Commit 12e10fd4 authored by Maciej Suminski's avatar Maciej Suminski

Reformatting.

parent 282995ea
......@@ -35,7 +35,7 @@ class CONTEXT_MENU::CMEventHandler : public wxEvtHandler
{
public:
CMEventHandler( CONTEXT_MENU* aMenu ):
m_menu(aMenu) {};
m_menu( aMenu ) {};
void onEvent( wxEvent& aEvent )
{
......
......@@ -64,10 +64,12 @@ struct TOOL_MANAGER::ToolState
std::vector<Transition> transitions;
};
TOOL_MANAGER::TOOL_MANAGER()
{
}
void TOOL_MANAGER::RegisterTool( TOOL_BASE* aTool )
{
ToolState* st = new ToolState;
......
......@@ -52,12 +52,11 @@
See coroutine_example.cpp for sample code.
*/
template<class ReturnType, class ArgType >
class COROUTINE {
template<class ReturnType, class ArgType>
class COROUTINE
{
public:
COROUTINE ( )
COROUTINE()
{
m_stackSize = c_defaultStackSize;
m_stack = NULL;
......@@ -68,34 +67,26 @@ public:
* Constructor
* Creates a coroutine from a member method of an object
*/
template<class T>
COROUTINE ( T* object, ReturnType (T::*ptr)( ArgType ) ) :
m_func (object, ptr),
m_saved(NULL),
m_stack(NULL),
m_stackSize(c_defaultStackSize)
COROUTINE( T* object, ReturnType (T::*ptr)( ArgType ) ) :
m_func( object, ptr ), m_saved( NULL ), m_stack( NULL ), m_stackSize( c_defaultStackSize )
{
}
/**
* Constructor
* Creates a coroutine from a delegate object
*/
COROUTINE( DELEGATE < ReturnType, ArgType > aEntry ) :
m_func(aEntry),
m_saved(NULL),
m_stack(NULL),
m_stackSize(c_defaultStackSize)
COROUTINE( DELEGATE<ReturnType, ArgType> aEntry ) :
m_func( aEntry ), m_saved( NULL ), m_stack( NULL ), m_stackSize( c_defaultStackSize )
{};
~COROUTINE()
{
if(m_saved)
delete m_saved;
if(m_stack)
free(m_stack);
if( m_saved )
delete m_saved;
if( m_stack )
free( m_stack );
}
/**
......@@ -105,9 +96,9 @@ public:
* After a yield, Call() or Resume() methods invoked by the caller will
* immediately return true, indicating that we are not done yet, just asleep.
*/
void Yield( )
void Yield()
{
jump_fcontext(m_self, m_saved, 0);
jump_fcontext( m_self, m_saved, 0 );
}
/**
......@@ -119,7 +110,7 @@ public:
void Yield( ReturnType& retVal )
{
m_retVal = retVal;
jump_fcontext(m_self, m_saved, 0);
jump_fcontext( m_self, m_saved, 0 );
}
/**
......@@ -127,7 +118,7 @@ public:
*
* Defines the entry point for the coroutine, if not set in the constructor.
*/
void SetEntry ( DELEGATE < ReturnType, ArgType > aEntry )
void SetEntry( DELEGATE<ReturnType, ArgType> aEntry )
{
m_func = aEntry;
}
......@@ -141,19 +132,19 @@ public:
bool Call( ArgType args )
{
// fixme: Clean up stack stuff. Add a guard
m_stack = malloc(c_defaultStackSize);
// align to 16 bytes
void *sp = (void *) ((((ptrdiff_t) m_stack) + m_stackSize - 0xf) & 0xfffffff0);
m_args = &args;
m_self = boost::context::make_fcontext(sp, m_stackSize, callerStub );
m_saved = new boost::context::fcontext_t();
m_running = true;
// off we go!
boost::context::jump_fcontext(m_saved, m_self, reinterpret_cast<intptr_t> (this));
return m_running;
m_stack = malloc( c_defaultStackSize );
// align to 16 bytes
void *sp = (void *) ( ( ( (ptrdiff_t) m_stack ) + m_stackSize - 0xf ) & 0xfffffff0 );
m_args = &args;
m_self = boost::context::make_fcontext( sp, m_stackSize, callerStub );
m_saved = new boost::context::fcontext_t();
m_running = true;
// off we go!
boost::context::jump_fcontext( m_saved, m_self, reinterpret_cast<intptr_t>( this ) );
return m_running;
}
/**
......@@ -163,10 +154,10 @@ public:
* @return true, if the coroutine has yielded again and false if it has finished its
* execution (returned).
*/
bool Resume( )
bool Resume()
{
jump_fcontext(m_saved, m_self, 0);
return m_running;
jump_fcontext( m_saved, m_self, 0 );
return m_running;
}
/**
......@@ -190,47 +181,47 @@ public:
}
private:
static const int c_defaultStackSize = 2000000;
/* real entry point of the coroutine */
static void callerStub(intptr_t data)
static void callerStub( intptr_t data )
{
// get pointer to self
COROUTINE<ReturnType, ArgType> *cor = reinterpret_cast<COROUTINE<ReturnType, ArgType> *> (data);
COROUTINE<ReturnType, ArgType>* cor = reinterpret_cast<COROUTINE<ReturnType, ArgType>*>( data );
// call the coroutine method
cor->m_retVal = cor->m_func(*cor->m_args);
cor->m_retVal = cor->m_func( *cor->m_args );
cor->m_running = false;
// go back to wherever we came from.
boost::context::jump_fcontext(cor->m_self, cor->m_saved, 0); //reinterpret_cast<intptr_t> (this));
boost::context::jump_fcontext( cor->m_self, cor->m_saved, 0 ); //reinterpret_cast<intptr_t>( this ));
}
template <typename T> struct strip_ref {
typedef T result;
template <typename T> struct strip_ref
{
typedef T result;
};
template <typename T> struct strip_ref<T&> {
typedef T result;
template <typename T> struct strip_ref<T&>
{
typedef T result;
};
DELEGATE < ReturnType, ArgType > m_func;
DELEGATE<ReturnType, ArgType> m_func;
///< pointer to coroutine entry arguments. Stripped of references
///< to avoid compiler errors.
typename strip_ref<ArgType>::result *m_args;
typename strip_ref<ArgType>::result* m_args;
ReturnType m_retVal;
///< saved caller context
boost::context::fcontext_t *m_saved;
boost::context::fcontext_t* m_saved;
///< saved coroutine context
boost::context::fcontext_t *m_self;
boost::context::fcontext_t* m_self;
///< coroutine stack
void *m_stack;
void* m_stack;
size_t m_stackSize;
......
......@@ -50,127 +50,126 @@ class wxWindow;
*/
class TOOL_MANAGER
{
public:
TOOL_MANAGER();
~TOOL_MANAGER();
/**
* Generates an unique ID from for a tool with given name.
*/
static TOOL_ID MakeToolId( const std::string& aToolName );
/**
* Function RegisterTool()
* Adds a tool to the manager set and sets it up. Called once for
* each tool during application initialization.
* @param aTool: tool to be added. Ownership is transferred.
*/
void RegisterTool( TOOL_BASE* aTool );
/**
* Function InvokeTool()
* Calls a tool by sending a tool activation event to tool of given ID or name.
* An user-defined parameter object can be also passed
*/
void InvokeTool( TOOL_ID aToolId );
void InvokeTool( const std::string& name );
template <class Parameters>
void InvokeTool( const std::string& name, const Parameters& aToolParams );
/**
* Function FindTool()
* Searches for a tool with given name or ID
*/
TOOL_BASE *FindTool( int aId );
TOOL_BASE *FindTool( const std::string& aName );
/**
* Resets the state of a given tool by clearing its wait and
* transition lists and calling tool's internal Reset() method.
*/
void ResetTool( TOOL_BASE *aTool );
/**
* Takes an event from the TOOL_DISPATCHER and propagates it to
* tools that requested events of matching type(s)
*/
bool ProcessEvent( TOOL_EVENT& aEvent );
/**
* Sets the work environment (model, view, view controls and the parent window).
* These are made available to the tool. Called by the parent frame (PCB_EDIT_FRAME)
* when the board is set up
*/
void SetEnvironment( EDA_ITEM* aModel, KiGfx::VIEW* aView,
KiGfx::VIEW_CONTROLS* aViewControls, wxWindow* aFrame );
/* Accessors for the environment objects (view, model, etc.) */
KiGfx::VIEW* GetView()
{
return m_view;
}
KiGfx::VIEW_CONTROLS* GetViewControls()
{
return m_viewControls;
}
EDA_ITEM* GetModel()
{
return m_model;
}
wxWindow* GetEditFrame()
{
return m_editFrame;
}
/**
* Defines a state transition - the events that cause a given handler method in the tool
* to be called. Called by TOOL_INTERACTIVE::Go(). May be called from a coroutine context.
*/
void ScheduleNextState( TOOL_BASE* aTool, TOOL_STATE_FUNC& aHandler,
const TOOL_EVENT_LIST& aConditions );
/**
* Pauses execution of a given tool until one or more events matching aConditions arrives.
* The pause/resume operation is done through COROUTINE object.
* Called only from coroutines.
*/
boost::optional<TOOL_EVENT> ScheduleWait( TOOL_BASE* aTool,
const TOOL_EVENT_LIST& aConditions );
/**
* Sets behaviour of the tool's context popup menu.
* @param aMenu - the menu structure, defined by the tool
* @param aTrigger - when the menu is activated:
* CMENU_NOW: opens the menu right now
* CMENU_BUTTON: opens the menu when RMB is pressed
* CMENU_OFF: menu is disabled.
* May be called from a coroutine context.
*/
void ScheduleContextMenu( TOOL_BASE* aTool, CONTEXT_MENU* aMenu,
TOOL_ContextMenuTrigger aTrigger );
private:
void dispatchInternal( TOOL_EVENT& aEvent );
struct ToolState;
typedef std::pair<TOOL_EVENT_LIST, TOOL_STATE_FUNC> Transition;
std::map<TOOL_BASE*, ToolState*> m_toolState;
std::map<std::string, ToolState*> m_toolNameIndex;
std::map<TOOL_ID, ToolState*> m_toolIdIndex;
EDA_ITEM* m_model;
KiGfx::VIEW* m_view;
KiGfx::VIEW_CONTROLS* m_viewControls;
wxWindow* m_editFrame;
ToolState* m_currentTool;
public:
TOOL_MANAGER();
~TOOL_MANAGER();
/**
* Generates an unique ID from for a tool with given name.
*/
static TOOL_ID MakeToolId( const std::string& aToolName );
/**
* Function RegisterTool()
* Adds a tool to the manager set and sets it up. Called once for
* each tool during application initialization.
* @param aTool: tool to be added. Ownership is transferred.
*/
void RegisterTool( TOOL_BASE* aTool );
/**
* Function InvokeTool()
* Calls a tool by sending a tool activation event to tool of given ID or name.
* An user-defined parameter object can be also passed
*/
void InvokeTool( TOOL_ID aToolId );
void InvokeTool( const std::string& name );
template <class Parameters>
void InvokeTool( const std::string& name, const Parameters& aToolParams );
/**
* Function FindTool()
* Searches for a tool with given name or ID
*/
TOOL_BASE *FindTool( int aId );
TOOL_BASE *FindTool( const std::string& aName );
/**
* Resets the state of a given tool by clearing its wait and
* transition lists and calling tool's internal Reset() method.
*/
void ResetTool( TOOL_BASE *aTool );
/**
* Takes an event from the TOOL_DISPATCHER and propagates it to
* tools that requested events of matching type(s)
*/
bool ProcessEvent( TOOL_EVENT& aEvent );
/**
* Sets the work environment (model, view, view controls and the parent window).
* These are made available to the tool. Called by the parent frame (PCB_EDIT_FRAME)
* when the board is set up
*/
void SetEnvironment( EDA_ITEM* aModel, KiGfx::VIEW* aView,
KiGfx::VIEW_CONTROLS* aViewControls, wxWindow* aFrame );
/* Accessors for the environment objects (view, model, etc.) */
KiGfx::VIEW* GetView()
{
return m_view;
}
KiGfx::VIEW_CONTROLS* GetViewControls()
{
return m_viewControls;
}
EDA_ITEM* GetModel()
{
return m_model;
}
wxWindow* GetEditFrame()
{
return m_editFrame;
}
/**
* Defines a state transition - the events that cause a given handler method in the tool
* to be called. Called by TOOL_INTERACTIVE::Go(). May be called from a coroutine context.
*/
void ScheduleNextState( TOOL_BASE* aTool, TOOL_STATE_FUNC& aHandler,
const TOOL_EVENT_LIST& aConditions );
/**
* Pauses execution of a given tool until one or more events matching aConditions arrives.
* The pause/resume operation is done through COROUTINE object.
* Called only from coroutines.
*/
boost::optional<TOOL_EVENT> ScheduleWait( TOOL_BASE* aTool,
const TOOL_EVENT_LIST& aConditions );
/**
* Sets behaviour of the tool's context popup menu.
* @param aMenu - the menu structure, defined by the tool
* @param aTrigger - when the menu is activated:
* CMENU_NOW: opens the menu right now
* CMENU_BUTTON: opens the menu when RMB is pressed
* CMENU_OFF: menu is disabled.
* May be called from a coroutine context.
*/
void ScheduleContextMenu( TOOL_BASE* aTool, CONTEXT_MENU* aMenu,
TOOL_ContextMenuTrigger aTrigger );
private:
void dispatchInternal( TOOL_EVENT& aEvent );
struct ToolState;
typedef std::pair<TOOL_EVENT_LIST, TOOL_STATE_FUNC> Transition;
std::map<TOOL_BASE*, ToolState*> m_toolState;
std::map<std::string, ToolState*> m_toolNameIndex;
std::map<TOOL_ID, ToolState*> m_toolIdIndex;
EDA_ITEM* m_model;
KiGfx::VIEW* m_view;
KiGfx::VIEW_CONTROLS* m_viewControls;
wxWindow* m_editFrame;
ToolState* m_currentTool;
};
#endif
......@@ -54,7 +54,7 @@ public:
~SELECTION_TOOL ();
void Reset();
int Main(TOOL_EVENT& aEvent);
int Main( TOOL_EVENT& aEvent );
private:
void selectSingle( const VECTOR2I& aWhere, bool aAdditive );
......
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