Commit 5874ac0f authored by jean-pierre charras's avatar jean-pierre charras
Browse files

Commit patch for x3d file reader (with minor changes). Commit other minor patches and fixes

parent aae87178
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+27 −503
Original line number Diff line number Diff line
@@ -35,20 +35,33 @@

#include <3d_viewer.h>
#include <info3d_visu.h>
#include "3d_struct.h"
#include "modelparsers.h"

// Imported function:
extern void Set_Object_Data( std::vector< S3D_VERTEX >& aVertices, double aBiuTo3DUnits );

// separator chars
static const char* sep_chars = " \t\n\r";
S3D_MODEL_PARSER* S3D_MODEL_PARSER::Create( S3D_MASTER* aMaster, 
                                            const wxString aExtension ) 
{
    if ( aExtension == wxT( "x3d" ) )
    {
        return new X3D_MODEL_PARSER(aMaster);
    }
    else if ( aExtension == wxT( "wrl" ) )
    {
        return new VRML_MODEL_PARSER(aMaster);
    }
    else
    {
        return NULL;
    }
}

int S3D_MASTER::ReadData()
{
    char       line[1024], * text;
    wxFileName fn;
    wxString   FullFilename;
    FILE*      file;
    int        LineNum = 0;

    if( m_Shape3DName.IsEmpty() )
    {
@@ -65,6 +78,7 @@ int S3D_MASTER::ReadData()
    if( wxFileName::FileExists( shape3DNname ) )
    {
        FullFilename = shape3DNname;
        fn.Assign(FullFilename);
    }
    else
    {
@@ -79,512 +93,22 @@ int S3D_MASTER::ReadData()
        }
    }

    file = wxFopen( FullFilename, wxT( "rt" ) );

    if( file == NULL )
    {
        return -1;
    }

    // Switch the locale to standard C (needed to print floating point numbers like 1.3)
    SetLocaleTo_C_standard();

    while( GetLine( file, line, &LineNum, 512 ) )
    {
        text = strtok( line, sep_chars );

        if( stricmp( text, "DEF" ) == 0 || stricmp( text, "Group" ) == 0)
        {
            while( GetLine( file, line, &LineNum, 512 ) )
            {
                text = strtok( line, sep_chars );

                if( text == NULL )
                    continue;

                if( *text == '}' )
                    break;

                if( stricmp( text, "children" ) == 0 )
                {
                    ReadChildren( file, &LineNum );
                }
            }
        }
    }

    fclose( file );
    SetLocaleTo_Default();       // revert to the current locale
    return 0;
}


int S3D_MASTER::ReadMaterial( FILE* file, int* LineNum )
{
    char          line[512], * text, * command;
    wxString      mat_name;
    S3D_MATERIAL* material = NULL;

    command  = strtok( NULL, sep_chars );
    text     = strtok( NULL, sep_chars );
    mat_name = FROM_UTF8( text );

    if( stricmp( command, "USE" ) == 0 )
    {
        for( material = m_Materials; material; material = material->Next() )
        {
            if( material->m_Name == mat_name )
            {
                material->SetMaterial();
                return 1;
            }
        }

        D( printf( "ReadMaterial error: material not found\n" ) );
        return 0;
    }

    if( stricmp( command, "DEF" ) == 0 || stricmp( command, "Material") == 0)
    {
        material = new S3D_MATERIAL( this, mat_name );

        Insert( material );

        while( GetLine( file, line, LineNum, 512 ) )
        {
            text = strtok( line, sep_chars );

            if( text == NULL )
                continue;

            if( text[0] == '}' )
    wxString extension = fn.GetExt();
    S3D_MODEL_PARSER* parser = S3D_MODEL_PARSER::Create(this, extension);
    if(parser)
    {
                material->SetMaterial();
        parser->Load(FullFilename);
        delete parser;
        return 0;
    } 

            if( stricmp( text, "diffuseColor" ) == 0 )
            {
                text = strtok( NULL, sep_chars );
                material->m_DiffuseColor.x = atof( text );
                text = strtok( NULL, sep_chars );
                material->m_DiffuseColor.y = atof( text );
                text = strtok( NULL, sep_chars );
                material->m_DiffuseColor.z = atof( text );
            }
            else if( stricmp( text, "emissiveColor" ) == 0 )
            {
                text = strtok( NULL, sep_chars );
                material->m_EmissiveColor.x = atof( text );
                text = strtok( NULL, sep_chars );
                material->m_EmissiveColor.y = atof( text );
                text = strtok( NULL, sep_chars );
                material->m_EmissiveColor.z = atof( text );
            }
            else if( strnicmp( text, "specularColor", 13 ) == 0 )
            {
                text = strtok( NULL, sep_chars );
                material->m_SpecularColor.x = atof( text );
                text = strtok( NULL, sep_chars );
                material->m_SpecularColor.y = atof( text );
                text = strtok( NULL, sep_chars );
                material->m_SpecularColor.z = atof( text );
            }
            else if( strnicmp( text, "ambientIntensity", 16 ) == 0 )
            {
                text = strtok( NULL, sep_chars );
                material->m_AmbientIntensity = atof( text );
            }
            else if( strnicmp( text, "transparency", 12 ) == 0 )
            {
                text = strtok( NULL, sep_chars );
                material->m_Transparency = atof( text );
            }
            else if( strnicmp( text, "shininess", 9 ) == 0 )
            {
                text = strtok( NULL, sep_chars );
                material->m_Shininess = atof( text );
            }
        }
    }

    return -1;
}


int S3D_MASTER::ReadChildren( FILE* file, int* LineNum )
{
    char line[1024], * text;

    while( GetLine( file, line, LineNum, 512 ) )
    {
        text = strtok( line, sep_chars );

        if( *text == ']' )
            return 0;

        if( *text == ',' )
            continue;

        if( stricmp( text, "Shape" ) == 0 )
        {
            ReadShape( file, LineNum );
        }
    else 
    {
            D( printf( "ReadChildren error line %d <%s> \n", *LineNum, text ) );
            break;
        }
    }

    return 1;
}


int S3D_MASTER::ReadShape( FILE* file, int* LineNum )
{
    char line[1024], * text;
    int  err = 1;

    while( GetLine( file, line, LineNum, 512 ) )
    {
        text = strtok( line, sep_chars );

        if( *text == '}' )
        {
            err = 0;
            break;
        wxLogDebug( wxT( "Unknown file type <%s>" ), GetChars( extension ) );
    }

        if( stricmp( text, "appearance" ) == 0 )
        {
            ReadAppearance( file, LineNum );
        }
        else if( stricmp( text, "geometry" ) == 0 )
        {
            ReadGeometry( file, LineNum );
        }
        else
        {
            D( printf( "ReadShape error line %d <%s> \n", *LineNum, text ) );
            break;
        }
    }

    return err;
}


int S3D_MASTER::ReadAppearance( FILE* file, int* LineNum )
{
    char line[1024], * text;
    int  err = 1;

    while( GetLine( file, line, LineNum, 512 ) )
    {
        text = strtok( line, sep_chars );

        if( *text == '}' )
        {
            err = 0; break;
        }

        if( stricmp( text, "material" ) == 0 )
        {
            ReadMaterial( file, LineNum );
        }
        else
        {
            D( printf( "ReadAppearance error line %d <%s> \n", *LineNum, text ) );
            break;
        }
    }

    return err;
}


#define BUFSIZE 2000

/**
 * Function ReadCoordList
 * reads 3D coordinate lists like:
 *      coord Coordinate { point [
 *        -5.24489 6.57640e-3 -9.42129e-2,
 *        -5.11821 6.57421e-3 0.542654,
 *        -3.45868 0.256565 1.32000 ] }
 *  or:
 *  normal Normal { vector [
 *        0.995171 -6.08102e-6 9.81541e-2,
 *        0.923880 -4.09802e-6 0.382683,
 *        0.707107 -9.38186e-7 0.707107]
 *      }
 *
 *  text_buffer contains the first line of this node :
 *     "coord Coordinate { point ["
 */
void ReadCoordsList( FILE* file, char* text_buffer, std::vector< double >& aList, int* LineNum )
{
    unsigned int ii = 0, jj = 0;
    char*        text;
    bool         HasData   = false;
    bool         StartData = false;
    bool         EndNode   = false;
    char         string_num[512];

    text = text_buffer;

    while( !EndNode )
    {
        if( *text == 0 )  // Needs data !
        {
            text = text_buffer;
            GetLine( file, text_buffer, LineNum, 512 );
        }

        while( !EndNode && *text )
        {
            switch( *text )
            {
            case '[':
                StartData = true;
                jj = 0;
                string_num[jj] = 0;
                break;

            case '}':
                EndNode = true;
                break;

            case ']':
            case '\t':
            case ' ':
            case ',':
                jj = 0;

                if( !StartData || !HasData )
                    break;

                aList.push_back( atof( string_num ) );
                string_num[jj] = 0;
                ii++;

                HasData = false;

                if( *text == ']' )
                {
                    StartData = false;
                }

                break;

            default:
                if( !StartData )
                    break;

                if( jj >= sizeof( string_num ) )
                    break;

                string_num[jj] = *text;
                jj++;
                string_num[jj] = 0;
                HasData = true;
                break;
            }

            text++;
        }
    }
}


int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
{
    char    line[1024], buffer[1024], * text;
    int     err    = 1;
    std::vector< double > points;
    std::vector< double > list;
    double vrmlunits_to_3Dunits = g_Parm_3D_Visu.m_BiuTo3Dunits * UNITS3D_TO_UNITSPCB;

    while( GetLine( file, line, LineNum, 512 ) )
    {
        strcpy( buffer, line );
        text = strtok( buffer, sep_chars );

        if( *text == '}' )
        {
            err = 0;
            break;
        }

        if( stricmp( text, "normalPerVertex" ) == 0 )
        {
            text = strtok( NULL, " ,\t\n\r" );

            if( stricmp( text, "true" ) == 0 )
            {
            }
            else
            {
            }
            continue;
        }

        if( stricmp( text, "colorPerVertex" ) == 0 )
        {
            text = strtok( NULL, " ,\t\n\r" );

            if( stricmp( text, "true" ) == 0 )
            {
            }
            else
            {
            }
            continue;
        }

        if( stricmp( text, "normal" ) == 0 )
        {
            ReadCoordsList( file, line, list, LineNum );
            list.clear();
            continue;
        }

        if( stricmp( text, "normalIndex" ) == 0 )
        {
            while( GetLine( file, line, LineNum, 512 ) )
            {
                text = strtok( line, " ,\t\n\r" );

                while( text )
                {
                    if( *text == ']' )
                        break;

                    text = strtok( NULL, " ,\t\n\r" );
                }

                if( text && (*text == ']') )
                    break;
            }

            continue;
        }

        if( stricmp( text, "color" ) == 0 )
        {
            ReadCoordsList( file, line, list, LineNum );
            list.clear();
            continue;
        }

        if( stricmp( text, "solid" ) == 0 )
        {
            // ignore solid
            continue;
        }

        if( stricmp( text, "colorIndex" ) == 0 )
        {
            while( GetLine( file, line, LineNum, 512 ) )
            {
                text = strtok( line, " ,\t\n\r" );

                while( text )
                {
                    if( *text == ']' )
                        break;

                    text = strtok( NULL, " ,\t\n\r" );
                }

                if( text && (*text == ']') )
                    break;
            }

            continue;
        }

        if( stricmp( text, "coord" ) == 0 )
        {
            ReadCoordsList( file, line, points, LineNum );
        }
        else if( stricmp( text, "coordIndex" ) == 0 )
        {
            if( points.size() < 3 || points.size() % 3 != 0 )
            {
                wxLogError( wxT( "3D geometry read error <%s> at line %d." ),
                            GetChars( FROM_UTF8( text ) ), *LineNum );
                err = 1;
                break;
            }

            std::vector< int > coordIndex;
            std::vector< S3D_VERTEX > vertices;

            while( GetLine( file, line, LineNum, 512 ) )
            {
                int jj;
                text = strtok( line, " ,\t\n\r" );

                while( text )
                {
                    if( *text == ']' )
                        break;

                    jj = atoi( text );

                    if( jj < 0 )
                    {
                        for( jj = 0; jj < (int) coordIndex.size(); jj++ )
                        {
                            int kk = coordIndex[jj] * 3;

                            if( (kk < 0) || ((kk + 3) > (int)points.size()) )
                            {
                                wxLogError( wxT( "3D geometry index read error <%s> at line %d." ),
                                            GetChars( FROM_UTF8( text ) ), *LineNum );
                                err = 1;
                                break;
                            }

                            S3D_VERTEX vertex;
                            vertex.x = points[kk];
                            vertex.y = points[kk + 1];
                            vertex.z = points[kk + 2];
                            vertices.push_back( vertex );
                        }

                        Set_Object_Coords( vertices );
                        Set_Object_Data( vertices, vrmlunits_to_3Dunits );
                        vertices.clear();
                        coordIndex.clear();
                    }
                    else
                    {
                        coordIndex.push_back( jj );
                    }

                    text = strtok( NULL, " ,\t\n\r" );
                }

                if( text && (*text == ']') )
                    break;
            }
        }
        else
        {
            wxLogError( wxT( "3D geometry read error <%s> at line %d." ),
                        GetChars( FROM_UTF8( text ) ), *LineNum );
            err = 1;
            break;
        }
    }

    return err;
    return -1;
}


int STRUCT_3D_SHAPE::ReadData( FILE* file, int* LineNum )
{
    char line[512];
+0 −20
Original line number Diff line number Diff line
@@ -115,26 +115,6 @@ public:

    void Copy( S3D_MASTER* pattern );
    int  ReadData();

    /**
     * Function ReadMaterial
     * read the description of a 3D material definition in the form:
     * DEF yellow material Material (
     * DiffuseColor 1.00000 1.00000 0.00000e 0
     * EmissiveColor 0.00000e 0 0.00000e 0 0.00000e 0
     * SpecularColor 1.00000 1.00000 1.00000
     * AmbientIntensity 1.00000
     * Transparency 0.00000e 0
     * Shininess 1.00000
     *)
     * Or type:
     * USE yellow material
     */
    int  ReadMaterial( FILE* file, int* LineNum );
    int  ReadChildren( FILE* file, int* LineNum );
    int  ReadShape( FILE* file, int* LineNum );
    int  ReadAppearance( FILE* file, int* LineNum );
    int  ReadGeometry( FILE* file, int* LineNum );
    void Set_Object_Coords( std::vector< S3D_VERTEX >& aVertices );

#if defined(DEBUG)
+2 −0
Original line number Diff line number Diff line
@@ -19,6 +19,8 @@ set(3D-VIEWER_SRCS
    3d_toolbar.cpp
    info3d_visu.cpp
    trackball.cpp
    x3dmodelparser.cpp
    vrmlmodelparser.cpp
    )

add_library(3d-viewer STATIC ${3D-VIEWER_SRCS})
+176 −0
Original line number Diff line number Diff line
/*
 * This program source code file is part of KiCad, a free EDA CAD application.
 *
 * Copyright (C) 2013 Tuomas Vaherkoski <tuomasvaherkoski@gmail.com>
 * Copyright (C) 1992-2013 KiCad Developers, see AUTHORS.txt for contributors.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, you may find one here:
 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
 * or you may search the http://www.gnu.org website for the version 2 license,
 * or you may write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
 */

/**
 * @file modelparsers.h
 */

#ifndef MODELPARSERS_H
#define MODELPARSERS_H

#include <map>
#include <vector>
#include <wx/string.h>


class S3D_MASTER;
class S3D_VERTEX;

extern void Set_Object_Data( std::vector< S3D_VERTEX >& aVertices, double aBiuTo3DUnits );

class S3D_MODEL_PARSER;
class X3D_MODEL_PARSER;

/**
 * abstract class S3D_MODEL_PARSER
 * Base class for 3D model parsers.
 */
class S3D_MODEL_PARSER
{
public:
    S3D_MODEL_PARSER(S3D_MASTER* aMaster)
    :master(aMaster)
    {}

    virtual ~S3D_MODEL_PARSER()
    {}

    S3D_MASTER* GetMaster()
    {
        return master;
    }

    /**
     * Function Create
     * Factory method for creating concrete 3D model parsers
     * Notice that the caller is responible to delete created parser.
     *
     * @param aMaster is master object that the parser will fill.
     * @param aExtension is file extension of the file you are going to parse.
     */
    static S3D_MODEL_PARSER* Create( S3D_MASTER* aMaster,
                                     const wxString aExtension );
    /**
     * Function Load
     *
     * Concrete parsers should implement this function
     */
    virtual void Load(const wxString aFilename) = 0;

private:
    S3D_MASTER* master;
};


class wxXmlNode;

/**
 * class X3D_MODEL_PARSER
 * Implements parser for X3D file format (VRML2.0 successor)
 * X3D files can be exported from eg. Blender */
class X3D_MODEL_PARSER: public S3D_MODEL_PARSER
{
public:
    X3D_MODEL_PARSER(S3D_MASTER* aMaster);
    ~X3D_MODEL_PARSER();
    void Load(const wxString aFilename);

    typedef std::map< wxString, wxString > PROPERTY_MAP;
    typedef std::vector< wxXmlNode* > NODE_LIST;

    /**
     * Function GetChildsByName
     * Searches all child nodes with aName.
     *
     * @param aParent is node to search from
     * @param aName is the name of node you try to find
     * @param aResult contains found nodes
     */
    static void GetChildsByName(wxXmlNode* aParent, const wxString aName,
                                NODE_LIST& aResult);

    /**
     * Function GetNodeProperties
     * Collects all node properties to map.
     *
     * @param aProps contains map of found properties
     */
    static void GetNodeProperties(wxXmlNode* aNode, PROPERTY_MAP& aProps);

    /**
     * Return string representing x3d file in vrml format
     * Function Load must be called before this function, otherwise empty
     * data set is returned.
     */
    wxString VRML_representation();

private:
    std::vector<wxString> vrml_materials;
    std::vector<wxString> vrml_points;
    std::vector<wxString> vrml_coord_indexes;

    void readTransform( wxXmlNode* aTransformNode );
    void readMaterial( wxXmlNode* aMatNode );
    void readIndexedFaceSet( wxXmlNode* aFaceNode,
                             PROPERTY_MAP& aTransfromProps );
    bool parseDoubleTriplet( const wxString& aData, S3D_VERTEX& aResult );

    void rotate( S3D_VERTEX& aCoordinate, S3D_VERTEX& aRotAxis, double angle);
};

/**
 * class WRL_MODEL_PARSER
 * Parses
 */
class VRML_MODEL_PARSER: public S3D_MODEL_PARSER
{
public:
    VRML_MODEL_PARSER(S3D_MASTER* aMaster);
    ~VRML_MODEL_PARSER();
    void Load(const wxString aFilename);

private:
    /**
     * Function ReadMaterial
     * read the description of a 3D material definition in the form:
     * DEF yellow material Material (
     * DiffuseColor 1.00000 1.00000 0.00000e 0
     * EmissiveColor 0.00000e 0 0.00000e 0 0.00000e 0
     * SpecularColor 1.00000 1.00000 1.00000
     * AmbientIntensity 1.00000
     * Transparency 0.00000e 0
     * Shininess 1.00000
     *)
     * Or type:
     * USE yellow material
     */
    int readMaterial( FILE* file, int* LineNum );
    int readChildren( FILE* file, int* LineNum );
    int readShape( FILE* file, int* LineNum );
    int readAppearance( FILE* file, int* LineNum );
    int readGeometry( FILE* file, int* LineNum );
    void readCoordsList( FILE* file, char* text_buffer, std::vector< double >& aList, int* LineNum );
};

#endif // MODELPARSERS_H
+557 −0

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