Commit 625dcddb authored by Maciej Suminski's avatar Maciej Suminski

Added 2 tool actions:

- pcbnew.InteractiveSelection.Single for selecting a single item
- pcbnew.InteractiveSelection.Clear for clearing the selection
Made SELECTION_TOOL::clearSelection private.
parent 106fa9bb
......@@ -30,6 +30,12 @@
TOOL_ACTION COMMON_ACTIONS::selectionActivate( "pcbnew.InteractiveSelection",
AS_GLOBAL, 0, "", "" ); // No description, it is not supposed to be shown anywhere
TOOL_ACTION COMMON_ACTIONS::selectionSingle( "pcbnew.InteractiveSelection.Single",
AS_GLOBAL, 0, "", "" ); // No description, it is not supposed to be shown anywhere
TOOL_ACTION COMMON_ACTIONS::selectionClear( "pcbnew.InteractiveSelection.Clear",
AS_GLOBAL, 0, "", "" ); // No description, it is not supposed to be shown anywhere
// Edit tool actions
TOOL_ACTION COMMON_ACTIONS::editActivate( "pcbnew.InteractiveEdit",
AS_GLOBAL, 'M',
......
......@@ -24,13 +24,11 @@
#include <tool/tool_action.h>
//class ACTION_MANAGER;
/**
* Class COMMON_ACTIONS
*
* Gathers all the actions that are shared by tools. The instance of COMMON_ACTIOSN is created
* inside of ACTION_MANAGER object and registers them.
* Gathers all the actions that are shared by tools. The instance of COMMON_ACTION is created
* inside of ACTION_MANAGER object that registers the actions.
*/
class COMMON_ACTIONS
{
......@@ -38,6 +36,12 @@ public:
/// Activation of the selection tool
static TOOL_ACTION selectionActivate;
/// Select a single item under the cursor position
static TOOL_ACTION selectionSingle;
/// Clears the current selection
static TOOL_ACTION selectionClear;
/// Activation of the edit tool
static TOOL_ACTION editActivate;
......
......@@ -74,10 +74,6 @@ bool EDIT_TOOL::Init()
int EDIT_TOOL::Main( TOOL_EVENT& aEvent )
{
const SELECTION_TOOL::SELECTION& selection = m_selectionTool->GetSelection();
PCB_EDIT_FRAME* editFrame = static_cast<PCB_EDIT_FRAME*>( m_toolMgr->GetEditFrame() );
// By default, modified items need to update their geometry
m_updateFlag = KIGFX::VIEW_ITEM::GEOMETRY;
if( selection.Empty() )
{
......@@ -90,7 +86,11 @@ int EDIT_TOOL::Main( TOOL_EVENT& aEvent )
m_dragging = false;
bool restore = false; // Should items' state be restored when finishing the tool?
// By default, modified items need to update their geometry
m_updateFlag = KIGFX::VIEW_ITEM::GEOMETRY;
VIEW_CONTROLS* controls = getViewControls();
PCB_EDIT_FRAME* editFrame = static_cast<PCB_EDIT_FRAME*>( m_toolMgr->GetEditFrame() );
controls->ShowCursor( true );
controls->SetSnapping( true );
controls->SetAutoPan( true );
......@@ -163,7 +163,7 @@ int EDIT_TOOL::Main( TOOL_EVENT& aEvent )
if( restore )
{
// Modifications has to be rollbacked, so restore the previous state of items
// Modifications have to be rollbacked, so restore the previous state of items
wxCommandEvent dummy;
editFrame->GetBoardFromUndoList( dummy );
}
......@@ -290,7 +290,7 @@ int EDIT_TOOL::Remove( TOOL_EVENT& aEvent )
PCB_EDIT_FRAME* editFrame = static_cast<PCB_EDIT_FRAME*>( m_toolMgr->GetEditFrame() );
// As we are about to remove items, they have to be removed from the selection first
m_selectionTool->ClearSelection();
m_toolMgr->RunAction( "pcbnew.InteractiveSelection.Clear" );
// Save them
for( unsigned int i = 0; i < selectedItems.GetCount(); ++i )
......
......@@ -47,6 +47,8 @@ void PCB_EDIT_FRAME::setupTools()
GetGalCanvas()->SetEventDispatcher( m_toolDispatcher );
// Register tool actions
m_toolManager->RegisterAction( &COMMON_ACTIONS::selectionSingle );
m_toolManager->RegisterAction( &COMMON_ACTIONS::selectionClear );
m_toolManager->RegisterAction( &COMMON_ACTIONS::editActivate );
m_toolManager->RegisterAction( &COMMON_ACTIONS::rotate );
m_toolManager->RegisterAction( &COMMON_ACTIONS::flip );
......
......@@ -72,7 +72,7 @@ void SELECTION_TOOL::Reset( RESET_REASON aReason )
m_selection.clear();
else
// Restore previous properties of selected items and remove them from containers
ClearSelection();
clearSelection();
// Reinsert the VIEW_GROUP, in case it was removed from the VIEW
getView()->Remove( m_selection.group );
......@@ -92,25 +92,22 @@ int SELECTION_TOOL::Main( TOOL_EVENT& aEvent )
// become the new selection (discarding previously selected items)
m_additive = evt->Modifier( MD_SHIFT );
if( evt->IsCancel() )
if( evt->IsAction( &COMMON_ACTIONS::selectionSingle ) )
{
// Cancel event deselects items...
ClearSelection();
// This tool never exits
selectSingle( getView()->ToWorld( getViewControls()->GetMousePosition() ) );
}
else if( evt->Action() == TA_UNDO_REDO )
else if( evt->IsCancel() || evt->Action() == TA_UNDO_REDO ||
evt->IsAction( &COMMON_ACTIONS::selectionClear ) )
{
// Clear the selection, as it may be altered with undone items
ClearSelection();
clearSelection();
}
// single click? Select single object
else if( evt->IsClick( BUT_LEFT ) )
{
if( !m_additive )
ClearSelection();
clearSelection();
selectSingle( evt->Position() );
}
......@@ -144,7 +141,7 @@ int SELECTION_TOOL::Main( TOOL_EVENT& aEvent )
else
{
// No -> clear the selection list
ClearSelection();
clearSelection();
}
}
}
......@@ -157,30 +154,6 @@ int SELECTION_TOOL::Main( TOOL_EVENT& aEvent )
}
void SELECTION_TOOL::ClearSelection()
{
if( m_selection.Empty() )
return;
KIGFX::VIEW_GROUP::const_iter it, it_end;
// Restore the initial properties
for( it = m_selection.group->Begin(), it_end = m_selection.group->End(); it != it_end; ++it )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( *it );
item->ViewSetVisible( true );
item->ClearSelected();
}
m_selection.clear();
getEditFrame<PCB_EDIT_FRAME>()->SetCurItem( NULL );
// Do not show the context menu when there is nothing selected
SetContextMenu( &m_menu, CMENU_OFF );
}
void SELECTION_TOOL::AddMenuItem( const TOOL_ACTION& aAction )
{
assert( aAction.GetId() > 0 ); // Check if the action was registered before in ACTION_MANAGER
......@@ -198,7 +171,7 @@ void SELECTION_TOOL::toggleSelection( BOARD_ITEM* aItem )
else
{
if( !m_additive )
ClearSelection();
clearSelection();
// Prevent selection of invisible or inactive items
if( selectable( aItem ) )
......@@ -221,7 +194,7 @@ void SELECTION_TOOL::selectSingle( const VECTOR2I& aWhere )
{
case 0:
if( !m_additive )
ClearSelection();
clearSelection();
break;
case 1:
......@@ -254,43 +227,6 @@ void SELECTION_TOOL::selectSingle( const VECTOR2I& aWhere )
}
BOARD_ITEM* SELECTION_TOOL::pickSmallestComponent( GENERAL_COLLECTOR* aCollector )
{
int count = aCollector->GetPrimaryCount(); // try to use preferred layer
if( 0 == count )
count = aCollector->GetCount();
for( int i = 0; i < count; ++i )
{
if( ( *aCollector )[i]->Type() != PCB_MODULE_T )
return NULL;
}
// All are modules, now find smallest MODULE
int minDim = 0x7FFFFFFF;
int minNdx = 0;
for( int i = 0; i < count; ++i )
{
MODULE* module = (MODULE*) ( *aCollector )[i];
int lx = module->GetBoundingBox().GetWidth();
int ly = module->GetBoundingBox().GetHeight();
int lmin = std::min( lx, ly );
if( lmin < minDim )
{
minDim = lmin;
minNdx = i;
}
}
return (*aCollector)[minNdx];
}
bool SELECTION_TOOL::selectMultiple()
{
bool cancelled = false; // Was the tool cancelled while it was running?
......@@ -311,7 +247,7 @@ bool SELECTION_TOOL::selectMultiple()
if( evt->IsDrag( BUT_LEFT ) )
{
if( !m_additive )
ClearSelection();
clearSelection();
// Start drawing a selection box
m_selArea->SetOrigin( evt->DragOrigin() );
......@@ -356,6 +292,30 @@ bool SELECTION_TOOL::selectMultiple()
}
void SELECTION_TOOL::clearSelection()
{
if( m_selection.Empty() )
return;
KIGFX::VIEW_GROUP::const_iter it, it_end;
// Restore the initial properties
for( it = m_selection.group->Begin(), it_end = m_selection.group->End(); it != it_end; ++it )
{
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( *it );
item->ViewSetVisible( true );
item->ClearSelected();
}
m_selection.clear();
getEditFrame<PCB_EDIT_FRAME>()->SetCurItem( NULL );
// Do not show the context menu when there is nothing selected
SetContextMenu( &m_menu, CMENU_OFF );
}
BOARD_ITEM* SELECTION_TOOL::disambiguationMenu( GENERAL_COLLECTOR* aCollector )
{
BOARD_ITEM* current = NULL;
......@@ -419,6 +379,43 @@ BOARD_ITEM* SELECTION_TOOL::disambiguationMenu( GENERAL_COLLECTOR* aCollector )
}
BOARD_ITEM* SELECTION_TOOL::pickSmallestComponent( GENERAL_COLLECTOR* aCollector )
{
int count = aCollector->GetPrimaryCount(); // try to use preferred layer
if( 0 == count )
count = aCollector->GetCount();
for( int i = 0; i < count; ++i )
{
if( ( *aCollector )[i]->Type() != PCB_MODULE_T )
return NULL;
}
// All are modules, now find smallest MODULE
int minDim = 0x7FFFFFFF;
int minNdx = 0;
for( int i = 0; i < count; ++i )
{
MODULE* module = (MODULE*) ( *aCollector )[i];
int lx = module->GetBoundingBox().GetWidth();
int ly = module->GetBoundingBox().GetHeight();
int lmin = std::min( lx, ly );
if( lmin < minDim )
{
minDim = lmin;
minNdx = i;
}
}
return (*aCollector)[minNdx];
}
bool SELECTION_TOOL::selectable( const BOARD_ITEM* aItem ) const
{
// Is high contrast mode enabled?
......
......@@ -106,12 +106,6 @@ public:
return m_selection;
}
/**
* Function ClearSelection()
* Clears the current selection.
*/
void ClearSelection();
/**
* Function AddMenuItem()
*
......@@ -138,6 +132,12 @@ private:
*/
bool selectMultiple();
/**
* Function ClearSelection()
* Clears the current selection.
*/
void clearSelection();
/**
* Function disambiguationMenu()
* Handles the menu that allows to select one of many items in case there is more than one
......
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