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Elphel
kicad-source-mirror
Commits
299f4243
Commit
299f4243
authored
Sep 13, 2013
by
tomasz.wlostowski@cern.ch
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geometry: r-tree based shape index
parent
00ecafe9
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rtree.h
include/geometry/rtree.h
+1908
-0
shape_index.h
include/geometry/shape_index.h
+319
-256
shape_index_list.h
include/geometry/shape_index_list.h
+290
-0
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include/geometry/rtree.h
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include/geometry/shape_index.h
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include/geometry/shape_index_list.h
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299f4243
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __SHAPE_INDEX_LIST_H
#define __SHAPE_INDEX_LIST_H
#include <boost/unordered_map.hpp>
template
<
class
T
>
const
SHAPE
*
defaultShapeFunctor
(
const
T
aItem
)
{
return
aItem
->
GetShape
();
}
template
<
class
T
,
const
SHAPE
*
(
ShapeFunctor
)(
const
T
)
=
defaultShapeFunctor
<
T
>
>
class
SHAPE_INDEX_LIST
{
struct
ShapeEntry
{
ShapeEntry
(
T
aParent
)
{
shape
=
ShapeFunctor
(
aParent
);
bbox
=
shape
->
BBox
(
0
);
parent
=
aParent
;
}
~
ShapeEntry
()
{
}
T
parent
;
const
SHAPE
*
shape
;
BOX2I
bbox
;
};
typedef
std
::
vector
<
ShapeEntry
>
ShapeVec
;
typedef
typename
std
::
vector
<
ShapeEntry
>::
iterator
ShapeVecIter
;
public
:
// "Normal" iterator interface, for STL algorithms.
class
iterator
{
public
:
iterator
()
{};
iterator
(
ShapeVecIter
aCurrent
)
:
m_current
(
aCurrent
)
{};
iterator
(
const
iterator
&
b
)
:
m_current
(
b
.
m_current
)
{};
T
operator
*
()
const
{
return
(
*
m_current
).
parent
;
}
void
operator
++
()
{
++
m_current
;
}
iterator
&
operator
++
(
int
dummy
)
{
++
m_current
;
return
*
this
;
}
bool
operator
==
(
const
iterator
&
rhs
)
const
{
return
m_current
==
rhs
.
m_current
;
}
bool
operator
!=
(
const
iterator
&
rhs
)
const
{
return
m_current
!=
rhs
.
m_current
;
}
const
iterator
&
operator
=
(
const
iterator
&
rhs
)
{
m_current
=
rhs
.
m_current
;
return
*
this
;
}
private
:
ShapeVecIter
m_current
;
};
// "Query" iterator, for iterating over a set of spatially matching shapes.
class
query_iterator
{
public
:
query_iterator
()
{
}
query_iterator
(
ShapeVecIter
aCurrent
,
ShapeVecIter
aEnd
,
SHAPE
*
aShape
,
int
aMinDistance
,
bool
aExact
)
:
m_end
(
aEnd
),
m_current
(
aCurrent
),
m_shape
(
aShape
),
m_minDistance
(
aMinDistance
),
m_exact
(
aExact
)
{
if
(
aShape
)
{
m_refBBox
=
aShape
->
BBox
();
next
();
}
}
query_iterator
(
const
query_iterator
&
b
)
:
m_end
(
b
.
m_end
),
m_current
(
b
.
m_current
),
m_shape
(
b
.
m_shape
),
m_minDistance
(
b
.
m_minDistance
),
m_exact
(
b
.
m_exact
),
m_refBBox
(
b
.
m_refBBox
)
{
}
T
operator
*
()
const
{
return
(
*
m_current
).
parent
;
}
query_iterator
&
operator
++
()
{
++
m_current
;
next
();
return
*
this
;
}
query_iterator
&
operator
++
(
int
dummy
)
{
++
m_current
;
next
();
return
*
this
;
}
bool
operator
==
(
const
query_iterator
&
rhs
)
const
{
return
m_current
==
rhs
.
m_current
;
}
bool
operator
!=
(
const
query_iterator
&
rhs
)
const
{
return
m_current
!=
rhs
.
m_current
;
}
const
query_iterator
&
operator
=
(
const
query_iterator
&
rhs
)
{
m_end
=
rhs
.
m_end
;
m_current
=
rhs
.
m_current
;
m_shape
=
rhs
.
m_shape
;
m_minDistance
=
rhs
.
m_minDistance
;
m_exact
=
rhs
.
m_exact
;
m_refBBox
=
rhs
.
m_refBBox
;
return
*
this
;
}
private
:
void
next
()
{
while
(
m_current
!=
m_end
)
{
if
(
m_refBBox
.
Distance
(
m_current
->
bbox
)
<=
m_minDistance
)
{
if
(
!
m_exact
||
m_current
->
shape
->
Collide
(
m_shape
,
m_minDistance
))
return
;
}
++
m_current
;
}
}
ShapeVecIter
m_end
;
ShapeVecIter
m_current
;
BOX2I
m_refBBox
;
bool
m_exact
;
SHAPE
*
m_shape
;
int
m_minDistance
;
};
void
Add
(
T
aItem
)
{
ShapeEntry
s
(
aItem
);
m_shapes
.
push_back
(
s
);
}
void
Remove
(
const
T
aItem
)
{
ShapeVecIter
i
;
for
(
i
=
m_shapes
.
begin
();
i
!=
m_shapes
.
end
();
++
i
)
{
if
(
i
->
parent
==
aItem
)
break
;
}
if
(
i
==
m_shapes
.
end
())
return
;
m_shapes
.
erase
(
i
);
}
int
Size
()
const
{
return
m_shapes
.
size
();
}
template
<
class
Visitor
>
int
Query
(
const
SHAPE
*
aShape
,
int
aMinDistance
,
Visitor
&
v
,
bool
aExact
=
true
)
//const
{
ShapeVecIter
i
;
int
n
=
0
;
VECTOR2I
::
extended_type
minDistSq
=
(
VECTOR2I
::
extended_type
)
aMinDistance
*
aMinDistance
;
BOX2I
refBBox
=
aShape
->
BBox
();
for
(
i
=
m_shapes
.
begin
();
i
!=
m_shapes
.
end
();
++
i
)
{
if
(
refBBox
.
SquaredDistance
(
i
->
bbox
)
<=
minDistSq
)
{
if
(
!
aExact
||
i
->
shape
->
Collide
(
aShape
,
aMinDistance
))
{
n
++
;
if
(
!
v
(
i
->
parent
))
return
n
;
}
}
}
return
n
;
}
void
Clear
()
{
m_shapes
.
clear
();
}
query_iterator
qbegin
(
SHAPE
*
aShape
,
int
aMinDistance
,
bool
aExact
)
{
return
query_iterator
(
m_shapes
.
begin
(),
m_shapes
.
end
(),
aShape
,
aMinDistance
,
aExact
);
}
const
query_iterator
qend
()
{
return
query_iterator
(
m_shapes
.
end
(),
m_shapes
.
end
(),
NULL
,
0
,
false
);
}
iterator
begin
()
{
return
iterator
(
m_shapes
.
begin
()
);
}
iterator
end
()
{
return
iterator
(
m_shapes
.
end
()
);
}
private
:
ShapeVec
m_shapes
;
};
#endif
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