Commit 4b94704e authored by dickelbeck's avatar dickelbeck

formatting

parent 00ba9c70
......@@ -65,7 +65,7 @@ public:
unsigned long m_Link; // variable temporaire ( pour editions, ...)
long m_LastEdit_Time; // Date de la derniere modification du module (gestion de librairies)
wxString m_Path;
wxString m_Path;
wxString m_Doc; // Texte de description du module
wxString m_KeyWord; // Liste des mots cles relatifs au module
......@@ -87,7 +87,7 @@ public:
/**
* Function GetBoundingBox
* returns the bounding box of this Footprint
* Mainly used to redraw the screen area occuped by the footprint
* Mainly used to redraw the screen area occuped by the footprint
*/
EDA_Rect GetBoundingBox();
......@@ -148,24 +148,25 @@ public:
int Write_3D_Descr( FILE* File ) const;
int ReadDescr( FILE* File, int* LineNum = NULL );
/**
* Function Read_GPCB_Descr
* Read a footprint description in GPCB format
* @param CmpFullFileName = Full file name (there is one footprint per file.
* this is also the footprint name
/**
* Function Read_GPCB_Descr
* Read a footprint description in GPCB format
* @param CmpFullFileName = Full file name (there is one footprint per file.
* this is also the footprint name
* @return bool - true if success reading else false.
*/
bool Read_GPCB_Descr(const wxString & CmpFullFileName);
*/
bool Read_GPCB_Descr(const wxString & CmpFullFileName);
int Read_3D_Descr( FILE* File, int* LineNum = NULL );
/* drawing functions */
/** Function Draw
* Draw the text accordint to the footprint pos and orient
* @param panel = draw panel, Used to know the clip box
* @param DC = Current Device Context
* @param offset = draw offset (usually wxPoint(0,0)
* @param draw_mode = GR_OR, GR_XOR..
*/
/** Function Draw
* Draw the text accordint to the footprint pos and orient
* @param panel = draw panel, Used to know the clip box
* @param DC = Current Device Context
* @param offset = draw offset (usually wxPoint(0,0)
* @param draw_mode = GR_OR, GR_XOR..
*/
void Draw( WinEDA_DrawPanel* panel, wxDC* DC,
const wxPoint& offset, int draw_mode );
void Draw3D( Pcb3D_GLCanvas* glcanvas );
......
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