Functional
*) void KIWAY::ExpressMail( FRAME_T aDestination, MAIL_T aCommand, const std::string& aPayload, wxWindow* aSource=NULL ); *) virtual void KiwayMailIn( KIWAY_EXPRESS& aEvent ); *) enum MAIL_T expansion into the brave new world if cross KIWAY_PLAYER communications. Let the KIWAY_PLAYING begin..... through well conceived mail from one KIWAY_PLAYER to another. Get thinking now. Add a new MAIL_T value, then send ExpressMail(), and receive it in KiwayMailIn(), it's that easy.
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