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Elphel
kicad-source-mirror
Commits
877dd3f7
Commit
877dd3f7
authored
Apr 11, 2013
by
Maciej Suminski
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Plain Diff
Added multiline strings and text overbars rendering using GAL.
parent
53ec1efc
Changes
2
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2 changed files
with
54 additions
and
26 deletions
+54
-26
stroke_font.cpp
common/gal/stroke_font.cpp
+43
-14
stroke_font.h
include/gal/stroke_font.h
+11
-12
No files found.
common/gal/stroke_font.cpp
View file @
877dd3f7
...
@@ -125,7 +125,7 @@ void STROKE_FONT::LoadAttributes( const EDA_TEXT* aText )
...
@@ -125,7 +125,7 @@ void STROKE_FONT::LoadAttributes( const EDA_TEXT* aText )
}
}
BOX2D
STROKE_FONT
::
computeBoundingBox
(
Glyph
aGlyph
,
VECTOR2D
aGlyphBoundingX
)
BOX2D
STROKE_FONT
::
computeBoundingBox
(
const
Glyph
&
aGlyph
,
const
VECTOR2D
&
aGlyphBoundingX
)
const
{
{
BOX2D
boundingBox
;
BOX2D
boundingBox
;
...
@@ -134,9 +134,9 @@ BOX2D STROKE_FONT::computeBoundingBox( Glyph aGlyph, VECTOR2D aGlyphBoundingX )
...
@@ -134,9 +134,9 @@ BOX2D STROKE_FONT::computeBoundingBox( Glyph aGlyph, VECTOR2D aGlyphBoundingX )
boundingPoints
.
push_back
(
VECTOR2D
(
aGlyphBoundingX
.
x
,
0
)
);
boundingPoints
.
push_back
(
VECTOR2D
(
aGlyphBoundingX
.
x
,
0
)
);
boundingPoints
.
push_back
(
VECTOR2D
(
aGlyphBoundingX
.
y
,
0
)
);
boundingPoints
.
push_back
(
VECTOR2D
(
aGlyphBoundingX
.
y
,
0
)
);
for
(
Glyph
::
iterator
pointListIt
=
aGlyph
.
begin
();
pointListIt
!=
aGlyph
.
end
();
++
pointListIt
)
for
(
Glyph
::
const_
iterator
pointListIt
=
aGlyph
.
begin
();
pointListIt
!=
aGlyph
.
end
();
++
pointListIt
)
{
{
for
(
std
::
deque
<
VECTOR2D
>::
iterator
pointIt
=
pointListIt
->
begin
();
for
(
std
::
deque
<
VECTOR2D
>::
const_
iterator
pointIt
=
pointListIt
->
begin
();
pointIt
!=
pointListIt
->
end
();
++
pointIt
)
pointIt
!=
pointListIt
->
end
();
++
pointIt
)
{
{
boundingPoints
.
push_back
(
VECTOR2D
(
aGlyphBoundingX
.
x
,
pointIt
->
y
)
);
boundingPoints
.
push_back
(
VECTOR2D
(
aGlyphBoundingX
.
x
,
pointIt
->
y
)
);
...
@@ -149,11 +149,26 @@ BOX2D STROKE_FONT::computeBoundingBox( Glyph aGlyph, VECTOR2D aGlyphBoundingX )
...
@@ -149,11 +149,26 @@ BOX2D STROKE_FONT::computeBoundingBox( Glyph aGlyph, VECTOR2D aGlyphBoundingX )
}
}
void
STROKE_FONT
::
Draw
(
std
::
string
aText
,
VECTOR2D
aPosition
,
double
aRotationAngle
)
void
STROKE_FONT
::
Draw
(
std
::
string
aText
,
const
VECTOR2D
&
aPosition
,
double
aRotationAngle
)
{
{
// Split multiline strings into separate ones and draw line by line
size_t
newlinePos
=
aText
.
find
(
'\n'
);
if
(
newlinePos
!=
std
::
string
::
npos
)
{
VECTOR2D
nextlinePosition
(
aPosition
);
nextlinePosition
+=
VECTOR2D
(
0.0
,
m_glyphSize
.
y
*
1.6
);
// FIXME remove magic number
Draw
(
aText
.
substr
(
newlinePos
+
1
),
nextlinePosition
,
aRotationAngle
);
aText
=
aText
.
substr
(
0
,
newlinePos
);
}
// Compute the text size
// Compute the text size
VECTOR2D
textsize
=
computeTextSize
(
aText
);
VECTOR2D
textsize
=
computeTextSize
(
aText
);
// By default overbar is turned off
m_overbar
=
false
;
// Context needs to be saved before any transformations
// Context needs to be saved before any transformations
m_gal
->
Save
();
m_gal
->
Save
();
...
@@ -221,8 +236,14 @@ void STROKE_FONT::Draw( std::string aText, VECTOR2D aPosition, double aRotationA
...
@@ -221,8 +236,14 @@ void STROKE_FONT::Draw( std::string aText, VECTOR2D aPosition, double aRotationA
m_gal
->
SetLineWidth
(
m_gal
->
GetLineWidth
()
*
1.3
);
m_gal
->
SetLineWidth
(
m_gal
->
GetLineWidth
()
*
1.3
);
}
}
for
(
std
::
string
::
iterator
chIt
=
aText
.
begin
();
chIt
!=
aText
.
end
();
chIt
++
)
for
(
std
::
string
::
const_
iterator
chIt
=
aText
.
begin
();
chIt
!=
aText
.
end
();
chIt
++
)
{
{
if
(
*
chIt
==
'~'
)
{
m_overbar
=
!
m_overbar
;
continue
;
}
GlyphList
::
iterator
glyphIt
=
m_glyphs
.
begin
();
GlyphList
::
iterator
glyphIt
=
m_glyphs
.
begin
();
std
::
deque
<
BOX2D
>::
iterator
bbIt
=
m_glyphBoundingBoxes
.
begin
();
std
::
deque
<
BOX2D
>::
iterator
bbIt
=
m_glyphBoundingBoxes
.
begin
();
...
@@ -254,26 +275,34 @@ void STROKE_FONT::Draw( std::string aText, VECTOR2D aPosition, double aRotationA
...
@@ -254,26 +275,34 @@ void STROKE_FONT::Draw( std::string aText, VECTOR2D aPosition, double aRotationA
m_gal
->
DrawPolyline
(
pointListScaled
);
m_gal
->
DrawPolyline
(
pointListScaled
);
}
}
xOffset
+=
m_scaleFactor
*
glyphSizeX
*
if
(
m_overbar
)
(
bbIt
->
GetEnd
().
x
-
bbIt
->
GetOrigin
().
x
);
{
VECTOR2D
startOverbar
(
xOffset
,
-
textsize
.
y
*
1.2
);
VECTOR2D
endOverbar
(
xOffset
+
m_scaleFactor
*
glyphSizeX
*
bbIt
->
GetEnd
().
x
,
-
textsize
.
y
*
1.2
);
m_gal
->
DrawLine
(
startOverbar
,
endOverbar
);
}
xOffset
+=
m_scaleFactor
*
glyphSizeX
*
bbIt
->
GetEnd
().
x
;
}
}
m_gal
->
Restore
();
m_gal
->
Restore
();
}
}
VECTOR2D
STROKE_FONT
::
computeTextSize
(
std
::
string
aText
)
VECTOR2D
STROKE_FONT
::
computeTextSize
(
const
std
::
string
&
aText
)
const
{
{
VECTOR2D
result
=
VECTOR2D
(
0.0
,
0.0
);
VECTOR2D
result
=
VECTOR2D
(
0.0
,
m_glyphSize
.
y
);
for
(
std
::
string
::
iterator
chIt
=
aText
.
begin
();
chIt
!=
aText
.
end
();
chIt
++
)
for
(
std
::
string
::
const_
iterator
chIt
=
aText
.
begin
();
chIt
!=
aText
.
end
();
chIt
++
)
{
{
std
::
deque
<
BOX2D
>::
iterator
bbIt
=
m_glyphBoundingBoxes
.
begin
();
if
(
*
chIt
==
'~'
)
continue
;
std
::
deque
<
BOX2D
>::
const_iterator
bbIt
=
m_glyphBoundingBoxes
.
begin
();
advance
(
bbIt
,
(
int
)
(
*
chIt
)
-
(
int
)
' '
);
advance
(
bbIt
,
(
int
)
(
*
chIt
)
-
(
int
)
' '
);
result
.
x
+=
m_scaleFactor
*
m_glyphSize
.
x
*
(
bbIt
->
GetEnd
().
x
-
bbIt
->
GetOrigin
().
x
)
;
result
.
x
+=
m_scaleFactor
*
m_glyphSize
.
x
*
bbIt
->
GetEnd
().
x
;
}
}
result
.
y
=
m_glyphSize
.
y
;
return
result
;
return
result
;
}
}
include/gal/stroke_font.h
View file @
877dd3f7
...
@@ -80,7 +80,7 @@ public:
...
@@ -80,7 +80,7 @@ public:
* @param aPosition is the text position in world coordinates.
* @param aPosition is the text position in world coordinates.
* @param aRotationAngle is the text rotation angle.
* @param aRotationAngle is the text rotation angle.
*/
*/
void
Draw
(
std
::
string
aText
,
VECTOR2D
aPosition
,
double
aRotationAngle
);
void
Draw
(
std
::
string
aText
,
const
VECTOR2D
&
aPosition
,
double
aRotationAngle
);
/**
/**
* @brief Set the scale factor of the font for the glyph size.
* @brief Set the scale factor of the font for the glyph size.
...
@@ -153,15 +153,14 @@ public:
...
@@ -153,15 +153,14 @@ public:
}
}
private
:
private
:
GAL
*
m_gal
;
///< Pointer to the GAL
GAL
*
m_gal
;
///< Pointer to the GAL
GlyphList
m_glyphs
;
///< Glyph list
GlyphList
m_glyphs
;
///< Glyph list
std
::
deque
<
BOX2D
>
m_glyphBoundingBoxes
;
///< Bounding boxes of the glyphs
std
::
deque
<
BOX2D
>
m_glyphBoundingBoxes
;
///< Bounding boxes of the glyphs
double
m_scaleFactor
;
///< Scale factor for the glyph
double
m_scaleFactor
;
///< Scale factor for the glyph
VECTOR2D
m_glyphSize
;
///< Size of the glyphs
VECTOR2D
m_glyphSize
;
///< Size of the glyphs
EDA_TEXT_HJUSTIFY_T
m_horizontalJustify
;
///< Horizontal justification
EDA_TEXT_HJUSTIFY_T
m_horizontalJustify
;
///< Horizontal justification
EDA_TEXT_VJUSTIFY_T
m_verticalJustify
;
///< Vertical justification
EDA_TEXT_VJUSTIFY_T
m_verticalJustify
;
///< Vertical justification
bool
m_bold
,
m_italic
,
m_mirrored
,
m_overbar
;
///< Properties of text
bool
m_bold
,
m_italic
,
m_mirrored
;
///< Properties of text
/**
/**
* @brief Compute the bounding box of a given glyph.
* @brief Compute the bounding box of a given glyph.
...
@@ -170,7 +169,7 @@ private:
...
@@ -170,7 +169,7 @@ private:
* @param aGlyphBoundingX is the x-component of the bounding box size.
* @param aGlyphBoundingX is the x-component of the bounding box size.
* @return is the complete bounding box size.
* @return is the complete bounding box size.
*/
*/
BOX2D
computeBoundingBox
(
Glyph
aGlyph
,
VECTOR2D
aGlyphBoundingX
)
;
BOX2D
computeBoundingBox
(
const
Glyph
&
aGlyph
,
const
VECTOR2D
&
aGlyphBoundingX
)
const
;
/**
/**
* @brief Compute the size of a given text.
* @brief Compute the size of a given text.
...
@@ -178,7 +177,7 @@ private:
...
@@ -178,7 +177,7 @@ private:
* @param aText is the text string.
* @param aText is the text string.
* @return is the text size.
* @return is the text size.
*/
*/
VECTOR2D
computeTextSize
(
const
std
::
string
aText
)
;
VECTOR2D
computeTextSize
(
const
std
::
string
&
aText
)
const
;
};
};
}
// namespace KiGfx
}
// namespace KiGfx
...
...
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