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Elphel
kicad-source-mirror
Commits
5703b7e8
Commit
5703b7e8
authored
Jul 09, 2014
by
Maciej Suminski
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Implemented stacking for TOOL_STATEs.
parent
5f806cfa
Changes
1
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1 changed file
with
115 additions
and
46 deletions
+115
-46
tool_manager.cpp
common/tool/tool_manager.cpp
+115
-46
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common/tool/tool_manager.cpp
View file @
5703b7e8
...
...
@@ -25,6 +25,8 @@
#include <map>
#include <deque>
#include <stack>
#include <algorithm>
#include <boost/foreach.hpp>
#include <boost/scoped_ptr.hpp>
...
...
@@ -51,6 +53,32 @@ using boost::optional;
/// Struct describing the current execution state of a TOOL
struct
TOOL_MANAGER
::
TOOL_STATE
{
TOOL_STATE
(
TOOL_BASE
*
aTool
)
:
theTool
(
aTool
)
{
clear
();
}
TOOL_STATE
(
const
TOOL_STATE
&
aState
)
{
theTool
=
aState
.
theTool
;
idle
=
aState
.
idle
;
pendingWait
=
aState
.
pendingWait
;
pendingContextMenu
=
aState
.
pendingContextMenu
;
contextMenu
=
aState
.
contextMenu
;
contextMenuTrigger
=
aState
.
contextMenuTrigger
;
cofunc
=
aState
.
cofunc
;
wakeupEvent
=
aState
.
wakeupEvent
;
waitEvents
=
aState
.
waitEvents
;
transitions
=
aState
.
transitions
;
// do not copy stateStack
}
~
TOOL_STATE
()
{
assert
(
stateStack
.
empty
()
);
}
/// The tool itself
TOOL_BASE
*
theTool
;
...
...
@@ -83,6 +111,21 @@ struct TOOL_MANAGER::TOOL_STATE
/// upon the event reception
std
::
vector
<
TRANSITION
>
transitions
;
void
operator
=
(
const
TOOL_STATE
&
aState
)
{
theTool
=
aState
.
theTool
;
idle
=
aState
.
idle
;
pendingWait
=
aState
.
pendingWait
;
pendingContextMenu
=
aState
.
pendingContextMenu
;
contextMenu
=
aState
.
contextMenu
;
contextMenuTrigger
=
aState
.
contextMenuTrigger
;
cofunc
=
aState
.
cofunc
;
wakeupEvent
=
aState
.
wakeupEvent
;
waitEvents
=
aState
.
waitEvents
;
transitions
=
aState
.
transitions
;
// do not copy stateStack
}
bool
operator
==
(
const
TOOL_MANAGER
::
TOOL_STATE
&
aRhs
)
const
{
return
aRhs
.
theTool
==
this
->
theTool
;
...
...
@@ -92,6 +135,48 @@ struct TOOL_MANAGER::TOOL_STATE
{
return
aRhs
.
theTool
!=
this
->
theTool
;
}
void
Push
()
{
stateStack
.
push
(
*
this
);
clear
();
}
bool
Pop
()
{
delete
cofunc
;
if
(
!
stateStack
.
empty
()
)
{
*
this
=
stateStack
.
top
();
stateStack
.
pop
();
return
true
;
}
else
{
cofunc
=
NULL
;
return
false
;
}
}
private
:
///> Stack preserving previous states of a TOOL.
std
::
stack
<
TOOL_STATE
>
stateStack
;
///> Restores the initial state.
void
clear
()
{
idle
=
true
;
pendingWait
=
false
;
pendingContextMenu
=
false
;
cofunc
=
NULL
;
contextMenu
=
NULL
;
contextMenuTrigger
=
CMENU_OFF
;
transitions
.
clear
();
}
};
...
...
@@ -118,7 +203,6 @@ TOOL_MANAGER::~TOOL_MANAGER()
delete
it
->
first
;
// delete the tool itself
}
m_toolState
.
clear
();
delete
m_actionMgr
;
}
...
...
@@ -132,13 +216,7 @@ void TOOL_MANAGER::RegisterTool( TOOL_BASE* aTool )
wxASSERT_MSG
(
m_toolTypes
.
find
(
typeid
(
*
aTool
).
name
()
)
==
m_toolTypes
.
end
(),
wxT
(
"Adding two tools of the same type may result in unexpected behaviour."
)
);
TOOL_STATE
*
st
=
new
TOOL_STATE
;
st
->
theTool
=
aTool
;
st
->
pendingWait
=
false
;
st
->
pendingContextMenu
=
false
;
st
->
cofunc
=
NULL
;
st
->
contextMenuTrigger
=
CMENU_OFF
;
TOOL_STATE
*
st
=
new
TOOL_STATE
(
aTool
);
m_toolState
[
aTool
]
=
st
;
m_toolNameIndex
[
aTool
->
GetName
()]
=
st
;
...
...
@@ -379,35 +457,31 @@ void TOOL_MANAGER::dispatchInternal( TOOL_EVENT& aEvent )
BOOST_FOREACH
(
TOOL_STATE
*
st
,
m_toolState
|
boost
::
adaptors
::
map_values
)
{
// the tool scheduled next state(s) by calling Go()
if
(
!
st
->
pendingWait
)
// no state handler in progress - check if there are any transitions (defined by
// Go() method that match the event.
if
(
!
st
->
pendingWait
&&
!
st
->
transitions
.
empty
()
)
{
// no state handler in progress - check if there are any transitions (defined by
// Go() method that match the event.
if
(
st
->
transitions
.
size
()
)
BOOST_FOREACH
(
TRANSITION
&
tr
,
st
->
transitions
)
{
BOOST_FOREACH
(
TRANSITION
&
tr
,
st
->
transitions
)
if
(
tr
.
first
.
Matches
(
aEvent
)
)
{
if
(
tr
.
first
.
Matches
(
aEvent
)
)
{
// as the state changes, the transition table has to be set up again
st
->
transitions
.
clear
();
// no tool context allocated yet? Create one.
if
(
!
st
->
cofunc
)
st
->
cofunc
=
new
COROUTINE
<
int
,
TOOL_EVENT
&>
(
tr
.
second
);
else
st
->
cofunc
->
SetEntry
(
tr
.
second
);
// got match? Run the handler.
st
->
cofunc
->
Call
(
aEvent
);
if
(
!
st
->
cofunc
->
Running
()
)
finishTool
(
st
);
// The couroutine has finished immediately?
// there is no point in further checking, as transitions got cleared
break
;
}
// no tool context allocated yet? Create one.
if
(
st
->
cofunc
)
st
->
Push
();
// as the state changes, the transition table has to be set up again
st
->
transitions
.
clear
();
st
->
cofunc
=
new
COROUTINE
<
int
,
TOOL_EVENT
&>
(
tr
.
second
);
// got match? Run the handler.
st
->
cofunc
->
Call
(
aEvent
);
if
(
!
st
->
cofunc
->
Running
()
)
finishTool
(
st
);
// The couroutine has finished immediately?
// there is no point in further checking, as transitions got cleared
break
;
}
}
}
...
...
@@ -451,20 +525,15 @@ bool TOOL_MANAGER::dispatchActivation( TOOL_EVENT& aEvent )
void
TOOL_MANAGER
::
finishTool
(
TOOL_STATE
*
aState
)
{
std
::
deque
<
TOOL_ID
>::
iterator
it
,
itEnd
;
// Find the tool and deactivate it
for
(
it
=
m_activeTools
.
begin
(),
itEnd
=
m_activeTools
.
end
();
it
!=
itEnd
;
++
it
)
if
(
!
aState
->
Pop
()
)
// if there are no other contexts saved on the stack
{
if
(
aState
==
m_toolIdIndex
[
*
it
]
)
{
m_activeTools
.
erase
(
it
);
break
;
}
}
// find the tool and deactivate it
std
::
deque
<
TOOL_ID
>::
iterator
tool
=
std
::
find
(
m_activeTools
.
begin
(),
m_activeTools
.
end
(),
aState
->
theTool
->
GetId
()
);
delete
aState
->
cofunc
;
aState
->
cofunc
=
NULL
;
if
(
tool
!=
m_activeTools
.
end
()
)
m_activeTools
.
erase
(
tool
);
}
}
...
...
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