Commit 24f516f6 authored by jean-pierre charras's avatar jean-pierre charras

Fix many doxygen warnings (due to missing info, old comments, typo ...) when...

Fix many doxygen warnings (due to missing info, old comments, typo ...) when building the doxygen doc.
parent 322aae6a
...@@ -690,7 +690,7 @@ RECURSIVE = YES ...@@ -690,7 +690,7 @@ RECURSIVE = YES
# Note that relative paths are relative to the directory from which doxygen is # Note that relative paths are relative to the directory from which doxygen is
# run. # run.
EXCLUDE = include/boost EXCLUDE = polygon/clipper.cpp
# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or # The EXCLUDE_SYMLINKS tag can be used to select whether or not files or
......
/** /**
* @file sch_bitmap.cpp * @file class_bitmap_base.cpp
*/ */
/* /*
......
...@@ -93,6 +93,11 @@ const wxString PROJECT::GetProjectFullName() const ...@@ -93,6 +93,11 @@ const wxString PROJECT::GetProjectFullName() const
return m_project_name.GetFullPath(); return m_project_name.GetFullPath();
} }
const wxString PROJECT::GetProjectPath() const
{
return m_project_name.GetPathWithSep();
}
const wxString PROJECT::FootprintLibTblName() const const wxString PROJECT::FootprintLibTblName() const
{ {
...@@ -248,10 +253,10 @@ static bool copy_pro_file_template( const SEARCH_STACK& aSearchS, const wxString ...@@ -248,10 +253,10 @@ static bool copy_pro_file_template( const SEARCH_STACK& aSearchS, const wxString
wxConfigBase* PROJECT::configCreate( const SEARCH_STACK& aSList, wxConfigBase* PROJECT::configCreate( const SEARCH_STACK& aSList,
const wxString& aGroupName, const wxString& aFileName ) const wxString& aGroupName, const wxString& aProjectFileName )
{ {
wxConfigBase* cfg = 0; wxConfigBase* cfg = 0;
wxString cur_pro_fn = !aFileName ? GetProjectFullName() : aFileName; wxString cur_pro_fn = !aProjectFileName ? GetProjectFullName() : aProjectFileName;
if( wxFileName( cur_pro_fn ).IsFileReadable() ) if( wxFileName( cur_pro_fn ).IsFileReadable() )
{ {
......
...@@ -121,8 +121,6 @@ public: ...@@ -121,8 +121,6 @@ public:
* allocates and adds a part library to the library list. * allocates and adds a part library to the library list.
* *
* @param aFileName - File name object of part library. * @param aFileName - File name object of part library.
* @param aErrorMsg - Error message if the part library failed to load.
* @return PART_LIB* - the new PART_LIB, which remains owned by this PART_LIBS container.
* @throw IO_ERROR if there's any problem loading. * @throw IO_ERROR if there's any problem loading.
*/ */
PART_LIB* AddLibrary( const wxString& aFileName ) throw( IO_ERROR ); PART_LIB* AddLibrary( const wxString& aFileName ) throw( IO_ERROR );
...@@ -136,7 +134,8 @@ public: ...@@ -136,7 +134,8 @@ public:
* @return PART_LIB* - the new PART_LIB, which remains owned by this PART_LIBS container. * @return PART_LIB* - the new PART_LIB, which remains owned by this PART_LIBS container.
* @throw IO_ERROR if there's any problem loading. * @throw IO_ERROR if there's any problem loading.
*/ */
PART_LIB* AddLibrary( const wxString& aFileName, PART_LIBS::iterator& aIterator ) throw( IO_ERROR ); PART_LIB* AddLibrary( const wxString& aFileName,
PART_LIBS::iterator& aIterator ) throw( IO_ERROR );
/** /**
* Function RemoveLibrary * Function RemoveLibrary
......
...@@ -97,7 +97,7 @@ public: ...@@ -97,7 +97,7 @@ public:
/** Function GetSelectedAlias /** Function GetSelectedAlias
* *
* @param if not-NULL, the selected sub-unit is set here. * @param aUnit : if not NULL, the selected sub-unit is set here.
* @return the selected alias or NULL if there is none, or there is no tree. * @return the selected alias or NULL if there is none, or there is no tree.
*/ */
LIB_ALIAS* GetSelectedAlias( int* aUnit ); LIB_ALIAS* GetSelectedAlias( int* aUnit );
......
...@@ -36,6 +36,7 @@ ...@@ -36,6 +36,7 @@
#include <class_sch_screen.h> #include <class_sch_screen.h>
#include <wxEeschemaStruct.h> #include <wxEeschemaStruct.h>
#include <base_units.h> #include <base_units.h>
#include <sch_sheet.h>
#include <dialog_plot_schematic.h> #include <dialog_plot_schematic.h>
// Keys for configuration // Keys for configuration
...@@ -183,8 +184,7 @@ void DIALOG_PLOT_SCHEMATIC::OnOutputDirectoryBrowseClicked( wxCommandEvent& even ...@@ -183,8 +184,7 @@ void DIALOG_PLOT_SCHEMATIC::OnOutputDirectoryBrowseClicked( wxCommandEvent& even
if( dialog.ShowModal() == wxID_YES ) if( dialog.ShowModal() == wxID_YES )
{ {
wxString plotFilePath = m_parent->GetUniqueFilenameForCurrentSheet() + wxT( "." ) wxString plotFilePath = g_RootSheet->GetFileName();
+ PS_PLOTTER::GetDefaultFileExtension();
plotFilePath = Prj().AbsolutePath(plotFilePath); plotFilePath = Prj().AbsolutePath(plotFilePath);
plotFilePath = wxPathOnly( plotFilePath ); plotFilePath = wxPathOnly( plotFilePath );
......
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Sep 11 2014) // C++ code generated with wxFormBuilder (version Jun 5 2014)
// http://www.wxformbuilder.org/ // http://www.wxformbuilder.org/
// //
// PLEASE DO "NOT" EDIT THIS FILE! // PLEASE DO "NOT" EDIT THIS FILE!
...@@ -28,7 +28,7 @@ DIALOG_PLOT_SCHEMATIC_BASE::DIALOG_PLOT_SCHEMATIC_BASE( wxWindow* parent, wxWind ...@@ -28,7 +28,7 @@ DIALOG_PLOT_SCHEMATIC_BASE::DIALOG_PLOT_SCHEMATIC_BASE( wxWindow* parent, wxWind
m_outputDirectoryName = new wxTextCtrl( this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0 ); m_outputDirectoryName = new wxTextCtrl( this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0 );
m_outputDirectoryName->SetMaxLength( 0 ); m_outputDirectoryName->SetMaxLength( 0 );
m_outputDirectoryName->SetToolTip( _("Target directory for plot files. Can be absolute or relative to the schematic file location.") ); m_outputDirectoryName->SetToolTip( _("Target directory for plot files. Can be absolute or relative to the schematic main file location.") );
bSizer5->Add( m_outputDirectoryName, 1, wxALIGN_CENTER_VERTICAL|wxEXPAND|wxLEFT|wxRIGHT, 5 ); bSizer5->Add( m_outputDirectoryName, 1, wxALIGN_CENTER_VERTICAL|wxEXPAND|wxLEFT|wxRIGHT, 5 );
......
...@@ -247,7 +247,7 @@ ...@@ -247,7 +247,7 @@
<property name="style"></property> <property name="style"></property>
<property name="subclass"></property> <property name="subclass"></property>
<property name="toolbar_pane">0</property> <property name="toolbar_pane">0</property>
<property name="tooltip">Target directory for plot files. Can be absolute or relative to the schematic file location.</property> <property name="tooltip">Target directory for plot files. Can be absolute or relative to the schematic main file location.</property>
<property name="validator_data_type"></property> <property name="validator_data_type"></property>
<property name="validator_style">wxFILTER_NONE</property> <property name="validator_style">wxFILTER_NONE</property>
<property name="validator_type">wxDefaultValidator</property> <property name="validator_type">wxDefaultValidator</property>
......
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Sep 11 2014) // C++ code generated with wxFormBuilder (version Jun 5 2014)
// http://www.wxformbuilder.org/ // http://www.wxformbuilder.org/
// //
// PLEASE DO "NOT" EDIT THIS FILE! // PLEASE DO "NOT" EDIT THIS FILE!
......
...@@ -431,6 +431,7 @@ private: ...@@ -431,6 +431,7 @@ private:
* Any changes are updated in memory only and NOT to a file. The old component is * Any changes are updated in memory only and NOT to a file. The old component is
* deleted from the library and/or any aliases before the edited component is updated * deleted from the library and/or any aliases before the edited component is updated
* in the library. * in the library.
* @param aLib - the part library where the part must be saved.
* @param aPromptUser true to ask for confirmation, when the part_lib is already existing * @param aPromptUser true to ask for confirmation, when the part_lib is already existing
* in memory, false to save silently * in memory, false to save silently
* @return true if the part was saved, false if aborted by user * @return true if the part was saved, false if aborted by user
......
...@@ -211,6 +211,7 @@ public: ...@@ -211,6 +211,7 @@ public:
/** /**
* Function AnnotatePowerSymbols * Function AnnotatePowerSymbols
* annotates the power symbols only starting at \a aReference in the sheet path. * annotates the power symbols only starting at \a aReference in the sheet path.
* @param aLibs the library list to use
* @param aReference A pointer to the number for the reference designator of the * @param aReference A pointer to the number for the reference designator of the
* first power symbol to be annotated. If the pointer is NULL * first power symbol to be annotated. If the pointer is NULL
* the annotation starts at 1. The number is incremented for * the annotation starts at 1. The number is incremented for
...@@ -221,10 +222,12 @@ public: ...@@ -221,10 +222,12 @@ public:
/** /**
* Function GetComponents * Function GetComponents
* adds a SCH_REFERENCE() object to \a aReferences for each component in the sheet. * adds a SCH_REFERENCE() object to \a aReferences for each component in the sheet.
* @param aLibs the library list to use
* @param aReferences List of references to populate. * @param aReferences List of references to populate.
* @param aIncludePowerSymbols Set to false to only get normal components. * @param aIncludePowerSymbols : false to only get normal components.
*/ */
void GetComponents( PART_LIBS* aLibs, SCH_REFERENCE_LIST& aReferences, bool aIncludePowerSymbols = true ); void GetComponents( PART_LIBS* aLibs, SCH_REFERENCE_LIST& aReferences,
bool aIncludePowerSymbols = true );
/** /**
* Function SetFootprintField * Function SetFootprintField
...@@ -391,6 +394,7 @@ public: ...@@ -391,6 +394,7 @@ public:
/** /**
* Function AnnotatePowerSymbols * Function AnnotatePowerSymbols
* clear and annotates the entire hierarchy of the sheet path list. * clear and annotates the entire hierarchy of the sheet path list.
* @param aLib the library list to use
*/ */
void AnnotatePowerSymbols( PART_LIBS* aLib ); void AnnotatePowerSymbols( PART_LIBS* aLib );
...@@ -398,6 +402,7 @@ public: ...@@ -398,6 +402,7 @@ public:
* Function GetComponents * Function GetComponents
* adds a SCH_REFERENCE() object to \a aReferences for each component in the list * adds a SCH_REFERENCE() object to \a aReferences for each component in the list
* of sheets. * of sheets.
* @param aLibs the library list to use
* @param aReferences List of references to populate. * @param aReferences List of references to populate.
* @param aIncludePowerSymbols Set to false to only get normal components. * @param aIncludePowerSymbols Set to false to only get normal components.
*/ */
......
...@@ -49,8 +49,11 @@ public: ...@@ -49,8 +49,11 @@ public:
/** /**
* Constructor * Constructor
* @param aKiway
* @param aParent = the parent frame
* @param aFrameType must be given either FRAME_SCH_LIB_VIEWER or * @param aFrameType must be given either FRAME_SCH_LIB_VIEWER or
* FRAME_SCH_LIB_VIEWER_MODAL * FRAME_SCH_LIB_VIEWER_MODAL
* @param aLibrary = the library to open when starting (default = NULL)
*/ */
LIB_VIEW_FRAME( KIWAY* aKiway, wxWindow* aParent, LIB_VIEW_FRAME( KIWAY* aKiway, wxWindow* aParent,
FRAME_T aFrameType, PART_LIB* aLibrary = NULL ); FRAME_T aFrameType, PART_LIB* aLibrary = NULL );
...@@ -115,10 +118,11 @@ public: ...@@ -115,10 +118,11 @@ public:
/** /**
* Set the selected component. * Set the selected component.
* *
* @param the alias name of the component to be selected. * @param aComponentName : the name of the component to be selected.
*/ */
void SetSelectedComponent( const wxString& aComponentName ); void SetSelectedComponent( const wxString& aComponentName );
// Accessors:
void SetUnit( int aUnit ) { m_unit = aUnit; } void SetUnit( int aUnit ) { m_unit = aUnit; }
int GetUnit( void ) { return m_unit; } int GetUnit( void ) { return m_unit; }
......
...@@ -163,7 +163,7 @@ EDA_COLOR_T ColorFindNearest( const wxColour &aColor ); ...@@ -163,7 +163,7 @@ EDA_COLOR_T ColorFindNearest( const wxColour &aColor );
* Find the nearest color match * Find the nearest color match
* @param aR is the red component of the color to be matched (in range 0-255) * @param aR is the red component of the color to be matched (in range 0-255)
* @param aG is the green component of the color to be matched (in range 0-255) * @param aG is the green component of the color to be matched (in range 0-255)
* @param aG is the blue component of the color to be matched (in range 0-255) * @param aB is the blue component of the color to be matched (in range 0-255)
*/ */
EDA_COLOR_T ColorFindNearest( int aR, int aG, int aB ); EDA_COLOR_T ColorFindNearest( int aR, int aG, int aB );
......
...@@ -584,8 +584,8 @@ void SystemDirsAppend( SEARCH_STACK* aSearchStack ); ...@@ -584,8 +584,8 @@ void SystemDirsAppend( SEARCH_STACK* aSearchStack );
* <p> * <p>
* Return the KiCad help file with path and extension. * Return the KiCad help file with path and extension.
* Help files can be html (.html ext) or pdf (.pdf ext) files. * Help files can be html (.html ext) or pdf (.pdf ext) files.
* A <BaseName>.html file is searched and if not found, * A \<BaseName\>.html file is searched and if not found,
* <BaseName>.pdf file is searched in the same path. * \<BaseName\>.pdf file is searched in the same path.
* If the help file for the current locale is not found, an attempt to find * If the help file for the current locale is not found, an attempt to find
* the English version of the help file is made. * the English version of the help file is made.
* Help file is searched in directories in this order: * Help file is searched in directories in this order:
......
...@@ -199,9 +199,9 @@ public: ...@@ -199,9 +199,9 @@ public:
* Function FromHSV() * Function FromHSV()
* Changes currently used color to the one given by hue, saturation and value parameters. * Changes currently used color to the one given by hue, saturation and value parameters.
* *
* @param aOutH is hue component. * @param aInH is hue component.
* @param aOutS is saturation component. * @param aInS is saturation component.
* @param aOutV is value component. * @param aInV is value component.
*/ */
void FromHSV( double aInH, double aInS, double aInV ); void FromHSV( double aInH, double aInS, double aInV );
......
...@@ -44,13 +44,13 @@ public: ...@@ -44,13 +44,13 @@ public:
NONCACHED_CONTAINER( unsigned int aSize = defaultInitSize ); NONCACHED_CONTAINER( unsigned int aSize = defaultInitSize );
virtual ~NONCACHED_CONTAINER(); virtual ~NONCACHED_CONTAINER();
///< @copydoc VERTEX_CONTAINER::SetItem() ///< @copydoc VERTEX_CONTAINER::SetItem( VERTEX_ITEM* aItem )
virtual void SetItem( VERTEX_ITEM* aItem ); virtual void SetItem( VERTEX_ITEM* aItem );
///< @copydoc VERTEX_CONTAINER::Allocate() ///< @copydoc VERTEX_CONTAINER::Allocate( unsigned int aSize )
virtual VERTEX* Allocate( unsigned int aSize ); virtual VERTEX* Allocate( unsigned int aSize );
///< @copydoc VERTEX_CONTAINER::Delete() ///< @copydoc VERTEX_CONTAINER::Delete( VERTEX_ITEM* aItem )
void Delete( VERTEX_ITEM* aItem ) {}; void Delete( VERTEX_ITEM* aItem ) {};
///< @copydoc VERTEX_CONTAINER::Clear() ///< @copydoc VERTEX_CONTAINER::Clear()
......
...@@ -99,7 +99,7 @@ public: ...@@ -99,7 +99,7 @@ public:
/** /**
* Function GetVertices() * Function GetVertices()
* returns vertices stored at the specific offset. * returns vertices stored at the specific offset.
* @aOffset is the offset. * @param aOffset is the offset.
*/ */
virtual inline VERTEX* GetVertices( unsigned int aOffset ) const virtual inline VERTEX* GetVertices( unsigned int aOffset ) const
{ {
......
...@@ -50,7 +50,7 @@ public: ...@@ -50,7 +50,7 @@ public:
/** /**
* Function GetSize() * Function GetSize()
* Returns information about number of vertices stored. * Returns information about number of vertices stored.
* @param Number of vertices. * @return Number of vertices.
*/ */
inline unsigned int GetSize() const inline unsigned int GetSize() const
{ {
...@@ -69,7 +69,7 @@ public: ...@@ -69,7 +69,7 @@ public:
/** /**
* Function GetVertices() * Function GetVertices()
* Returns pointer to the data used by the VERTEX_ITEM. * areturn a pointer to the data used by the VERTEX_ITEM.
*/ */
VERTEX* GetVertices() const; VERTEX* GetVertices() const;
......
...@@ -123,7 +123,6 @@ public: ...@@ -123,7 +123,6 @@ public:
/// Find all within search rectangle /// Find all within search rectangle
/// \param a_min Min of search bounding rect /// \param a_min Min of search bounding rect
/// \param a_max Max of search bounding rect /// \param a_max Max of search bounding rect
/// \param a_searchResult Search result array. Caller should set grow size. Function will reset, not append to array.
/// \param a_resultCallback Callback function to return result. Callback should return 'true' to continue searching /// \param a_resultCallback Callback function to return result. Callback should return 'true' to continue searching
/// \param a_context User context to pass as parameter to a_resultCallback /// \param a_context User context to pass as parameter to a_resultCallback
/// \return Returns the number of entries found /// \return Returns the number of entries found
......
...@@ -112,8 +112,8 @@ public: ...@@ -112,8 +112,8 @@ public:
* @param aMTV minimum translation vector * @param aMTV minimum translation vector
* @return true, if there is a collision. * @return true, if there is a collision.
*/ */
virtual bool Collide( const SHAPE* aShape, int aClerance, VECTOR2I& aMTV ) const; virtual bool Collide( const SHAPE* aShape, int aClearance, VECTOR2I& aMTV ) const;
virtual bool Collide( const SHAPE* aShape, int aClerance = 0 ) const; virtual bool Collide( const SHAPE* aShape, int aClearance = 0 ) const;
/** /**
* Function Collide() * Function Collide()
...@@ -129,7 +129,7 @@ public: ...@@ -129,7 +129,7 @@ public:
* *
* Computes a bounding box of the shape, with a margin of aClearance * Computes a bounding box of the shape, with a margin of aClearance
* a collision. * a collision.
* @aClearance how much the bounding box is expanded wrs to the minimum enclosing rectangle * @param aClearance how much the bounding box is expanded wrs to the minimum enclosing rectangle
* for the shape. * for the shape.
* @return the bounding box. * @return the bounding box.
*/ */
......
...@@ -37,7 +37,7 @@ ...@@ -37,7 +37,7 @@
* It is used by SHAPE_INDEX to get a SHAPE* from another type. * It is used by SHAPE_INDEX to get a SHAPE* from another type.
* By default relies on T::GetShape() method, should be specialized if the T object * By default relies on T::GetShape() method, should be specialized if the T object
* doesn't allow that method. * doesn't allow that method.
* @param object generic T object * @param aItem generic T object
* @return a SHAPE* object equivalent to object. * @return a SHAPE* object equivalent to object.
*/ */
template <class T> template <class T>
...@@ -59,7 +59,7 @@ const SHAPE* shapeFunctor( SHAPE* aItem ); ...@@ -59,7 +59,7 @@ const SHAPE* shapeFunctor( SHAPE* aItem );
* It is used by SHAPE_INDEX to get the bounding box of a generic T object. * It is used by SHAPE_INDEX to get the bounding box of a generic T object.
* By default relies on T::BBox() method, should be specialized if the T object * By default relies on T::BBox() method, should be specialized if the T object
* doesn't allow that method. * doesn't allow that method.
* @param object generic T object * @param aObject generic T object
* @return a BOX2I object containing the bounding box of the T object. * @return a BOX2I object containing the bounding box of the T object.
*/ */
template <class T> template <class T>
...@@ -75,8 +75,8 @@ BOX2I boundingBox( T aObject ) ...@@ -75,8 +75,8 @@ BOX2I boundingBox( T aObject )
* It is used by SHAPE_INDEX to implement Accept(). * It is used by SHAPE_INDEX to implement Accept().
* By default relies on V::operation() redefinition, should be specialized if V class * By default relies on V::operation() redefinition, should be specialized if V class
* doesn't have its () operation defined to accept T objects. * doesn't have its () operation defined to accept T objects.
* @param object generic T object * @param aObject generic T object
* @param visitor V visitor object * @param aVisitor V visitor object
*/ */
template <class T, class V> template <class T, class V>
void acceptVisitor( T aObject, V aVisitor ) void acceptVisitor( T aObject, V aVisitor )
...@@ -91,9 +91,9 @@ void acceptVisitor( T aObject, V aVisitor ) ...@@ -91,9 +91,9 @@ void acceptVisitor( T aObject, V aVisitor )
* It is used by SHAPE_INDEX to implement Query(). * It is used by SHAPE_INDEX to implement Query().
* By default relies on T::Collide(U) method, should be specialized if the T object * By default relies on T::Collide(U) method, should be specialized if the T object
* doesn't allow that method. * doesn't allow that method.
* @param object generic T object * @param aObject generic T object
* @param anotherObject generic U object * @param aAnotherObject generic U object
* @param minDistance minimum collision distance * @param aMinDistance minimum collision distance
* @return if object and anotherObject collide * @return if object and anotherObject collide
*/ */
template <class T, class U> template <class T, class U>
...@@ -126,7 +126,7 @@ class SHAPE_INDEX ...@@ -126,7 +126,7 @@ class SHAPE_INDEX
* Function Init() * Function Init()
* *
* Setup the internal tree iterator. * Setup the internal tree iterator.
* @param tree pointer to a RTREE object * @param aTree pointer to a RTREE object
*/ */
void Init( RTree<T, int, 2, float>* aTree ) void Init( RTree<T, int, 2, float>* aTree )
{ {
...@@ -138,7 +138,7 @@ class SHAPE_INDEX ...@@ -138,7 +138,7 @@ class SHAPE_INDEX
* Iterator constructor * Iterator constructor
* *
* Creates an iterator for the index object * Creates an iterator for the index object
* @param index SHAPE_INDEX object to iterate * @param aIndex SHAPE_INDEX object to iterate
*/ */
Iterator( SHAPE_INDEX* aIndex ) Iterator( SHAPE_INDEX* aIndex )
{ {
...@@ -244,7 +244,7 @@ class SHAPE_INDEX ...@@ -244,7 +244,7 @@ class SHAPE_INDEX
* Function Accept() * Function Accept()
* *
* Accepts a visitor for every SHAPE object contained in this INDEX. * Accepts a visitor for every SHAPE object contained in this INDEX.
* @param visitor Visitor object to be run * @param aVisitor Visitor object to be run
*/ */
template <class V> template <class V>
void Accept( V aVisitor ) void Accept( V aVisitor )
...@@ -271,9 +271,9 @@ class SHAPE_INDEX ...@@ -271,9 +271,9 @@ class SHAPE_INDEX
* Function Query() * Function Query()
* *
* Runs a callback on every SHAPE object contained in the bounding box of (shape). * Runs a callback on every SHAPE object contained in the bounding box of (shape).
* @param shape shape to search against * @param aShape shape to search against
* @param minDistance distance threshold * @param aMinDistance distance threshold
* @param visitor object to be invoked on every object contained in the search area. * @param aVisitor object to be invoked on every object contained in the search area.
*/ */
template <class V> template <class V>
int Query( const SHAPE *aShape, int aMinDistance, V& aVisitor, bool aExact ) int Query( const SHAPE *aShape, int aMinDistance, V& aVisitor, bool aExact )
......
...@@ -270,7 +270,7 @@ public: ...@@ -270,7 +270,7 @@ public:
* Function Collide() * Function Collide()
* *
* Checks if box aBox lies closer to us than aClearance. * Checks if box aBox lies closer to us than aClearance.
* @param aP the box to check for collisions with * @param aBox the box to check for collisions with
* @param aClearance minimum distance that does not qualify as a collision. * @param aClearance minimum distance that does not qualify as a collision.
* @return true, when a collision has been found * @return true, when a collision has been found
*/ */
......
...@@ -78,12 +78,12 @@ public: ...@@ -78,12 +78,12 @@ public:
* @param a00 is the component [0,0]. * @param a00 is the component [0,0].
* @param a01 is the component [0,1]. * @param a01 is the component [0,1].
* @param a02 is the component [0,2]. * @param a02 is the component [0,2].
* @param a10 is the component [1,0].
* @param a11 is the component [1,1]. * @param a11 is the component [1,1].
* @param a12 is the component [1,2]. * @param a12 is the component [1,2].
* @param a13 is the component [1,3].
* @param a20 is the component [2,0]. * @param a20 is the component [2,0].
* @param a21 is the component [2,1]. * @param a21 is the component [2,1].
* @param a00 is the component [2,2]. * @param a22 is the component [2,2].
*/ */
MATRIX3x3( T a00, T a01, T a02, T a10, T a11, T a12, T a20, T a21, T a22 ); MATRIX3x3( T a00, T a01, T a02, T a10, T a11, T a12, T a20, T a21, T a22 );
......
...@@ -133,7 +133,7 @@ public: ...@@ -133,7 +133,7 @@ public:
* Function SetHighlight * Function SetHighlight
* Turns on/off highlighting - it may be done for the active layer or the specified net. * Turns on/off highlighting - it may be done for the active layer or the specified net.
* @param aEnabled tells if highlighting should be enabled. * @param aEnabled tells if highlighting should be enabled.
* @param aNetCode is optional and if specified, turns on higlighting only for the net with * @param aNetcode is optional and if specified, turns on higlighting only for the net with
* number given as the parameter. * number given as the parameter.
*/ */
inline void SetHighlight( bool aEnabled, int aNetcode = -1 ) inline void SetHighlight( bool aEnabled, int aNetcode = -1 )
...@@ -180,7 +180,7 @@ public: ...@@ -180,7 +180,7 @@ public:
/** /**
* Function TranslateColor * Function TranslateColor
* Returns the color responding to the one of EDA_COLOR_T enum values. * Returns the color responding to the one of EDA_COLOR_T enum values.
* @param EDA_COLOR_T color equivalent. * @param aColor equivalent.
*/ */
inline const COLOR4D& TranslateColor( EDA_COLOR_T aColor ) inline const COLOR4D& TranslateColor( EDA_COLOR_T aColor )
{ {
......
...@@ -68,8 +68,8 @@ struct prof_counter ...@@ -68,8 +68,8 @@ struct prof_counter
/** /**
* Function prof_start * Function prof_start
* Begins code execution time counting for a given profiling counter. * Begins code execution time counting for a given profiling counter.
* @param cnt is the counter which should be started. * @param aCnt is the counter which should be started.
* @param use_rdtsc tells if processor's time-stamp counter should be used for time counting. * use_rdtsc tells if processor's time-stamp counter should be used for time counting.
* Otherwise is system tics method will be used. IMPORTANT: time-stamp counter should not * Otherwise is system tics method will be used. IMPORTANT: time-stamp counter should not
* be used on multicore machines executing threaded code. * be used on multicore machines executing threaded code.
*/ */
...@@ -81,7 +81,7 @@ static inline void prof_start( prof_counter* aCnt ) ...@@ -81,7 +81,7 @@ static inline void prof_start( prof_counter* aCnt )
/** /**
* Function prof_stop * Function prof_stop
* Ends code execution time counting for a given profiling counter. * Ends code execution time counting for a given profiling counter.
* @param cnt is the counter which should be stopped. * @param aCnt is the counter which should be stopped.
*/ */
static inline void prof_end( prof_counter* aCnt ) static inline void prof_end( prof_counter* aCnt )
{ {
......
...@@ -86,6 +86,13 @@ public: ...@@ -86,6 +86,13 @@ public:
*/ */
VTBL_ENTRY const wxString GetProjectFullName() const; VTBL_ENTRY const wxString GetProjectFullName() const;
/**
* Function GetProjectPath
* returns the full path of the project. This is the path
* of the *.pro file and will always be an absolute path, ending by a dir separator.
*/
VTBL_ENTRY const wxString GetProjectPath() const;
/** /**
* Function FootprintLibTblName * Function FootprintLibTblName
* returns the path and filename of this project's fp-lib-table, * returns the path and filename of this project's fp-lib-table,
...@@ -98,8 +105,8 @@ public: ...@@ -98,8 +105,8 @@ public:
* saves the current "project" parameters into the wxConfigBase* derivative. * saves the current "project" parameters into the wxConfigBase* derivative.
* Then the wxConfigBase derivative is written to the *.pro file for the project. * Then the wxConfigBase derivative is written to the *.pro file for the project.
* *
* @param aSearchS a SEARCH_STACK * @param aSList a SEARCH_STACK
* @param aGroupName * @param aGroupName is the name of the group inside the config which contains parameters
* @param aParams is a ptr vector of PARAM_CFG_BASE derivatives. * @param aParams is a ptr vector of PARAM_CFG_BASE derivatives.
* Saved parameters are the subset in this array having the .m_Setup member * Saved parameters are the subset in this array having the .m_Setup member
* set to false. * set to false.
...@@ -258,9 +265,9 @@ private: ...@@ -258,9 +265,9 @@ private:
* @param aProjectFileName is the *.pro file to open. * @param aProjectFileName is the *.pro file to open.
*/ */
wxConfigBase* configCreate( const SEARCH_STACK& aSList, wxConfigBase* configCreate( const SEARCH_STACK& aSList,
const wxString& aGroupName, const wxString& aFileName = wxEmptyString ); const wxString& aGroupName, const wxString& aProjectFileName = wxEmptyString );
wxFileName m_project_name; ///< <fullpath>/<basename>.pro wxFileName m_project_name; ///< \<fullpath\>/\<basename\>.pro
wxString m_pro_date_and_time; wxString m_pro_date_and_time;
/// @see this::SetRString(), GetRString(), and enum RSTRING_T. /// @see this::SetRString(), GetRString(), and enum RSTRING_T.
......
...@@ -58,8 +58,7 @@ int ...@@ -58,8 +58,7 @@ int
* Function StrPrintf * Function StrPrintf
* is like sprintf() but the output is returned in a std::string instead of to a * is like sprintf() but the output is returned in a std::string instead of to a
* character array. * character array.
* @param aResult is the string to append to, previous text is not clear()ed. * @param format is a printf() style format string.
* @param aFormat is a printf() style format string.
* @return std::string - the result of the sprintf(). * @return std::string - the result of the sprintf().
*/ */
std::string std::string
......
...@@ -107,7 +107,7 @@ protected: ...@@ -107,7 +107,7 @@ protected:
* Calls the library viewer to select component to import into schematic. * Calls the library viewer to select component to import into schematic.
* if the library viewer is currently running, it is closed and reopened * if the library viewer is currently running, it is closed and reopened
* in modal mode. * in modal mode.
* @param aPreslectedAlias Preselected component alias. NULL if none. * @param aPreselectedAlias Preselected component alias. NULL if none.
* @param aUnit Pointer to Unit-number. Input is the pre-selected unit, output * @param aUnit Pointer to Unit-number. Input is the pre-selected unit, output
* is the finally selected unit by the user. Can be NULL. * is the finally selected unit by the user. Can be NULL.
* @param aConvert Pointer to deMorgan conversion. Input is what is pre-selected, * @param aConvert Pointer to deMorgan conversion. Input is what is pre-selected,
......
...@@ -54,9 +54,9 @@ public: ...@@ -54,9 +54,9 @@ public:
* Constructor * Constructor
* *
* @param aToolMgr: tool manager instance the events will be sent to * @param aToolMgr: tool manager instance the events will be sent to
* @param aEditFrame: the frame wx events come from
*/ */
TOOL_DISPATCHER( TOOL_MANAGER* aToolMgr ); TOOL_DISPATCHER( TOOL_MANAGER* aToolMgr );
virtual ~TOOL_DISPATCHER(); virtual ~TOOL_DISPATCHER();
/** /**
......
...@@ -252,11 +252,12 @@ public: ...@@ -252,11 +252,12 @@ public:
/** /**
* Sets behaviour of the tool's context popup menu. * Sets behaviour of the tool's context popup menu.
* @param aTool - the parent tool
* @param aMenu - the menu structure, defined by the tool * @param aMenu - the menu structure, defined by the tool
* @param aTrigger - when the menu is activated: * @param aTrigger - when the menu is activated:
* CMENU_NOW: opens the menu right now * CMENU_NOW: opens the menu right now
* CMENU_BUTTON: opens the menu when RMB is pressed * CMENU_BUTTON: opens the menu when RMB is pressed
* CMENU_OFF: menu is disabled. * CMENU_OFF: menu is disabled.
* May be called from a coroutine context. * May be called from a coroutine context.
*/ */
void ScheduleContextMenu( TOOL_BASE* aTool, CONTEXT_MENU* aMenu, void ScheduleContextMenu( TOOL_BASE* aTool, CONTEXT_MENU* aMenu,
...@@ -309,7 +310,7 @@ private: ...@@ -309,7 +310,7 @@ private:
/** /**
* Function dispatchStandardEvents() * Function dispatchStandardEvents()
* Handles specific events, that are intended for TOOL_MANAGER rather than tools. * Handles specific events, that are intended for TOOL_MANAGER rather than tools.
* @aEvent is the event to be processed. * @param aEvent is the event to be processed.
* @return False if the event was processed and should not go any further. * @return False if the event was processed and should not go any further.
*/ */
bool dispatchStandardEvents( TOOL_EVENT& aEvent ); bool dispatchStandardEvents( TOOL_EVENT& aEvent );
...@@ -350,7 +351,7 @@ private: ...@@ -350,7 +351,7 @@ private:
* Makes a tool active, so it can receive events and react to them. Activated tool is pushed * Makes a tool active, so it can receive events and react to them. Activated tool is pushed
* on the active tools stack, so the last activated tool receives events first. * on the active tools stack, so the last activated tool receives events first.
* *
* @param aToolId is the name of tool to be run. * @param aName is the name of tool to be run.
*/ */
bool runTool( const std::string& aName ); bool runTool( const std::string& aName );
...@@ -359,7 +360,7 @@ private: ...@@ -359,7 +360,7 @@ private:
* Makes a tool active, so it can receive events and react to them. Activated tool is pushed * Makes a tool active, so it can receive events and react to them. Activated tool is pushed
* on the active tools stack, so the last activated tool receives events first. * on the active tools stack, so the last activated tool receives events first.
* *
* @param aToolId is the tool to be run. * @param aTool is the tool to be run.
*/ */
bool runTool( TOOL_BASE* aTool ); bool runTool( TOOL_BASE* aTool );
...@@ -379,7 +380,7 @@ private: ...@@ -379,7 +380,7 @@ private:
* Returns information about a tool registration status. * Returns information about a tool registration status.
* *
* @param aTool is the tool to be checked. * @param aTool is the tool to be checked.
* @return True if the tool is in the registered tools list, false otherwise. * @return true if the tool is in the registered tools list, false otherwise.
*/ */
bool isRegistered( TOOL_BASE* aTool ) const bool isRegistered( TOOL_BASE* aTool ) const
{ {
......
...@@ -65,7 +65,6 @@ public: ...@@ -65,7 +65,6 @@ public:
/** /**
* Constructor. * Constructor.
* @param aIsDynamic decides whether we are creating a static or a dynamic VIEW. * @param aIsDynamic decides whether we are creating a static or a dynamic VIEW.
* @param aUseGroups tells if items added to the VIEW should be stored in groups.
*/ */
VIEW( bool aIsDynamic = true ); VIEW( bool aIsDynamic = true );
...@@ -192,6 +191,7 @@ public: ...@@ -192,6 +191,7 @@ public:
* Function SetScale() * Function SetScale()
* Sets the scaling factor, zooming around a given anchor point. * Sets the scaling factor, zooming around a given anchor point.
* (depending on correct GAL unit length & DPI settings). * (depending on correct GAL unit length & DPI settings).
* @param aAnchor: the zooming anchor point
* @param aScale: the scale factor * @param aScale: the scale factor
*/ */
void SetScale( double aScale, const VECTOR2D& aAnchor ); void SetScale( double aScale, const VECTOR2D& aAnchor );
...@@ -235,7 +235,7 @@ public: ...@@ -235,7 +235,7 @@ public:
* Function ToWorld() * Function ToWorld()
* Converts a screen space one dimensional size to a one dimensional size in world * Converts a screen space one dimensional size to a one dimensional size in world
* space coordinates. * space coordinates.
* @param aCoord: the size to be converted * @param aSize : the size to be converted
*/ */
double ToWorld( double aSize ) const; double ToWorld( double aSize ) const;
...@@ -383,7 +383,7 @@ public: ...@@ -383,7 +383,7 @@ public:
* Enables or disables display of the top layer. When disabled - layers are rendered as usual * Enables or disables display of the top layer. When disabled - layers are rendered as usual
* with no influence from SetTopLayer function. Otherwise on the top there is displayed the * with no influence from SetTopLayer function. Otherwise on the top there is displayed the
* layer set previously with SetTopLayer function. * layer set previously with SetTopLayer function.
* @param aEnabled: whether to enable or disable display of the top layer. * @param aEnable whether to enable or disable display of the top layer.
*/ */
void EnableTopLayer( bool aEnable ); void EnableTopLayer( bool aEnable );
...@@ -574,7 +574,7 @@ private: ...@@ -574,7 +574,7 @@ private:
* Function draw() * Function draw()
* Draws a group of items on all layers that those items use. * Draws a group of items on all layers that those items use.
* *
* @param aItem is the group to be drawn. * @param aGroup is the group to be drawn.
* @param aImmediate dictates the way of drawing - it allows to force immediate drawing mode * @param aImmediate dictates the way of drawing - it allows to force immediate drawing mode
* for cached items. * for cached items.
*/ */
......
...@@ -125,7 +125,7 @@ public: ...@@ -125,7 +125,7 @@ public:
/** /**
* Function SetAutoPanMArgin() * Function SetAutoPanMArgin()
* Sets margin for autopanning (ie. the area when autopanning becomes active). * Sets margin for autopanning (ie. the area when autopanning becomes active).
* @param aSpeed is a new margin for autopanning. * @param aMargin is a new margin for autopanning.
*/ */
virtual void SetAutoPanMargin( float aMargin ) virtual void SetAutoPanMargin( float aMargin )
{ {
......
...@@ -68,7 +68,7 @@ public: ...@@ -68,7 +68,7 @@ public:
*/ */
virtual void SetValue( double aValue ); virtual void SetValue( double aValue );
/** /*
* Function GetValue * Function GetValue
* Returns the current value using specified units (if currently used units are different, then * Returns the current value using specified units (if currently used units are different, then
* they are converted first). * they are converted first).
......
...@@ -42,7 +42,7 @@ ...@@ -42,7 +42,7 @@
#include <menus_helpers.h> #include <menus_helpers.h>
#define TreeFrameWidthEntry wxT( "LeftWinWidth" ) #define TREE_FRAME_WIDTH_ENTRY wxT( "LeftWinWidth" )
KICAD_MANAGER_FRAME::KICAD_MANAGER_FRAME( wxWindow* parent, KICAD_MANAGER_FRAME::KICAD_MANAGER_FRAME( wxWindow* parent,
...@@ -440,13 +440,11 @@ void KICAD_MANAGER_FRAME::OnRunCvpcb( wxCommandEvent& event ) ...@@ -440,13 +440,11 @@ void KICAD_MANAGER_FRAME::OnRunCvpcb( wxCommandEvent& event )
#include <wx/filefn.h> #include <wx/filefn.h>
void KICAD_MANAGER_FRAME::OnRunGerbview( wxCommandEvent& event ) void KICAD_MANAGER_FRAME::OnRunGerbview( wxCommandEvent& event )
{ {
// Gerbview is called without any file to open, because we do not know // Gerbview is called without any file to open, because we do not know
// the list and the name of files to open (if any...). // the list and the name of files to open (if any...).
// however we run it in the path of the project // however we run it in the path of the project
wxFileName fn( GetProjectFileName() );
wxString cwd = wxGetCwd(); wxString cwd = wxGetCwd();
wxSetWorkingDirectory( fn.GetPathWithSep() ); wxSetWorkingDirectory( Prj().GetProjectPath() );
Execute( this, GERBVIEW_EXE, wxEmptyString ); Execute( this, GERBVIEW_EXE, wxEmptyString );
wxSetWorkingDirectory( cwd ); wxSetWorkingDirectory( cwd );
} }
...@@ -470,7 +468,7 @@ void KICAD_MANAGER_FRAME::OnOpenFileInTextEditor( wxCommandEvent& event ) ...@@ -470,7 +468,7 @@ void KICAD_MANAGER_FRAME::OnOpenFileInTextEditor( wxCommandEvent& event )
#endif #endif
mask = _( "Text file (" ) + mask + wxT( ")|" ) + mask; mask = _( "Text file (" ) + mask + wxT( ")|" ) + mask;
wxString default_dir = wxFileName( Prj().GetProjectFullName() ).GetPathWithSep(); wxString default_dir = Prj().GetProjectPath();
wxFileDialog dlg( this, _( "Load File to Edit" ), default_dir, wxFileDialog dlg( this, _( "Load File to Edit" ), default_dir,
wxEmptyString, mask, wxFD_OPEN ); wxEmptyString, mask, wxFD_OPEN );
...@@ -509,14 +507,14 @@ void KICAD_MANAGER_FRAME::ClearMsg() ...@@ -509,14 +507,14 @@ void KICAD_MANAGER_FRAME::ClearMsg()
void KICAD_MANAGER_FRAME::LoadSettings( wxConfigBase* aCfg ) void KICAD_MANAGER_FRAME::LoadSettings( wxConfigBase* aCfg )
{ {
EDA_BASE_FRAME::LoadSettings( aCfg ); EDA_BASE_FRAME::LoadSettings( aCfg );
aCfg->Read( TreeFrameWidthEntry, &m_leftWinWidth ); aCfg->Read( TREE_FRAME_WIDTH_ENTRY, &m_leftWinWidth );
} }
void KICAD_MANAGER_FRAME::SaveSettings( wxConfigBase* aCfg ) void KICAD_MANAGER_FRAME::SaveSettings( wxConfigBase* aCfg )
{ {
EDA_BASE_FRAME::SaveSettings( aCfg ); EDA_BASE_FRAME::SaveSettings( aCfg );
aCfg->Write( TreeFrameWidthEntry, m_LeftWin->GetSize().x ); aCfg->Write( TREE_FRAME_WIDTH_ENTRY, m_LeftWin->GetSize().x );
} }
......
...@@ -651,8 +651,8 @@ public: ...@@ -651,8 +651,8 @@ public:
* GetLayerName() if want the layer names of a specific BOARD, which could * GetLayerName() if want the layer names of a specific BOARD, which could
* be different than the default if the user has renamed any copper layers. * be different than the default if the user has renamed any copper layers.
* *
* @param aLayerNumber is the layer number to fetch * @param aLayerId is the layer identifier (index) to fetch
* @return const wxString - containing the layer name or "BAD INDEX" if aLayerNumber * @return const wxString - containing the layer name or "BAD INDEX" if aLayerId
* is not legal * is not legal
*/ */
static const wxString GetStandardLayerName( LAYER_ID aLayerId ) static const wxString GetStandardLayerName( LAYER_ID aLayerId )
......
...@@ -254,11 +254,9 @@ void TEXTE_MODULE::Draw( EDA_DRAW_PANEL* panel, wxDC* DC, GR_DRAWMODE draw_mode, ...@@ -254,11 +254,9 @@ void TEXTE_MODULE::Draw( EDA_DRAW_PANEL* panel, wxDC* DC, GR_DRAWMODE draw_mode,
if( panel == NULL ) if( panel == NULL )
return; return;
MODULE* module = static_cast<MODULE*>( m_Parent ); /* parent must *not* be NULL (a footprint text without a footprint
/* parent must *not* be NULL (a module text without a footprint
parent has no sense) */ parent has no sense) */
wxASSERT( module ); wxASSERT( m_Parent );
BOARD* brd = GetBoard( ); BOARD* brd = GetBoard( );
......
...@@ -398,8 +398,8 @@ public: ...@@ -398,8 +398,8 @@ public:
* Function SetLayerPair * Function SetLayerPair
* For a via m_Layer contains the top layer, the other layer is in * For a via m_Layer contains the top layer, the other layer is in
* m_BottomLayer * m_BottomLayer
* @param top_layer = first layer connected by the via * @param aTopLayer = first layer connected by the via
* @param bottom_layer = last layer connected by the via * @param aBottomLayer = last layer connected by the via
*/ */
void SetLayerPair( LAYER_ID aTopLayer, LAYER_ID aBottomLayer ); void SetLayerPair( LAYER_ID aTopLayer, LAYER_ID aBottomLayer );
......
...@@ -235,7 +235,7 @@ public: ...@@ -235,7 +235,7 @@ public:
/** /**
* Function HitTest * Function HitTest
* tests if a point is near an outline edge or a corner of this zone. * tests if a point is near an outline edge or a corner of this zone.
* @param aRefPos A wxPoint to test * @param aPosition the wxPoint to test
* @return bool - true if a hit, else false * @return bool - true if a hit, else false
*/ */
virtual bool HitTest( const wxPoint& aPosition ) const; virtual bool HitTest( const wxPoint& aPosition ) const;
...@@ -244,7 +244,7 @@ public: ...@@ -244,7 +244,7 @@ public:
* Function HitTest * Function HitTest
* tests if a point is inside the zone area, i.e. inside the main outline * tests if a point is inside the zone area, i.e. inside the main outline
* and outside holes. * and outside holes.
* @param aRefPos A wxPoint to test * @param aPosition : the wxPoint to test
* @return bool - true if a hit, else false * @return bool - true if a hit, else false
*/ */
bool HitTestInsideZone( const wxPoint& aPosition ) const bool HitTestInsideZone( const wxPoint& aPosition ) const
......
...@@ -183,9 +183,8 @@ std::string FormatProbeItem( BOARD_ITEM* aItem ) ...@@ -183,9 +183,8 @@ std::string FormatProbeItem( BOARD_ITEM* aItem )
} }
/** /* Send a remote command to Eeschema via a socket,
* Send a remote command to Eeschema via a socket, * aSyncItem = item to be located on schematic (module, pin or text)
* @param objectToSync = item to be located on schematic (module, pin or text)
* Commands are * Commands are
* $PART: "reference" put cursor on component anchor * $PART: "reference" put cursor on component anchor
* $PART: "reference" $PAD: "pad number" put cursor on the component pin * $PART: "reference" $PAD: "pad number" put cursor on the component pin
......
...@@ -181,6 +181,7 @@ public: ...@@ -181,6 +181,7 @@ public:
* @param aMirror = true to create mirrored coordinates (Y coordinates negated) * @param aMirror = true to create mirrored coordinates (Y coordinates negated)
* @param aMinimalHeader = true to use a minimal header (no comments, no info) * @param aMinimalHeader = true to use a minimal header (no comments, no info)
* @param aOffset = drill coordinates offset * @param aOffset = drill coordinates offset
* @param aMergePTHNPTH : true to create only one list which contains both PTH and NPTH
*/ */
void SetOptions( bool aMirror, bool aMinimalHeader, wxPoint aOffset, bool aMergePTHNPTH ) void SetOptions( bool aMirror, bool aMinimalHeader, wxPoint aOffset, bool aMergePTHNPTH )
{ {
...@@ -202,6 +203,7 @@ public: ...@@ -202,6 +203,7 @@ public:
* @param aGenerateNPTH_list : * @param aGenerateNPTH_list :
* true to create NPTH only list (with no plated holes) * true to create NPTH only list (with no plated holes)
* false to created plated holes list (with no NPTH ) * false to created plated holes list (with no NPTH )
* @param aMergePTHNPTH : true to create only one list which contains both PTH and NPTH
*/ */
void BuildHolesList( int aFirstLayer, int aLastLayer, void BuildHolesList( int aFirstLayer, int aLastLayer,
bool aExcludeThroughHoles, bool aExcludeThroughHoles,
......
...@@ -143,7 +143,7 @@ bool AskLoadBoardFileName( wxWindow* aParent, int* aCtl, wxString* aFileName, bo ...@@ -143,7 +143,7 @@ bool AskLoadBoardFileName( wxWindow* aParent, int* aCtl, wxString* aFileName, bo
* puts up a wxFileDialog asking for a BOARD filename to save. * puts up a wxFileDialog asking for a BOARD filename to save.
* *
* @param aParent is a wxFrame passed to wxFileDialog. * @param aParent is a wxFrame passed to wxFileDialog.
* @param aFullFileName on entry is a probable choice, on return is the * @param aFileName on entry is a probable choice, on return is the
* chosen full filename (includes path). * chosen full filename (includes path).
* *
* @return bool - true if chosen, else false if user aborted. * @return bool - true if chosen, else false if user aborted.
......
...@@ -206,16 +206,17 @@ bool InvokeDXFDialogBoardImport( PCB_BASE_FRAME* aCaller ) ...@@ -206,16 +206,17 @@ bool InvokeDXFDialogBoardImport( PCB_BASE_FRAME* aCaller )
bool InvokeDXFDialogModuleImport( PCB_BASE_FRAME* aCaller, MODULE* aModule ) bool InvokeDXFDialogModuleImport( PCB_BASE_FRAME* aCaller, MODULE* aModule )
{ {
wxASSERT( aModule );
DIALOG_DXF_IMPORT dlg( aCaller ); DIALOG_DXF_IMPORT dlg( aCaller );
bool success = ( dlg.ShowModal() == wxID_OK ); bool success = ( dlg.ShowModal() == wxID_OK );
if( success ) if( success )
{ {
const std::list<BOARD_ITEM*>& list = dlg.GetImportedItems(); const std::list<BOARD_ITEM*>& list = dlg.GetImportedItems();
MODULE* module = aCaller->GetBoard()->m_Modules;
KIGFX::VIEW* view = aCaller->GetGalCanvas()->GetView(); KIGFX::VIEW* view = aCaller->GetGalCanvas()->GetView();
aCaller->SaveCopyInUndoList( module, UR_MODEDIT ); aCaller->SaveCopyInUndoList( aModule, UR_MODEDIT );
aCaller->OnModify(); aCaller->OnModify();
std::list<BOARD_ITEM*>::const_iterator it, itEnd; std::list<BOARD_ITEM*>::const_iterator it, itEnd;
...@@ -230,9 +231,9 @@ bool InvokeDXFDialogModuleImport( PCB_BASE_FRAME* aCaller, MODULE* aModule ) ...@@ -230,9 +231,9 @@ bool InvokeDXFDialogModuleImport( PCB_BASE_FRAME* aCaller, MODULE* aModule )
{ {
case PCB_LINE_T: case PCB_LINE_T:
{ {
converted = new EDGE_MODULE( module ); converted = new EDGE_MODULE( aModule );
*static_cast<DRAWSEGMENT*>( converted ) = *static_cast<DRAWSEGMENT*>( item ); *static_cast<DRAWSEGMENT*>( converted ) = *static_cast<DRAWSEGMENT*>( item );
module->Add( converted ); aModule->Add( converted );
static_cast<EDGE_MODULE*>( converted )->SetLocalCoord(); static_cast<EDGE_MODULE*>( converted )->SetLocalCoord();
delete item; delete item;
break; break;
...@@ -240,20 +241,20 @@ bool InvokeDXFDialogModuleImport( PCB_BASE_FRAME* aCaller, MODULE* aModule ) ...@@ -240,20 +241,20 @@ bool InvokeDXFDialogModuleImport( PCB_BASE_FRAME* aCaller, MODULE* aModule )
case PCB_TEXT_T: case PCB_TEXT_T:
{ {
converted = new TEXTE_MODULE( module ); converted = new TEXTE_MODULE( aModule );
*static_cast<TEXTE_PCB*>( converted ) = *static_cast<TEXTE_PCB*>( item ); *static_cast<TEXTE_PCB*>( converted ) = *static_cast<TEXTE_PCB*>( item );
module->Add( module ); aModule->Add( converted );
static_cast<TEXTE_MODULE*>( converted )->SetLocalCoord(); static_cast<TEXTE_MODULE*>( converted )->SetLocalCoord();
delete item; delete item;
break; break;
} }
default: default:
assert( false ); // there is a type that is currently not handled here wxLogDebug( wxT( "type %d currently not handled" ), item->Type() );
break; break;
} }
if( aCaller->IsGalCanvasActive() ) if( aCaller->IsGalCanvasActive() && converted )
view->Add( converted ); view->Add( converted );
} }
} }
......
...@@ -64,6 +64,10 @@ class PCB_PLOT_PARAMS; ...@@ -64,6 +64,10 @@ class PCB_PLOT_PARAMS;
* Function InvokePcbLibTableEditor * Function InvokePcbLibTableEditor
* shows the modal DIALOG_FP_LIB_TABLE for purposes of editing two lib tables. * shows the modal DIALOG_FP_LIB_TABLE for purposes of editing two lib tables.
* *
* @param aCaller is the wxTopLevelWindow which is invoking the dialog.
* @param aGlobal is the common footprint library table file being edited.
* @param aProject is the project specific footprint library table file being edited.
*
* @return int - bits 0 and 1 tell whether a change was made to the @a aGlobal * @return int - bits 0 and 1 tell whether a change was made to the @a aGlobal
* and/or the @a aProject table, respectively. If set, table was modified. * and/or the @a aProject table, respectively. If set, table was modified.
*/ */
...@@ -76,7 +80,7 @@ int InvokePcbLibTableEditor( wxTopLevelWindow* aCaller, FP_LIB_TABLE* aGlobal, F ...@@ -76,7 +80,7 @@ int InvokePcbLibTableEditor( wxTopLevelWindow* aCaller, FP_LIB_TABLE* aGlobal, F
* @param aCaller is the wxTopLevelWindow which is invoking the dialog. * @param aCaller is the wxTopLevelWindow which is invoking the dialog.
* @param aNickname is the footprint library whose options are being edited. * @param aNickname is the footprint library whose options are being edited.
* @param aPluginType is something that will pass through IO_MGR::EnumFromStr(). * @param aPluginType is something that will pass through IO_MGR::EnumFromStr().
* @param aOptionsIn is the options string on calling into this function. * @param aOptions is the options string on calling into this function.
* @param aResult is where to put the result of the editing. * @param aResult is where to put the result of the editing.
*/ */
void InvokePluginOptionsEditor( wxTopLevelWindow* aCaller, const wxString& aNickname, void InvokePluginOptionsEditor( wxTopLevelWindow* aCaller, const wxString& aNickname,
...@@ -93,9 +97,10 @@ bool InvokeDXFDialogBoardImport( PCB_BASE_FRAME* aCaller ); ...@@ -93,9 +97,10 @@ bool InvokeDXFDialogBoardImport( PCB_BASE_FRAME* aCaller );
/** /**
* Function InvokeDXFDialogModuleImport * Function InvokeDXFDialogModuleImport
* shows the modal DIALOG_DXF_IMPORT for importing a DXF file.to a module. * shows the modal DIALOG_DXF_IMPORT for importing a DXF file as footprint outlines.
* *
* @param aCaller is the wxTopLevelWindow which is invoking the dialog. * @param aCaller is the wxTopLevelWindow which is invoking the dialog.
* @param aModule is the footprint currently edited.
* @return true if the import was made. * @return true if the import was made.
*/ */
bool InvokeDXFDialogModuleImport( PCB_BASE_FRAME* aCaller, MODULE* aModule ); bool InvokeDXFDialogModuleImport( PCB_BASE_FRAME* aCaller, MODULE* aModule );
...@@ -103,10 +108,20 @@ bool InvokeDXFDialogModuleImport( PCB_BASE_FRAME* aCaller, MODULE* aModule ); ...@@ -103,10 +108,20 @@ bool InvokeDXFDialogModuleImport( PCB_BASE_FRAME* aCaller, MODULE* aModule );
/** /**
* Function InvokeLayerSetup * Function InvokeLayerSetup
* shows the layer setup dialog * shows the layer setup dialog
* @param aCaller is the wxTopLevelWindow which is invoking the dialog.
* @param aBoard is the currently edited board.
* @return bool - true if user pressed OK (did not abort), else false. * @return bool - true if user pressed OK (did not abort), else false.
*/ */
bool InvokeLayerSetup( wxTopLevelWindow* aCaller, BOARD* aBoard ); bool InvokeLayerSetup( wxTopLevelWindow* aCaller, BOARD* aBoard );
/**
* Function InvokeSVGPrint
* shows the SVG print dialog
* @param aCaller is the wxTopLevelWindow which is invoking the dialog.
* @param aBoard is the currently edited board.
* @param aSettings is the current pcb plot parameters.
* @return bool - true if user pressed OK (did not abort), else false.
*/
bool InvokeSVGPrint( wxTopLevelWindow* aCaller, BOARD* aBoard, PCB_PLOT_PARAMS* aSettings ); bool InvokeSVGPrint( wxTopLevelWindow* aCaller, BOARD* aBoard, PCB_PLOT_PARAMS* aSettings );
#endif // INVOKE_A_DIALOG_H_ #endif // INVOKE_A_DIALOG_H_
...@@ -89,7 +89,7 @@ public: ...@@ -89,7 +89,7 @@ public:
/** /**
* Function Clone() * Function Clone()
* *
* Returns a deep copy of the item * Returns a deep copy of the item
*/ */
virtual PNS_ITEM* Clone() const = 0; virtual PNS_ITEM* Clone() const = 0;
...@@ -111,17 +111,17 @@ public: ...@@ -111,17 +111,17 @@ public:
* *
* Returns the type (kind) of the item * Returns the type (kind) of the item
*/ */
PnsKind Kind() const PnsKind Kind() const
{ {
return m_kind; return m_kind;
} }
/** /**
* Function OfKind() * Function OfKind()
* *
* Returns true if the item's type matches the mask aKindMask. * Returns true if the item's type matches the mask aKindMask.
*/ */
bool OfKind( int aKindMask ) const bool OfKind( int aKindMask ) const
{ {
return ( aKindMask & m_kind ) != 0; return ( aKindMask & m_kind ) != 0;
} }
...@@ -138,19 +138,19 @@ public: ...@@ -138,19 +138,19 @@ public:
* *
* Sets the corresponding parent object in the host application's model. * Sets the corresponding parent object in the host application's model.
*/ */
void SetParent( BOARD_CONNECTED_ITEM* aParent ) void SetParent( BOARD_CONNECTED_ITEM* aParent )
{ {
m_parent = aParent; m_parent = aParent;
} }
/** /**
* Function Parent() * Function Parent()
* *
* Returns the corresponding parent object in the host application's model. * Returns the corresponding parent object in the host application's model.
*/ */
BOARD_CONNECTED_ITEM* Parent() const BOARD_CONNECTED_ITEM* Parent() const
{ {
return m_parent; return m_parent;
} }
/** /**
...@@ -158,9 +158,9 @@ public: ...@@ -158,9 +158,9 @@ public:
* *
* Sets the item's net to aNet * Sets the item's net to aNet
*/ */
void SetNet( int aNet ) void SetNet( int aNet )
{ {
m_net = aNet; m_net = aNet;
} }
/** /**
...@@ -168,9 +168,9 @@ public: ...@@ -168,9 +168,9 @@ public:
* *
* Returns the item's net. * Returns the item's net.
*/ */
int Net() const int Net() const
{ {
return m_net; return m_net;
} }
/** /**
...@@ -178,11 +178,11 @@ public: ...@@ -178,11 +178,11 @@ public:
* *
* Sets the layers spanned by the item to aLayers. * Sets the layers spanned by the item to aLayers.
*/ */
void SetLayers( const PNS_LAYERSET& aLayers ) void SetLayers( const PNS_LAYERSET& aLayers )
{ {
m_layers = aLayers; m_layers = aLayers;
} }
/** /**
* Function SetLayer() * Function SetLayer()
* *
...@@ -193,23 +193,23 @@ public: ...@@ -193,23 +193,23 @@ public:
m_layers = PNS_LAYERSET( aLayer, aLayer ); m_layers = PNS_LAYERSET( aLayer, aLayer );
} }
/** /**
* Function Layers() * Function Layers()
* *
* Returns the contiguous set of layers spanned by the item. * Returns the contiguous set of layers spanned by the item.
*/ */
const PNS_LAYERSET& Layers() const const PNS_LAYERSET& Layers() const
{ {
return m_layers; return m_layers;
} }
/** /**
* Function Layer() * Function Layer()
* *
* Returns the item's layer, for single-layered items only. * Returns the item's layer, for single-layered items only.
*/ */
virtual int Layer() const virtual int Layer() const
{ {
return Layers().Start(); return Layers().Start();
} }
...@@ -227,27 +227,27 @@ public: ...@@ -227,27 +227,27 @@ public:
/** /**
* Functon SetOwner() * Functon SetOwner()
* *
* Sets the node that owns this item. An item can belong to a single * Sets the node that owns this item. An item can belong to a single
* PNS_NODE or stay unowned. * PNS_NODE or stay unowned.
*/ */
void SetOwner( PNS_NODE* aOwner ) void SetOwner( PNS_NODE* aOwner )
{ {
m_owner = aOwner; m_owner = aOwner;
} }
/** /**
* Function BelongsTo() * Function BelongsTo()
* *
* Returns true if the item is owned by the node aNode. * @return true if the item is owned by the node aNode.
*/ */
bool BelongsTo( PNS_NODE* aNode ) const bool BelongsTo( PNS_NODE* aNode ) const
{ {
return m_owner == aNode; return m_owner == aNode;
} }
/** /**
* Function Owner() * Function Owner()
* *
* Returns the owner of this item, or NULL if there's none. * Returns the owner of this item, or NULL if there's none.
*/ */
PNS_NODE* Owner() const { return m_owner; } PNS_NODE* Owner() const { return m_owner; }
...@@ -255,7 +255,7 @@ public: ...@@ -255,7 +255,7 @@ public:
/** /**
* Function Collide() * Function Collide()
* *
* Checks for a collision (clearance violation) with between us and item aOther. * Checks for a collision (clearance violation) with between us and item aOther.
* Collision checking takes all PCB stuff into accound (layers, nets, DRC rules). * Collision checking takes all PCB stuff into accound (layers, nets, DRC rules).
* Optionally returns a minimum translation vector for force propagation * Optionally returns a minimum translation vector for force propagation
* algorithm. * algorithm.
...@@ -264,7 +264,7 @@ public: ...@@ -264,7 +264,7 @@ public:
* @param aClearance desired clearance * @param aClearance desired clearance
* @param aNeedMTV when true, the minimum translation vector is calculated * @param aNeedMTV when true, the minimum translation vector is calculated
* @param aMTV the minimum translation vector * @param aMTV the minimum translation vector
* @param true, if a collision was found. * @return true, if a collision was found.
*/ */
virtual bool Collide( const PNS_ITEM* aOther, int aClearance, bool aNeedMTV, virtual bool Collide( const PNS_ITEM* aOther, int aClearance, bool aNeedMTV,
VECTOR2I& aMTV ) const; VECTOR2I& aMTV ) const;
...@@ -292,17 +292,17 @@ public: ...@@ -292,17 +292,17 @@ public:
return NULL; return NULL;
} }
virtual void Mark(int aMarker) virtual void Mark(int aMarker)
{ {
m_marker = aMarker; m_marker = aMarker;
} }
virtual void Unmark () virtual void Unmark ()
{ {
m_marker = 0; m_marker = 0;
} }
virtual int Marker() const virtual int Marker() const
{ {
return m_marker; return m_marker;
} }
...@@ -312,19 +312,19 @@ public: ...@@ -312,19 +312,19 @@ public:
m_rank = aRank; m_rank = aRank;
} }
virtual int Rank() const virtual int Rank() const
{ {
return m_rank; return m_rank;
} }
virtual VECTOR2I Anchor( int n ) const virtual VECTOR2I Anchor( int n ) const
{ {
return VECTOR2I (); return VECTOR2I ();
} }
virtual int AnchorCount() const virtual int AnchorCount() const
{ {
return 0; return 0;
} }
private: private:
......
...@@ -99,7 +99,7 @@ public: ...@@ -99,7 +99,7 @@ public:
typedef boost::optional<PNS_OBSTACLE> OPT_OBSTACLE; typedef boost::optional<PNS_OBSTACLE> OPT_OBSTACLE;
typedef std::vector<PNS_ITEM*> ITEM_VECTOR; typedef std::vector<PNS_ITEM*> ITEM_VECTOR;
typedef std::vector<PNS_OBSTACLE> OBSTACLES; typedef std::vector<PNS_OBSTACLE> OBSTACLES;
PNS_NODE (); PNS_NODE ();
~PNS_NODE (); ~PNS_NODE ();
...@@ -131,12 +131,12 @@ public: ...@@ -131,12 +131,12 @@ public:
} }
///> Returns the number of nodes in the inheritance chain (wrs to the root node) ///> Returns the number of nodes in the inheritance chain (wrs to the root node)
int Depth() const int Depth() const
{ {
return m_depth; return m_depth;
} }
/** /**
* Function QueryColliding() * Function QueryColliding()
* *
* Finds items collliding (closer than clearance) with the item aItem. * Finds items collliding (closer than clearance) with the item aItem.
...@@ -150,7 +150,7 @@ public: ...@@ -150,7 +150,7 @@ public:
OBSTACLES& aObstacles, OBSTACLES& aObstacles,
int aKindMask = PNS_ITEM::ANY, int aKindMask = PNS_ITEM::ANY,
int aLimitCount = -1 ); int aLimitCount = -1 );
/** /**
* Function NearestObstacle() * Function NearestObstacle()
* *
...@@ -163,7 +163,7 @@ public: ...@@ -163,7 +163,7 @@ public:
OPT_OBSTACLE NearestObstacle( const PNS_LINE* aItem, OPT_OBSTACLE NearestObstacle( const PNS_LINE* aItem,
int aKindMask = PNS_ITEM::ANY ); int aKindMask = PNS_ITEM::ANY );
/** /**
* Function CheckColliding() * Function CheckColliding()
* *
* Checks if the item collides with anything else in the world, * Checks if the item collides with anything else in the world,
...@@ -174,9 +174,9 @@ public: ...@@ -174,9 +174,9 @@ public:
*/ */
OPT_OBSTACLE CheckColliding( const PNS_ITEM* aItem, OPT_OBSTACLE CheckColliding( const PNS_ITEM* aItem,
int aKindMask = PNS_ITEM::ANY ); int aKindMask = PNS_ITEM::ANY );
/**
/**
* Function CheckColliding() * Function CheckColliding()
* *
* Checks if any item in the set collides with anything else in the world, * Checks if any item in the set collides with anything else in the world,
...@@ -189,12 +189,13 @@ public: ...@@ -189,12 +189,13 @@ public:
int aKindMask = PNS_ITEM::ANY ); int aKindMask = PNS_ITEM::ANY );
/** /**
* Function CheckColliding() * Function CheckColliding()
* *
* Checks if any item in the set collides with anything else in the world, * Checks if 2 items collide.
* and if found, returns the obstacle. * and if found, returns the obstacle.
* @param aSet set of items to find collisions with * @param aItemA first item to find collisions with
* @param aItemB second item to find collisions with
* @param aKindMask mask of obstacle types to take into account * @param aKindMask mask of obstacle types to take into account
* @return the obstacle, if found, otherwise empty. * @return the obstacle, if found, otherwise empty.
*/ */
...@@ -202,7 +203,7 @@ public: ...@@ -202,7 +203,7 @@ public:
const PNS_ITEM* aItemB, const PNS_ITEM* aItemB,
int aKindMask = PNS_ITEM::ANY ); int aKindMask = PNS_ITEM::ANY );
/** /**
* Function HitTest() * Function HitTest()
* *
* Finds all items that contain the point aPoint. * Finds all items that contain the point aPoint.
...@@ -214,22 +215,22 @@ public: ...@@ -214,22 +215,22 @@ public:
/** /**
* Function Add() * Function Add()
* *
* Adds an item to the current node. * Adds an item to the current node.
* @param aItem item to add * @param aItem item to add
* @param aAllowRedundant if true, duplicate items are allowed (e.g. a segment or via * @param aAllowRedundant if true, duplicate items are allowed (e.g. a segment or via
* at the same coordinates as an existing one) * at the same coordinates as an existing one)
*/ */
void Add( PNS_ITEM* aItem, bool aAllowRedundant = false ); void Add( PNS_ITEM* aItem, bool aAllowRedundant = false );
/** /**
* Function Remove() * Function Remove()
* *
* Just as the name says, removes an item from this branch. * Just as the name says, removes an item from this branch.
* @param aItem item to remove * @param aItem item to remove
*/ */
void Remove( PNS_ITEM* aItem ); void Remove( PNS_ITEM* aItem );
/** /**
* Function Replace() * Function Replace()
* *
* Just as the name says, replaces an item with another one. * Just as the name says, replaces an item with another one.
...@@ -248,10 +249,10 @@ public: ...@@ -248,10 +249,10 @@ public:
*/ */
PNS_NODE* Branch(); PNS_NODE* Branch();
/** /**
* Function AssembleLine() * Function AssembleLine()
* *
* Follows the joint map to assemble a line connecting two non-trivial * Follows the joint map to assemble a line connecting two non-trivial
* joints starting from segment aSeg. * joints starting from segment aSeg.
* @param aSeg the initial segment * @param aSeg the initial segment
* @param aOriginSegmentIndex index of aSeg in the resulting line * @param aOriginSegmentIndex index of aSeg in the resulting line
...@@ -271,7 +272,7 @@ public: ...@@ -271,7 +272,7 @@ public:
* @param aAdded added items * @param aAdded added items
*/ */
void GetUpdatedItems( ITEM_VECTOR& aRemoved, ITEM_VECTOR& aAdded ); void GetUpdatedItems( ITEM_VECTOR& aRemoved, ITEM_VECTOR& aAdded );
/** /**
* Function Commit() * Function Commit()
* *
...@@ -313,14 +314,14 @@ public: ...@@ -313,14 +314,14 @@ public:
///> finds the joints corresponding to the ends of line aLine ///> finds the joints corresponding to the ends of line aLine
void FindLineEnds( PNS_LINE* aLine, PNS_JOINT& aA, PNS_JOINT& aB ); void FindLineEnds( PNS_LINE* aLine, PNS_JOINT& aA, PNS_JOINT& aB );
///> Destroys all child nodes. Applicable only to the root node. ///> Destroys all child nodes. Applicable only to the root node.
void KillChildren(); void KillChildren();
void AllItemsInNet( int aNet, std::set<PNS_ITEM*>& aItems ); void AllItemsInNet( int aNet, std::set<PNS_ITEM*>& aItems );
void ClearRanks(); void ClearRanks();
int FindByMarker( int aMarker, PNS_ITEMSET& aItems ); int FindByMarker( int aMarker, PNS_ITEMSET& aItems );
int RemoveByMarker( int aMarker ); int RemoveByMarker( int aMarker );
...@@ -334,7 +335,7 @@ private: ...@@ -334,7 +335,7 @@ private:
PNS_NODE& operator=( const PNS_NODE& aB ); PNS_NODE& operator=( const PNS_NODE& aB );
///> tries to find matching joint and creates a new one if not found ///> tries to find matching joint and creates a new one if not found
PNS_JOINT& touchJoint( const VECTOR2I& aPos, PNS_JOINT& touchJoint( const VECTOR2I& aPos,
const PNS_LAYERSET& aLayers, const PNS_LAYERSET& aLayers,
int aNet ); int aNet );
......
...@@ -184,8 +184,8 @@ public: ...@@ -184,8 +184,8 @@ public:
* Constructor. * Constructor.
* *
* @param aConstrained is the point that is put under constrain. * @param aConstrained is the point that is put under constrain.
* @parama aCenter is the point that is the center of the circle. * @param aCenter is the point that is the center of the circle.
* @parama aEnd is the point that decides on the radius of the circle. * @param aEnd is the point that decides on the radius of the circle.
*/ */
EC_CIRCLE( EDIT_POINT& aConstrained, const EDIT_POINT& aCenter, const EDIT_POINT& aEnd ) : EC_CIRCLE( EDIT_POINT& aConstrained, const EDIT_POINT& aCenter, const EDIT_POINT& aEnd ) :
EDIT_CONSTRAINT<EDIT_POINT>( aConstrained ), m_center( aCenter ), m_end( aEnd ) EDIT_CONSTRAINT<EDIT_POINT>( aConstrained ), m_center( aCenter ), m_end( aEnd )
......
...@@ -49,17 +49,17 @@ struct Point; ...@@ -49,17 +49,17 @@ struct Point;
struct Edge; struct Edge;
class Triangle; class Triangle;
class Sweep class Sweep
{ {
public: public:
/** /**
* Triangulate * Triangulate
* *
* @param tcx * @param tcx
*/ */
void Triangulate(SweepContext& tcx); void Triangulate(SweepContext& tcx);
/** /**
* Destructor - clean up memory * Destructor - clean up memory
*/ */
...@@ -69,7 +69,7 @@ private: ...@@ -69,7 +69,7 @@ private:
/** /**
* Start sweeping the Y-sorted point set from bottom to top * Start sweeping the Y-sorted point set from bottom to top
* *
* @param tcx * @param tcx
*/ */
void SweepPoints(SweepContext& tcx); void SweepPoints(SweepContext& tcx);
...@@ -86,8 +86,8 @@ private: ...@@ -86,8 +86,8 @@ private:
Node& PointEvent(SweepContext& tcx, Point& point); Node& PointEvent(SweepContext& tcx, Point& point);
/** /**
* *
* *
* @param tcx * @param tcx
* @param edge * @param edge
* @param node * @param node
...@@ -98,7 +98,7 @@ private: ...@@ -98,7 +98,7 @@ private:
/** /**
* Creates a new front triangle and legalize it * Creates a new front triangle and legalize it
* *
* @param tcx * @param tcx
* @param point * @param point
* @param node * @param node
...@@ -136,10 +136,10 @@ private: ...@@ -136,10 +136,10 @@ private:
* a,b and c<br> * a,b and c<br>
* d is outside B if orient2d(a,b,d) or orient2d(c,a,d) is CW<br> * d is outside B if orient2d(a,b,d) or orient2d(c,a,d) is CW<br>
* This preknowledge gives us a way to optimize the incircle test * This preknowledge gives us a way to optimize the incircle test
* @param a - triangle point, opposite d * @param pa - triangle point, opposite d
* @param b - triangle point * @param pb - triangle point
* @param c - triangle point * @param pc - triangle point
* @param d - point opposite a * @param pd - point opposite a
* @return true if d is inside circle, false if on circle edge * @return true if d is inside circle, false if on circle edge
*/ */
bool Incircle(Point& pa, Point& pb, Point& pc, Point& pd); bool Incircle(Point& pa, Point& pb, Point& pc, Point& pd);
...@@ -168,8 +168,8 @@ private: ...@@ -168,8 +168,8 @@ private:
* @param n * @param n
*/ */
void FillAdvancingFront(SweepContext& tcx, Node& n); void FillAdvancingFront(SweepContext& tcx, Node& n);
// Decision-making about when to Fill hole. // Decision-making about when to Fill hole.
// Contributed by ToolmakerSteve2 // Contributed by ToolmakerSteve2
bool LargeHole_DontFill(Node* node); bool LargeHole_DontFill(Node* node);
bool AngleExceeds90Degrees(Point* origin, Point* pa, Point* pb); bool AngleExceeds90Degrees(Point* origin, Point* pa, Point* pb);
...@@ -204,7 +204,6 @@ private: ...@@ -204,7 +204,6 @@ private:
* *
* @param tcx * @param tcx
* @param node - bottom_node * @param node - bottom_node
* @param cnt - counter used to alternate on even and odd numbers
*/ */
void FillBasinReq(SweepContext& tcx, Node* node); void FillBasinReq(SweepContext& tcx, Node* node);
...@@ -235,22 +234,22 @@ private: ...@@ -235,22 +234,22 @@ private:
/** /**
* After a flip we have two triangles and know that only one will still be * After a flip we have two triangles and know that only one will still be
* intersecting the edge. So decide which to contiune with and legalize the other * intersecting the edge. So decide which to contiune with and legalize the other
* *
* @param tcx * @param tcx
* @param o - should be the result of an orient2d( eq, op, ep ) * @param o - should be the result of an orient2d( eq, op, ep )
* @param t - triangle 1 * @param t - triangle 1
* @param ot - triangle 2 * @param ot - triangle 2
* @param p - a point shared by both triangles * @param p - a point shared by both triangles
* @param op - another point shared by both triangles * @param op - another point shared by both triangles
* @return returns the triangle still intersecting the edge * @return returns the triangle still intersecting the edge
*/ */
Triangle& NextFlipTriangle(SweepContext& tcx, int o, Triangle& t, Triangle& ot, Point& p, Point& op); Triangle& NextFlipTriangle(SweepContext& tcx, int o, Triangle& t, Triangle& ot, Point& p, Point& op);
/** /**
* When we need to traverse from one triangle to the next we need * When we need to traverse from one triangle to the next we need
* the point in current triangle that is the opposite point to the next * the point in current triangle that is the opposite point to the next
* triangle. * triangle.
* *
* @param ep * @param ep
* @param eq * @param eq
* @param ot * @param ot
...@@ -261,10 +260,10 @@ private: ...@@ -261,10 +260,10 @@ private:
/** /**
* Scan part of the FlipScan algorithm<br> * Scan part of the FlipScan algorithm<br>
* When a triangle pair isn't flippable we will scan for the next * When a triangle pair isn't flippable we will scan for the next
* point that is inside the flip triangle scan area. When found * point that is inside the flip triangle scan area. When found
* we generate a new flipEdgeEvent * we generate a new flipEdgeEvent
* *
* @param tcx * @param tcx
* @param ep - last point on the edge we are traversing * @param ep - last point on the edge we are traversing
* @param eq - first point on the edge we are traversing * @param eq - first point on the edge we are traversing
......
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