Commit 24a6c34a authored by peud's avatar peud

Add ARC and CIRCLE shapes to 3d-viewer when used at module edge or pcb edge.

parent 07a0e142
...@@ -325,7 +325,7 @@ void Pcb3D_GLCanvas::Draw3D_DrawSegment( DRAWSEGMENT* segment ) ...@@ -325,7 +325,7 @@ void Pcb3D_GLCanvas::Draw3D_DrawSegment( DRAWSEGMENT* segment )
{ {
glNormal3f( 0.0, 0.0, (layer == COPPER_LAYER_N) ? -1.0 : 1.0 ); glNormal3f( 0.0, 0.0, (layer == COPPER_LAYER_N) ? -1.0 : 1.0 );
zpos = g_Parm_3D_Visu.m_LayerZcoord[layer]; zpos = g_Parm_3D_Visu.m_LayerZcoord[layer];
switch( segment->m_Shape ) switch( segment->m_Shape )
{ {
case S_ARC: case S_ARC:
Draw3D_ArcSegment( x, -y, xf, -yf, w, zpos); Draw3D_ArcSegment( x, -y, xf, -yf, w, zpos);
...@@ -430,7 +430,8 @@ void MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas ) ...@@ -430,7 +430,8 @@ void MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas )
void EDGE_MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas ) void EDGE_MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas )
/***************************************************/ /***************************************************/
{ {
int ux0, uy0, dx, dy, rayon, StAngle, EndAngle; wxString s;
int dx, dy;
double scale, x, y, fx, fy, w, zpos; double scale, x, y, fx, fy, w, zpos;
int color = g_Parm_3D_Visu.m_BoardSettings->m_LayerColor[m_Layer]; int color = g_Parm_3D_Visu.m_BoardSettings->m_LayerColor[m_Layer];
...@@ -441,34 +442,47 @@ void EDGE_MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas ) ...@@ -441,34 +442,47 @@ void EDGE_MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas )
glNormal3f( 0.0, 0.0, (m_Layer == COPPER_LAYER_N) ? -1.0 : 1.0 ); glNormal3f( 0.0, 0.0, (m_Layer == COPPER_LAYER_N) ? -1.0 : 1.0 );
scale = g_Parm_3D_Visu.m_BoardScale; scale = g_Parm_3D_Visu.m_BoardScale;
ux0 = m_Start.x;
uy0 = m_Start.y;
dx = m_End.x; dx = m_End.x;
dy = m_End.y; dy = m_End.y;
zpos = g_Parm_3D_Visu.m_LayerZcoord[m_Layer]; zpos = g_Parm_3D_Visu.m_LayerZcoord[m_Layer];
w = m_Width * g_Parm_3D_Visu.m_BoardScale; w = m_Width * g_Parm_3D_Visu.m_BoardScale;
x = m_Start.x * g_Parm_3D_Visu.m_BoardScale;
y = m_Start.y * g_Parm_3D_Visu.m_BoardScale;
fx = dx * g_Parm_3D_Visu.m_BoardScale;
fy = dy * g_Parm_3D_Visu.m_BoardScale;
switch( m_Shape )
switch( m_Shape )
{ {
case S_SEGMENT: case S_SEGMENT:
x = m_Start.x * g_Parm_3D_Visu.m_BoardScale;
y = m_Start.y * g_Parm_3D_Visu.m_BoardScale;
fx = dx * g_Parm_3D_Visu.m_BoardScale;
fy = dy * g_Parm_3D_Visu.m_BoardScale;
Draw3D_FilledSegment( x, -y, fx, -fy, w, zpos ); Draw3D_FilledSegment( x, -y, fx, -fy, w, zpos );
#if 0
s.Printf("Draw FilledSegment: %g, %g, %g, %g, %g, %g\n",x,-y,fx,-fy,w,zpos);
printf( CONV_TO_UTF8( s ) );
#endif
break; break;
case S_CIRCLE: case S_CIRCLE:
rayon = (int) hypot( (double) (dx - ux0), (double) (dy - uy0) ); Draw3D_CircleSegment( x, -y, fx, -fy, w, zpos);
/* TO DO */ #if 0
s.Printf("Draw Circle: %g, %g, %g, %g, %g, %g\n",x,-y,fx,-fy,w,zpos);
printf( CONV_TO_UTF8( s ) );
#endif
break; break;
case S_ARC: case S_ARC:
rayon = (int) hypot( (double) (dx - ux0), (double) (dy - uy0) ); Draw3D_ArcSegment( x, -y, fx, -fy, w, zpos);
StAngle = (int) ArcTangente( dy - uy0, dx - ux0 ); #if 0
EndAngle = StAngle + m_Angle; s.Printf("Draw Arc: %g, %g, %g, %g, %g, %g\n",x,-y,fx,-fy,w,zpos);
/* TO DO */ printf( CONV_TO_UTF8( s ) );
break; #endif
break;
default:
s.Printf(wxT("Error: Shape nr %d not implemented!\n"), m_Shape);
printf( CONV_TO_UTF8( s ) );
break;
} }
} }
......
...@@ -5,6 +5,13 @@ Started 2007-June-11 ...@@ -5,6 +5,13 @@ Started 2007-June-11
Please add newer entries at the top, list the date and your name with Please add newer entries at the top, list the date and your name with
email address. email address.
2008-Mar-11 UPDATE Per Uddén <p.udden@telia.com>
================================================================================
+3d-viewer
* Fix TODO: Add S_ARC and S_CIRCLE shape render to board edge and module edge.
Ex. Now is a board with arcs at corners showing correctly.
2008-Mar-10 UPDATE Dick Hollenbeck <dick@softplc.com> 2008-Mar-10 UPDATE Dick Hollenbeck <dick@softplc.com>
================================================================================ ================================================================================
+pcbnew +pcbnew
......
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