Commit 145a3f20 authored by Maciej Suminski's avatar Maciej Suminski

Changed atan2() to VECTOR2D::Angle()

parent 8552a6e2
...@@ -665,7 +665,7 @@ void OPENGL_GAL::DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndP ...@@ -665,7 +665,7 @@ void OPENGL_GAL::DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndP
double aWidth ) double aWidth )
{ {
VECTOR2D startEndVector = aEndPoint - aStartPoint; VECTOR2D startEndVector = aEndPoint - aStartPoint;
double lineAngle = atan2( startEndVector.y, startEndVector.x ); double lineAngle = startEndVector.Angle();
if( isFillEnabled ) if( isFillEnabled )
{ {
...@@ -707,7 +707,7 @@ inline void OPENGL_GAL::drawLineCap( const VECTOR2D& aStartPoint, const VECTOR2D ...@@ -707,7 +707,7 @@ inline void OPENGL_GAL::drawLineCap( const VECTOR2D& aStartPoint, const VECTOR2D
{ {
VECTOR2D startEndVector = aEndPoint - aStartPoint; VECTOR2D startEndVector = aEndPoint - aStartPoint;
// double lineLength = startEndVector.EuclideanNorm(); // double lineLength = startEndVector.EuclideanNorm();
double lineAngle = atan2( startEndVector.y, startEndVector.x ); double lineAngle = startEndVector.Angle();
switch( lineCap ) switch( lineCap )
{ {
......
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