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Elphel
kicad-source-mirror
Commits
58de62aa
Commit
58de62aa
authored
Jun 26, 2013
by
Maciej Suminski
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Plain Diff
High contrast mode with showing the selected layer on the top.
parent
1367d33c
Changes
10
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10 changed files
with
107 additions
and
7 deletions
+107
-7
cairo_gal.cpp
common/gal/cairo/cairo_gal.cpp
+7
-0
opengl_gal.cpp
common/gal/opengl/opengl_gal.cpp
+7
-0
vbo_item.cpp
common/gal/opengl/vbo_item.cpp
+14
-0
view.cpp
common/view/view.cpp
+46
-3
cairo_gal.h
include/gal/cairo/cairo_gal.h
+3
-0
graphics_abstraction_layer.h
include/gal/graphics_abstraction_layer.h
+8
-0
opengl_gal.h
include/gal/opengl/opengl_gal.h
+3
-0
vbo_item.h
include/gal/opengl/vbo_item.h
+7
-0
view.h
include/view/view.h
+11
-4
class_pcb_layer_widget.cpp
pcbnew/class_pcb_layer_widget.cpp
+1
-0
No files found.
common/gal/cairo/cairo_gal.cpp
View file @
58de62aa
...
...
@@ -819,6 +819,13 @@ void CAIRO_GAL::ChangeGroupColor( int aGroupNumber, const COLOR4D& aNewColor )
}
void
CAIRO_GAL
::
ChangeGroupDepth
(
int
aGroupNumber
,
int
aDepth
)
{
// Cairo does not have any possibilities to change the depth coordinate of stored items,
// it depends only on the order of drawing
}
void
CAIRO_GAL
::
Flush
()
{
storePath
();
...
...
common/gal/opengl/opengl_gal.cpp
View file @
58de62aa
...
...
@@ -1635,6 +1635,13 @@ void OPENGL_GAL::ChangeGroupColor( int aGroupNumber, const COLOR4D& aNewColor )
}
void
OPENGL_GAL
::
ChangeGroupDepth
(
int
aGroupNumber
,
int
aDepth
)
{
vboItems
[
aGroupNumber
]
->
ChangeDepth
(
aDepth
);
vboNeedsUpdate
=
true
;
}
void
OPENGL_GAL
::
computeUnitCircle
()
{
displayListCircle
=
glGenLists
(
1
);
...
...
common/gal/opengl/vbo_item.cpp
View file @
58de62aa
...
...
@@ -94,6 +94,20 @@ void VBO_ITEM::ChangeColor( const COLOR4D& aColor )
}
void
VBO_ITEM
::
ChangeDepth
(
int
aDepth
)
{
VBO_VERTEX
*
vertexPtr
=
GetVertices
();
for
(
unsigned
int
i
=
0
;
i
<
m_size
;
++
i
)
{
vertexPtr
->
z
=
aDepth
;
// Move on to the next vertex
vertexPtr
++
;
}
}
void
VBO_ITEM
::
Finish
()
{
// The unknown-sized item has just ended, so we need to inform the container about it
...
...
common/view/view.cpp
View file @
58de62aa
...
...
@@ -40,8 +40,9 @@
using
namespace
KiGfx
;
// Static constants
const
unsigned
int
VIEW
::
VIEW_MAX_LAYERS
=
64
;
const
int
VIEW
::
TOP_LAYER
=
-
1
;
const
int
VIEW
::
VIEW_MAX_LAYERS
=
64
;
// Top layer depth
const
int
VIEW
::
TOP_LAYER
=
-
1
;
void
VIEW
::
AddLayer
(
int
aLayer
,
bool
aDisplayOnly
)
{
...
...
@@ -303,6 +304,7 @@ void VIEW::sortLayers()
void
VIEW
::
SetLayerOrder
(
int
aLayer
,
int
aRenderingOrder
)
{
m_layers
[
aLayer
].
renderingOrder
=
aRenderingOrder
;
sortLayers
();
}
...
...
@@ -319,6 +321,7 @@ struct VIEW::updateItemsColor
// Obtain the color that should be used for coloring the item
const
COLOR4D
color
=
painter
->
GetColor
(
aItem
,
layer
);
int
group
=
aItem
->
getGroup
(
layer
);
wxASSERT
(
group
>=
0
);
gal
->
ChangeGroupColor
(
group
,
color
);
}
...
...
@@ -356,11 +359,45 @@ void VIEW::UpdateAllLayersColor()
}
struct
VIEW
::
changeItemsDepth
{
changeItemsDepth
(
int
aLayer
,
int
aDepth
,
GAL
*
aGal
)
:
layer
(
aLayer
),
depth
(
aDepth
),
gal
(
aGal
)
{
}
void
operator
()(
VIEW_ITEM
*
aItem
)
{
int
group
=
aItem
->
getGroup
(
layer
);
if
(
group
>=
0
)
gal
->
ChangeGroupDepth
(
group
,
depth
);
}
int
layer
,
depth
;
GAL
*
gal
;
};
void
VIEW
::
ChangeLayerDepth
(
int
aLayer
,
int
aDepth
)
{
BOX2I
r
;
r
.
SetMaximum
();
changeItemsDepth
visitor
(
aLayer
,
aDepth
,
m_gal
);
m_layers
[
aLayer
].
items
->
Query
(
r
,
visitor
);
}
void
VIEW
::
SetTopLayer
(
int
aLayer
)
{
// Restore previous order
if
(
m_topLayer
.
enabled
)
{
m_layers
[
m_topLayer
.
id
].
renderingOrder
=
m_topLayer
.
renderingOrder
;
ChangeLayerDepth
(
m_topLayer
.
id
,
m_topLayer
.
renderingOrder
);
}
if
(
aLayer
>=
0
&&
aLayer
<
VIEW_MAX_LAYERS
)
{
...
...
@@ -370,7 +407,10 @@ void VIEW::SetTopLayer( int aLayer )
// Apply new settings only if the option is enabled
if
(
m_enableTopLayer
)
{
m_layers
[
aLayer
].
renderingOrder
=
TOP_LAYER
;
ChangeLayerDepth
(
aLayer
,
TOP_LAYER
);
}
// Set the flag saying that settings stored in m_topLayer are valid
m_topLayer
.
enabled
=
true
;
...
...
@@ -396,12 +436,15 @@ void VIEW::EnableTopLayer( bool aEnable )
if
(
aEnable
)
{
m_layers
[
m_topLayer
.
id
].
renderingOrder
=
TOP_LAYER
;
ChangeLayerDepth
(
m_topLayer
.
id
,
TOP_LAYER
);
}
else
{
m_layers
[
m_topLayer
.
id
].
renderingOrder
=
m_topLayer
.
renderingOrder
;
ChangeLayerDepth
(
m_topLayer
.
id
,
m_topLayer
.
renderingOrder
);
}
}
sortLayers
();
m_enableTopLayer
=
aEnable
;
}
...
...
@@ -416,7 +459,7 @@ struct VIEW::drawItem
void
operator
()(
VIEW_ITEM
*
aItem
)
{
GAL
*
gal
=
view
->
GetGAL
();
GAL
*
gal
=
view
->
GetGAL
();
if
(
view
->
m_useGroups
)
{
...
...
include/gal/cairo/cairo_gal.h
View file @
58de62aa
...
...
@@ -212,6 +212,9 @@ public:
/// @copydoc GAL::ChangeGroupColor()
virtual
void
ChangeGroupColor
(
int
aGroupNumber
,
const
COLOR4D
&
aNewColor
);
/// @copydoc GAL::ChangeGroupDepth()
virtual
void
ChangeGroupDepth
(
int
aGroupNumber
,
int
aDepth
);
/// @copydoc GAL::DeleteGroup()
virtual
void
DeleteGroup
(
int
aGroupNumber
);
...
...
include/gal/graphics_abstraction_layer.h
View file @
58de62aa
...
...
@@ -371,6 +371,14 @@ public:
*/
virtual
void
ChangeGroupColor
(
int
aGroupNumber
,
const
COLOR4D
&
aNewColor
)
=
0
;
/**
* @brief Changes the depth (Z-axis position) of the group.
*
* @param aGroupNumber is the group number.
* @param aDepth is the new depth.
*/
virtual
void
ChangeGroupDepth
(
int
aGroupNumber
,
int
aDepth
)
=
0
;
/**
* @brief Delete the group from the memory.
*
...
...
include/gal/opengl/opengl_gal.h
View file @
58de62aa
...
...
@@ -237,6 +237,9 @@ public:
/// @copydoc GAL::ChangeGroupColor()
virtual
void
ChangeGroupColor
(
int
aGroupNumber
,
const
COLOR4D
&
aNewColor
);
/// @copydoc GAL::ChangeGroupDepth()
virtual
void
ChangeGroupDepth
(
int
aGroupNumber
,
int
aDepth
);
/// @copydoc GAL::DeleteGroup()
virtual
void
DeleteGroup
(
int
aGroupNumber
);
...
...
include/gal/opengl/vbo_item.h
View file @
58de62aa
...
...
@@ -116,6 +116,13 @@ public:
*/
void
ChangeColor
(
const
COLOR4D
&
aColor
);
/**
* Function ChangeDepth()
* Moves all vertices to the specified depth.
* @param aDepth is the new depth for vertices.
*/
void
ChangeDepth
(
int
aDepth
);
///< Informs the container that there will be no more vertices for the current VBO_ITEM
void
Finish
();
...
...
include/view/view.h
View file @
58de62aa
...
...
@@ -215,7 +215,6 @@ public:
*/
double
ToScreen
(
double
aCoord
,
bool
aAbsolute
=
true
)
const
;
/**
* Function GetScreenPixelSize()
* Returns the size of the our rendering area, in pixels.
...
...
@@ -232,7 +231,6 @@ public:
*/
void
AddLayer
(
int
aLayer
,
bool
aDisplayOnly
=
false
);
/**
* Function ClearLayer()
* Removes all items from a given layer.
...
...
@@ -279,6 +277,14 @@ public:
*/
void
UpdateAllLayersColor
();
/**
* Function ChangeLayerDepth()
* Changes the depth of items on the given layer.
* @param aLayer is a number of the layer to be updated.
* @param aDepth is the new depth.
*/
void
ChangeLayerDepth
(
int
aLayer
,
int
aDepth
);
/**
* Function SetTopLayer()
* Sets given layer to be displayed on the top or sets back the default order of layers.
...
...
@@ -324,8 +330,8 @@ public:
*/
bool
IsDynamic
()
const
{
return
m_dynamic
;
}
static
const
unsigned
int
VIEW_MAX_LAYERS
;
///* maximum number of layers that may be shown
static
const
int
TOP_LAYER
;
///* layer number for displaying items on the top
static
const
int
VIEW_MAX_LAYERS
;
///* maximum number of layers that may be shown
static
const
int
TOP_LAYER
;
///* layer number for displaying items on the top
private
:
struct
VIEW_LAYER
...
...
@@ -353,6 +359,7 @@ private:
struct
recacheItem
;
struct
drawItem
;
struct
updateItemsColor
;
struct
changeItemsDepth
;
///* Saves current top layer settings in order to restore it when it's not top anymore
VIEW_LAYER
m_topLayer
;
...
...
pcbnew/class_pcb_layer_widget.cpp
View file @
58de62aa
...
...
@@ -361,6 +361,7 @@ bool PCB_LAYER_WIDGET::OnLayerSelect( LAYER_NUM aLayer )
// Set display settings for high contrast mode
KiGfx
::
VIEW
*
view
=
myframe
->
GetGalCanvas
()
->
GetView
();
view
->
GetPainter
()
->
GetSettings
()
->
SetActiveLayer
(
aLayer
);
view
->
UpdateAllLayersColor
();
view
->
SetTopLayer
(
aLayer
);
#endif
/* KICAD_GAL */
...
...
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