Commit 4be876a1 authored by Maciej Suminski's avatar Maciej Suminski

Expandable CONTEXT_MENUs (GAL). Minor CONTEXT_MENU

parent 946b9d19
......@@ -33,14 +33,11 @@
CONTEXT_MENU::CONTEXT_MENU() :
m_titleSet( false ), m_selected( -1 ), m_tool( NULL ), m_icon( NULL )
{
setCustomEventHandler( boost::bind( &CONTEXT_MENU::handleCustomEvent, this, _1 ) );
setupEvents();
}
CONTEXT_MENU::CONTEXT_MENU( const CONTEXT_MENU& aMenu ) :
m_titleSet( aMenu.m_titleSet ), m_selected( -1 ), m_tool( aMenu.m_tool ),
m_toolActions( aMenu.m_toolActions ), m_customHandler( aMenu.m_customHandler )
CONTEXT_MENU::CONTEXT_MENU( const CONTEXT_MENU& aMenu )
{
copyFrom( aMenu );
setupEvents();
......@@ -51,12 +48,6 @@ CONTEXT_MENU& CONTEXT_MENU::operator=( const CONTEXT_MENU& aMenu )
{
Clear();
m_titleSet = aMenu.m_titleSet;
m_selected = aMenu.m_selected;
m_tool = aMenu.m_tool;
m_toolActions = aMenu.m_toolActions;
m_customHandler = aMenu.m_customHandler;
copyFrom( aMenu );
setupEvents();
......@@ -90,7 +81,7 @@ void CONTEXT_MENU::SetTitle( const wxString& aTitle )
}
void CONTEXT_MENU::Add( const wxString& aLabel, int aId, const BITMAP_OPAQUE* aIcon )
wxMenuItem* CONTEXT_MENU::Add( const wxString& aLabel, int aId, const BITMAP_OPAQUE* aIcon )
{
#ifdef DEBUG
......@@ -103,18 +94,18 @@ void CONTEXT_MENU::Add( const wxString& aLabel, int aId, const BITMAP_OPAQUE* aI
if( aIcon )
item->SetBitmap( KiBitmap( aIcon ) );
Append( item );
return Append( item );
}
void CONTEXT_MENU::Add( const TOOL_ACTION& aAction )
wxMenuItem* CONTEXT_MENU::Add( const TOOL_ACTION& aAction )
{
/// ID numbers for tool actions need to have a value higher than m_actionId
int id = m_actionId + aAction.GetId();
/// ID numbers for tool actions need to have a value higher than ACTION_ID
int id = ACTION_ID + aAction.GetId();
const BITMAP_OPAQUE* icon = aAction.GetIcon();
wxMenuItem* item = new wxMenuItem( this, id,
aAction.GetMenuItem(), aAction.GetDescription(), wxITEM_NORMAL );
wxMenuItem* item = new wxMenuItem( this, id, aAction.GetMenuItem(),
aAction.GetDescription(), wxITEM_NORMAL );
if( icon )
item->SetBitmap( KiBitmap( icon ) );
......@@ -136,24 +127,45 @@ void CONTEXT_MENU::Add( const TOOL_ACTION& aAction )
item->SetAccel( &accel );
}
Append( item );
m_toolActions[id] = &aAction;
return Append( item );
}
void CONTEXT_MENU::Add( CONTEXT_MENU* aMenu, const wxString& aLabel )
std::list<wxMenuItem*> CONTEXT_MENU::Add( CONTEXT_MENU* aMenu, const wxString& aLabel, bool aExpand )
{
if( aMenu->m_icon )
std::list<wxMenuItem*> items;
if( aExpand )
{
wxMenuItem* newItem = new wxMenuItem( this, -1, aLabel, wxEmptyString, wxITEM_NORMAL );
newItem->SetBitmap( KiBitmap( aMenu->m_icon ) );
newItem->SetSubMenu( aMenu );
Append( newItem );
unsigned int i = 0;
for( i = 0; i < aMenu->GetMenuItemCount(); ++i )
{
wxMenuItem* item = aMenu->FindItemByPosition( i );
items.push_back( appendCopy( item ) );
}
}
else
{
AppendSubMenu( aMenu, aLabel );
if( aMenu->m_icon )
{
wxMenuItem* newItem = new wxMenuItem( this, -1, aLabel, wxEmptyString, wxITEM_NORMAL );
newItem->SetBitmap( KiBitmap( aMenu->m_icon ) );
newItem->SetSubMenu( aMenu );
items.push_back( Append( newItem ) );
}
else
{
items.push_back( AppendSubMenu( aMenu, aLabel ) );
}
}
m_toolActions.insert( aMenu->m_toolActions.begin(), aMenu->m_toolActions.end() );
m_handlers.insert( m_handlers.end(), aMenu->m_handlers.begin(), aMenu->m_handlers.end() );
return items;
}
......@@ -164,6 +176,7 @@ void CONTEXT_MENU::Clear()
GetMenuItems().DeleteContents( true );
GetMenuItems().Clear();
m_toolActions.clear();
m_handlers.clear();
GetMenuItems().DeleteContents( false ); // restore the default so destructor does not go wild
assert( GetMenuItemCount() == 0 );
......@@ -211,7 +224,14 @@ void CONTEXT_MENU::onMenuEvent( wxMenuEvent& aEvent )
}
}
#endif
evt = m_customHandler( aEvent );
for( std::list<CUSTOM_MENU_HANDLER>::iterator it = m_handlers.begin();
it != m_handlers.end(); ++it )
{
evt = (*it)( aEvent );
if( evt )
break;
}
// Handling non-action menu entries (e.g. items in clarification list)
if( !evt )
......@@ -244,49 +264,56 @@ void CONTEXT_MENU::setTool( TOOL_INTERACTIVE* aTool )
}
void CONTEXT_MENU::copyItem( const wxMenuItem* aSource, wxMenuItem* aDest ) const
wxMenuItem* CONTEXT_MENU::appendCopy( const wxMenuItem* aSource )
{
assert( !aSource->IsSubMenu() ); // it does not transfer submenus
wxMenuItem* newItem = new wxMenuItem( this, aSource->GetId(), aSource->GetItemLabel(),
aSource->GetHelp(), aSource->GetKind() );
if( aSource->GetKind() == wxITEM_NORMAL )
newItem->SetBitmap( aSource->GetBitmap() );
if( aSource->IsSubMenu() )
{
#ifdef DEBUG
// Submenus of a CONTEXT_MENU are supposed to be CONTEXT_MENUs as well
assert( dynamic_cast<CONTEXT_MENU*>( aSource->GetSubMenu() ) );
#endif
CONTEXT_MENU* menu = new CONTEXT_MENU( static_cast<const CONTEXT_MENU&>( *aSource->GetSubMenu() ) );
newItem->SetSubMenu( menu );
Append( newItem );
m_toolActions.insert( menu->m_toolActions.begin(), menu->m_toolActions.end() );
m_handlers.insert( m_handlers.end(), menu->m_handlers.begin(), menu->m_handlers.end() );
}
else
{
Append( newItem );
newItem->SetKind( aSource->GetKind() );
newItem->SetHelp( aSource->GetHelp() );
newItem->Enable( aSource->IsEnabled() );
aDest->SetKind( aSource->GetKind() );
aDest->SetHelp( aSource->GetHelp() );
aDest->Enable( aSource->IsEnabled() );
if( aSource->IsCheckable() )
newItem->Check( aSource->IsChecked() );
}
if( aSource->IsCheckable() )
aDest->Check( aSource->IsChecked() );
return newItem;
}
void CONTEXT_MENU::copyFrom( const CONTEXT_MENU& aMenu )
{
m_icon = aMenu.m_icon;
m_titleSet = aMenu.m_titleSet;
m_selected = -1; // aMenu.m_selected;
m_tool = aMenu.m_tool;
m_toolActions = aMenu.m_toolActions;
m_handlers = aMenu.m_handlers;
// Copy all the menu entries
for( unsigned i = 0; i < aMenu.GetMenuItemCount(); ++i )
{
wxMenuItem* item = aMenu.FindItemByPosition( i );
wxMenuItem* newItem = new wxMenuItem( this, item->GetId(), item->GetItemLabel(),
item->GetHelp(), item->GetKind() );
if( item->GetKind() == wxITEM_NORMAL )
newItem->SetBitmap( item->GetBitmap() );
if( item->IsSubMenu() )
{
#ifdef DEBUG
// Submenus of a CONTEXT_MENU are supposed to be CONTEXT_MENUs as well
assert( dynamic_cast<CONTEXT_MENU*>( item->GetSubMenu() ) );
#endif
CONTEXT_MENU* menu = new CONTEXT_MENU( static_cast<const CONTEXT_MENU&>( *item->GetSubMenu() ) );
newItem->SetSubMenu( menu );
Append( newItem );
}
else
{
Append( newItem );
copyItem( item, newItem );
}
appendCopy( item );
}
}
......@@ -77,7 +77,7 @@ public:
* @param aId is the ID that is sent in the TOOL_EVENT. It should be unique for every entry.
* @param aIcon is an optional icon.
*/
void Add( const wxString& aLabel, int aId, const BITMAP_OPAQUE* aIcon = NULL );
wxMenuItem* Add( const wxString& aLabel, int aId, const BITMAP_OPAQUE* aIcon = NULL );
/**
* Function Add()
......@@ -85,7 +85,7 @@ public:
* a TOOL_EVENT command containing name of the action is sent.
* @param aAction is the action to be added to menu entry.
*/
void Add( const TOOL_ACTION& aAction );
wxMenuItem* Add( const TOOL_ACTION& aAction );
/**
* Function Add()
......@@ -93,8 +93,10 @@ public:
* is the capability to handle icons.
* @param aMenu is the submenu to be added.
* @param aLabel is the caption displayed for the menu entry.
* @param aExpand allows to add all entries from the menu as individual entries rather than
* add everything as a submenu.
*/
void Add( CONTEXT_MENU* aMenu, const wxString& aLabel );
std::list<wxMenuItem*> Add( CONTEXT_MENU* aMenu, const wxString& aLabel, bool aExpand = false );
/**
* Function Clear()
......@@ -114,23 +116,21 @@ public:
return m_selected;
}
protected:
void setCustomEventHandler( boost::function<OPT_TOOL_EVENT(const wxMenuEvent&)> aHandler )
{
m_customHandler = aHandler;
}
///> Function type to handle menu events in a custom way.
typedef boost::function<OPT_TOOL_EVENT(const wxMenuEvent&)> CUSTOM_MENU_HANDLER;
virtual OPT_TOOL_EVENT handleCustomEvent( const wxMenuEvent& aEvent )
///> Adds an event handler to the custom menu event handlers chain.
void AppendCustomEventHandler( CUSTOM_MENU_HANDLER aHandler )
{
return OPT_TOOL_EVENT();
m_handlers.push_back( aHandler );
}
private:
/**
* Function copyItem
* Copies all properties of a menu entry to another.
* Function appendCopy
* Appends a copy of wxMenuItem.
*/
void copyItem( const wxMenuItem* aSource, wxMenuItem* aDest ) const;
wxMenuItem* appendCopy( const wxMenuItem* aSource );
///> Common part of copy constructor and assignment operator.
void copyFrom( const CONTEXT_MENU& aMenu );
......@@ -154,22 +154,19 @@ private:
///> Stores the id number of selected item.
int m_selected;
///> Instance of menu event handler.
//CMEventHandler m_handler;
///> Creator of the menu
TOOL_INTERACTIVE* m_tool;
/// Menu items with ID higher than that are considered TOOL_ACTIONs
static const int m_actionId = 10000;
///> Menu items with ID higher than that are considered TOOL_ACTIONs
static const int ACTION_ID = 30000;
/// Associates tool actions with menu item IDs. Non-owning.
///> Associates tool actions with menu item IDs. Non-owning.
std::map<int, const TOOL_ACTION*> m_toolActions;
/// Custom events handler, allows to translate wxEvents to TOOL_EVENTs.
boost::function<OPT_TOOL_EVENT(const wxMenuEvent& aEvent)> m_customHandler;
///> Chain of custom menu event handlers.
std::list<CUSTOM_MENU_HANDLER> m_handlers;
/// Optional icon
///> Optional icon
const BITMAP_OPAQUE* m_icon;
friend class TOOL_INTERACTIVE;
......
......@@ -96,8 +96,8 @@ public:
{
m_board = NULL;
SetIcon( width_track_via_xpm );
setCustomEventHandler( boost::bind( &CONTEXT_TRACK_WIDTH_MENU::handleCustomEvent,
this, _1 ) );
AppendCustomEventHandler( boost::bind( &CONTEXT_TRACK_WIDTH_MENU::handleCustomEvent,
this, _1 ) );
}
void SetBoard( BOARD* aBoard )
......
......@@ -242,7 +242,7 @@ int SELECTION_TOOL::Main( const TOOL_EVENT& aEvent )
void SELECTION_TOOL::AddMenuItem( const TOOL_ACTION& aAction, const SELECTION_CONDITION& aCondition )
{
assert( aAction.GetId() > 0 ); // Check if the action was registered before in ACTION_MANAGER
assert( aAction.GetId() > 0 ); // Check if action was previously registered in ACTION_MANAGER
m_menu.Add( aAction );
m_menuConditions.push_back( aCondition );
......@@ -250,10 +250,12 @@ void SELECTION_TOOL::AddMenuItem( const TOOL_ACTION& aAction, const SELECTION_CO
void SELECTION_TOOL::AddSubMenu( CONTEXT_MENU* aMenu, const wxString& aLabel,
const SELECTION_CONDITION& aCondition )
const SELECTION_CONDITION& aCondition, bool aExpand )
{
m_menu.Add( aMenu, aLabel );
m_menuConditions.push_back( aCondition );
std::list<wxMenuItem*> items = m_menu.Add( aMenu, aLabel, aExpand );
for( unsigned int i = 0; i < items.size(); ++i )
m_menuConditions.push_back( aCondition );
}
......@@ -1285,7 +1287,7 @@ void SELECTION_TOOL::generateMenu()
assert( m_menuCopy.GetMenuItemCount() == m_menuConditions.size() );
// Filter out entries that does not apply to the current selection
// Filter out entries that do not comply with the current selection
for( int i = m_menuCopy.GetMenuItemCount() - 1; i >= 0; --i )
{
try
......
......@@ -141,9 +141,11 @@ public:
* @param aMenu is the submenu to be added.
* @param aLabel is the label of added submenu.
* @param aCondition is a condition that has to be fulfilled to enable the submenu entry.
* @param aExpand determines if the added submenu items should be added as individual items.
*/
void AddSubMenu( CONTEXT_MENU* aMenu, const wxString& aLabel,
const SELECTION_CONDITION& aCondition = SELECTION_CONDITIONS::ShowAlways );
const SELECTION_CONDITION& aCondition = SELECTION_CONDITIONS::ShowAlways,
bool aExpand = false );
/**
* Function EditModules()
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment