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Elphel
kicad-source-mirror
Commits
5ae97bb3
Commit
5ae97bb3
authored
Jul 23, 2010
by
Dick Hollenbeck
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[Kicad-developers] Add close shortcut to Library Editor -- from Yuri
parent
0191ee9a
Changes
4
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4 changed files
with
45 additions
and
18 deletions
+45
-18
libeditframe.cpp
eeschema/libeditframe.cpp
+4
-9
libeditframe.h
eeschema/libeditframe.h
+24
-5
menubar_libedit.cpp
eeschema/menubar_libedit.cpp
+11
-0
wxstruct.h
include/wxstruct.h
+6
-4
No files found.
eeschema/libeditframe.cpp
View file @
5ae97bb3
...
...
@@ -116,6 +116,8 @@ EVT_TOOL_RANGE( ID_LIBEDIT_PIN_BUTT, ID_LIBEDIT_EXPORT_BODY_BUTT,
WinEDA_LibeditFrame
::
Process_Special_Functions
)
/* menubar commands */
EVT_MENU
(
wxID_EXIT
,
WinEDA_LibeditFrame
::
CloseWindow
)
EVT_MENU
(
ID_LIBEDIT_SAVE_CURRENT_LIB_AS
,
WinEDA_LibeditFrame
::
SaveActiveLibrary
)
EVT_MENU
(
ID_LIBEDIT_GEN_PNG_FILE
,
...
...
@@ -339,7 +341,8 @@ void WinEDA_LibeditFrame::OnCloseWindow( wxCloseEvent& Event )
GetScreen
()
->
ClrModify
();
}
BOOST_FOREACH
(
const
CMP_LIBRARY
&
lib
,
CMP_LIBRARY
::
GetLibraryList
()
)
{
BOOST_FOREACH
(
const
CMP_LIBRARY
&
lib
,
CMP_LIBRARY
::
GetLibraryList
()
)
{
if
(
lib
.
IsModified
()
)
{
wxString
msg
;
...
...
@@ -965,11 +968,6 @@ void WinEDA_LibeditFrame::Process_Special_Functions( wxCommandEvent& event )
}
/** Called on activate the frame.
* Test if the current library exists
* the library list can be changed by the schematic editor after reloading a new schematic
* and the current m_library can point a non existent lib.
*/
void
WinEDA_LibeditFrame
::
OnActivate
(
wxActivateEvent
&
event
)
{
WinEDA_DrawFrame
::
OnActivate
(
event
);
...
...
@@ -992,9 +990,6 @@ void WinEDA_LibeditFrame::EnsureActiveLibExists()
m_library
=
NULL
;
}
/** function SetLanguage
* called on a language menu selection
*/
void
WinEDA_LibeditFrame
::
SetLanguage
(
wxCommandEvent
&
event
)
{
WinEDA_BasicFrame
::
SetLanguage
(
event
);
...
...
eeschema/libeditframe.h
View file @
5ae97bb3
...
...
@@ -36,14 +36,16 @@ public:
void
ReCreateMenuBar
();
/** Function EnsureActiveLibExists
* Must be called after the libraries are reloaded
/**
* Function EnsureActiveLibExists
* must be called after the libraries are reloaded
* (for instance after loading a schematic project)
*/
static
void
EnsureActiveLibExists
();
/** function SetLanguage
* called on a language menu selection
/**
* Function SetLanguage
* is called on a language menu selection
*/
void
SetLanguage
(
wxCommandEvent
&
event
);
...
...
@@ -101,6 +103,19 @@ public:
void
LoadSettings
();
void
SaveSettings
();
/**
* Function CloseWindow()
* triggers the wxCloseEvent, which is handled by the function given
* to EVT_CLOSE() macro:
* <p>
* EVT_CLOSE( WinEDA_LibeditFrame::OnCloseWindow )
*/
void
CloseWindow
(
wxCommandEvent
&
WXUNUSED
(
event
)
)
{
// Generate a wxCloseEvent
Close
(
false
);
}
/** Function OnModify()
* Must be called after a schematic change
* in order to set the "modify" flag of the current screen
...
...
@@ -154,7 +169,11 @@ public:
private
:
/** OnActivate event funtion( virtual )
/**
* Function OnActivate
* is called when the frame is activated. Tests if the current library exists.
* The library list can be changed by the schematic editor after reloading a new schematic
* and the current m_library can point a non existent lib.
*/
virtual
void
OnActivate
(
wxActivateEvent
&
event
);
...
...
eeschema/menubar_libedit.cpp
View file @
5ae97bb3
...
...
@@ -68,6 +68,17 @@ void WinEDA_LibeditFrame::ReCreateMenuBar()
item
->
SetBitmap
(
plot_xpm
);
filesMenu
->
Append
(
item
);
/* Quit on all platforms except WXMAC, because else this "breaks" the mac
UI compliance. The Quit item is in a different menu on a mac than
windows or unix machine.
*/
#if !defined(__WXMAC__)
filesMenu
->
AppendSeparator
();
item
=
new
wxMenuItem
(
filesMenu
,
wxID_EXIT
,
_
(
"&Quit"
),
_
(
"Quit Library Editor"
)
);
filesMenu
->
Append
(
item
);
#endif
/**
* Edit menu
*/
...
...
include/wxstruct.h
View file @
5ae97bb3
...
...
@@ -341,12 +341,14 @@ public:
virtual
void
ToolOnRightClick
(
wxCommandEvent
&
event
);
void
AdjustScrollBars
();
/** OnActivate event function (virtual)
* called when activating the frame.
* in derived classes with a virtual OnActivate function,
* do not forget to call the WinEDA_DrawFrame::OnActivate( event ) basic function
/**
* Function OnActivate (virtual)
* is called when activating the frame.
* In derived classes with a overriding OnActivate function,
* do not forget to call this WinEDA_DrawFrame::OnActivate( event ) basic function.
*/
virtual
void
OnActivate
(
wxActivateEvent
&
event
);
/**
* Function UpdateStatusBar
* updates the status bar information.
...
...
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