Loading 3d-viewer/3d_aux.cpp +5 −5 Original line number Diff line number Diff line Loading @@ -113,7 +113,7 @@ GLfloat ax,ay,az,bx,by,bz,nx,ny,nz,r; /**********************************************/ GLuint Pcb3D_GLCanvas::DisplayCubeforTest(void) GLuint Pcb3D_GLCanvas::DisplayCubeforTest() /**********************************************/ { GLuint gllist = glGenLists( 1 ); Loading Loading @@ -158,7 +158,7 @@ GLuint gllist = glGenLists( 1 ); /**********************/ /* Constructor */ Info_3D_Visu::Info_3D_Visu(void) Info_3D_Visu::Info_3D_Visu() { int ii; m_Beginx = m_Beginy = 0.0; /* position of mouse */ Loading @@ -170,7 +170,7 @@ int ii; } Info_3D_Visu::~Info_3D_Visu(void) Info_3D_Visu::~Info_3D_Visu() { } Loading Loading @@ -216,13 +216,13 @@ wxStaticText * msgtitle; GridSizer->Add(m_ZValueCtrl, 0, wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL|wxLEFT|wxRIGHT, 5); } WinEDA_VertexCtrl::~WinEDA_VertexCtrl(void) WinEDA_VertexCtrl::~WinEDA_VertexCtrl() { } /*******************************************/ S3D_Vertex WinEDA_VertexCtrl::GetValue(void) S3D_Vertex WinEDA_VertexCtrl::GetValue() /*******************************************/ /* Retourne (en unites internes) les coordonnes entrees (en unites utilisateur) */ Loading 3d-viewer/3d_class.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -17,7 +17,7 @@ /****************************/ S3D_Vertex::S3D_Vertex(void) S3D_Vertex::S3D_Vertex() /****************************/ { x = y = z = 0.0; Loading @@ -38,7 +38,7 @@ S3D_Material::S3D_Material( Struct3D_Master * father, const wxString & name ): } /***********************************/ void S3D_Material::SetMaterial(void) void S3D_Material::SetMaterial() /***********************************/ { glColorMaterial(GL_FRONT_AND_BACK,GL_AMBIENT_AND_DIFFUSE); Loading Loading @@ -77,7 +77,7 @@ Struct3D_Master::Struct3D_Master(EDA_BaseStruct * StructFather): /***************************************/ Struct3D_Master:: ~Struct3D_Master(void) Struct3D_Master:: ~Struct3D_Master() /***************************************/ { Struct3D_Shape * next; Loading Loading @@ -110,7 +110,7 @@ Struct3D_Shape::Struct3D_Shape(EDA_BaseStruct * StructFather): /***************************************/ Struct3D_Shape:: ~Struct3D_Shape(void) Struct3D_Shape:: ~Struct3D_Shape() /***************************************/ { delete m_3D_Coord; Loading 3d-viewer/3d_draw.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -72,7 +72,7 @@ void Pcb3D_GLCanvas::Redraw( bool finish ) } /**********************************************/ GLuint Pcb3D_GLCanvas::CreateDrawGL_List(void) GLuint Pcb3D_GLCanvas::CreateDrawGL_List() /**********************************************/ /* Creation de la liste des elements a afficher */ Loading 3d-viewer/3d_frame.cpp +5 −5 Original line number Diff line number Diff line Loading @@ -95,7 +95,7 @@ void WinEDA3D_DrawFrame::OnCloseWindow(wxCloseEvent & Event) /******************************************/ void WinEDA3D_DrawFrame::GetSettings(void) void WinEDA3D_DrawFrame::GetSettings() /******************************************/ { wxString text; Loading @@ -122,7 +122,7 @@ wxConfig * Config = m_ParentAppl->m_EDA_Config; // Current config used by appl } /*******************************************/ void WinEDA3D_DrawFrame::SaveSettings(void) void WinEDA3D_DrawFrame::SaveSettings() /*******************************************/ { wxString text; Loading Loading @@ -200,7 +200,7 @@ void WinEDA3D_DrawFrame::OnRightClick(const wxPoint& MousePos, wxMenu * PopMenu) } /************************************/ int WinEDA3D_DrawFrame::BestZoom(void) int WinEDA3D_DrawFrame::BestZoom() /************************************/ // Retourne le meilleur zoom { Loading Loading @@ -288,7 +288,7 @@ void WinEDA3D_DrawFrame::Process_Special_Functions(wxCommandEvent& event) /*****************************************/ void WinEDA3D_DrawFrame::NewDisplay(void) void WinEDA3D_DrawFrame::NewDisplay() /*****************************************/ { m_Canvas->ClearLists(); Loading @@ -299,7 +299,7 @@ void WinEDA3D_DrawFrame::NewDisplay(void) /******************************************/ void WinEDA3D_DrawFrame::Set3DBgColor(void) void WinEDA3D_DrawFrame::Set3DBgColor() /******************************************/ /* called to set the background color of the 3D scene */ Loading 3d-viewer/3d_read_mesh.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -19,7 +19,7 @@ /***********************************/ int Struct3D_Master:: ReadData(void) int Struct3D_Master:: ReadData() /************************************/ { char line[1024], *text; Loading Loading
3d-viewer/3d_aux.cpp +5 −5 Original line number Diff line number Diff line Loading @@ -113,7 +113,7 @@ GLfloat ax,ay,az,bx,by,bz,nx,ny,nz,r; /**********************************************/ GLuint Pcb3D_GLCanvas::DisplayCubeforTest(void) GLuint Pcb3D_GLCanvas::DisplayCubeforTest() /**********************************************/ { GLuint gllist = glGenLists( 1 ); Loading Loading @@ -158,7 +158,7 @@ GLuint gllist = glGenLists( 1 ); /**********************/ /* Constructor */ Info_3D_Visu::Info_3D_Visu(void) Info_3D_Visu::Info_3D_Visu() { int ii; m_Beginx = m_Beginy = 0.0; /* position of mouse */ Loading @@ -170,7 +170,7 @@ int ii; } Info_3D_Visu::~Info_3D_Visu(void) Info_3D_Visu::~Info_3D_Visu() { } Loading Loading @@ -216,13 +216,13 @@ wxStaticText * msgtitle; GridSizer->Add(m_ZValueCtrl, 0, wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL|wxLEFT|wxRIGHT, 5); } WinEDA_VertexCtrl::~WinEDA_VertexCtrl(void) WinEDA_VertexCtrl::~WinEDA_VertexCtrl() { } /*******************************************/ S3D_Vertex WinEDA_VertexCtrl::GetValue(void) S3D_Vertex WinEDA_VertexCtrl::GetValue() /*******************************************/ /* Retourne (en unites internes) les coordonnes entrees (en unites utilisateur) */ Loading
3d-viewer/3d_class.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -17,7 +17,7 @@ /****************************/ S3D_Vertex::S3D_Vertex(void) S3D_Vertex::S3D_Vertex() /****************************/ { x = y = z = 0.0; Loading @@ -38,7 +38,7 @@ S3D_Material::S3D_Material( Struct3D_Master * father, const wxString & name ): } /***********************************/ void S3D_Material::SetMaterial(void) void S3D_Material::SetMaterial() /***********************************/ { glColorMaterial(GL_FRONT_AND_BACK,GL_AMBIENT_AND_DIFFUSE); Loading Loading @@ -77,7 +77,7 @@ Struct3D_Master::Struct3D_Master(EDA_BaseStruct * StructFather): /***************************************/ Struct3D_Master:: ~Struct3D_Master(void) Struct3D_Master:: ~Struct3D_Master() /***************************************/ { Struct3D_Shape * next; Loading Loading @@ -110,7 +110,7 @@ Struct3D_Shape::Struct3D_Shape(EDA_BaseStruct * StructFather): /***************************************/ Struct3D_Shape:: ~Struct3D_Shape(void) Struct3D_Shape:: ~Struct3D_Shape() /***************************************/ { delete m_3D_Coord; Loading
3d-viewer/3d_draw.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -72,7 +72,7 @@ void Pcb3D_GLCanvas::Redraw( bool finish ) } /**********************************************/ GLuint Pcb3D_GLCanvas::CreateDrawGL_List(void) GLuint Pcb3D_GLCanvas::CreateDrawGL_List() /**********************************************/ /* Creation de la liste des elements a afficher */ Loading
3d-viewer/3d_frame.cpp +5 −5 Original line number Diff line number Diff line Loading @@ -95,7 +95,7 @@ void WinEDA3D_DrawFrame::OnCloseWindow(wxCloseEvent & Event) /******************************************/ void WinEDA3D_DrawFrame::GetSettings(void) void WinEDA3D_DrawFrame::GetSettings() /******************************************/ { wxString text; Loading @@ -122,7 +122,7 @@ wxConfig * Config = m_ParentAppl->m_EDA_Config; // Current config used by appl } /*******************************************/ void WinEDA3D_DrawFrame::SaveSettings(void) void WinEDA3D_DrawFrame::SaveSettings() /*******************************************/ { wxString text; Loading Loading @@ -200,7 +200,7 @@ void WinEDA3D_DrawFrame::OnRightClick(const wxPoint& MousePos, wxMenu * PopMenu) } /************************************/ int WinEDA3D_DrawFrame::BestZoom(void) int WinEDA3D_DrawFrame::BestZoom() /************************************/ // Retourne le meilleur zoom { Loading Loading @@ -288,7 +288,7 @@ void WinEDA3D_DrawFrame::Process_Special_Functions(wxCommandEvent& event) /*****************************************/ void WinEDA3D_DrawFrame::NewDisplay(void) void WinEDA3D_DrawFrame::NewDisplay() /*****************************************/ { m_Canvas->ClearLists(); Loading @@ -299,7 +299,7 @@ void WinEDA3D_DrawFrame::NewDisplay(void) /******************************************/ void WinEDA3D_DrawFrame::Set3DBgColor(void) void WinEDA3D_DrawFrame::Set3DBgColor() /******************************************/ /* called to set the background color of the 3D scene */ Loading
3d-viewer/3d_read_mesh.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -19,7 +19,7 @@ /***********************************/ int Struct3D_Master:: ReadData(void) int Struct3D_Master:: ReadData() /************************************/ { char line[1024], *text; Loading