, double in_v) void COLOR4D::FromHSV( double aInH, double aInS, double aInV ) { { double hh, p, q, t, ff; double hh, p, q, t, ff; long i; long i; if(in_s <= 0.0) { // < is bogus, just shuts up warnings if( aInS <= 0.0 ) // < is bogus, just shuts up warnings r = in_v; { g = in_v; r = aInV; b = in_v; g = aInV; b = aInV; return; return; } } hh = in_h; if(hh >= 360.0) hh = 0.0; hh = aInH; if( hh >= 360.0 ) hh = 0.0; hh /= 60.0; hh /= 60.0; i = (long) hh; i = (long) hh; ff = hh - i; ff = hh - i; p = in_v * (1.0 - in_s); q = in_v * (1.0 - (in_s * ff)); t = in_v * (1.0 - (in_s * (1.0 - ff))); switch(i) { p = aInV * ( 1.0 - aInS ); q = aInV * ( 1.0 - ( aInS * ff ) ); t = aInV * ( 1.0 - ( aInS * ( 1.0 - ff ) ) ); switch (i) { case 0: case 0: r = in_v; r = aInV; g = t; g = t; b = p; b = p; break; break; case 1: case 1: r = q; r = q; g = in_v; g = aInV; b = p; b = p; break; break; case 2: case 2: r = p; r = p; g = in_v; g = aInV; b = t; b = t; break; break; case 3: case 3: r = p; r = p; g = q; g = q; b = in_v; b = aInV; break; break; case 4: case 4: r = t; r = t; g = p; g = p; b = in_v; b = aInV; break; break; case 5: case 5: default: default: r = in_v; r = aInV; g = p; g = p; b = q; b = q; break; break; Loading @@ -151,6 +162,7 @@ void COLOR4D::FromHSV(double in_h, double in_s, double in_v) } } COLOR4D& COLOR4D::Saturate( double aFactor ) COLOR4D& COLOR4D::Saturate( double aFactor ) { { double h, s, v; double h, s, v; Loading
common/gal/graphics_abstraction_layer.cpp +5 −4 Original line number Original line Diff line number Diff line Loading @@ -29,7 +29,6 @@ #include <gal/graphics_abstraction_layer.h> #include <gal/graphics_abstraction_layer.h> #include <gal/definitions.h> #include <gal/definitions.h> using namespace KiGfx; using namespace KiGfx; GAL::GAL() : GAL::GAL() : Loading @@ -41,19 +40,21 @@ GAL::GAL() : SetFillColor( COLOR4D( 0.0, 0.0, 0.0, 0.0 ) ); SetFillColor( COLOR4D( 0.0, 0.0, 0.0, 0.0 ) ); SetStrokeColor( COLOR4D( 1.0, 1.0, 1.0, 1.0 ) ); SetStrokeColor( COLOR4D( 1.0, 1.0, 1.0, 1.0 ) ); SetZoomFactor( 1.0 ); SetZoomFactor( 1.0 ); SetDepthRange( VECTOR2D( -2048, 2047 ) ); SetDepthRange( VECTOR2D( GAL::MIN_DEPTH, GAL::MAX_DEPTH ) ); SetFlip( false, false ); SetFlip( false, false ); SetLineWidth( 1.0 ); SetLineWidth( 1.0 ); // Set grid defaults // Set grid defaults SetGridVisibility( true ); SetGridVisibility( true ); SetGridStyle( GRID_STYLE_LINES ); SetGridStyle( GRID_STYLE_LINES ); SetGridOriginMarkerSize( 15 ); SetGridDrawThreshold( 10 ); SetCoarseGrid( 10 ); SetCoarseGrid( 10 ); SetGridLineWidth( 0.5 ); SetGridLineWidth( 0.5 ); // Initialize the cursor shape // Initialize the cursor shape SetCursorColor( COLOR4D( 1.0, 1.0, 1.0, 1.0 ) ); SetCursorColor( COLOR4D( 1.0, 1.0, 1.0, 1.0 ) ); SetCursorSize( 20 ); SetCursorSize( 15 ); SetCursorEnabled( true ); SetCursorEnabled( true ); strokeFont.LoadNewStrokeFont( newstroke_font, newstroke_font_bufsize ); strokeFont.LoadNewStrokeFont( newstroke_font, newstroke_font_bufsize ); Loading Loading @@ -112,7 +113,7 @@ void GAL::DrawGrid() // Draw the origin marker // Draw the origin marker double origSize = static_cast<double>( gridOriginMarkerSize ) / worldScale; double origSize = static_cast<double>( gridOriginMarkerSize ) / worldScale; SetLayerDepth( 0.0 ); SetLayerDepth( GAL::GRID_DEPTH ); SetIsFill( false ); SetIsFill( false ); SetIsStroke( true ); SetIsStroke( true ); SetStrokeColor( COLOR4D( 1.0, 1.0, 1.0, 1.0 ) ); SetStrokeColor( COLOR4D( 1.0, 1.0, 1.0, 1.0 ) ); Loading