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Elphel
kicad-source-mirror
Commits
4a96813d
Commit
4a96813d
authored
Aug 04, 2014
by
unknown
Committed by
jean-pierre charras
Aug 04, 2014
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Anti-aliasing patch for the 3D-Viewer from Martin Janitschke
parent
ff6d09d2
Changes
1
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1 changed file
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58 additions
and
2 deletions
+58
-2
3d_frame.cpp
3d-viewer/3d_frame.cpp
+58
-2
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3d-viewer/3d_frame.cpp
View file @
4a96813d
...
...
@@ -107,8 +107,64 @@ EDA_3D_FRAME::EDA_3D_FRAME( KIWAY* aKiway, PCB_BASE_FRAME* aParent,
ReCreateMainToolbar
();
// Make a EDA_3D_CANVAS
int
attrs
[]
=
{
WX_GL_RGBA
,
WX_GL_DOUBLEBUFFER
,
WX_GL_DEPTH_SIZE
,
16
,
WX_GL_STENCIL_SIZE
,
1
,
0
};
int
attrs
[]
=
{
// This array should be 2*n+1
// Sadly wxwidgets / glx < 13 allowed
// a thing named "boolean attributes" that don't take a value.
// (See src/unix/glx11.cpp -> wxGLCanvasX11::ConvertWXAttrsToGL() ).
// To avoid problems due to this, just specify those attributes twice.
// Only WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_STEREO are such boolean
// attributes.
// Boolean attributes (using itself at padding):
WX_GL_RGBA
,
WX_GL_RGBA
,
WX_GL_DOUBLEBUFFER
,
WX_GL_DOUBLEBUFFER
,
// Normal attributes with values:
WX_GL_DEPTH_SIZE
,
16
,
WX_GL_STENCIL_SIZE
,
1
,
WX_GL_SAMPLE_BUFFERS
,
1
,
// Enable multisampling support (antialiasing).
WX_GL_SAMPLES
,
0
,
// Disable AA for the start.
0
};
// NULL termination
unsigned
int
ii
;
// Check if the canvas supports multisampling.
if
(
EDA_3D_CANVAS
::
IsDisplaySupported
(
attrs
)
)
{
// Check for possible sample sizes, start form the top.
int
maxSamples
=
8
;
// Any higher doesn't change anything.
int
samplesOffset
=
0
;
for
(
ii
=
0
;
ii
<
sizeof
(
attrs
)
/
sizeof
(
attrs
[
0
]
)
-
1
;
ii
+=
2
)
{
if
(
attrs
[
ii
]
==
WX_GL_SAMPLES
)
{
samplesOffset
=
ii
+
1
;
break
;
}
}
attrs
[
samplesOffset
]
=
maxSamples
;
for
(
;
maxSamples
>
0
&&
!
EDA_3D_CANVAS
::
IsDisplaySupported
(
attrs
);
maxSamples
=
maxSamples
>>
1
)
{
attrs
[
samplesOffset
]
=
maxSamples
;
}
}
else
{
// Disable multisampling
for
(
ii
=
0
;
ii
<
sizeof
(
attrs
)
/
sizeof
(
attrs
[
0
]
)
-
1
;
ii
+=
2
)
{
if
(
attrs
[
ii
]
==
WX_GL_SAMPLE_BUFFERS
)
{
attrs
[
ii
+
1
]
=
0
;
break
;
}
}
}
m_canvas
=
new
EDA_3D_CANVAS
(
this
,
attrs
);
m_auimgr
.
SetManagedWindow
(
this
);
...
...
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