Commit 2140efdc authored by Dick Hollenbeck's avatar Dick Hollenbeck

Somebody else spelled rectangle as badly as me, fix the mingw build

parent 33616f30
...@@ -675,13 +675,13 @@ void EDA_DRAW_FRAME::AdjustScrollBars( const wxPoint& aCenterPositionIU ) ...@@ -675,13 +675,13 @@ void EDA_DRAW_FRAME::AdjustScrollBars( const wxPoint& aCenterPositionIU )
// client area at the current zoom level. // client area at the current zoom level.
// visible viewport in device units ~ pixels // visible viewport in device units ~ pixels
wxSize clientSizeDU = m_canvas->GetClientSize(); wxSize clientSizeDU = m_canvas->GetClientSize();
// Size of the client window in IU // Size of the client window in IU
DSIZE clientSizeIU( clientSizeDU.x / scale, clientSizeDU.y / scale ); DSIZE clientSizeIU( clientSizeDU.x / scale, clientSizeDU.y / scale );
// Full drawing or "page" rectangle in internal units // Full drawing or "page" rectangle in internal units
DRECT pageRectIU( 0, 0, GetPageSizeIU().x, GetPageSizeIU().y ); DBOX pageRectIU( 0, 0, GetPageSizeIU().x, GetPageSizeIU().y );
// The upper left corner of the client rectangle in internal units. // The upper left corner of the client rectangle in internal units.
double xIU = aCenterPositionIU.x - clientSizeIU.x / 2.0; double xIU = aCenterPositionIU.x - clientSizeIU.x / 2.0;
...@@ -695,8 +695,8 @@ void EDA_DRAW_FRAME::AdjustScrollBars( const wxPoint& aCenterPositionIU ) ...@@ -695,8 +695,8 @@ void EDA_DRAW_FRAME::AdjustScrollBars( const wxPoint& aCenterPositionIU )
yIU += pageRectIU.height / 2.0; yIU += pageRectIU.height / 2.0;
} }
DRECT clientRectIU( xIU, yIU, clientSizeIU.x, clientSizeIU.y ); DBOX clientRectIU( xIU, yIU, clientSizeIU.x, clientSizeIU.y );
DSIZE virtualSizeIU; DSIZE virtualSizeIU;
if( pageRectIU.GetLeft() < clientRectIU.GetLeft() && pageRectIU.GetRight() > clientRectIU.GetRight() ) if( pageRectIU.GetLeft() < clientRectIU.GetLeft() && pageRectIU.GetRight() > clientRectIU.GetRight() )
{ {
......
...@@ -327,21 +327,21 @@ template<class T> bool const VECTOR2<T>::operator!=( VECTOR2<T> const& aVector ) ...@@ -327,21 +327,21 @@ template<class T> bool const VECTOR2<T>::operator!=( VECTOR2<T> const& aVector )
/** /**
* Class RECT * Class BOX2
* is a description of a rectangle in cartesion coordinate system. * is a description of a rectangle in a cartesion coordinate system.
*/ */
template<class T> class RECT template<class T> class BOX2
{ {
public: public:
RECT() : x(0), y(0), width(0), height(0) {} BOX2() : x(0), y(0), width(0), height(0) {}
RECT( T aX, T aY, T aWidth, T aHeight ): BOX2( T aX, T aY, T aWidth, T aHeight ):
x( aX ), y( aY ), width( aWidth ), height( aHeight ) x( aX ), y( aY ), width( aWidth ), height( aHeight )
{} {}
/// Copy constructor /// Copy constructor
RECT( const RECT<T>& aRect ) : BOX2( const BOX2<T>& aRect ) :
x( aRect.x ), y( aRect.y ), width( aRect.width ), height( aRect.height ) x( aRect.x ), y( aRect.y ), width( aRect.width ), height( aRect.height )
{} {}
...@@ -393,7 +393,7 @@ public: ...@@ -393,7 +393,7 @@ public:
typedef VECTOR2<double> DPOINT; typedef VECTOR2<double> DPOINT;
typedef DPOINT DSIZE; typedef DPOINT DSIZE;
typedef RECT<double> DRECT; typedef BOX2<double> DBOX;
#endif // VECTOR2D_H_ #endif // VECTOR2D_H_
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