Commit 5874ac0f authored by jean-pierre charras's avatar jean-pierre charras

Commit patch for x3d file reader (with minor changes). Commit other minor patches and fixes

parent aae87178
......@@ -35,20 +35,33 @@
#include <3d_viewer.h>
#include <info3d_visu.h>
#include "3d_struct.h"
#include "modelparsers.h"
// Imported function:
extern void Set_Object_Data( std::vector< S3D_VERTEX >& aVertices, double aBiuTo3DUnits );
// separator chars
static const char* sep_chars = " \t\n\r";
S3D_MODEL_PARSER* S3D_MODEL_PARSER::Create( S3D_MASTER* aMaster,
const wxString aExtension )
{
if ( aExtension == wxT( "x3d" ) )
{
return new X3D_MODEL_PARSER(aMaster);
}
else if ( aExtension == wxT( "wrl" ) )
{
return new VRML_MODEL_PARSER(aMaster);
}
else
{
return NULL;
}
}
int S3D_MASTER::ReadData()
{
char line[1024], * text;
wxFileName fn;
wxString FullFilename;
FILE* file;
int LineNum = 0;
if( m_Shape3DName.IsEmpty() )
{
......@@ -65,6 +78,7 @@ int S3D_MASTER::ReadData()
if( wxFileName::FileExists( shape3DNname ) )
{
FullFilename = shape3DNname;
fn.Assign(FullFilename);
}
else
{
......@@ -79,512 +93,22 @@ int S3D_MASTER::ReadData()
}
}
file = wxFopen( FullFilename, wxT( "rt" ) );
if( file == NULL )
{
return -1;
}
// Switch the locale to standard C (needed to print floating point numbers like 1.3)
SetLocaleTo_C_standard();
while( GetLine( file, line, &LineNum, 512 ) )
{
text = strtok( line, sep_chars );
if( stricmp( text, "DEF" ) == 0 || stricmp( text, "Group" ) == 0)
{
while( GetLine( file, line, &LineNum, 512 ) )
{
text = strtok( line, sep_chars );
if( text == NULL )
continue;
if( *text == '}' )
break;
if( stricmp( text, "children" ) == 0 )
{
ReadChildren( file, &LineNum );
}
}
}
}
fclose( file );
SetLocaleTo_Default(); // revert to the current locale
return 0;
}
int S3D_MASTER::ReadMaterial( FILE* file, int* LineNum )
{
char line[512], * text, * command;
wxString mat_name;
S3D_MATERIAL* material = NULL;
command = strtok( NULL, sep_chars );
text = strtok( NULL, sep_chars );
mat_name = FROM_UTF8( text );
if( stricmp( command, "USE" ) == 0 )
wxString extension = fn.GetExt();
S3D_MODEL_PARSER* parser = S3D_MODEL_PARSER::Create(this, extension);
if(parser)
{
for( material = m_Materials; material; material = material->Next() )
{
if( material->m_Name == mat_name )
{
material->SetMaterial();
return 1;
}
}
D( printf( "ReadMaterial error: material not found\n" ) );
parser->Load(FullFilename);
delete parser;
return 0;
}
if( stricmp( command, "DEF" ) == 0 || stricmp( command, "Material") == 0)
}
else
{
material = new S3D_MATERIAL( this, mat_name );
Insert( material );
while( GetLine( file, line, LineNum, 512 ) )
{
text = strtok( line, sep_chars );
if( text == NULL )
continue;
if( text[0] == '}' )
{
material->SetMaterial();
return 0;
}
if( stricmp( text, "diffuseColor" ) == 0 )
{
text = strtok( NULL, sep_chars );
material->m_DiffuseColor.x = atof( text );
text = strtok( NULL, sep_chars );
material->m_DiffuseColor.y = atof( text );
text = strtok( NULL, sep_chars );
material->m_DiffuseColor.z = atof( text );
}
else if( stricmp( text, "emissiveColor" ) == 0 )
{
text = strtok( NULL, sep_chars );
material->m_EmissiveColor.x = atof( text );
text = strtok( NULL, sep_chars );
material->m_EmissiveColor.y = atof( text );
text = strtok( NULL, sep_chars );
material->m_EmissiveColor.z = atof( text );
}
else if( strnicmp( text, "specularColor", 13 ) == 0 )
{
text = strtok( NULL, sep_chars );
material->m_SpecularColor.x = atof( text );
text = strtok( NULL, sep_chars );
material->m_SpecularColor.y = atof( text );
text = strtok( NULL, sep_chars );
material->m_SpecularColor.z = atof( text );
}
else if( strnicmp( text, "ambientIntensity", 16 ) == 0 )
{
text = strtok( NULL, sep_chars );
material->m_AmbientIntensity = atof( text );
}
else if( strnicmp( text, "transparency", 12 ) == 0 )
{
text = strtok( NULL, sep_chars );
material->m_Transparency = atof( text );
}
else if( strnicmp( text, "shininess", 9 ) == 0 )
{
text = strtok( NULL, sep_chars );
material->m_Shininess = atof( text );
}
}
wxLogDebug( wxT( "Unknown file type <%s>" ), GetChars( extension ) );
}
return -1;
}
int S3D_MASTER::ReadChildren( FILE* file, int* LineNum )
{
char line[1024], * text;
while( GetLine( file, line, LineNum, 512 ) )
{
text = strtok( line, sep_chars );
if( *text == ']' )
return 0;
if( *text == ',' )
continue;
if( stricmp( text, "Shape" ) == 0 )
{
ReadShape( file, LineNum );
}
else
{
D( printf( "ReadChildren error line %d <%s> \n", *LineNum, text ) );
break;
}
}
return 1;
}
int S3D_MASTER::ReadShape( FILE* file, int* LineNum )
{
char line[1024], * text;
int err = 1;
while( GetLine( file, line, LineNum, 512 ) )
{
text = strtok( line, sep_chars );
if( *text == '}' )
{
err = 0;
break;
}
if( stricmp( text, "appearance" ) == 0 )
{
ReadAppearance( file, LineNum );
}
else if( stricmp( text, "geometry" ) == 0 )
{
ReadGeometry( file, LineNum );
}
else
{
D( printf( "ReadShape error line %d <%s> \n", *LineNum, text ) );
break;
}
}
return err;
}
int S3D_MASTER::ReadAppearance( FILE* file, int* LineNum )
{
char line[1024], * text;
int err = 1;
while( GetLine( file, line, LineNum, 512 ) )
{
text = strtok( line, sep_chars );
if( *text == '}' )
{
err = 0; break;
}
if( stricmp( text, "material" ) == 0 )
{
ReadMaterial( file, LineNum );
}
else
{
D( printf( "ReadAppearance error line %d <%s> \n", *LineNum, text ) );
break;
}
}
return err;
}
#define BUFSIZE 2000
/**
* Function ReadCoordList
* reads 3D coordinate lists like:
* coord Coordinate { point [
* -5.24489 6.57640e-3 -9.42129e-2,
* -5.11821 6.57421e-3 0.542654,
* -3.45868 0.256565 1.32000 ] }
* or:
* normal Normal { vector [
* 0.995171 -6.08102e-6 9.81541e-2,
* 0.923880 -4.09802e-6 0.382683,
* 0.707107 -9.38186e-7 0.707107]
* }
*
* text_buffer contains the first line of this node :
* "coord Coordinate { point ["
*/
void ReadCoordsList( FILE* file, char* text_buffer, std::vector< double >& aList, int* LineNum )
{
unsigned int ii = 0, jj = 0;
char* text;
bool HasData = false;
bool StartData = false;
bool EndNode = false;
char string_num[512];
text = text_buffer;
while( !EndNode )
{
if( *text == 0 ) // Needs data !
{
text = text_buffer;
GetLine( file, text_buffer, LineNum, 512 );
}
while( !EndNode && *text )
{
switch( *text )
{
case '[':
StartData = true;
jj = 0;
string_num[jj] = 0;
break;
case '}':
EndNode = true;
break;
case ']':
case '\t':
case ' ':
case ',':
jj = 0;
if( !StartData || !HasData )
break;
aList.push_back( atof( string_num ) );
string_num[jj] = 0;
ii++;
HasData = false;
if( *text == ']' )
{
StartData = false;
}
break;
default:
if( !StartData )
break;
if( jj >= sizeof( string_num ) )
break;
string_num[jj] = *text;
jj++;
string_num[jj] = 0;
HasData = true;
break;
}
text++;
}
}
}
int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
{
char line[1024], buffer[1024], * text;
int err = 1;
std::vector< double > points;
std::vector< double > list;
double vrmlunits_to_3Dunits = g_Parm_3D_Visu.m_BiuTo3Dunits * UNITS3D_TO_UNITSPCB;
while( GetLine( file, line, LineNum, 512 ) )
{
strcpy( buffer, line );
text = strtok( buffer, sep_chars );
if( *text == '}' )
{
err = 0;
break;
}
if( stricmp( text, "normalPerVertex" ) == 0 )
{
text = strtok( NULL, " ,\t\n\r" );
if( stricmp( text, "true" ) == 0 )
{
}
else
{
}
continue;
}
if( stricmp( text, "colorPerVertex" ) == 0 )
{
text = strtok( NULL, " ,\t\n\r" );
if( stricmp( text, "true" ) == 0 )
{
}
else
{
}
continue;
}
if( stricmp( text, "normal" ) == 0 )
{
ReadCoordsList( file, line, list, LineNum );
list.clear();
continue;
}
if( stricmp( text, "normalIndex" ) == 0 )
{
while( GetLine( file, line, LineNum, 512 ) )
{
text = strtok( line, " ,\t\n\r" );
while( text )
{
if( *text == ']' )
break;
text = strtok( NULL, " ,\t\n\r" );
}
if( text && (*text == ']') )
break;
}
continue;
}
if( stricmp( text, "color" ) == 0 )
{
ReadCoordsList( file, line, list, LineNum );
list.clear();
continue;
}
if( stricmp( text, "solid" ) == 0 )
{
// ignore solid
continue;
}
if( stricmp( text, "colorIndex" ) == 0 )
{
while( GetLine( file, line, LineNum, 512 ) )
{
text = strtok( line, " ,\t\n\r" );
while( text )
{
if( *text == ']' )
break;
text = strtok( NULL, " ,\t\n\r" );
}
if( text && (*text == ']') )
break;
}
continue;
}
if( stricmp( text, "coord" ) == 0 )
{
ReadCoordsList( file, line, points, LineNum );
}
else if( stricmp( text, "coordIndex" ) == 0 )
{
if( points.size() < 3 || points.size() % 3 != 0 )
{
wxLogError( wxT( "3D geometry read error <%s> at line %d." ),
GetChars( FROM_UTF8( text ) ), *LineNum );
err = 1;
break;
}
std::vector< int > coordIndex;
std::vector< S3D_VERTEX > vertices;
while( GetLine( file, line, LineNum, 512 ) )
{
int jj;
text = strtok( line, " ,\t\n\r" );
while( text )
{
if( *text == ']' )
break;
jj = atoi( text );
if( jj < 0 )
{
for( jj = 0; jj < (int) coordIndex.size(); jj++ )
{
int kk = coordIndex[jj] * 3;
if( (kk < 0) || ((kk + 3) > (int)points.size()) )
{
wxLogError( wxT( "3D geometry index read error <%s> at line %d." ),
GetChars( FROM_UTF8( text ) ), *LineNum );
err = 1;
break;
}
S3D_VERTEX vertex;
vertex.x = points[kk];
vertex.y = points[kk + 1];
vertex.z = points[kk + 2];
vertices.push_back( vertex );
}
Set_Object_Coords( vertices );
Set_Object_Data( vertices, vrmlunits_to_3Dunits );
vertices.clear();
coordIndex.clear();
}
else
{
coordIndex.push_back( jj );
}
text = strtok( NULL, " ,\t\n\r" );
}
if( text && (*text == ']') )
break;
}
}
else
{
wxLogError( wxT( "3D geometry read error <%s> at line %d." ),
GetChars( FROM_UTF8( text ) ), *LineNum );
err = 1;
break;
}
}
return err;
}
int STRUCT_3D_SHAPE::ReadData( FILE* file, int* LineNum )
{
char line[512];
......
......@@ -115,26 +115,6 @@ public:
void Copy( S3D_MASTER* pattern );
int ReadData();
/**
* Function ReadMaterial
* read the description of a 3D material definition in the form:
* DEF yellow material Material (
* DiffuseColor 1.00000 1.00000 0.00000e 0
* EmissiveColor 0.00000e 0 0.00000e 0 0.00000e 0
* SpecularColor 1.00000 1.00000 1.00000
* AmbientIntensity 1.00000
* Transparency 0.00000e 0
* Shininess 1.00000
*)
* Or type:
* USE yellow material
*/
int ReadMaterial( FILE* file, int* LineNum );
int ReadChildren( FILE* file, int* LineNum );
int ReadShape( FILE* file, int* LineNum );
int ReadAppearance( FILE* file, int* LineNum );
int ReadGeometry( FILE* file, int* LineNum );
void Set_Object_Coords( std::vector< S3D_VERTEX >& aVertices );
#if defined(DEBUG)
......
......@@ -19,6 +19,8 @@ set(3D-VIEWER_SRCS
3d_toolbar.cpp
info3d_visu.cpp
trackball.cpp
x3dmodelparser.cpp
vrmlmodelparser.cpp
)
add_library(3d-viewer STATIC ${3D-VIEWER_SRCS})
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 Tuomas Vaherkoski <tuomasvaherkoski@gmail.com>
* Copyright (C) 1992-2013 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file modelparsers.h
*/
#ifndef MODELPARSERS_H
#define MODELPARSERS_H
#include <map>
#include <vector>
#include <wx/string.h>
class S3D_MASTER;
class S3D_VERTEX;
extern void Set_Object_Data( std::vector< S3D_VERTEX >& aVertices, double aBiuTo3DUnits );
class S3D_MODEL_PARSER;
class X3D_MODEL_PARSER;
/**
* abstract class S3D_MODEL_PARSER
* Base class for 3D model parsers.
*/
class S3D_MODEL_PARSER
{
public:
S3D_MODEL_PARSER(S3D_MASTER* aMaster)
:master(aMaster)
{}
virtual ~S3D_MODEL_PARSER()
{}
S3D_MASTER* GetMaster()
{
return master;
}
/**
* Function Create
* Factory method for creating concrete 3D model parsers
* Notice that the caller is responible to delete created parser.
*
* @param aMaster is master object that the parser will fill.
* @param aExtension is file extension of the file you are going to parse.
*/
static S3D_MODEL_PARSER* Create( S3D_MASTER* aMaster,
const wxString aExtension );
/**
* Function Load
*
* Concrete parsers should implement this function
*/
virtual void Load(const wxString aFilename) = 0;
private:
S3D_MASTER* master;
};
class wxXmlNode;
/**
* class X3D_MODEL_PARSER
* Implements parser for X3D file format (VRML2.0 successor)
* X3D files can be exported from eg. Blender */
class X3D_MODEL_PARSER: public S3D_MODEL_PARSER
{
public:
X3D_MODEL_PARSER(S3D_MASTER* aMaster);
~X3D_MODEL_PARSER();
void Load(const wxString aFilename);
typedef std::map< wxString, wxString > PROPERTY_MAP;
typedef std::vector< wxXmlNode* > NODE_LIST;
/**
* Function GetChildsByName
* Searches all child nodes with aName.
*
* @param aParent is node to search from
* @param aName is the name of node you try to find
* @param aResult contains found nodes
*/
static void GetChildsByName(wxXmlNode* aParent, const wxString aName,
NODE_LIST& aResult);
/**
* Function GetNodeProperties
* Collects all node properties to map.
*
* @param aProps contains map of found properties
*/
static void GetNodeProperties(wxXmlNode* aNode, PROPERTY_MAP& aProps);
/**
* Return string representing x3d file in vrml format
* Function Load must be called before this function, otherwise empty
* data set is returned.
*/
wxString VRML_representation();
private:
std::vector<wxString> vrml_materials;
std::vector<wxString> vrml_points;
std::vector<wxString> vrml_coord_indexes;
void readTransform( wxXmlNode* aTransformNode );
void readMaterial( wxXmlNode* aMatNode );
void readIndexedFaceSet( wxXmlNode* aFaceNode,
PROPERTY_MAP& aTransfromProps );
bool parseDoubleTriplet( const wxString& aData, S3D_VERTEX& aResult );
void rotate( S3D_VERTEX& aCoordinate, S3D_VERTEX& aRotAxis, double angle);
};
/**
* class WRL_MODEL_PARSER
* Parses
*/
class VRML_MODEL_PARSER: public S3D_MODEL_PARSER
{
public:
VRML_MODEL_PARSER(S3D_MASTER* aMaster);
~VRML_MODEL_PARSER();
void Load(const wxString aFilename);
private:
/**
* Function ReadMaterial
* read the description of a 3D material definition in the form:
* DEF yellow material Material (
* DiffuseColor 1.00000 1.00000 0.00000e 0
* EmissiveColor 0.00000e 0 0.00000e 0 0.00000e 0
* SpecularColor 1.00000 1.00000 1.00000
* AmbientIntensity 1.00000
* Transparency 0.00000e 0
* Shininess 1.00000
*)
* Or type:
* USE yellow material
*/
int readMaterial( FILE* file, int* LineNum );
int readChildren( FILE* file, int* LineNum );
int readShape( FILE* file, int* LineNum );
int readAppearance( FILE* file, int* LineNum );
int readGeometry( FILE* file, int* LineNum );
void readCoordsList( FILE* file, char* text_buffer, std::vector< double >& aList, int* LineNum );
};
#endif // MODELPARSERS_H
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 Tuomas Vaherkoski <tuomasvaherkoski@gmail.com>
* Copyright (C) 2012 Jean-Pierre Charras, jp.charras@wanadoo.fr
* Copyright (C) 2011 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 1992-2011 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file vrmlmodelparser.cpp
*/
#include <fctsys.h>
#include <vector>
#include <macros.h>
#include <kicad_string.h>
#include <info3d_visu.h>
#include "3d_struct.h"
#include "modelparsers.h"
// separator chars
static const char* sep_chars = " \t\n\r";
VRML_MODEL_PARSER::VRML_MODEL_PARSER(S3D_MASTER* aMaster)
:S3D_MODEL_PARSER(aMaster)
{}
VRML_MODEL_PARSER::~VRML_MODEL_PARSER()
{}
void VRML_MODEL_PARSER::Load(const wxString aFilename)
{
char line[1024], * text;
FILE* file;
int LineNum = 0;
file = wxFopen( aFilename, wxT( "rt" ) );
if( file == NULL )
{
return;
}
// Switch the locale to standard C (needed to print floating point numbers like 1.3)
SetLocaleTo_C_standard();
while( GetLine( file, line, &LineNum, 512 ) )
{
text = strtok( line, sep_chars );
if( stricmp( text, "DEF" ) == 0 || stricmp( text, "Group" ) == 0)
{
while( GetLine( file, line, &LineNum, 512 ) )
{
text = strtok( line, sep_chars );
if( text == NULL )
continue;
if( *text == '}' )
break;
if( stricmp( text, "children" ) == 0 )
{
readChildren( file, &LineNum );
}
}
}
}
fclose( file );
SetLocaleTo_Default(); // revert to the current locale
}
int VRML_MODEL_PARSER::readMaterial( FILE* file, int* LineNum )
{
char line[512], * text, * command;
wxString mat_name;
S3D_MATERIAL* material = NULL;
command = strtok( NULL, sep_chars );
text = strtok( NULL, sep_chars );
mat_name = FROM_UTF8( text );
if( stricmp( command, "USE" ) == 0 )
{
for( material = GetMaster()->m_Materials; material; material = material->Next() )
{
if( material->m_Name == mat_name )
{
material->SetMaterial();
return 1;
}
}
D( printf( "ReadMaterial error: material not found\n" ) );
return 0;
}
if( stricmp( command, "DEF" ) == 0 || stricmp( command, "Material") == 0)
{
material = new S3D_MATERIAL( GetMaster(), mat_name );
GetMaster()->Insert( material );
while( GetLine( file, line, LineNum, 512 ) )
{
text = strtok( line, sep_chars );
if( text == NULL )
continue;
if( text[0] == '}' )
{
material->SetMaterial();
return 0;
}
if( stricmp( text, "diffuseColor" ) == 0 )
{
text = strtok( NULL, sep_chars );
material->m_DiffuseColor.x = atof( text );
text = strtok( NULL, sep_chars );
material->m_DiffuseColor.y = atof( text );
text = strtok( NULL, sep_chars );
material->m_DiffuseColor.z = atof( text );
}
else if( stricmp( text, "emissiveColor" ) == 0 )
{
text = strtok( NULL, sep_chars );
material->m_EmissiveColor.x = atof( text );
text = strtok( NULL, sep_chars );
material->m_EmissiveColor.y = atof( text );
text = strtok( NULL, sep_chars );
material->m_EmissiveColor.z = atof( text );
}
else if( strnicmp( text, "specularColor", 13 ) == 0 )
{
text = strtok( NULL, sep_chars );
material->m_SpecularColor.x = atof( text );
text = strtok( NULL, sep_chars );
material->m_SpecularColor.y = atof( text );
text = strtok( NULL, sep_chars );
material->m_SpecularColor.z = atof( text );
}
else if( strnicmp( text, "ambientIntensity", 16 ) == 0 )
{
text = strtok( NULL, sep_chars );
material->m_AmbientIntensity = atof( text );
}
else if( strnicmp( text, "transparency", 12 ) == 0 )
{
text = strtok( NULL, sep_chars );
material->m_Transparency = atof( text );
}
else if( strnicmp( text, "shininess", 9 ) == 0 )
{
text = strtok( NULL, sep_chars );
material->m_Shininess = atof( text );
}
}
}
return -1;
}
int VRML_MODEL_PARSER::readChildren( FILE* file, int* LineNum )
{
char line[1024], * text;
while( GetLine( file, line, LineNum, 512 ) )
{
text = strtok( line, sep_chars );
if( *text == ']' )
return 0;
if( *text == ',' )
continue;
if( stricmp( text, "Shape" ) == 0 )
{
readShape( file, LineNum );
}
else
{
D( printf( "ReadChildren error line %d <%s> \n", *LineNum, text ) );
break;
}
}
return 1;
}
int VRML_MODEL_PARSER::readShape( FILE* file, int* LineNum )
{
char line[1024], * text;
int err = 1;
while( GetLine( file, line, LineNum, 512 ) )
{
text = strtok( line, sep_chars );
if( *text == '}' )
{
err = 0;
break;
}
if( stricmp( text, "appearance" ) == 0 )
{
readAppearance( file, LineNum );
}
else if( stricmp( text, "geometry" ) == 0 )
{
readGeometry( file, LineNum );
}
else
{
D( printf( "ReadShape error line %d <%s> \n", *LineNum, text ) );
break;
}
}
return err;
}
int VRML_MODEL_PARSER::readAppearance( FILE* file, int* LineNum )
{
char line[1024], * text;
int err = 1;
while( GetLine( file, line, LineNum, 512 ) )
{
text = strtok( line, sep_chars );
if( *text == '}' )
{
err = 0; break;
}
if( stricmp( text, "material" ) == 0 )
{
readMaterial( file, LineNum );
}
else
{
D( printf( "ReadAppearance error line %d <%s> \n", *LineNum, text ) );
break;
}
}
return err;
}
#define BUFSIZE 2000
/**
* Function ReadCoordList
* reads 3D coordinate lists like:
* coord Coordinate { point [
* -5.24489 6.57640e-3 -9.42129e-2,
* -5.11821 6.57421e-3 0.542654,
* -3.45868 0.256565 1.32000 ] }
* or:
* normal Normal { vector [
* 0.995171 -6.08102e-6 9.81541e-2,
* 0.923880 -4.09802e-6 0.382683,
* 0.707107 -9.38186e-7 0.707107]
* }
*
* text_buffer contains the first line of this node :
* "coord Coordinate { point ["
*/
void VRML_MODEL_PARSER::readCoordsList( FILE* file, char* text_buffer, std::vector< double >& aList, int* LineNum )
{
unsigned int ii = 0, jj = 0;
char* text;
bool HasData = false;
bool StartData = false;
bool EndNode = false;
char string_num[512];
text = text_buffer;
while( !EndNode )
{
if( *text == 0 ) // Needs data !
{
text = text_buffer;
GetLine( file, text_buffer, LineNum, 512 );
}
while( !EndNode && *text )
{
switch( *text )
{
case '[':
StartData = true;
jj = 0;
string_num[jj] = 0;
break;
case '}':
EndNode = true;
break;
case ']':
case '\t':
case ' ':
case ',':
jj = 0;
if( !StartData || !HasData )
break;
aList.push_back( atof( string_num ) );
string_num[jj] = 0;
ii++;
HasData = false;
if( *text == ']' )
{
StartData = false;
}
break;
default:
if( !StartData )
break;
if( jj >= sizeof( string_num ) )
break;
string_num[jj] = *text;
jj++;
string_num[jj] = 0;
HasData = true;
break;
}
text++;
}
}
}
int VRML_MODEL_PARSER::readGeometry( FILE* file, int* LineNum )
{
char line[1024], buffer[1024], * text;
int err = 1;
std::vector< double > points;
std::vector< double > list;
double vrmlunits_to_3Dunits = g_Parm_3D_Visu.m_BiuTo3Dunits * UNITS3D_TO_UNITSPCB;
while( GetLine( file, line, LineNum, 512 ) )
{
strcpy( buffer, line );
text = strtok( buffer, sep_chars );
if( *text == '}' )
{
err = 0;
break;
}
if( stricmp( text, "normalPerVertex" ) == 0 )
{
text = strtok( NULL, " ,\t\n\r" );
if( stricmp( text, "true" ) == 0 )
{
}
else
{
}
continue;
}
if( stricmp( text, "colorPerVertex" ) == 0 )
{
text = strtok( NULL, " ,\t\n\r" );
if( stricmp( text, "true" ) == 0 )
{
}
else
{
}
continue;
}
if( stricmp( text, "normal" ) == 0 )
{
readCoordsList( file, line, list, LineNum );
list.clear();
continue;
}
if( stricmp( text, "normalIndex" ) == 0 )
{
while( GetLine( file, line, LineNum, 512 ) )
{
text = strtok( line, " ,\t\n\r" );
while( text )
{
if( *text == ']' )
break;
text = strtok( NULL, " ,\t\n\r" );
}
if( text && (*text == ']') )
break;
}
continue;
}
if( stricmp( text, "color" ) == 0 )
{
readCoordsList( file, line, list, LineNum );
list.clear();
continue;
}
if( stricmp( text, "solid" ) == 0 )
{
// ignore solid
continue;
}
if( stricmp( text, "colorIndex" ) == 0 )
{
while( GetLine( file, line, LineNum, 512 ) )
{
text = strtok( line, " ,\t\n\r" );
while( text )
{
if( *text == ']' )
break;
text = strtok( NULL, " ,\t\n\r" );
}
if( text && (*text == ']') )
break;
}
continue;
}
if( stricmp( text, "coord" ) == 0 )
{
readCoordsList( file, line, points, LineNum );
}
else if( stricmp( text, "coordIndex" ) == 0 )
{
if( points.size() < 3 || points.size() % 3 != 0 )
{
wxLogError( wxT( "3D geometry read error <%s> at line %d." ),
GetChars( FROM_UTF8( text ) ), *LineNum );
err = 1;
break;
}
std::vector< int > coordIndex;
std::vector< S3D_VERTEX > vertices;
while( GetLine( file, line, LineNum, 512 ) )
{
int jj;
text = strtok( line, " ,\t\n\r" );
while( text )
{
if( *text == ']' )
break;
jj = atoi( text );
if( jj < 0 )
{
for( jj = 0; jj < (int) coordIndex.size(); jj++ )
{
int kk = coordIndex[jj] * 3;
if( (kk < 0) || ((kk + 3) > (int)points.size()) )
{
wxLogError( wxT( "3D geometry index read error <%s> at line %d." ),
GetChars( FROM_UTF8( text ) ), *LineNum );
err = 1;
break;
}
S3D_VERTEX vertex;
vertex.x = points[kk];
vertex.y = points[kk + 1];
vertex.z = points[kk + 2];
vertices.push_back( vertex );
}
GetMaster()->Set_Object_Coords( vertices );
Set_Object_Data( vertices, vrmlunits_to_3Dunits );
vertices.clear();
coordIndex.clear();
}
else
{
coordIndex.push_back( jj );
}
text = strtok( NULL, " ,\t\n\r" );
}
if( text && (*text == ']') )
break;
}
}
else
{
wxLogError( wxT( "3D geometry read error <%s> at line %d." ),
GetChars( FROM_UTF8( text ) ), *LineNum );
err = 1;
break;
}
}
return err;
}
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 Tuomas Vaherkoski <tuomasvaherkoski@gmail.com>
* Copyright (C) 1992-2013 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file x3dmodelparser.cpp
*/
#include <fctsys.h>
#include <macros.h>
#include <info3d_visu.h>
#include <wx/xml/xml.h>
#include <wx/tokenzr.h>
#include <wx/string.h>
#include <map>
#include <queue>
#include <vector>
#include "3d_struct.h"
#include "modelparsers.h"
X3D_MODEL_PARSER::X3D_MODEL_PARSER( S3D_MASTER* aMaster )
:S3D_MODEL_PARSER( aMaster )
{}
X3D_MODEL_PARSER::~X3D_MODEL_PARSER()
{}
void X3D_MODEL_PARSER::Load( const wxString aFilename )
{
wxXmlDocument doc;
if( !doc.Load( aFilename ) )
{
wxLogError( wxT( "Error while parsing file <%s>" ), GetChars( aFilename ) );
return;
}
if( doc.GetRoot()->GetName() != wxT( "X3D" ) )
{
wxLogError( wxT( "Filetype is not X3D <%s>" ), GetChars( aFilename ) );
return;
}
// Shapes are inside of Transform nodes
// Transform node contains information about
// transition, scale and rotation of the shape
NODE_LIST transforms;
GetChildsByName( doc.GetRoot(), wxT( "Transform" ), transforms );
for( NODE_LIST::iterator node_it = transforms.begin();
node_it != transforms.end();
node_it++ )
{
readTransform( *node_it );
}
}
wxString X3D_MODEL_PARSER::VRML_representation()
{
wxString output;
for( unsigned i = 0; i < vrml_points.size(); i++ )
{
output += wxT("Shape {\n"
" appearance Appearance {\n"
" material Material {\n" ) +
vrml_materials[i] +
wxT(" }\n"
" }\n"
" geometry IndexedFaceSet {\n"
" solid TRUE\n"
" coord Coordinate {\n"
" point [\n") +
vrml_points[i] +
wxT( " ]\n"
" }\n"
" coordIndex [\n" ) +
vrml_coord_indexes[i] +
wxT(" ]\n"
" }\n"
"},\n");
}
return output;
}
void X3D_MODEL_PARSER::GetChildsByName( wxXmlNode* aParent,
const wxString aName,
std::vector< wxXmlNode* >& aResult )
{
// Breadth-first search (BFS)
std::queue< wxXmlNode* > found;
found.push( aParent );
while( !found.empty() )
{
wxXmlNode *elem = found.front();
for( wxXmlNode *child = elem->GetChildren();
child != NULL;
child = child->GetNext() )
{
if( child->GetName() == aName)
{
aResult.push_back( child );
}
found.push( child );
}
found.pop();
}
}
void X3D_MODEL_PARSER::GetNodeProperties( wxXmlNode* aNode, PROPERTY_MAP& aProps ) {
wxXmlProperty *prop;
for( prop = aNode->GetProperties();
prop != NULL;
prop = prop->GetNext() )
{
aProps[ prop->GetName() ] = prop->GetValue();
}
}
/* Private ----- */
void X3D_MODEL_PARSER::readTransform( wxXmlNode* aTransformNode )
{
NODE_LIST childnodes;
GetChildsByName( aTransformNode, wxT( "Material" ), childnodes );
for( NODE_LIST::iterator node = childnodes.begin();
node != childnodes.end();
node++ )
{
readMaterial( *node );
}
childnodes.clear();
PROPERTY_MAP properties;
GetNodeProperties( aTransformNode, properties );
GetChildsByName( aTransformNode, wxT("IndexedFaceSet"), childnodes );
for( NODE_LIST::iterator node = childnodes.begin();
node != childnodes.end();
node++ )
{
readIndexedFaceSet( *node, properties );
}
childnodes.clear();
}
void X3D_MODEL_PARSER::readMaterial( wxXmlNode* aMatNode )
{
PROPERTY_MAP properties;
GetNodeProperties( aMatNode, properties );
// DEFine new Material named as value of DEF
if( properties.find( wxT( "DEF" ) ) != properties.end() ) {
double amb, shine, transp;
S3D_MATERIAL* material = new S3D_MATERIAL( GetMaster(), properties[ wxT( "DEF" ) ] );
GetMaster()->Insert( material );
if( !parseDoubleTriplet( properties[ wxT( "diffuseColor" ) ],
material->m_DiffuseColor) )
{
D( printf("diffuseColor parsing error") );
}
if( !parseDoubleTriplet( properties[ wxT( "specularColor" ) ],
material->m_SpecularColor ) )
{
D( printf("specularColor parsing error") );
}
if( !parseDoubleTriplet( properties[ wxT( "emissiveColor" ) ],
material->m_EmissiveColor ) )
{
D( printf("emissiveColor parsing error") );
}
wxStringTokenizer values;
values.SetString( properties[ wxT( "ambientIntensity" ) ] );
if( values.GetNextToken().ToDouble( &amb ) )
{
material->m_AmbientIntensity = amb;
}
else
{
D( printf("ambienterror") );
}
values.SetString( properties[ wxT( "shininess" ) ] );
if( values.GetNextToken().ToDouble(&shine) )
{
material->m_Shininess = shine;
}
else {
D( printf( "shininess error" ) );
}
values.SetString( properties[ wxT( "transparency" ) ] );
if( values.GetNextToken().ToDouble(&transp) )
{
material->m_Transparency = transp;
}
else
{
D( printf( "trans error") );
}
material->SetMaterial();
// VRML
wxString vrml_material;
PROPERTY_MAP::const_iterator p = ++properties.begin(); // skip DEF
for(;p != properties.end();p++) {
vrml_material.Append( p->first + wxT(" ") + p->second + wxT("\n") );
}
vrml_materials.push_back(vrml_material);
}
// USE existing material named by value of USE
else if( properties.find( wxT( "USE" ) ) != properties.end() ) {
S3D_MATERIAL* material = NULL;
wxString mat_name = properties[ wxT( "USE" ) ];
for( material = GetMaster()->m_Materials; material; material = material->Next() )
{
if( material->m_Name == mat_name )
{
wxString vrml_material;
vrml_material.Append( wxString::Format( wxT( "specularColor %f %f %f\n"),
material->m_SpecularColor.x,
material->m_SpecularColor.y,
material->m_SpecularColor.z) );
vrml_material.Append( wxString::Format( wxT( "diffuseColor %f %f %f\n"),
material->m_DiffuseColor.x,
material->m_DiffuseColor.y,
material->m_DiffuseColor.z) );
vrml_material.Append( wxString::Format( wxT( "emissiveColor %f %f %f\n"),
material->m_EmissiveColor.x,
material->m_EmissiveColor.y,
material->m_EmissiveColor.z) );
vrml_material.Append( wxString::Format( wxT( "ambientIntensity %f\n"),
material->m_AmbientIntensity) );
vrml_material.Append( wxString::Format( wxT( "shininess %f\n"),
material->m_Shininess) );
vrml_material.Append( wxString::Format( wxT( "transparency %f\n"),
material->m_Transparency) );
vrml_materials.push_back(vrml_material);
material->SetMaterial();
return;
}
}
D( printf( "ReadMaterial error: material not found\n" ) );
}
}
bool X3D_MODEL_PARSER::parseDoubleTriplet( const wxString& aData,
S3D_VERTEX& aResult )
{
wxStringTokenizer tokens(aData);
return tokens.GetNextToken().ToDouble( &aResult.x ) &&
tokens.GetNextToken().ToDouble( &aResult.y ) &&
tokens.GetNextToken().ToDouble( &aResult.z );
}
void X3D_MODEL_PARSER::rotate( S3D_VERTEX& aV,
S3D_VERTEX& aU,
double angle)
{
S3D_VERTEX rotated;
double C = cos(angle);
double S = sin(angle);
double t = 1.0 - C;
rotated.x = ( t * aU.x * aU.x + C ) * aV.x +
( t * aU.x * aU.y - S * aU.z ) * aV.y +
( t * aU.x * aU.z + S * aU.y ) * aV.z;
rotated.y = ( t * aU.x * aU.y + S * aU.z ) * aV.x +
( t * aU.y * aU.y + C ) * aV.y +
( t * aU.y * aU.z - S * aU.x ) * aV.z;
rotated.z = ( t * aU.x * aU.z - S * aU.y ) * aV.x +
( t * aU.y * aU.z + S * aU.x ) * aV.y +
( t * aU.z * aU.z + C) * aV.z;
aV.x = rotated.x;
aV.y = rotated.y;
aV.z = rotated.z;
}
/* Steps:
* 1. Read transform data
* 2. Read vectex triplets
* 3. Read coordinate indexes
* 4. Apply geometry to Master object
*/
void X3D_MODEL_PARSER::readIndexedFaceSet( wxXmlNode* aFaceNode,
PROPERTY_MAP& aTransformProps)
{
/* Step 1: Read transform data
* --------------------------- */
S3D_VERTEX translation;
parseDoubleTriplet( aTransformProps[ wxT( "translation" ) ],
translation );
S3D_VERTEX scale;
parseDoubleTriplet( aTransformProps[ wxT( "scale" ) ], scale );
S3D_VERTEX rotation;
double angle = 0.0;
wxStringTokenizer tokens(aTransformProps[ wxT( "rotation" ) ]);
if( !(tokens.GetNextToken().ToDouble( &rotation.x ) &&
tokens.GetNextToken().ToDouble( &rotation.y ) &&
tokens.GetNextToken().ToDouble( &rotation.z ) &&
tokens.GetNextToken().ToDouble( &angle ) ) )
{
D( printf("rotation read error") );
}
double vrmlunits_to_3Dunits = g_Parm_3D_Visu.m_BiuTo3Dunits *
UNITS3D_TO_UNITSPCB;
/* Step 2: Read all coordinate points
* ---------------------------- */
std::vector< double > points;
NODE_LIST coordinates;
GetChildsByName( aFaceNode, wxT( "Coordinate" ), coordinates);
PROPERTY_MAP coordinate_properties;
// IndexedFaceSet has one Coordinate child node
GetNodeProperties( coordinates[0], coordinate_properties );
// Save points to vector as doubles
wxStringTokenizer point_tokens( coordinate_properties[ wxT("point") ] );
double point = 0.0;
while( point_tokens.HasMoreTokens() )
{
if( point_tokens.GetNextToken().ToDouble( &point ) )
{
points.push_back( point );
}
else
{
wxLogError( wxT( "Error converting to double" ) );
}
}
if(points.size() % 3 != 0) {
D( printf("Number of points is incorrect") );
return;
}
/* Create 3D vertex from 3 points and
* apply tansforms in order of SCALE, ROTATION, TRANSLATION
*/
wxString vrml_pointlist;
std::vector< S3D_VERTEX > triplets;
for( unsigned id = 0; id < points.size() / 3; id++ )
{
int triplet_indx = id * 3;
S3D_VERTEX point( points[ triplet_indx ],
points[ triplet_indx + 1 ],
points[ triplet_indx + 2 ] );
point.x *= scale.x;
point.y *= scale.y;
point.z *= scale.z;
rotate(point, rotation, angle);
point.x += translation.x;
point.y += translation.y;
point.z += translation.z;
triplets.push_back(point);
// VRML
vrml_pointlist.Append( wxString::Format(wxT("%f %f %f\n"), point.x, point.y, point.z) );
}
vrml_points.push_back(vrml_pointlist);
/* -- Read coordinate indexes -- */
PROPERTY_MAP faceset_properties;
GetNodeProperties( aFaceNode, faceset_properties );
std::vector< S3D_VERTEX > vertices;
std::vector< int > coordIndex;
wxString coordIndex_str = faceset_properties[ wxT( "coordIndex" ) ];
wxStringTokenizer index_tokens( coordIndex_str );
wxString vrml_coord_indx_list;
while( index_tokens.HasMoreTokens() )
{
long index = 0;
index_tokens.GetNextToken().ToLong(&index);
// -1 marks the end of polygon
if( index < 0 )
{
/* Step 4: Apply geometry to Master object
* --------------------------------------- */
std::vector<int>::const_iterator id;
for( id = coordIndex.begin();
id != coordIndex.end();
id++ )
{
vertices.push_back( triplets.at(*id) );
}
GetMaster()->Set_Object_Coords( vertices );
Set_Object_Data( vertices, vrmlunits_to_3Dunits );
vertices.clear();
coordIndex.clear();
vrml_coord_indx_list.Append( wxT("-1\n") );
}
else
{
coordIndex.push_back( index );
vrml_coord_indx_list.Append( wxString::Format(wxT("%u "), index) );
}
}
vrml_coord_indexes.push_back(vrml_coord_indx_list);
}
......@@ -330,8 +330,8 @@ void PAGE_INFO::Format( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aContro
GetCustomWidthMils() * 25.4 / 1000.0,
GetCustomHeightMils() * 25.4 / 1000.0 );
if( IsCustom() && IsPortrait() )
aFormatter->Print( 0, " portrait" );
if( IsPortrait() )
aFormatter->Print( 0, " portrait" );
aFormatter->Print( 0, ")\n" );
}
......@@ -95,4 +95,4 @@ const wxString PdfFileWildcard( _( "Portable document format files (*.pdf)|*.pdf
const wxString PSFileWildcard( _( "PostScript files (.ps)|*.ps" ) );
const wxString ReportFileWildcard = _( "Report files (*.rpt)|*.rpt" );
const wxString FootprintPlaceFileWildcard = _( "Footprint place files (*.pos)|*.pos" );
const wxString VrmlFileWildcard( _( "Vrml files (*.wrl)|*.wrl" ) );
const wxString Shapes3DFileWildcard( _( "Vrml and x3d files (*.wrl *.x3d)|*.wrl;*.x3d" ) );
......@@ -481,7 +481,7 @@ void DIALOG_BUILD_BOM::CreateSpreadSheetPartsShortList( )
bom_lister.SetCvsFormOn( s_ExportSeparatorSymbol );
// Set the list of fields to add to list
for( int ii = FOOTPRINT; ii < FIELD8; ii++ )
for( int ii = FOOTPRINT; ii <= FIELD8; ii++ )
if( IsFieldChecked( ii ) )
bom_lister.AddFieldIdToPrintList( ii );
// Write the list of components grouped by values:
......@@ -530,7 +530,7 @@ void DIALOG_BUILD_BOM::CreateSpreadSheetPartsFullList( bool aIncludeSubComponent
aIncludeSubComponents );
// Set the list of fields to add to list
for( int ii = FOOTPRINT; ii < FIELD8; ii++ )
for( int ii = FOOTPRINT; ii <= FIELD8; ii++ )
if( IsFieldChecked( ii ) )
bom_lister.AddFieldIdToPrintList( ii );
......@@ -564,7 +564,7 @@ void DIALOG_BUILD_BOM::CreatePartsAndLabelsFullList( bool aIncludeSubComponents
bom_lister.SetCvsFormOff();
bom_lister.SetPrintLocation( s_Add_Location );
// Set the list of fields to add to list
for( int ii = FOOTPRINT; ii < FIELD8; ii++ )
for( int ii = FOOTPRINT; ii <= FIELD8; ii++ )
if( IsFieldChecked( ii ) )
bom_lister.AddFieldIdToPrintList( ii );
......
......@@ -91,7 +91,7 @@ extern const wxString DrillFileWildcard;
extern const wxString SVGFileWildcard;
extern const wxString ReportFileWildcard;
extern const wxString FootprintPlaceFileWildcard;
extern const wxString VrmlFileWildcard;
extern const wxString Shapes3DFileWildcard;
extern const wxString DocModulesFileName;
extern const wxString LegacyFootprintLibPathWildcard;
extern const wxString KiCadFootprintLibFileWildcard;
......
......@@ -431,17 +431,18 @@ void DIALOG_MODULE_BOARD_EDITOR::Browse3DLib( wxCommandEvent& event )
#ifdef __WINDOWS__
fullpath.Replace( wxT( "/" ), wxT( "\\" ) );
#endif
fullfilename = EDA_FileSelector( _( "3D Shape:" ),
fullpath,
wxEmptyString,
VrmlFileExtension,
wxGetTranslation( VrmlFileWildcard ),
wxEmptyString,
wxGetTranslation( Shapes3DFileWildcard ),
this,
wxFD_OPEN,
true
);
if( fullfilename == wxEmptyString )
if( fullfilename.IsEmpty() )
return;
wxFileName fn = fullfilename;
......
......@@ -302,17 +302,18 @@ void DIALOG_MODULE_MODULE_EDITOR::BrowseAndAdd3DLib( wxCommandEvent& event )
#ifdef __WINDOWS__
fullpath.Replace( wxT( "/" ), wxT( "\\" ) );
#endif
fullfilename = EDA_FileSelector( _( "3D Shape:" ),
fullpath,
wxEmptyString,
VrmlFileExtension,
wxGetTranslation( VrmlFileWildcard ),
wxEmptyString,
wxGetTranslation( Shapes3DFileWildcard ),
this,
wxFD_OPEN,
true
);
if( fullfilename == wxEmptyString )
if( fullfilename.IsEmpty() )
return;
wxFileName fn = fullfilename;
......
///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Apr 10 2012)
// C++ code generated with wxFormBuilder (version Oct 8 2012)
// http://www.wxformbuilder.org/
//
// PLEASE DO "NOT" EDIT THIS FILE!
......@@ -23,6 +23,7 @@ DIALOG_GENDRILL_BASE::DIALOG_GENDRILL_BASE( wxWindow* parent, wxWindowID id, con
bdirnameSizer = new wxStaticBoxSizer( new wxStaticBox( this, wxID_ANY, _("Output directory:") ), wxHORIZONTAL );
m_outputDirectoryName = new wxTextCtrl( this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0 );
m_outputDirectoryName->SetMaxLength( 0 );
bdirnameSizer->Add( m_outputDirectoryName, 1, wxBOTTOM|wxRIGHT|wxLEFT, 5 );
m_buttonBrowse = new wxButton( this, wxID_ANY, _("Browse"), wxDefaultPosition, wxDefaultSize, 0 );
......@@ -79,7 +80,7 @@ DIALOG_GENDRILL_BASE::DIALOG_GENDRILL_BASE( wxWindow* parent, wxWindowID id, con
bMiddleBoxSizer->Add( m_Choice_Drill_Map, 0, wxALL|wxEXPAND, 5 );
wxStaticBoxSizer* sbOptSizer;
sbOptSizer = new wxStaticBoxSizer( new wxStaticBox( this, wxID_ANY, _("Options:") ), wxVERTICAL );
sbOptSizer = new wxStaticBoxSizer( new wxStaticBox( this, wxID_ANY, _("Drill File Options:") ), wxVERTICAL );
m_Check_Mirror = new wxCheckBox( this, wxID_ANY, _("Mirror y axis"), wxDefaultPosition, wxDefaultSize, 0 );
sbOptSizer->Add( m_Check_Mirror, 0, wxRIGHT|wxLEFT, 5 );
......@@ -163,7 +164,7 @@ DIALOG_GENDRILL_BASE::DIALOG_GENDRILL_BASE( wxWindow* parent, wxWindowID id, con
bSizerButtons->Add( 10, 20, 0, 0, 5 );
m_buttonDrill = new wxButton( this, ID_GEN_DRILL_FILE, _("Drill Fille"), wxDefaultPosition, wxDefaultSize, 0 );
m_buttonDrill = new wxButton( this, ID_GEN_DRILL_FILE, _("Drill File"), wxDefaultPosition, wxDefaultSize, 0 );
m_buttonDrill->SetDefault();
bSizerButtons->Add( m_buttonDrill, 0, wxALL|wxALIGN_CENTER_HORIZONTAL|wxEXPAND, 5 );
......@@ -186,6 +187,7 @@ DIALOG_GENDRILL_BASE::DIALOG_GENDRILL_BASE( wxWindow* parent, wxWindowID id, con
bmsgSizer = new wxStaticBoxSizer( new wxStaticBox( this, wxID_ANY, _("Messages:") ), wxVERTICAL );
m_messagesBox = new wxTextCtrl( this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE|wxTE_READONLY );
m_messagesBox->SetMaxLength( 0 );
m_messagesBox->SetMinSize( wxSize( -1,90 ) );
bmsgSizer->Add( m_messagesBox, 1, wxALL|wxEXPAND, 5 );
......
......@@ -697,7 +697,7 @@
<property name="proportion">0</property>
<object class="wxStaticBoxSizer" expanded="1">
<property name="id">wxID_ANY</property>
<property name="label">Options:</property>
<property name="label">Drill File Options:</property>
<property name="minimum_size"></property>
<property name="name">sbOptSizer</property>
<property name="orient">wxVERTICAL</property>
......@@ -1673,7 +1673,7 @@
<property name="gripper">0</property>
<property name="hidden">0</property>
<property name="id">ID_GEN_DRILL_FILE</property>
<property name="label">Drill Fille</property>
<property name="label">Drill File</property>
<property name="max_size"></property>
<property name="maximize_button">0</property>
<property name="maximum_size"></property>
......
///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Apr 10 2012)
// C++ code generated with wxFormBuilder (version Oct 8 2012)
// http://www.wxformbuilder.org/
//
// PLEASE DO "NOT" EDIT THIS FILE!
......@@ -11,6 +11,8 @@
#include <wx/artprov.h>
#include <wx/xrc/xmlres.h>
#include <wx/intl.h>
class DIALOG_SHIM;
#include "dialog_shim.h"
#include <wx/string.h>
#include <wx/textctrl.h>
......
......@@ -40,6 +40,8 @@
#include <class_pcb_text.h>
#include <convert_from_iu.h>
#include "../3d-viewer/modelparsers.h"
#include <vector>
#include <cmath>
......@@ -1149,11 +1151,28 @@ static void export_vrml_module( BOARD* aPcb, MODULE* aModule,
vrmlm->m_MatScale.y * aVRMLModelsToBiu,
vrmlm->m_MatScale.z * aVRMLModelsToBiu );
fprintf( aOutputFile,
// " children [\n Inline {\n url \"file://%s\"\n } ]\n",
" children [\n Inline {\n url \"%s\"\n } ]\n",
TO_UTF8( fname ) );
fprintf( aOutputFile, " }\n" );
if( fname.EndsWith( wxT( "x3d" ) ) )
{
X3D_MODEL_PARSER* parser = new X3D_MODEL_PARSER(vrmlm);
if(parser)
{
// embed x3d model in vrml format
parser->Load(fname);
fprintf( aOutputFile,
" children [\n %s ]\n", TO_UTF8( parser->VRML_representation() ) );
fprintf( aOutputFile, " }\n" );
delete parser;
}
}
else
{
fprintf( aOutputFile,
" children [\n Inline {\n url \"%s\"\n } ]\n",
TO_UTF8( fname ) );
fprintf( aOutputFile, " }\n" );
}
}
}
......
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