Loading common/view/view.cpp +7 −11 Original line number Original line Diff line number Diff line Loading @@ -252,9 +252,7 @@ void VIEW::SetGAL( GAL* aGal ) clearGroupCache(); clearGroupCache(); // every target has to be refreshed // every target has to be refreshed MarkTargetDirty( TARGET_CACHED ); MarkDirty(); MarkTargetDirty( TARGET_NONCACHED ); MarkTargetDirty( TARGET_OVERLAY ); // force the new GAL to display the current viewport. // force the new GAL to display the current viewport. SetCenter( m_center ); SetCenter( m_center ); Loading @@ -279,7 +277,7 @@ void VIEW::SetViewport( const BOX2D& aViewport, bool aKeepAspect ) VECTOR2D ssize = ToWorld( m_gal->GetScreenPixelSize(), false ); VECTOR2D ssize = ToWorld( m_gal->GetScreenPixelSize(), false ); VECTOR2D centre = aViewport.Centre(); VECTOR2D centre = aViewport.Centre(); VECTOR2D vsize = aViewport.GetSize(); VECTOR2D vsize = aViewport.GetSize(); double zoom = 1.0 / std::min( fabs( vsize.x / ssize.x ), fabs( vsize.y / ssize.y ) ); double zoom = 1.0 / std::max( fabs( vsize.x / ssize.x ), fabs( vsize.y / ssize.y ) ); SetCenter( centre ); SetCenter( centre ); SetScale( GetScale() * zoom ); SetScale( GetScale() * zoom ); Loading @@ -305,7 +303,7 @@ void VIEW::SetScale( double aScale, const VECTOR2D& aAnchor ) m_scale = aScale; m_scale = aScale; // Redraw everything after the viewport has changed // Redraw everything after the viewport has changed MarkTargetDirty( TARGET_CACHED ); MarkDirty(); } } Loading @@ -317,7 +315,7 @@ void VIEW::SetCenter( const VECTOR2D& aCenter ) m_gal->ComputeWorldScreenMatrix(); m_gal->ComputeWorldScreenMatrix(); // Redraw everything after the viewport has changed // Redraw everything after the viewport has changed MarkTargetDirty( TARGET_CACHED ); MarkDirty(); } } Loading Loading @@ -574,7 +572,7 @@ struct VIEW::drawItem } } VIEW* view; VIEW* view; int layer, layersCount, layers[VIEW_MAX_LAYERS]; int layer, layers[VIEW_MAX_LAYERS]; }; }; Loading Loading @@ -734,9 +732,7 @@ void VIEW::ClearTargets() m_gal->ClearTarget( TARGET_NONCACHED ); m_gal->ClearTarget( TARGET_NONCACHED ); m_gal->ClearTarget( TARGET_CACHED ); m_gal->ClearTarget( TARGET_CACHED ); MarkTargetDirty( TARGET_NONCACHED ); MarkDirty(); MarkTargetDirty( TARGET_CACHED ); MarkTargetDirty( TARGET_OVERLAY ); } } if( IsTargetDirty( TARGET_OVERLAY ) ) if( IsTargetDirty( TARGET_OVERLAY ) ) Loading Loading @@ -855,7 +851,7 @@ void VIEW::sortLayers() sort( m_orderedLayers.begin(), m_orderedLayers.end(), compareRenderingOrder ); sort( m_orderedLayers.begin(), m_orderedLayers.end(), compareRenderingOrder ); MarkTargetDirty( TARGET_CACHED ); MarkDirty(); } } Loading pcbnew/class_pad.cpp +1 −1 Original line number Original line Diff line number Diff line Loading @@ -924,7 +924,7 @@ void D_PAD::ViewGetLayers( int aLayers[], int& aCount ) const unsigned int D_PAD::ViewGetLOD( int aLayer ) const unsigned int D_PAD::ViewGetLOD( int aLayer ) const { { // Netnames and soldermasks will be shown only if zoom is appropriate // Netnames will be shown only if zoom is appropriate if( IsNetnameLayer( aLayer ) ) if( IsNetnameLayer( aLayer ) ) { { return ( 100000000 / std::max( m_Size.x, m_Size.y ) ); return ( 100000000 / std::max( m_Size.x, m_Size.y ) ); Loading Loading
common/view/view.cpp +7 −11 Original line number Original line Diff line number Diff line Loading @@ -252,9 +252,7 @@ void VIEW::SetGAL( GAL* aGal ) clearGroupCache(); clearGroupCache(); // every target has to be refreshed // every target has to be refreshed MarkTargetDirty( TARGET_CACHED ); MarkDirty(); MarkTargetDirty( TARGET_NONCACHED ); MarkTargetDirty( TARGET_OVERLAY ); // force the new GAL to display the current viewport. // force the new GAL to display the current viewport. SetCenter( m_center ); SetCenter( m_center ); Loading @@ -279,7 +277,7 @@ void VIEW::SetViewport( const BOX2D& aViewport, bool aKeepAspect ) VECTOR2D ssize = ToWorld( m_gal->GetScreenPixelSize(), false ); VECTOR2D ssize = ToWorld( m_gal->GetScreenPixelSize(), false ); VECTOR2D centre = aViewport.Centre(); VECTOR2D centre = aViewport.Centre(); VECTOR2D vsize = aViewport.GetSize(); VECTOR2D vsize = aViewport.GetSize(); double zoom = 1.0 / std::min( fabs( vsize.x / ssize.x ), fabs( vsize.y / ssize.y ) ); double zoom = 1.0 / std::max( fabs( vsize.x / ssize.x ), fabs( vsize.y / ssize.y ) ); SetCenter( centre ); SetCenter( centre ); SetScale( GetScale() * zoom ); SetScale( GetScale() * zoom ); Loading @@ -305,7 +303,7 @@ void VIEW::SetScale( double aScale, const VECTOR2D& aAnchor ) m_scale = aScale; m_scale = aScale; // Redraw everything after the viewport has changed // Redraw everything after the viewport has changed MarkTargetDirty( TARGET_CACHED ); MarkDirty(); } } Loading @@ -317,7 +315,7 @@ void VIEW::SetCenter( const VECTOR2D& aCenter ) m_gal->ComputeWorldScreenMatrix(); m_gal->ComputeWorldScreenMatrix(); // Redraw everything after the viewport has changed // Redraw everything after the viewport has changed MarkTargetDirty( TARGET_CACHED ); MarkDirty(); } } Loading Loading @@ -574,7 +572,7 @@ struct VIEW::drawItem } } VIEW* view; VIEW* view; int layer, layersCount, layers[VIEW_MAX_LAYERS]; int layer, layers[VIEW_MAX_LAYERS]; }; }; Loading Loading @@ -734,9 +732,7 @@ void VIEW::ClearTargets() m_gal->ClearTarget( TARGET_NONCACHED ); m_gal->ClearTarget( TARGET_NONCACHED ); m_gal->ClearTarget( TARGET_CACHED ); m_gal->ClearTarget( TARGET_CACHED ); MarkTargetDirty( TARGET_NONCACHED ); MarkDirty(); MarkTargetDirty( TARGET_CACHED ); MarkTargetDirty( TARGET_OVERLAY ); } } if( IsTargetDirty( TARGET_OVERLAY ) ) if( IsTargetDirty( TARGET_OVERLAY ) ) Loading Loading @@ -855,7 +851,7 @@ void VIEW::sortLayers() sort( m_orderedLayers.begin(), m_orderedLayers.end(), compareRenderingOrder ); sort( m_orderedLayers.begin(), m_orderedLayers.end(), compareRenderingOrder ); MarkTargetDirty( TARGET_CACHED ); MarkDirty(); } } Loading
pcbnew/class_pad.cpp +1 −1 Original line number Original line Diff line number Diff line Loading @@ -924,7 +924,7 @@ void D_PAD::ViewGetLayers( int aLayers[], int& aCount ) const unsigned int D_PAD::ViewGetLOD( int aLayer ) const unsigned int D_PAD::ViewGetLOD( int aLayer ) const { { // Netnames and soldermasks will be shown only if zoom is appropriate // Netnames will be shown only if zoom is appropriate if( IsNetnameLayer( aLayer ) ) if( IsNetnameLayer( aLayer ) ) { { return ( 100000000 / std::max( m_Size.x, m_Size.y ) ); return ( 100000000 / std::max( m_Size.x, m_Size.y ) ); Loading