Commit 1901a379 authored by jean-pierre charras's avatar jean-pierre charras

Gerbview: remove flicker when refresh screen. Pcbnew fix (partially) issue...

Gerbview: remove flicker when refresh screen. Pcbnew fix (partially) issue when printing in mirror mode ( version compiled  with USE_WX_ZOOM = ON specific). Minor enhancements.
parents d18ce728 7d85aa92
......@@ -93,11 +93,9 @@ void WinEDA_BasicFrame::SetLanguage( wxCommandEvent& event )
int id = event.GetId();
wxGetApp().SetLanguageIdentifier( id );
if ( wxGetApp().SetLanguage() )
{
ReCreateMenuBar();
Refresh();
}
wxGetApp().SetLanguage();
ReCreateMenuBar();
GetMenuBar()->Refresh();
}
......
......@@ -22,7 +22,7 @@ void WinEDA_DrawFrame::PlotWorkSheet( PLOTTER* plotter, BASE_SCREEN* screen )
{
#define WSTEXTSIZE 50 // Text size in mils
Ki_PageDescr* Sheet = screen->m_CurrentSheetDesc;
int xg, yg, ipas, gxpas, gypas;
int xg, yg;
wxSize PageSize;
wxPoint pos, ref;
EDA_Colors color;
......@@ -36,10 +36,11 @@ void WinEDA_DrawFrame::PlotWorkSheet( PLOTTER* plotter, BASE_SCREEN* screen )
wxSize text_size2;
wxSize text_size3;
wxSize text_size1_5;
#endif
#else
int UpperLimit = VARIABLE_BLOCK_START_POSITION;
bool italic = false;
bool bold = false;
#endif
bool italic = false;
bool thickness = 0; //@todo : use current pen
color = BLACK;
......@@ -150,8 +151,8 @@ void WinEDA_DrawFrame::PlotWorkSheet( PLOTTER* plotter, BASE_SCREEN* screen )
#else
/* Plot legend along the X axis. */
ipas = ( xg - ref.x ) / PAS_REF;
gxpas = ( xg - ref.x ) / ipas;
int ipas = ( xg - ref.x ) / PAS_REF;
int gxpas = ( xg - ref.x ) / ipas;
for( int ii = ref.x + gxpas, jj = 1; ipas > 0; ii += gxpas, jj++, ipas-- )
{
msg.Empty();
......@@ -193,7 +194,7 @@ void WinEDA_DrawFrame::PlotWorkSheet( PLOTTER* plotter, BASE_SCREEN* screen )
/* Plot legend along the Y axis. */
ipas = ( yg - ref.y ) / PAS_REF;
gypas = ( yg - ref.y ) / ipas;
int gypas = ( yg - ref.y ) / ipas;
for( int ii = ref.y + gypas, jj = 0; ipas > 0; ii += gypas, jj++, ipas-- )
{
if( jj < 26 )
......
......@@ -79,6 +79,7 @@ WinEDA_DrawPanel::WinEDA_DrawPanel( WinEDA_DrawFrame* parent, int id,
m_AbortEnable = m_AbortRequest = false;
m_AutoPAN_Enable = TRUE;
m_IgnoreMouseEvents = 0;
m_DisableEraseBG = false;
ManageCurseur = NULL;
ForceCloseManageCurseur = NULL;
......@@ -673,7 +674,7 @@ void WinEDA_DrawPanel::OnPaint( wxPaintEvent& event )
// call ~wxDCClipper() before ~wxPaintDC()
{
wxDCClipper dcclip( paintDC, PaintClipBox );
ReDraw( &paintDC, true );
ReDraw( &paintDC, m_DisableEraseBG ? false : true );
}
m_ClipBox = tmp;
......@@ -914,6 +915,13 @@ void WinEDA_DrawPanel::DrawGrid( wxDC* DC )
tmpDC.DrawPoint( 0, ypos );
}
// Use the layer bitmap itself as a mask when blitting.
// The bitmap cannot be referenced by a device context
// when setting the mask.
tmpDC.SelectObject( wxNullBitmap );
tmpBM.SetMask( new wxMask( tmpBM, MakeColour( g_DrawBgColor ) ) );
tmpDC.SelectObject( tmpBM );
ypos = GRMapY( org.y );
for( ii = 0; ; ii += increment )
{
......@@ -925,7 +933,7 @@ void WinEDA_DrawPanel::DrawGrid( wxDC* DC )
continue;
if( xpos > m_ClipBox.GetEnd().x) // end of active area reached.
break;
DC->Blit( xpos, ypos, 1, screenSize.y, &tmpDC, 0, 0 );
DC->Blit( xpos, ypos, 1, screenSize.y, &tmpDC, 0, 0, wxCOPY, true );
}
#endif
......
......@@ -37,7 +37,7 @@ void WinEDA_DrawFrame::Recadre_Trace( bool ToMouse )
* use Refresh() and update() do not change problems
*/
INSTALL_DC( dc, DrawPanel );
DrawPanel->ReDraw( &dc );
DrawPanel->ReDraw( &dc, DrawPanel->m_DisableEraseBG ? false : true );
/* Move the mouse cursor to the on grid graphic cursor position */
if( ToMouse == TRUE )
......
......@@ -36,7 +36,7 @@ set(CVPCB_SRCS
listboxes.cpp
listlib.cpp
loadcmp.cpp
menucfg.cpp
menubar.cpp
readschematicnetlist.cpp
savecmp.cpp
setvisu.cpp
......
/**
* @file ./menucfg.cpp
* @file menucfg.cpp
* (Re)Create the CvPCB main MenuBar
*/
#include "fctsys.h"
......@@ -18,9 +18,18 @@
void WinEDA_CvpcbFrame::ReCreateMenuBar()
{
wxMenuItem* item;
wxMenuBar* menuBar;
wxMenuBar* menuBar = GetMenuBar();
menuBar = new wxMenuBar();
if( ! menuBar )
menuBar = new wxMenuBar();
// Delete all existing menus so they can be rebuilt.
// This allows language changes of the menu text on the fly.
menuBar->Freeze();
while( menuBar->GetMenuCount() )
delete menuBar->Remove(0);
// Recreate all menus:
wxMenu* filesMenu = new wxMenu;
item = new wxMenuItem( filesMenu, ID_LOAD_PROJECT,
......@@ -29,7 +38,7 @@ void WinEDA_CvpcbFrame::ReCreateMenuBar()
item->SetBitmap( open_xpm );
filesMenu->Append( item );
/* Open Recent submenu */
/* Open Recent submenu */
wxMenu* openRecentMenu = new wxMenu();
wxGetApp().m_fileHistory.AddFilesToMenu( openRecentMenu );
ADD_MENUITEM_WITH_HELP_AND_SUBMENU( filesMenu, openRecentMenu, -1, _( "Open &Recent" ),
......@@ -96,14 +105,16 @@ void WinEDA_CvpcbFrame::ReCreateMenuBar()
#endif /* !defined(__WXMAC__) */
/**
* Create the menubar and append all submenus
*/
// Create the menubar and append all submenus
menuBar->Append( filesMenu, _( "&File" ) );
menuBar->Append( configmenu, _( "&Preferences" ) );
menuBar->Append( helpMenu, _( "&Help" ) );
/* Calling SetMenuBar() will Destroy the existing menu bar so it can be
* rebuilt. This allows language changes of the menu text on the fly. */
SetMenuBar( menuBar );
menuBar->Thaw();
// Associate the menu bar with the frame, if no previous menubar
if( GetMenuBar() == NULL )
SetMenuBar( menuBar );
else
menuBar->Refresh();
}
......@@ -958,6 +958,9 @@ void LIB_EDIT_FRAME::SetLanguage( wxCommandEvent& event )
{
WinEDA_BasicFrame::SetLanguage( event );
SCH_EDIT_FRAME *parent = (SCH_EDIT_FRAME *)GetParent();
// Call parent->WinEDA_BasicFrame::SetLanguage and NOT
// parent->SetLanguage because parent->SetLanguage call
// LIB_EDIT_FRAME::SetLanguage
parent->WinEDA_BasicFrame::SetLanguage( event );
}
......
......@@ -28,34 +28,34 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
wxMenuItem* item;
wxMenuBar* menuBar = GetMenuBar();
/**
* Destroy the existing menu bar so it can be rebuilt. This allows
* language changes of the menu text on the fly.
*/
if( menuBar )
SetMenuBar( NULL );
if( ! menuBar )
menuBar = new wxMenuBar();
menuBar = new wxMenuBar();
// Delete all existing menus so they can be rebuilt.
// This allows language changes of the menu text on the fly.
menuBar->Freeze();
while( menuBar->GetMenuCount() )
delete menuBar->Remove(0);
/**
* File menu
*/
// Recreate all menus:
// File menu
wxMenu* filesMenu = new wxMenu;
/* New */
// New
item = new wxMenuItem( filesMenu, ID_NEW_PROJECT, _( "&New\tCtrl+N" ),
_( "New schematic project" ) );
item->SetBitmap( new_xpm );
filesMenu->Append( item );
/* Open */
// Open
item = new wxMenuItem( filesMenu, ID_LOAD_PROJECT, _( "&Open\tCtrl+O" ),
_( "Open an existing schematic project" ) );
item->SetBitmap( open_xpm );
filesMenu->Append( item );
/* Open Recent submenu */
// Open Recent submenu
wxMenu* openRecentMenu = new wxMenu();
wxGetApp().m_fileHistory.AddFilesToMenu( openRecentMenu );
ADD_MENUITEM_WITH_HELP_AND_SUBMENU( filesMenu, openRecentMenu,
......@@ -63,11 +63,9 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
_( "Open a recent opened schematic project" ),
open_project_xpm );
/* Separator */
filesMenu->AppendSeparator();
/* Save */
/* Save Project */
// Save schematic
filesMenu->AppendSeparator();
item = new wxMenuItem( filesMenu, ID_SAVE_PROJECT,
_( "&Save Whole Schematic Project\tCtrl+S" ),
_( "Save all sheets in the schematic project" ) );
......@@ -79,22 +77,21 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
item->SetBitmap( save_xpm );
filesMenu->Append( item );
/* Save as... */
// Save as...
item = new wxMenuItem( filesMenu, ID_SAVE_ONE_SHEET_AS,
_( "Save Current Sheet &as" ),
_( "Save current schematic sheet as..." ) );
item->SetBitmap( save_as_xpm );
filesMenu->Append( item );
/* Separator */
filesMenu->AppendSeparator();
/* Print */
// Print
filesMenu->AppendSeparator();
item = new wxMenuItem( filesMenu, wxID_PRINT, _( "P&rint" ), _( "Print schematic" ) );
item->SetBitmap( print_button );
filesMenu->Append( item );
/* Plot submenu */
// Plot submenu
wxMenu* choice_plot_fmt = new wxMenu;
item = new wxMenuItem( choice_plot_fmt, ID_GEN_PLOT_PS,
_( "Plot PostScript" ),
......@@ -108,19 +105,19 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
item->SetBitmap( plot_HPG_xpm );
choice_plot_fmt->Append( item );
/* Plot SVG */
// Plot SVG
item = new wxMenuItem( choice_plot_fmt, ID_GEN_PLOT_SVG, _( "Plot SVG" ),
_( "Plot schematic sheet in SVG format" ) );
item->SetBitmap( plot_xpm );
choice_plot_fmt->Append( item );
/* Plot DXF */
// Plot DXF
item = new wxMenuItem( choice_plot_fmt, ID_GEN_PLOT_DXF, _( "Plot DXF" ),
_( "Plot schematic sheet in DXF format" ) );
item->SetBitmap( plot_xpm );
choice_plot_fmt->Append( item );
/* Under windows, one can draw to the clipboard */
// Under windows, one can draw to the clipboard
#ifdef __WINDOWS__
item = new wxMenuItem( choice_plot_fmt, ID_GEN_COPY_SHEET_TO_CLIPBOARD,
......@@ -128,7 +125,6 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
_( "Export drawings to clipboard" ) );
item->SetBitmap( copy_button );
choice_plot_fmt->Append( item );
#endif
ADD_MENUITEM_WITH_HELP_AND_SUBMENU( filesMenu, choice_plot_fmt,
......@@ -136,7 +132,7 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
_( "Plot schematic sheet in HPGL, PostScript or SVG format" ),
plot_xpm );
/* Quit on all platforms except WXMAC */
// Quit on all platforms except WXMAC
#if !defined(__WXMAC__)
filesMenu->AppendSeparator();
......@@ -144,15 +140,12 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
item->SetBitmap( exit_xpm );
filesMenu->Append( item );
#endif /* !defined( __WXMAC__) */
#endif // !defined( __WXMAC__)
/**
* Edit menu
*/
// Edit menu
wxMenu* editMenu = new wxMenu;
/* Undo */
// Undo
text = AddHotkeyName( _( "Undo" ), s_Schematic_Hokeys_Descr, HK_UNDO );
item = new wxMenuItem( editMenu, wxID_UNDO, text, HELP_UNDO, wxITEM_NORMAL );
......@@ -166,10 +159,8 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
item->SetBitmap( redo_xpm );
editMenu->Append( item );
/* Separator */
editMenu->AppendSeparator();
/* Delete */
editMenu->AppendSeparator();
item = new wxMenuItem( editMenu, ID_SCHEMATIC_DELETE_ITEM_BUTT,
_( "Delete" ), HELP_DELETE_ITEMS, wxITEM_NORMAL );
item->SetBitmap( delete_body_xpm );
......@@ -195,9 +186,7 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
editMenu->Append( item );
/**
* View menu
*/
// View menu
wxMenu* viewMenu = new wxMenu;
/* Important Note for ZOOM IN and ZOOM OUT commands from menubar:
......@@ -378,9 +367,7 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
placeMenu->Append( item );
/**
* Preferences Menu
*/
// Preferences Menu
wxMenu* configmenu = new wxMenu;
/* Library */
......@@ -423,9 +410,7 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
configmenu->Append( item );
/**
* Help Menu
*/
// Help Menu
wxMenu* helpMenu = new wxMenu;
AddHelpVersionInfoMenuEntry( helpMenu );
......@@ -446,9 +431,7 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
#endif /* !defined(__WXMAC__) */
/**
* Create the menubar and append all submenus
*/
// Create the menubar and append all submenus
menuBar->Append( filesMenu, _( "&File" ) );
menuBar->Append( editMenu, _( "&Edit" ) );
menuBar->Append( viewMenu, _( "&View" ) );
......@@ -456,6 +439,11 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
menuBar->Append( configmenu, _( "&Preferences" ) );
menuBar->Append( helpMenu, _( "&Help" ) );
/* Associate the menu bar with the frame */
SetMenuBar( menuBar );
menuBar->Thaw();
// Associate the menu bar with the frame, if no previous menubar
if( GetMenuBar() == NULL )
SetMenuBar( menuBar );
else
menuBar->Refresh();
}
......@@ -23,44 +23,44 @@ void LIB_EDIT_FRAME::ReCreateMenuBar()
wxMenuItem *item;
wxMenuBar *menuBar = GetMenuBar();
/**
* Destroy the existing menu bar so it can be rebuilt. This allows
* language changes of the menu text on the fly.
*/
if( menuBar )
SetMenuBar( NULL );
if( ! menuBar )
menuBar = new wxMenuBar();
menuBar = new wxMenuBar();
// Delete all existing menus so they can be rebuilt.
// This allows language changes of the menu text on the fly.
menuBar->Freeze();
while( menuBar->GetMenuCount() )
delete menuBar->Remove(0);
/**
* File menu
*/
// Recreate all menus:
// File menu
wxMenu* filesMenu = new wxMenu;
/* Save current lib */
// Save current lib
item = new wxMenuItem( filesMenu, ID_LIBEDIT_SAVE_CURRENT_LIB,
_( "&Save Current Library\tCtrl+S" ),
_( "Save the current active library" ) );
item->SetBitmap( save_xpm );
filesMenu->Append( item );
/* Save as... */
// Save as...
item = new wxMenuItem( filesMenu, ID_LIBEDIT_SAVE_CURRENT_LIB_AS,
_( "Save Current Library &as" ),
_( "Save current active library as..." ) );
item->SetBitmap( save_as_xpm );
filesMenu->Append( item );
/* Separator */
// Separator
filesMenu->AppendSeparator();
/* Export as png file */
// Export as png file
item = new wxMenuItem( filesMenu, ID_LIBEDIT_GEN_PNG_FILE, _( "&Create PNG File from Screen" ),
_( "Create a PNG file from the component displayed on screen" ) );
item->SetBitmap( plot_xpm );
filesMenu->Append( item );
/* Export as SVG file */
// Export as SVG file
item = new wxMenuItem( filesMenu, ID_LIBEDIT_GEN_SVG_FILE, _( "&Create SVG File" ),
_( "Create a SVG file from the current loaded component" ) );
item->SetBitmap( plot_xpm );
......@@ -77,19 +77,17 @@ void LIB_EDIT_FRAME::ReCreateMenuBar()
filesMenu->Append( item );
#endif
/**
* Edit menu
*/
// Edit menu
wxMenu* editMenu = new wxMenu;
/* Undo */
// Undo
text = AddHotkeyName( _( "Undo" ), s_Libedit_Hokeys_Descr, HK_UNDO);
item = new wxMenuItem( editMenu, wxID_UNDO, text, _( "Undo last edition" ), wxITEM_NORMAL );
item->SetBitmap( undo_xpm );
editMenu->Append( item );
/* Redo */
// Redo
text = AddHotkeyName( _( "Redo" ), s_Libedit_Hokeys_Descr, HK_REDO);
item = new wxMenuItem( editMenu, wxID_REDO, text,
......@@ -97,18 +95,14 @@ void LIB_EDIT_FRAME::ReCreateMenuBar()
item->SetBitmap( redo_xpm );
editMenu->Append( item );
/* Separator */
// Delete
editMenu->AppendSeparator();
/* Delete */
item = new wxMenuItem( editMenu, ID_LIBEDIT_DELETE_ITEM_BUTT,
_( "Delete" ), HELP_DELETE_ITEMS, wxITEM_NORMAL );
item->SetBitmap( delete_body_xpm );
editMenu->Append( item );
/**
* View menu
*/
// View menu
wxMenu* viewMenu = new wxMenu;
/* Important Note for ZOOM IN and ZOOM OUT commands from menubar:
......@@ -128,13 +122,13 @@ void LIB_EDIT_FRAME::ReCreateMenuBar()
item->SetBitmap( zoom_in_xpm );
viewMenu->Append( item );
/* Zoom out */
// Zoom out
text = _( "Zoom Out" );
item = new wxMenuItem( viewMenu, ID_ZOOM_OUT, text, HELP_ZOOM_OUT, wxITEM_NORMAL );
item->SetBitmap( zoom_out_xpm );
viewMenu->Append( item );
/* Fit on screen */
// Fit on screen
text = AddHotkeyName( _( "Fit on Screen" ), s_Schematic_Hokeys_Descr, HK_ZOOM_AUTO );
item = new wxMenuItem( viewMenu, ID_ZOOM_PAGE, text, HELP_ZOOM_FIT, wxITEM_NORMAL );
......@@ -143,40 +137,37 @@ void LIB_EDIT_FRAME::ReCreateMenuBar()
viewMenu->AppendSeparator();
/* Redraw view */
// Redraw view
text = AddHotkeyName( _( "Redraw" ), s_Schematic_Hokeys_Descr, HK_ZOOM_REDRAW );
item = new wxMenuItem( viewMenu, ID_ZOOM_REDRAW, text, HELP_ZOOM_REDRAW, wxITEM_NORMAL );
item->SetBitmap( zoom_redraw_xpm );
viewMenu->Append( item );
/**
* Place menu
* TODO: Unify the ID names!
*/
// Place menu
wxMenu* placeMenu = new wxMenu;
/* Pin */
// place Pin
item = new wxMenuItem( placeMenu, ID_LIBEDIT_PIN_BUTT, _( "&Pin" ),
HELP_ADD_PIN, wxITEM_NORMAL );
item->SetBitmap( pin_xpm );
placeMenu->Append( item );
/* Graphic text */
// Graphic text
item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_TEXT_BUTT,
_( "Graphic text" ),
HELP_ADD_BODYTEXT, wxITEM_NORMAL );
item->SetBitmap( add_text_xpm );
placeMenu->Append( item );
/* Graphic rectangle */
// Graphic rectangle
item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_RECT_BUTT,
_( "Rectangle" ),
HELP_ADD_BODYRECT, wxITEM_NORMAL );
item->SetBitmap( add_rectangle_xpm );
placeMenu->Append( item );
/* Graphic Circle */
// Graphic Circle
item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_CIRCLE_BUTT,
_( "Circle" ),
HELP_ADD_BODYCIRCLE,
......@@ -184,68 +175,55 @@ void LIB_EDIT_FRAME::ReCreateMenuBar()
item->SetBitmap( add_circle_xpm );
placeMenu->Append( item );
/* Graphic Arc */
// Graphic Arc
item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_ARC_BUTT,
_( "Arc" ),
HELP_ADD_BODYARC, wxITEM_NORMAL );
item->SetBitmap( add_arc_xpm );
placeMenu->Append( item );
/* Graphic line or polygon */
// Graphic line or polygon
item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_LINE_BUTT,
_( "Line or Polygon" ),
HELP_ADD_BODYPOLYGON, wxITEM_NORMAL );
item->SetBitmap( add_polygon_xpm );
placeMenu->Append( item );
/**
* Preferences Menu
*/
// Preferences Menu
wxMenu* configmenu = new wxMenu;
/* Library */
// Library
item = new wxMenuItem( configmenu, ID_CONFIG_REQ, _( "&Library" ),
_( "Library preferences" ) );
item->SetBitmap( library_xpm );
configmenu->Append( item );
/* Colors */
// Colors
item = new wxMenuItem( configmenu, ID_COLORS_SETUP, _( "&Colors" ),
_( "Color preferences" ) );
item->SetBitmap( palette_xpm );
configmenu->Append( item );
#if 0 // work in progress. activated when finished
/* Dimension */
item = new wxMenuItem( configmenu, ID_LIBEDIT_DIMENSIONS, _( "&Dimensions" ),
_( "Thickness of graphic lines, texts sizes and others" ) );
item->SetBitmap( add_dimension_xpm );
configmenu->Append( item );
#endif
/* Language submenu */
// Language submenu
wxGetApp().AddMenuLanguageList( configmenu );
/* Hotkey submenu */
// Hotkey submenu
AddHotkeyConfigMenu( configmenu );
/* Separator */
// Save preferences
configmenu->AppendSeparator();
/* Save preferences */
item = new wxMenuItem( configmenu, ID_CONFIG_SAVE, _( "&Save preferences" ),
_( "Save application preferences" ) );
item->SetBitmap( save_setup_xpm );
configmenu->Append( item );
/* Read preferences */
// Read preferences
item = new wxMenuItem( configmenu, ID_CONFIG_READ, _( "&Read preferences" ),
_( "Read application preferences" ) );
item->SetBitmap( read_setup_xpm );
configmenu->Append( item );
/**
* Help Menu
*/
// Help Menu
wxMenu* helpMenu = new wxMenu;
AddHelpVersionInfoMenuEntry( helpMenu );
......@@ -255,9 +233,7 @@ void LIB_EDIT_FRAME::ReCreateMenuBar()
item->SetBitmap( online_help_xpm );
helpMenu->Append( item );
/**
* Create the menubar and append all submenus
*/
// Create the menubar and append all submenus
menuBar->Append( filesMenu, _( "&File" ) );
menuBar->Append( editMenu, _( "&Edit" ) );
menuBar->Append( viewMenu, _( "&View" ) );
......@@ -265,6 +241,11 @@ void LIB_EDIT_FRAME::ReCreateMenuBar()
menuBar->Append( configmenu, _( "&Preferences" ) );
menuBar->Append( helpMenu, _( "&Help" ) );
/* Associate the menu bar with the frame */
SetMenuBar( menuBar );
menuBar->Thaw();
// Associate the menu bar with the frame, if no previous menubar
if( GetMenuBar() == NULL )
SetMenuBar( menuBar );
else
menuBar->Refresh();
}
......@@ -1031,9 +1031,9 @@ bool SCH_LINE::DoHitTest( const wxPoint& aPoint, int aAccuracy, SCH_FILTER_T aFi
|| ( ( aFilter & WIRE_T ) && ( m_Layer == LAYER_WIRE ) )
|| ( ( aFilter & BUS_T ) && ( m_Layer == LAYER_BUS ) ) )
{
if( aFilter & EXCLUDE_WIRE_BUS_ENDPOINTS && IsEndPoint( aPoint )
|| aFilter & WIRE_BUS_ENDPOINTS_ONLY && !IsEndPoint( aPoint )
|| TestSegmentHit( aPoint, m_Start, m_End, aAccuracy ) )
if( ( aFilter & EXCLUDE_WIRE_BUS_ENDPOINTS && IsEndPoint( aPoint ) )
|| ( aFilter & WIRE_BUS_ENDPOINTS_ONLY && !IsEndPoint( aPoint ) )
|| ( TestSegmentHit( aPoint, m_Start, m_End, aAccuracy ) ) )
return true;
}
......
......@@ -25,6 +25,7 @@ set(GERBVIEW_SRCS
block.cpp
class_am_param.cpp
class_aperture_macro.cpp
class_DCodeSelectionbox.cpp
class_GERBER.cpp
class_gerber_draw_item.cpp
class_gerbview_layer_widget.cpp
......
/*****************************************************************/
/* class_DCodeSelectionbox.cpp: class for displaying DCodes list */
/*****************************************************************/
#include "fctsys.h"
#include "appl_wxstruct.h"
#include "wxstruct.h"
#include "common.h"
#include "class_drawpanel.h"
#include "gerbview.h"
#include "class_DCodeSelectionbox.h"
/*******************************************/
/* Helper class for displaying DCodes list */
/*******************************************/
DCODE_SELECTION_BOX::DCODE_SELECTION_BOX( WinEDA_Toolbar* aParent, wxWindowID aId,
const wxPoint& aLocation, const wxSize& aSize,
const wxArrayString& aChoices ) :
wxComboBox( aParent, aId, wxEmptyString, aLocation, aSize, aChoices, wxCB_READONLY )
{
m_dcodeList = &aChoices;
}
DCODE_SELECTION_BOX::~DCODE_SELECTION_BOX()
{
}
int DCODE_SELECTION_BOX::GetSelectedDCodeId()
{
int ii = GetSelection();
if( ii > 0 )
{
wxString msg = (*m_dcodeList)[ii].AfterFirst( wxChar( ' ' ) );
long id;
msg.ToLong(&id);
return id;
}
return -1;
}
/* SetDCodeSelection
* aDCodeId = the DCode Id to select or -1 to select "no dcode"
*/
void DCODE_SELECTION_BOX::SetDCodeSelection( int aDCodeId )
{
if( aDCodeId > LAST_DCODE )
aDCodeId = LAST_DCODE;
int index = 0;
if( aDCodeId >= FIRST_DCODE )
index = aDCodeId - FIRST_DCODE + 1;
SetSelection(index);
}
// file class_DCodeSelectionbox.h
#ifndef CLASS_DCODESELECTIONBOX_H
#define CLASS_DCODESELECTIONBOX_H
/* helper class to display a DCode list and select a DCode id.
*/
// Define event type for DCODE_SELECTION_BOX
#define EVT_SELECT_DCODE EVT_COMBOBOX
class DCODE_SELECTION_BOX : public wxComboBox
{
private:
const wxArrayString* m_dcodeList;
public: DCODE_SELECTION_BOX( WinEDA_Toolbar* aParent, wxWindowID aId,
const wxPoint& aLocation, const wxSize& aSize,
const wxArrayString& aChoices);
~DCODE_SELECTION_BOX();
/**
* Function GetSelectedDCodeId
* @return the current selected DCode Id or -1 if no dcode
*/
int GetSelectedDCodeId();
/**
* Function SetDCodeSelection
* @param aDCodeId = the DCode Id to select or -1 to select "no dcode"
*/
void SetDCodeSelection( int aDCodeId );
};
#endif //CLASS_DCODESELECTIONBOX_H
......@@ -80,6 +80,8 @@ void WinEDA_GerberFrame::RedrawActiveWindow( wxDC* DC, bool EraseBg )
if( !GetBoard() )
return;
wxBusyCursor dummy;
ActiveScreen = screen;
GRSetDrawMode( DC, GR_COPY );
......
......@@ -15,7 +15,7 @@
#include "gerbview_id.h"
#include "class_GERBER.h"
#include "dialog_helpers.h"
#include "class_DCodeSelectionbox.h"
/* Process the command triggered by the left button of the mouse when a tool
* is already selected.
......@@ -145,19 +145,18 @@ void WinEDA_GerberFrame::Process_Special_Functions( wxCommandEvent& event )
case ID_TOOLBARH_GERBVIEW_SELECT_LAYER:
setActiveLayer(m_SelLayerBox->GetChoice());
DrawPanel->Refresh( TRUE );
DrawPanel->Refresh();
break;
case ID_TOOLBARH_GERBER_SELECT_TOOL:
if( gerber_layer )
{
int tool = m_SelLayerTool->GetChoice();
if( tool > 0 )
tool = tool - 1 + FIRST_DCODE;
else
tool = 0;
gerber_layer->m_Selected_Tool = tool;
DrawPanel->Refresh( TRUE );
int tool = m_DCodeSelector->GetSelectedDCodeId();
if( tool != gerber_layer->m_Selected_Tool )
{
gerber_layer->m_Selected_Tool = tool;
DrawPanel->Refresh();
}
}
break;
......
......@@ -9,8 +9,6 @@
#include "gestfich.h"
#include "gerbview.h"
#include "pcbplot.h"
static void LoadDCodeFile( WinEDA_GerberFrame* frame,
const wxString& FullFileName );
......@@ -159,7 +157,7 @@ bool WinEDA_GerberFrame::LoadGerberFiles( const wxString& aFullFileName )
}
// Read gerber files: each file is loaded on a new gerbview layer
int layer = getActiveLayer() - 1;
int layer = getActiveLayer();
for( unsigned ii = 0; ii < filenamesList.GetCount(); ii++ )
{
wxFileName filename = filenamesList[ii];
......@@ -167,21 +165,13 @@ bool WinEDA_GerberFrame::LoadGerberFiles( const wxString& aFullFileName )
GetScreen()->m_FileName = filename.GetFullPath();
filename.SetExt( g_PenFilenameExt );
layer++;
if( layer >= NB_LAYERS )
layer = 0;
setActiveLayer(layer);
setActiveLayer( layer, false );
if( Read_GERBER_File( GetScreen()->m_FileName, filename.GetFullPath() ) )
{
SetLastProject( GetScreen()->m_FileName );
}
else
{
layer--;
if( layer >= 0 )
setActiveLayer(layer);
else
setActiveLayer(0);
layer++;
if( layer >= NB_LAYERS )
layer = 0;
}
}
......@@ -189,6 +179,10 @@ bool WinEDA_GerberFrame::LoadGerberFiles( const wxString& aFullFileName )
GetScreen()->SetRefreshReq();
g_SaveTime = time( NULL );
// Synchronize layers tools with actual active layer:
setActiveLayer(getActiveLayer());
syncLayerBox();
return true;
}
......
This diff is collapsed.
......@@ -87,7 +87,6 @@ bool WinEDA_App::OnInit()
}
ScreenPcb = new PCB_SCREEN();
ScreenPcb->m_CurrentSheetDesc = &g_Sheet_GERBER;
ActiveScreen = ScreenPcb;
// read current setup and reopen last directory if no filename to open in
......
......@@ -3,7 +3,6 @@
/*************************************/
#include "fctsys.h"
#include "wx/wupdlock.h"
#include "appl_wxstruct.h"
#include "common.h"
......@@ -16,17 +15,18 @@
void WinEDA_GerberFrame::ReCreateMenuBar( void )
{
wxWindowUpdateLocker dummy(this);
wxMenuBar *menuBar = GetMenuBar();
/* Destroy the existing menu bar so it can be rebuilt. This allows
* language changes of the menu text on the fly. */
if( menuBar )
SetMenuBar( NULL );
if( ! menuBar )
menuBar = new wxMenuBar();
menuBar = new wxMenuBar();
// Delete all existing menus so they can be rebuilt.
// This allows language changes of the menu text on the fly.
menuBar->Freeze();
while( menuBar->GetMenuCount() )
delete menuBar->Remove(0);
// Recreate all menus:
wxMenu* filesMenu = new wxMenu;
filesMenu->Append( wxID_FILE, _( "Load Gerber File" ),
_( "Load a new Gerber file on the current layer. Previous data will be deleted" ),
......@@ -111,9 +111,13 @@ void WinEDA_GerberFrame::ReCreateMenuBar( void )
menuBar->Append( configmenu, _( "&Preferences" ) );
menuBar->Append( miscellaneous_menu, _( "&Miscellaneous" ) );
//TODO: one day... menuBar->Append(drill_menu, _("&Drill"));
menuBar->Append( helpMenu, _( "&Help" ) );
// Associate the menu bar with the frame
SetMenuBar( menuBar );
menuBar->Thaw();
// Associate the menu bar with the frame, if no previous menubar
if( GetMenuBar() == NULL )
SetMenuBar( menuBar );
else
menuBar->Refresh();
}
......@@ -3,7 +3,6 @@
/*************************************/
#include "fctsys.h"
#include "wx/wupdlock.h"
//#include "appl_wxstruct.h"
#include "common.h"
......@@ -14,6 +13,7 @@
#include "hotkeys.h"
#include "class_GERBER.h"
#include "class_layerchoicebox.h"
#include "class_DCodeSelectionbox.h"
#include "dialog_helpers.h"
void WinEDA_GerberFrame::ReCreateHToolbar( void )
......@@ -27,10 +27,6 @@ void WinEDA_GerberFrame::ReCreateHToolbar( void )
if( m_HToolBar != NULL )
return;
// we create m_SelLayerTool that have a lot of items,
// so create a wxWindowUpdateLocker is a good idea
wxWindowUpdateLocker dummy(this);
if( GetScreen() )
{
layer = GetScreen()->m_Active_Layer;
......@@ -89,7 +85,6 @@ void WinEDA_GerberFrame::ReCreateHToolbar( void )
msg = _( "Layer " ); msg << ii + 1;
choices.Add( msg );
}
m_SelLayerBox = new WinEDALayerChoiceBox( m_HToolBar,
ID_TOOLBARH_GERBVIEW_SELECT_LAYER,
wxDefaultPosition, wxSize( 150, -1 ),
......@@ -97,22 +92,23 @@ void WinEDA_GerberFrame::ReCreateHToolbar( void )
m_HToolBar->AddControl( m_SelLayerBox );
m_HToolBar->AddSeparator();
choices.Clear();
choices.Alloc(TOOLS_MAX_COUNT+1);
choices.Add( _( "No tool" ) );
m_DCodesList.Alloc(TOOLS_MAX_COUNT+1);
m_DCodesList.Add( _( "No tool" ) );
for( ii = 0; ii < TOOLS_MAX_COUNT; ii++ )
msg = _( "Tool " );
wxString text;
for( ii = FIRST_DCODE; ii < TOOLS_MAX_COUNT; ii++ )
{
wxString msg;
msg = _( "Tool " ); msg << ii + FIRST_DCODE;
choices.Add( msg );
text = msg;
text << ii;
m_DCodesList.Add( text );
}
m_SelLayerTool = new WinEDAChoiceBox( m_HToolBar,
m_DCodeSelector = new DCODE_SELECTION_BOX( m_HToolBar,
ID_TOOLBARH_GERBER_SELECT_TOOL,
wxDefaultPosition, wxSize( 150, -1 ),
choices );
m_HToolBar->AddControl( m_SelLayerTool );
m_DCodesList );
m_HToolBar->AddControl( m_DCodeSelector );
m_TextInfo = new wxTextCtrl(m_HToolBar, wxID_ANY, wxEmptyString,
wxDefaultPosition, wxSize(150,-1),
......@@ -133,8 +129,6 @@ void WinEDA_GerberFrame::ReCreateVToolbar( void )
if( m_VToolBar )
return;
wxWindowUpdateLocker dummy(this);
m_VToolBar = new WinEDA_Toolbar( TOOLBAR_TOOL, this, ID_V_TOOLBAR, FALSE );
// Set up toolbar
......@@ -157,8 +151,6 @@ void WinEDA_GerberFrame::ReCreateOptToolbar( void )
if( m_OptionsToolBar )
return;
wxWindowUpdateLocker dummy(this);
// creation of tool bar options
m_OptionsToolBar = new WinEDA_Toolbar( TOOLBAR_OPTION, this, ID_OPT_TOOLBAR, FALSE );
......@@ -249,26 +241,21 @@ void WinEDA_GerberFrame::SetToolbars()
m_SelLayerBox->SetSelection( screen->m_Active_Layer );
}
if( m_SelLayerTool )
if( m_DCodeSelector )
{
if( gerber )
{
int sel_index;
m_SelLayerTool->Enable( true );
if( gerber->m_Selected_Tool < FIRST_DCODE ) // No tool selected
sel_index = 0;
else
sel_index = gerber->m_Selected_Tool - FIRST_DCODE + 1;
if( sel_index != m_SelLayerTool->GetSelection() )
{
m_SelLayerTool->SetSelection( sel_index );
}
int dcodeSelected;
m_DCodeSelector->Enable( true );
dcodeSelected = gerber->m_Selected_Tool;
if( dcodeSelected != m_DCodeSelector->GetSelectedDCodeId() )
m_DCodeSelector->SetDCodeSelection( dcodeSelected );
}
else
{
m_SelLayerTool->SetSelection( 0 );
m_SelLayerTool->Enable( false );
m_DCodeSelector->SetDCodeSelection( 0 );
m_DCodeSelector->Enable( false );
}
}
......
This diff is collapsed.
// (C) Copyright Artyom Beilis 2010.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_CONFIG_PLATFORM_VMS_HPP
#define BOOST_CONFIG_PLATFORM_VMS_HPP
#define BOOST_PLATFORM "OpenVMS"
#undef BOOST_HAS_STDINT_H
#define BOOST_HAS_UNISTD_H
#define BOOST_HAS_NL_TYPES_H
#define BOOST_HAS_GETTIMEOFDAY
#define BOOST_HAS_DIRENT_H
#define BOOST_HAS_PTHREADS
#define BOOST_HAS_NANOSLEEP
#define BOOST_HAS_CLOCK_GETTIME
#define BOOST_HAS_PTHREAD_MUTEXATTR_SETTYPE
#define BOOST_HAS_LOG1P
#define BOOST_HAS_EXPM1
#define BOOST_HAS_THREADS
#undef BOOST_HAS_SCHED_YIELD
#endif
// Copyright 2010 John Maddock
// Distributed under the Boost Software License, Version 1.0.
// See http://www.boost.org/LICENSE_1_0.txt
#ifndef BOOST_TYPE_TRAITS_EXT_ADD_LVALUE_REFERENCE__HPP
#define BOOST_TYPE_TRAITS_EXT_ADD_LVALUE_REFERENCE__HPP
#include <boost/type_traits/add_reference.hpp>
// should be the last #include
#include <boost/type_traits/detail/type_trait_def.hpp>
namespace boost{
BOOST_TT_AUX_TYPE_TRAIT_DEF1(add_lvalue_reference,T,typename boost::add_reference<T>::type)
#ifndef BOOST_NO_RVALUE_REFERENCES
BOOST_TT_AUX_TYPE_TRAIT_PARTIAL_SPEC1_1(typename T,add_lvalue_reference,T&&,T&)
#endif
}
#include <boost/type_traits/detail/type_trait_undef.hpp>
#endif // BOOST_TYPE_TRAITS_EXT_ADD_LVALUE_REFERENCE__HPP
// add_rvalue_reference.hpp ---------------------------------------------------------//
// Copyright 2010 Vicente J. Botet Escriba
// Distributed under the Boost Software License, Version 1.0.
// See http://www.boost.org/LICENSE_1_0.txt
#ifndef BOOST_TYPE_TRAITS_EXT_ADD_RVALUE_REFERENCE__HPP
#define BOOST_TYPE_TRAITS_EXT_ADD_RVALUE_REFERENCE__HPP
#include <boost/config.hpp>
//----------------------------------------------------------------------------//
#include <boost/type_traits/is_void.hpp>
#include <boost/type_traits/is_reference.hpp>
// should be the last #include
#include <boost/type_traits/detail/type_trait_def.hpp>
//----------------------------------------------------------------------------//
// //
// C++03 implementation of //
// 20.7.6.2 Reference modifications [meta.trans.ref] //
// Written by Vicente J. Botet Escriba //
// //
// If T names an object or function type then the member typedef type
// shall name T&&; otherwise, type shall name T. [ Note: This rule reflects
// the semantics of reference collapsing. For example, when a type T names
// a type T1&, the type add_rvalue_reference<T>::type is not an rvalue
// reference. end note ]
//----------------------------------------------------------------------------//
namespace boost {
namespace type_traits_detail {
template <typename T, bool b>
struct add_rvalue_reference_helper
{ typedef T type; };
template <typename T>
struct add_rvalue_reference_helper<T, true>
{
#if !defined(BOOST_NO_RVALUE_REFERENCES)
typedef T&& type;
#else
typedef T type;
#endif
};
template <typename T>
struct add_rvalue_reference_imp
{
typedef typename boost::type_traits_detail::add_rvalue_reference_helper
<T, (!is_void<T>::value && !is_reference<T>::value) >::type type;
};
}
BOOST_TT_AUX_TYPE_TRAIT_DEF1(add_rvalue_reference,T,typename boost::type_traits_detail::add_rvalue_reference_imp<T>::type)
} // namespace boost
#include <boost/type_traits/detail/type_trait_undef.hpp>
#endif // BOOST_TYPE_TRAITS_EXT_ADD_RVALUE_REFERENCE__HPP
// common_type.hpp ---------------------------------------------------------//
// Copyright 2008 Howard Hinnant
// Copyright 2008 Beman Dawes
// Distributed under the Boost Software License, Version 1.0.
// See http://www.boost.org/LICENSE_1_0.txt
#ifndef BOOST_TYPE_TRAITS_COMMON_TYPE_HPP
#define BOOST_TYPE_TRAITS_COMMON_TYPE_HPP
#include <boost/config.hpp>
#ifdef __SUNPRO_CC
# define BOOST_COMMON_TYPE_DONT_USE_TYPEOF
#endif
#ifdef __IBMCPP__
# define BOOST_COMMON_TYPE_DONT_USE_TYPEOF
#endif
//----------------------------------------------------------------------------//
#if defined(BOOST_NO_VARIADIC_TEMPLATES)
#define BOOST_COMMON_TYPE_ARITY 3
#endif
//----------------------------------------------------------------------------//
#if defined(BOOST_NO_DECLTYPE) && !defined(BOOST_COMMON_TYPE_DONT_USE_TYPEOF)
#define BOOST_TYPEOF_SILENT
#include <boost/typeof/typeof.hpp> // boost wonders never cease!
#endif
//----------------------------------------------------------------------------//
#ifndef BOOST_NO_STATIC_ASSERT
#define BOOST_COMMON_TYPE_STATIC_ASSERT(CND, MSG, TYPES) static_assert(CND,MSG)
#elif defined(BOOST_COMMON_TYPE_USES_MPL_ASSERT)
#include <boost/mpl/assert.hpp>
#include <boost/mpl/bool.hpp>
#define BOOST_COMMON_TYPE_STATIC_ASSERT(CND, MSG, TYPES) \
BOOST_MPL_ASSERT_MSG(boost::mpl::bool_< (CND) >::type::value, MSG, TYPES)
#else
#include <boost/static_assert.hpp>
#define BOOST_COMMON_TYPE_STATIC_ASSERT(CND, MSG, TYPES) BOOST_STATIC_ASSERT(CND)
#endif
#if !defined(BOOST_NO_STATIC_ASSERT) || !defined(BOOST_COMMON_TYPE_USES_MPL_ASSERT)
#define BOOST_COMMON_TYPE_MUST_BE_A_COMPLE_TYPE "must be complete type"
#endif
#if defined(BOOST_NO_DECLTYPE) && defined(BOOST_COMMON_TYPE_DONT_USE_TYPEOF)
#include <boost/type_traits/detail/common_type_imp.hpp>
#include <boost/type_traits/remove_cv.hpp>
#endif
#include <boost/mpl/if.hpp>
#include <boost/utility/declval.hpp>
#include <boost/type_traits/add_rvalue_reference.hpp>
//----------------------------------------------------------------------------//
// //
// C++03 implementation of //
// 20.6.7 Other transformations [meta.trans.other] //
// Written by Howard Hinnant //
// Adapted for Boost by Beman Dawes, Vicente Botet and Jeffrey Hellrung //
// //
//----------------------------------------------------------------------------//
namespace boost {
// prototype
#if !defined(BOOST_NO_VARIADIC_TEMPLATES)
template<typename... T>
struct common_type;
#else // or no specialization
template <class T, class U = void, class V = void>
struct common_type
{
public:
typedef typename common_type<typename common_type<T, U>::type, V>::type type;
};
#endif
// 1 arg
template<typename T>
#if !defined(BOOST_NO_VARIADIC_TEMPLATES)
struct common_type<T>
#else
struct common_type<T, void, void>
#endif
{
BOOST_COMMON_TYPE_STATIC_ASSERT(sizeof(T) > 0, BOOST_COMMON_TYPE_MUST_BE_A_COMPLE_TYPE, (T));
public:
typedef T type;
};
// 2 args
namespace type_traits_detail {
template <class T, class U>
struct common_type_2
{
private:
BOOST_COMMON_TYPE_STATIC_ASSERT(sizeof(T) > 0, BOOST_COMMON_TYPE_MUST_BE_A_COMPLE_TYPE, (T));
BOOST_COMMON_TYPE_STATIC_ASSERT(sizeof(U) > 0, BOOST_COMMON_TYPE_MUST_BE_A_COMPLE_TYPE, (U));
static bool declval_bool(); // workaround gcc bug; not required by std
static typename add_rvalue_reference<T>::type declval_T(); // workaround gcc bug; not required by std
static typename add_rvalue_reference<U>::type declval_U(); // workaround gcc bug; not required by std
static typename add_rvalue_reference<bool>::type declval_b();
#if !defined(BOOST_NO_DECLTYPE)
public:
typedef decltype(declval<bool>() ? declval<T>() : declval<U>()) type;
#elif defined(BOOST_COMMON_TYPE_DONT_USE_TYPEOF)
public:
typedef typename detail_type_traits_common_type::common_type_impl<
typename remove_cv<T>::type,
typename remove_cv<U>::type
>::type type;
#else
public:
typedef BOOST_TYPEOF_TPL(declval_b() ? declval_T() : declval_U()) type;
#endif
};
template <class T>
struct common_type_2<T, T>
{
typedef T type;
};
}
#if !defined(BOOST_NO_VARIADIC_TEMPLATES)
template <class T, class U>
struct common_type<T, U>
#else
template <class T, class U>
struct common_type<T, U, void>
#endif
: type_traits_detail::common_type_2<T,U>
{ };
// 3 or more args
#if !defined(BOOST_NO_VARIADIC_TEMPLATES)
template<typename T, typename U, typename... V>
struct common_type<T, U, V...> {
public:
typedef typename common_type<typename common_type<T, U>::type, V...>::type type;
};
#endif
} // namespace boost
#endif // BOOST_TYPE_TRAITS_COMMON_TYPE_HPP
// (C) Copyright John Maddock 2010.
// Use, modification and distribution are subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt).
//
// See http://www.boost.org/libs/type_traits for most recent version including documentation.
#ifndef BOOST_TT_CONDITIONAL_HPP_INCLUDED
#define BOOST_TT_CONDITIONAL_HPP_INCLUDED
#include <boost/mpl/if.hpp>
namespace boost {
template <bool b, class T, class U>
struct conditional : public mpl::if_c<b, T, U>
{
};
} // namespace boost
#endif // BOOST_TT_CONDITIONAL_HPP_INCLUDED
This diff is collapsed.
// Copyright (C) 2010 Peder Holt
// Use, modification and distribution is subject to the Boost Software
// License, Version 1.0. (http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_TYPEOF_UNSUPPORTED_HPP_INCLUDED
#define BOOST_TYPEOF_UNSUPPORTED_HPP_INCLUDED
namespace boost { namespace type_of {
struct typeof_emulation_is_unsupported_on_this_compiler {};
}}
#define BOOST_TYPEOF(expr) boost::type_of::typeof_emulation_is_unsupported_on_this_compiler
#define BOOST_TYPEOF_TPL BOOST_TYPEOF
#define BOOST_TYPEOF_NESTED_TYPEDEF_TPL(name,expr) \
struct name {\
typedef BOOST_TYPEOF_TPL(expr) type;\
};
#define BOOST_TYPEOF_NESTED_TYPEDEF(name,expr) \
struct name {\
typedef BOOST_TYPEOF(expr) type;\
};
#define BOOST_TYPEOF_REGISTER_TYPE(x)
#define BOOST_TYPEOF_REGISTER_TEMPLATE(x, params)
#endif
\ No newline at end of file
// common_type.hpp ---------------------------------------------------------//
// Copyright 2010 Vicente J. Botet Escriba
// Distributed under the Boost Software License, Version 1.0.
// See http://www.boost.org/LICENSE_1_0.txt
#ifndef BOOST_TYPE_TRAITS_EXT_DECLVAL__HPP
#define BOOST_TYPE_TRAITS_EXT_DECLVAL__HPP
#include <boost/config.hpp>
//----------------------------------------------------------------------------//
#include <boost/type_traits/add_rvalue_reference.hpp>
//----------------------------------------------------------------------------//
// //
// C++03 implementation of //
// Written by Vicente J. Botet Escriba //
//~ 20.3.4 Function template declval [declval]
//~ 1 The library provides the function template declval to simplify the definition of expressions which occur as
//~ unevaluated operands.
//~ 2 Remarks: If this function is used, the program is ill-formed.
//~ 3 Remarks: The template parameter T of declval may be an incomplete type.
//~ [ Example:
//~ template <class To, class From>
//~ decltype(static_cast<To>(declval<From>())) convert(From&&);
//~ declares a function template convert which only participats in overloading if the type From can be
//~ explicitly converted to type To. For another example see class template common_type (20.7.6.6). —end
//~ example ]
// //
//----------------------------------------------------------------------------//
namespace boost {
template <typename T>
typename add_rvalue_reference<T>::type declval(); //noexcept; // as unevaluated operand
} // namespace boost
#endif // BOOST_TYPE_TRAITS_EXT_DECLVAL__HPP
......@@ -35,6 +35,9 @@ public:
bool m_AbortEnable; // TRUE if abort button or menu to
// be displayed
bool m_DisableEraseBG; // if true: do not allow background erasure
// (used to reduce flicker in Gerbview )
bool m_AutoPAN_Enable; // TRUE to allow auto pan
bool m_AutoPAN_Request; // TRUE to request an auto pan
......
......@@ -62,8 +62,6 @@ void WinEDA_App::MacOpenFile(const wxString &fileName) {
frame->SetTitle( GetTitle() + wxT( " " ) + GetBuildVersion() +
wxT( " " ) + frame->m_ProjectFileName.GetFullPath() );
frame->ReCreateMenuBar();
frame->RecreateBaseHToolbar();
frame->m_LeftWin->ReCreateTreePrj();
......
......@@ -73,20 +73,21 @@ void WinEDA_MainFrame::ReCreateMenuBar()
wxMenuItem *item;
wxMenuBar *menuBar = GetMenuBar();
/**
* Destroy the existing menu bar so it can be rebuilt. This allows
* language changes of the menu text on the fly.
*/
if( menuBar )
SetMenuBar( NULL );
menuBar = new wxMenuBar();
/**
* Files menu
*/
if( ! menuBar )
menuBar = new wxMenuBar();
// Delete all existing menus so they can be rebuilt.
// This allows language changes of the menu text on the fly.
menuBar->Freeze();
while( menuBar->GetMenuCount() )
delete menuBar->Remove(0);
// Recreate all menus:
// Files menu
wxMenu* filesMenu = new wxMenu;
/* Open */
// Open
item = new wxMenuItem( filesMenu, ID_LOAD_PROJECT, _( "&Open\tCtrl+O" ),
_( "Open an existing project" ) );
......@@ -96,7 +97,7 @@ void WinEDA_MainFrame::ReCreateMenuBar()
filesMenu->Append( item );
/* Open Recent submenu */
// Open Recent submenu
wxMenu* openRecentMenu = new wxMenu();
wxGetApp().m_fileHistory.AddFilesToMenu( openRecentMenu );
ADD_MENUITEM_WITH_HELP_AND_SUBMENU( filesMenu, openRecentMenu,
......@@ -104,7 +105,7 @@ void WinEDA_MainFrame::ReCreateMenuBar()
_("Open a recent opened schematic project" ),
open_project_xpm );
/* New */
// New
item = new wxMenuItem( filesMenu, ID_NEW_PROJECT, _( "&New\tCtrl+N" ),
_( "Start a new project" ) );
......@@ -124,10 +125,8 @@ void WinEDA_MainFrame::ReCreateMenuBar()
filesMenu->Append( item );
/* Separator */
// Archive
filesMenu->AppendSeparator();
/* Archive */
item = new wxMenuItem( filesMenu, ID_SAVE_AND_ZIP_FILES, _( "&Archive" ),
_( "Archive project files in zip archive" ) );
......@@ -137,7 +136,7 @@ void WinEDA_MainFrame::ReCreateMenuBar()
filesMenu->Append( item );
/* Unarchive */
// Unarchive
item = new wxMenuItem( filesMenu, ID_READ_ZIP_ARCHIVE, _( "&Unarchive" ),
_( "Unarchive project files from zip file" ) );
......@@ -160,12 +159,10 @@ void WinEDA_MainFrame::ReCreateMenuBar()
/**
* Browse menu
*/
// Browse menu
wxMenu* browseMenu = new wxMenu();
/* Text editor */
// Text editor
item = new wxMenuItem( browseMenu, ID_TO_EDITOR, _( "Text E&ditor" ),
_( "Open preferred text editor" ) );
#if !defined( __WXMAC__ )
......@@ -186,12 +183,10 @@ void WinEDA_MainFrame::ReCreateMenuBar()
/**
* Preferences menu
*/
// Preferences menu
wxMenu* PreferencesMenu = new wxMenu;
/* Text editor */
// Text editor
item = new wxMenuItem( PreferencesMenu, ID_SELECT_PREFERED_EDITOR,
_( "&Text Editor" ),
_( "Select your preferred text editor" ) );
......@@ -201,13 +196,10 @@ void WinEDA_MainFrame::ReCreateMenuBar()
PreferencesMenu->Append( item );
/**
* PDF Viewer submenu
* System browser or user defined checkbox
*/
// PDF Viewer submenu:System browser or user defined checkbox
wxMenu* SubMenuPdfBrowserChoice = new wxMenu;
/* Default */
// Default
item = new wxMenuItem( SubMenuPdfBrowserChoice,
ID_SELECT_DEFAULT_PDF_BROWSER,
_( "Default" ),
......@@ -222,7 +214,7 @@ void WinEDA_MainFrame::ReCreateMenuBar()
SubMenuPdfBrowserChoice->Check( ID_SELECT_DEFAULT_PDF_BROWSER,
wxGetApp().m_PdfBrowserIsDefault );
/* Favourite */
// Favourite viewer
item = new wxMenuItem( SubMenuPdfBrowserChoice,
ID_SELECT_PREFERED_PDF_BROWSER,
_( "Favourite" ),
......@@ -237,7 +229,7 @@ void WinEDA_MainFrame::ReCreateMenuBar()
SubMenuPdfBrowserChoice->Check( ID_SELECT_PREFERED_PDF_BROWSER,
!wxGetApp().m_PdfBrowserIsDefault );
/* Append PDF Viewer submenu to preferences */
// Append PDF Viewer submenu to preferences
item = new wxMenuItem( SubMenuPdfBrowserChoice,
ID_SELECT_PREFERED_PDF_BROWSER_NAME,
_( "PDF Viewer" ),
......@@ -254,14 +246,11 @@ void WinEDA_MainFrame::ReCreateMenuBar()
_( "PDF viewer preferences" ),
datasheet_xpm );
// Add languages list:
PreferencesMenu->AppendSeparator();
wxGetApp().AddMenuLanguageList( PreferencesMenu );
/**
* Help menu
*/
// Help menu
wxMenu* helpMenu = new wxMenu;
AddHelpVersionInfoMenuEntry( helpMenu );
......@@ -276,27 +265,26 @@ void WinEDA_MainFrame::ReCreateMenuBar()
helpMenu->Append( item );
/* About on all platforms except WXMAC */
#if !defined( __WXMAC__ )
// About
helpMenu->AppendSeparator();
item = new wxMenuItem( helpMenu, ID_KICAD_ABOUT, _( "&About" ),
_( "About kicad project manager" ) );
item->SetBitmap( info_xpm );
helpMenu->Append( item );
#endif /* !defined( __WXMAC__ ) */
/**
* Create the menubar and append all submenus
*/
// Create the menubar and append all submenus
menuBar->Append( filesMenu, _( "&File" ) );
menuBar->Append( browseMenu, _( "&Browse" ) );
menuBar->Append( PreferencesMenu, _( "&Preferences" ) );
menuBar->Append( helpMenu, _( "&Help" ) );
/* Associate the menu bar with the frame */
SetMenuBar( menuBar );
menuBar->Thaw();
// Associate the menu bar with the frame, if no previous menubar
if( GetMenuBar() == NULL )
SetMenuBar( menuBar );
else
menuBar->Refresh();
}
......
......@@ -98,11 +98,5 @@ void WinEDA_MainFrame::OnSelectPreferredEditor( wxCommandEvent& event )
void WinEDA_MainFrame::SetLanguage( wxCommandEvent& event )
{
wxGetApp().SetLanguageIdentifier( event.GetId() );
if ( wxGetApp().SetLanguage() )
{
wxLogDebug( wxT( "Recreating menu bar due to language change." ) );
ReCreateMenuBar();
Refresh();
}
WinEDA_BasicFrame::SetLanguage( event );
}
......@@ -19,10 +19,16 @@ void WinEDA_ModuleEditFrame::ReCreateMenuBar()
wxMenuBar* menuBar = GetMenuBar();
wxMenuItem* item;
if( menuBar )
return;
if( ! menuBar )
menuBar = new wxMenuBar();
menuBar = new wxMenuBar();
// Delete all existing menus so they can be rebuilt.
// This allows language changes of the menu text on the fly.
menuBar->Freeze();
while( menuBar->GetMenuCount() )
delete menuBar->Remove(0);
// Recreate all menus:
/* File menu */
wxMenu* fileMenu = new wxMenu;
......@@ -310,6 +316,11 @@ void WinEDA_ModuleEditFrame::ReCreateMenuBar()
menuBar->Append( placeMenu, _( "&Place" ) );
menuBar->Append( helpMenu, _( "&Help" ) );
/* Associate the menu bar with the frame */
SetMenuBar( menuBar );
menuBar->Thaw();
// Associate the menu bar with the frame, if no previous menubar
if( GetMenuBar() == NULL )
SetMenuBar( menuBar );
else
menuBar->Refresh();
}
......@@ -23,16 +23,18 @@ void WinEDA_PcbFrame::ReCreateMenuBar()
wxMenuItem* item;
wxMenuBar* menuBar = GetMenuBar();
/**
* Destroy the existing menu bar so it can be rebuilt. This allows
* language changes of the menu text on the fly.
*/
if( menuBar )
SetMenuBar( NULL );
menuBar = new wxMenuBar();
if( ! menuBar )
menuBar = new wxMenuBar();
// Delete all existing menus so they can be rebuilt.
// This allows language changes of the menu text on the fly.
menuBar->Freeze();
while( menuBar->GetMenuCount() )
delete menuBar->Remove(0);
/** Create File Menu */
// Recreate all menus:
// Create File Menu
wxMenu* filesMenu = new wxMenu;
// New
......@@ -606,6 +608,11 @@ void WinEDA_PcbFrame::ReCreateMenuBar()
menuBar->Append( designRulesMenu, _( "&Design Rules" ) );
menuBar->Append( helpMenu, _( "&Help" ) );
/* Associate the menu bar with the frame */
SetMenuBar( menuBar );
menuBar->Thaw();
// Associate the menu bar with the frame, if no previous menubar
if( GetMenuBar() == NULL )
SetMenuBar( menuBar );
else
menuBar->Refresh();
}
......@@ -163,9 +163,8 @@ void BOARD_PRINTOUT_CONTROLER::DrawPage()
if( (m_PrintParams.m_PrintScale > 1.0) // scale > 1 -> Recadrage
|| (m_PrintParams.m_PrintScale == 0) ) // fit in page
{
DrawOffset.x += pcbframe->GetBoard()->m_BoundaryBox.Centre().x;
DrawOffset.y += pcbframe->GetBoard()->m_BoundaryBox.Centre().y;
}
DrawOffset += pcbframe->GetBoard()->m_BoundaryBox.Centre();
}
if( m_PrintParams.m_PageSetupData )
{
......@@ -258,6 +257,11 @@ void BOARD_PRINTOUT_CONTROLER::DrawPage()
* the old draw area in the new draw area, because the draw origin has not moved
* (this is the upper left corner) but the Y axis is reversed, therefore the plotting area
* is the y coordinate values from - PlotAreaSize.y to 0 */
#ifdef USE_WX_ZOOM
int y_dc_offset = PlotAreaSizeInPixels.y;
y_dc_offset = (int) y_dc_offset * userscale;
dc->SetDeviceOrigin( 0, y_dc_offset );
#endif
int ysize = (int) ( PlotAreaSizeInPixels.y / sy );
DrawOffset.y += ysize;
......@@ -271,7 +275,11 @@ void BOARD_PRINTOUT_CONTROLER::DrawPage()
wxPoint pcb_centre = pcbframe->GetBoard()->m_BoundaryBox.Centre();
if( userscale <= 1.0 )
DrawOffset.y += pcb_centre.y - (ysize / 2);
#ifdef USE_WX_ZOOM
dc->SetLogicalOrigin( ActiveScreen->m_DrawOrg.x, ActiveScreen->m_DrawOrg.y );
#else
ActiveScreen->m_DrawOrg = DrawOffset;
#endif
panel->m_ClipBox.SetOrigin( wxPoint( -0x7FFFFF, -0x7FFFFF ) );
}
......
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