Commit 48161dcc authored by Maciej Suminski's avatar Maciej Suminski
Browse files

Yet another approach to EC_LINE and EC_CONVERGING edit constraints.

parent f6959c03
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+36 −67
Original line number Diff line number Diff line
@@ -147,54 +147,41 @@ void EDIT_POINTS::ViewDraw( int aLayer, KIGFX::GAL* aGal ) const
}


void EC_45DEGREE::Apply()
void EC_45DEGREE::Apply( EDIT_POINT& aHandle )
{
    // Current line vector
    VECTOR2I lineVector( m_constrained.GetPosition() - m_constrainer.GetPosition() );
    VECTOR2I lineVector( aHandle.GetPosition() - m_constrainer.GetPosition() );
    double angle = lineVector.Angle();

    // Find the closest angle, which is a multiple of 45 degrees
    double newAngle = round( angle / ( M_PI / 4.0 ) ) * M_PI / 4.0;
    VECTOR2I newLineVector = lineVector.Rotate( newAngle - angle );

    m_constrained.SetPosition( m_constrainer.GetPosition() + newLineVector );
    aHandle.SetPosition( m_constrainer.GetPosition() + newLineVector );
}


EC_LINE::EC_LINE( EDIT_POINT& aConstrained, const EDIT_POINT& aConstrainer ) :
    EDIT_CONSTRAINT<EDIT_POINT>( aConstrained ), m_constrainer( aConstrainer )
{
    // Compute line coefficients
    VECTOR2D delta = m_constrainer.GetPosition() - m_constrained.GetPosition();
    m_coefA = delta.y / delta.x;
    m_coefB = m_constrainer.GetY() - m_coefA * m_constrainer.GetX();
    m_line = m_constrained.GetPosition() - m_constrainer.GetPosition();
}


void EC_LINE::Apply()
void EC_LINE::Apply( EDIT_POINT& aHandle )
{
    VECTOR2I position = m_constrained.GetPosition();
    SEG main( m_constrainer.GetPosition(), m_constrainer.GetPosition() + m_line );
    SEG projection( aHandle.GetPosition(), aHandle.GetPosition() + m_line.Perpendicular() );

    if( std::isfinite( m_coefA ) )
    {
        if( abs( m_coefA ) < 1 )
            position.y = m_coefA * position.x + m_coefB;
        else
            position.x = ( position.y - m_coefB ) / m_coefA;
    }
    else // vertical line
    {
        position.x = m_constrainer.GetX();
    }

    m_constrained.SetPosition( position );
    if( OPT_VECTOR2I intersect = projection.IntersectLines( main ) )
        aHandle.SetPosition( *intersect );
}


void EC_CIRCLE::Apply()
void EC_CIRCLE::Apply( EDIT_POINT& aHandle )
{
    VECTOR2I centerToEnd = m_end.GetPosition() - m_center.GetPosition();
    VECTOR2I centerToPoint = m_constrained.GetPosition() - m_center.GetPosition();
    VECTOR2I centerToPoint = aHandle.GetPosition() - m_center.GetPosition();

    int radius = centerToEnd.EuclideanNorm();
    double angle = centerToPoint.Angle();
@@ -202,20 +189,18 @@ void EC_CIRCLE::Apply()
    VECTOR2I newLine( radius, 0 );
    newLine = newLine.Rotate( angle );

    m_constrained.SetPosition( m_center.GetPosition() + newLine );
    aHandle.SetPosition( m_center.GetPosition() + newLine );
}


EC_CONVERGING::EC_CONVERGING( EDIT_LINE& aLine, EDIT_POINTS& aPoints ) :
    EDIT_CONSTRAINT<EDIT_POINT>( aLine.GetEnd() ),
    /*m_end( aLine.GetEnd() ), m_origin( aLine.GetOrigin() ),*/ m_line( aLine ),
    m_editPoints( aPoints )
    EDIT_CONSTRAINT<EDIT_POINT>( aLine.GetOrigin() ), m_line( aLine ), m_editPoints( aPoints )
{
    // Dragged segment endings
    EDIT_POINT& origin = aLine.GetOrigin();
    EDIT_POINT& end = aLine.GetEnd();

    // Add constraint to the line origin, so it moves only along it current line
    // Previous and next points, to make constraining lines (adjacent to the dragged line)
    EDIT_POINT& prevOrigin = *aPoints.Previous( origin );
    EDIT_POINT& nextEnd = *aPoints.Next( end );

@@ -223,9 +208,8 @@ EC_CONVERGING::EC_CONVERGING( EDIT_LINE& aLine, EDIT_POINTS& aPoints ) :
    m_originSideConstraint = new EC_LINE( origin, prevOrigin );
    m_endSideConstraint = new EC_LINE( end, nextEnd );

    // Compute dragged segment slope
    VECTOR2D delta = m_line.GetPosition() - end.GetPosition();
    m_coefA = delta.y / delta.x;
    // Store the current vector of the line
    m_draggedVector = end.GetPosition() - origin.GetPosition() ;
}


@@ -236,8 +220,12 @@ EC_CONVERGING::~EC_CONVERGING()
}


void EC_CONVERGING::Apply()
void EC_CONVERGING::Apply( EDIT_POINT& aHandle )
{
    // The dragged segment
    SEG dragged( m_line.GetPosition(), m_line.GetPosition() + m_draggedVector );

    // The dragged segment endpoints
    EDIT_POINT& origin = m_line.GetOrigin();
    EDIT_POINT& end = m_line.GetEnd();

@@ -245,42 +233,12 @@ void EC_CONVERGING::Apply()
    m_originSideConstraint->Apply();
    m_endSideConstraint->Apply();

    // Find points that make adjacent segments
    EDIT_POINT& prevOrigin = *m_editPoints.Previous( origin );    // point previous to origin
    EDIT_POINT& nextEnd = *m_editPoints.Next( end );              // point next to end
    EDIT_POINT& prevOrigin = *m_editPoints.Previous( origin );
    EDIT_POINT& nextEnd = *m_editPoints.Next( end );

    // Two segments adjacent to the dragged segment
    SEG originSide( origin.GetPosition(), prevOrigin.GetPosition() );
    SEG endSide( end.GetPosition(), nextEnd.GetPosition() );

    VECTOR2I draggedCenter;        // center point of the dragged segment

    // Check if adjacent segments intersect (did we dragged the line to the point that it may
    // create a selfintersecting polygon?)
    if( OPT_VECTOR2I originEndIntersect = endSide.Intersect( originSide ) )
        draggedCenter = *originEndIntersect;
    else
        draggedCenter = m_line.GetPosition();

    // Line B coefficient (y=Ax+B) for the dragged segment (A coefficient is computed up on the
    // the construction of EC_CONVERGING
    double coefB = draggedCenter.y - m_coefA * draggedCenter.x;
    VECTOR2D draggedEnd = draggedCenter + 10000;

    if( std::isfinite( m_coefA ) )
    {
        if( std::abs( m_coefA ) < 1 )
            draggedEnd.y = m_coefA * draggedEnd.x + coefB;
        else
            draggedEnd.x = ( draggedEnd.y - coefB ) / m_coefA;
    }
    else // vertical line
    {
        draggedEnd.x = draggedCenter.x;
        draggedEnd.y = draggedEnd.x + coefB;
    }

    SEG dragged( draggedCenter, draggedEnd );       // the dragged segment
    SEG originSide = SEG( origin.GetPosition(), prevOrigin.GetPosition() );
    SEG endSide = SEG( end.GetPosition(), nextEnd.GetPosition() );

    // First intersection point (dragged segment against origin side)
    if( OPT_VECTOR2I originIntersect = dragged.IntersectLines( originSide ) )
@@ -289,4 +247,15 @@ void EC_CONVERGING::Apply()
    // Second intersection point (dragged segment against end side)
    if( OPT_VECTOR2I endIntersect = dragged.IntersectLines( endSide ) )
        end.SetPosition( *endIntersect );

    // Check if adjacent segments intersect (did we dragged the line to the point that it may
    // create a selfintersecting polygon?)
    originSide = SEG( origin.GetPosition(), prevOrigin.GetPosition() );
    endSide = SEG( end.GetPosition(), nextEnd.GetPosition() );

    if( OPT_VECTOR2I originEndIntersect = endSide.Intersect( originSide ) )
    {
        origin.SetPosition( *originEndIntersect );
        end.SetPosition( *originEndIntersect );
    }
}
+48 −20
Original line number Diff line number Diff line
@@ -58,9 +58,19 @@ public:
    /**
     * Function Apply()
     *
     * Corrects coordinates of the constrained point.
     * Corrects coordinates of the constrained edit handle.
     */
    virtual void Apply() = 0;
    virtual void Apply( EDIT_TYPE& aHandle ) = 0;

    /**
     * Function Apply()
     *
     * Corrects coordinates of the constrained edit handle.
     */
    void Apply()
    {
        Apply( m_constrained );
    }

protected:
    EDIT_TYPE& m_constrained;      ///< Point that is constrained by rules implemented by Apply()
@@ -234,7 +244,7 @@ public:
    ///> @copydoc EDIT_POINT::GetPosition()
    virtual VECTOR2I GetPosition() const
    {
        return m_origin.GetPosition() + ( m_end.GetPosition() - m_origin.GetPosition() ) / 2;
        return ( m_origin.GetPosition() + m_end.GetPosition() ) / 2;
    }

    ///> @copydoc EDIT_POINT::GetPosition()
@@ -266,6 +276,11 @@ public:
        return m_origin;
    }

    const EDIT_POINT& GetOrigin() const
    {
        return m_origin;
    }

    /**
     * Function GetEnd()
     *
@@ -276,6 +291,11 @@ public:
        return m_end;
    }

    const EDIT_POINT& GetEnd() const
    {
        return m_end;
    }

    bool operator==( const EDIT_POINT& aOther ) const
    {
        return GetPosition() == aOther.GetPosition();
@@ -458,11 +478,11 @@ public:
    {}

    ///> @copydoc EDIT_CONSTRAINT::Apply()
    virtual void Apply()
    virtual void Apply( EDIT_POINT& aHandle )
    {
        VECTOR2I point = m_constrained.GetPosition();
        VECTOR2I point = aHandle.GetPosition();
        point.x = m_constrainer.GetPosition().x;
        m_constrained.SetPosition( point );
        aHandle.SetPosition( point );
    }

private:
@@ -489,11 +509,11 @@ public:
    {}

    ///> @copydoc EDIT_CONSTRAINT::Apply()
    virtual void Apply()
    virtual void Apply( EDIT_POINT& aHandle )
    {
        VECTOR2I point = m_constrained.GetPosition();
        VECTOR2I point = aHandle.GetPosition();
        point.y = m_constrainer.GetPosition().y;
        m_constrained.SetPosition( point );
        aHandle.SetPosition( point );
    }

private:
@@ -521,7 +541,7 @@ public:
    {}

    ///> @copydoc EDIT_CONSTRAINT::Apply()
    virtual void Apply();
    virtual void Apply( EDIT_POINT& aHandle );

private:
    const EDIT_POINT& m_constrainer;    ///< Point that imposes the constraint.
@@ -540,12 +560,11 @@ public:
    EC_LINE( EDIT_POINT& aConstrained, const EDIT_POINT& aConstrainer );

    ///> @copydoc EDIT_CONSTRAINT::Apply()
    virtual void Apply();
    virtual void Apply( EDIT_POINT& aHandle );

private:
    EDIT_POINT m_constrainer;       ///< Point that imposes the constraint.
    double m_coefA;                 ///< Line A coefficient (y = Ax + B)
    double m_coefB;                 ///< Line B coefficient (y = Ax + B)
    VECTOR2I m_line;                ///< Vector representing the constraining line.
};


@@ -569,7 +588,7 @@ public:
    {}

    ///> @copydoc EDIT_CONSTRAINT::Apply()
    virtual void Apply();
    virtual void Apply( EDIT_POINT& aHandle );

private:
    ///> Point that imposes the constraint (center of the circle).
@@ -594,14 +613,23 @@ public:
    virtual ~EC_CONVERGING();

    ///> @copydoc EDIT_CONSTRAINT::Apply()
    virtual void Apply();
    virtual void Apply( EDIT_POINT& aHandle );

private:
    EC_LINE* m_originSideConstraint;    ///< Constraint for origin side segment
    EC_LINE* m_endSideConstraint;       ///< Constraint for end side segment
    EDIT_LINE& m_line;                  ///< Dragged segment
    EDIT_POINTS& m_editPoints;          ///< EDIT_POINT instance storing modified lines
    double m_coefA;                     ///< Original dragged segment A coefficient (y = Ax + B)
    ///> Constraint for origin side segment.
    EDIT_CONSTRAINT<EDIT_POINT>* m_originSideConstraint;

    ///> Constraint for end side segment.
    EDIT_CONSTRAINT<EDIT_POINT>* m_endSideConstraint;

    ///> Dragged segment.
    EDIT_LINE& m_line;

    ///> EDIT_POINTS instance that stores currently modified lines.
    EDIT_POINTS& m_editPoints;

    ///> Vector that represents the initial direction of the dragged segment.
    VECTOR2I m_draggedVector;
};

#endif /* EDIT_POINTS_H_ */