Commit 21dbfef3 authored by Felix Morgner's avatar Felix Morgner Committed by Dick Hollenbeck

Added support for multi-selection and multi-editing in cvpcb.

parents 92f8f006 4fec2126
......@@ -17,7 +17,7 @@
COMPONENTS_LISTBOX::COMPONENTS_LISTBOX( CVPCB_MAINFRAME* parent, wxWindowID id,
const wxPoint& loc, const wxSize& size,
int nbitems, wxString choice[] ) :
ITEMS_LISTBOX_BASE( parent, id, loc, size )
ITEMS_LISTBOX_BASE( parent, id, loc, size, ~wxLC_SINGLE_SEL)
{
}
......
......@@ -18,7 +18,8 @@ class ITEMS_LISTBOX_BASE : public wxListView
{
public:
ITEMS_LISTBOX_BASE( CVPCB_MAINFRAME* aParent, wxWindowID aId,
const wxPoint& aLocation, const wxSize& aSize );
const wxPoint& aLocation, const wxSize& aSize,
long aStyle = wxLC_SINGLE_SEL);
~ITEMS_LISTBOX_BASE();
......
......@@ -19,11 +19,12 @@
******************************************************************************/
#define LISTB_STYLE wxSUNKEN_BORDER | wxLC_NO_HEADER | \
wxLC_SINGLE_SEL | wxLC_REPORT | wxLC_VIRTUAL
wxLC_REPORT | wxLC_VIRTUAL
ITEMS_LISTBOX_BASE::ITEMS_LISTBOX_BASE( CVPCB_MAINFRAME* aParent, wxWindowID aId,
const wxPoint& aLocation, const wxSize& aSize ) :
wxListView( aParent, aId, aLocation, aSize, LISTB_STYLE )
const wxPoint& aLocation, const wxSize& aSize,
long aStyle) :
wxListView( aParent, aId, aLocation, aSize, LISTB_STYLE | aStyle )
{
InsertColumn( 0, wxEmptyString );
SetColumnWidth( 0, wxLIST_AUTOSIZE );
......
......@@ -39,52 +39,74 @@
#define titleComponentLibErr _( "Component Library Error" )
void CVPCB_MAINFRAME::SetNewPkg( const wxString& aFootprintName )
{
COMPONENT_INFO* Component;
bool isUndefined = false;
int NumCmp;
wxString msg;
COMPONENT_INFO* component;
bool hasFootprint = false;
int componentIndex;
wxString description;
if( m_components.empty() )
return;
NumCmp = m_ListCmp->GetSelection();
// if no component is selected, select the first one
if( NumCmp < 0 )
if(m_ListCmp->GetFirstSelected() < 0)
{
NumCmp = 0;
m_ListCmp->SetSelection( NumCmp, true );
componentIndex = 0;
m_ListCmp->SetSelection( componentIndex, true );
}
Component = &m_components[ NumCmp ];
// iterate over the selection
if( Component == NULL )
return;
while( m_ListCmp->GetFirstSelected() != -1)
{
// get the component for the current iteration
isUndefined = Component->m_Footprint.IsEmpty();
componentIndex = m_ListCmp->GetFirstSelected();
component = &m_components[componentIndex];
Component->m_Footprint = aFootprintName;
if( component == NULL )
return;
msg.Printf( CMP_FORMAT, NumCmp + 1,
GetChars( Component->m_Reference ),
GetChars( Component->m_Value ),
GetChars( Component->m_Footprint ) );
m_modified = true;
// check to see if the component has allready a footprint set.
hasFootprint = !(component->m_Footprint.IsEmpty());
if( isUndefined )
m_undefinedComponentCnt -= 1;
component->m_Footprint = aFootprintName;
m_ListCmp->SetString( NumCmp, msg );
m_ListCmp->SetSelection( NumCmp, false );
// create the new component description
description.Printf( CMP_FORMAT, componentIndex + 1,
GetChars( component->m_Reference ),
GetChars( component->m_Value ),
GetChars( component->m_Footprint ) );
// if the component hasn't had a footprint associated with it
// it now has, so we decrement the count of components without
// a footprint assigned.
if( !hasFootprint )
{
hasFootprint = true;
m_undefinedComponentCnt -= 1;
}
// set the new description and deselect the processed component
m_ListCmp->SetString( componentIndex, description );
m_ListCmp->SetSelection( componentIndex, false );
}
// mark this "session" as modified
m_modified = true;
// We activate next component:
if( NumCmp < (m_ListCmp->GetCount() - 1) )
NumCmp++;
// select the next component, if there is one
if( componentIndex < (m_ListCmp->GetCount() - 1) )
componentIndex++;
m_ListCmp->SetSelection( NumCmp, true );
m_ListCmp->SetSelection( componentIndex, true );
// update the statusbar
DisplayStatus();
}
......
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