Commit 520be6f6 authored by Maciej Suminski's avatar Maciej Suminski

Added GAL::DrawSegment for drawing rounded segments (used for drawing tracks).

parent 6cf04e68
......@@ -301,6 +301,46 @@ void CAIRO_GAL::DrawLine( VECTOR2D aStartPoint, VECTOR2D aEndPoint )
}
void CAIRO_GAL::DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint, double aWidth )
{
cairo_set_line_cap( cairoImage, CAIRO_LINE_CAP_ROUND );
cairo_set_line_join( cairoImage, CAIRO_LINE_JOIN_ROUND );
if( isFillEnabled )
{
cairo_set_line_width( cairoImage, aWidth );
cairo_move_to( cairoImage, (double) aStartPoint.x, (double) aStartPoint.y );
cairo_line_to( cairoImage, (double) aEndPoint.x, (double) aEndPoint.y );
}
else
{
VECTOR2D startEndVector = aEndPoint - aStartPoint;
double lineAngle = atan2( startEndVector.y, startEndVector.x );
double lineLength = startEndVector.EuclideanNorm();
cairo_save( cairoImage );
cairo_translate( cairoImage, aStartPoint.x, aStartPoint.y );
cairo_rotate( cairoImage, lineAngle );
cairo_arc( cairoImage, 0.0, 0.0, aWidth / 2.0, M_PI / 2.0, 3.0 * M_PI / 2.0 );
cairo_arc( cairoImage, lineLength, 0.0, aWidth / 2.0, -M_PI / 2.0, M_PI / 2.0 );
cairo_move_to( cairoImage, 0.0, aWidth / 2.0 );
cairo_line_to( cairoImage, lineLength, aWidth / 2.0 );
cairo_move_to( cairoImage, 0.0, -aWidth / 2.0 );
cairo_line_to( cairoImage, lineLength, -aWidth / 2.0 );
cairo_restore( cairoImage );
}
isElementAdded = true;
}
void CAIRO_GAL::DrawCircle( VECTOR2D aCenterPoint, double aRadius )
{
// A circle is drawn using an arc
......
......@@ -525,6 +525,45 @@ inline void OPENGL_GAL::drawLineQuad( VECTOR2D aStartPoint, VECTOR2D aEndPoint )
}
void OPENGL_GAL::DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint, double aWidth )
{
VECTOR2D startEndVector = aEndPoint - aStartPoint;
double lineAngle = atan2( startEndVector.y, startEndVector.x );
if( isFillEnabled )
{
glColor4d( fillColor.r, fillColor.g, fillColor.b, fillColor.a );
SetLineWidth( aWidth );
drawSemiCircle( aStartPoint, aWidth / 2, lineAngle + M_PI / 2, layerDepth );
drawSemiCircle( aEndPoint, aWidth / 2, lineAngle - M_PI / 2, layerDepth );
drawLineQuad( aStartPoint, aEndPoint );
}
else
{
double lineLength = startEndVector.EuclideanNorm();
glColor4d( strokeColor.r, strokeColor.g, strokeColor.b, strokeColor.a );
glPushMatrix();
glTranslated( aStartPoint.x, aStartPoint.y, 0.0 );
glRotated( lineAngle * ( 360 / ( 2 * M_PI ) ), 0, 0, 1 );
drawLineQuad( VECTOR2D( 0.0, aWidth / 2.0 ),
VECTOR2D( lineLength, aWidth / 2.0 ) );
drawLineQuad( VECTOR2D( 0.0, -aWidth / 2.0 ),
VECTOR2D( lineLength, -aWidth / 2.0 ) );
DrawArc( VECTOR2D( 0.0, 0.0 ), aWidth / 2.0, M_PI / 2.0, 3.0 * M_PI / 2.0 );
DrawArc( VECTOR2D( lineLength, 0.0 ), aWidth / 2.0, M_PI / 2.0, -M_PI / 2.0 );
glPopMatrix();
}
}
inline void OPENGL_GAL::drawLineCap( VECTOR2D aStartPoint, VECTOR2D aEndPoint, double aDepthOffset )
{
VECTOR2D startEndVector = aEndPoint - aStartPoint;
......
......@@ -98,6 +98,9 @@ public:
/// @copydoc GAL::DrawLine()
virtual void DrawLine( VECTOR2D aStartPoint, VECTOR2D aEndPoint );
/// @copydoc GAL::DrawSegment()
virtual void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint, double aWidth );
/// @copydoc GAL::DrawPolyline()
virtual void DrawPolyline( std::deque<VECTOR2D>& aPointList );
......
......@@ -107,6 +107,17 @@ public:
*/
virtual void DrawLine( VECTOR2D aStartPoint, VECTOR2D aEndPoint ) = 0;
/**
* @brief Draw a rounded segment.
*
* Start and end points are defined as 2D-Vectors.
*
* @param aStartPoint is the start point of the segment.
* @param aEndPoint is the end point of the segment.
* @param aWidth is a width of the segment
*/
virtual void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint, double aWidth ) = 0;
/**
* @brief Draw a polyline
*
......
......@@ -105,6 +105,9 @@ public:
/// @copydoc GAL::DrawLine()
virtual void DrawLine( VECTOR2D aStartPoint, VECTOR2D aEndPoint );
/// @copydoc GAL::DrawSegment()
virtual void DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint, double aWidth );
/// @copydoc GAL::DrawPolyline()
virtual void DrawPolyline( std::deque<VECTOR2D>& aPointList );
......
......@@ -224,42 +224,26 @@ void PCB_PAINTER::draw( const TRACK* aTrack )
{
VECTOR2D start( aTrack->GetStart() );
VECTOR2D end( aTrack->GetEnd() );
COLOR4D strokeColor = getLayerColor( aTrack->GetLayer(), aTrack->GetNet() );
int width = aTrack->GetWidth();
COLOR4D color = getLayerColor( aTrack->GetLayer(), aTrack->GetNet() );
m_gal->SetStrokeColor( color );
m_gal->SetIsStroke( true );
m_gal->SetLineCap( LINE_CAP_ROUND );
m_gal->SetLineJoin( LINE_JOIN_ROUND );
m_gal->SetStrokeColor( strokeColor );
if( m_pcbSettings->m_sketchModeSelect[TRACKS_VISIBLE] )
{
// Outline mode
VECTOR2D line = end - start;
double length = line.EuclideanNorm();
int width = aTrack->GetWidth();
m_gal->SetLineWidth( m_pcbSettings->m_outlineWidth );
m_gal->SetIsFill( false );
m_gal->SetIsStroke( true );
m_gal->Save();
m_gal->Translate( start );
m_gal->Rotate( line.Angle() );
m_gal->DrawLine( VECTOR2D( 0, width / 2 ),
VECTOR2D( length, width / 2 ) );
m_gal->DrawLine( VECTOR2D( 0, -width / 2 ),
VECTOR2D( length, -width / 2 ) );
m_gal->DrawArc( VECTOR2D( 0, 0 ), width / 2, M_PI / 2, 3 * M_PI / 2 );
m_gal->DrawArc( VECTOR2D( length, 0 ), width / 2, M_PI / 2, -M_PI / 2 );
m_gal->Restore();
}
else
{
// Filled mode
m_gal->SetFillColor( color );
m_gal->SetIsFill( true );
m_gal->SetIsStroke( false );
m_gal->SetLineWidth( aTrack->GetWidth() );
m_gal->DrawLine( start, end );
}
m_gal->DrawSegment( start, end, width );
}
......
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