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Elphel
kicad-source-mirror
Commits
0ba26e1d
Commit
0ba26e1d
authored
Jan 02, 2012
by
Wayne Stambaugh
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Remove unused EDA_ITEM list from BASE_SCREEN.
parent
3f15b9c0
Changes
3
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3 changed files
with
1 addition
and
36 deletions
+1
-36
base_screen.cpp
common/base_screen.cpp
+0
-16
class_base_screen.h
include/class_base_screen.h
+1
-13
class_sch_screen.h
include/class_sch_screen.h
+0
-7
No files found.
common/base_screen.cpp
View file @
0ba26e1d
...
...
@@ -498,22 +498,6 @@ PICKED_ITEMS_LIST* BASE_SCREEN::PopCommandFromRedoList( )
}
void
BASE_SCREEN
::
AddItem
(
EDA_ITEM
*
aItem
)
{
wxCHECK_RET
(
aItem
!=
NULL
,
wxT
(
"Attempt to add NULL item pointer to "
)
+
GetClass
()
+
wxT
(
"item list"
)
);
m_items
.
push_back
(
aItem
);
}
void
BASE_SCREEN
::
InsertItem
(
EDA_ITEMS
::
iterator
aIter
,
EDA_ITEM
*
aItem
)
{
wxCHECK_RET
(
aItem
!=
NULL
,
wxT
(
"Attempt to insert NULL item pointer to "
)
+
GetClass
()
+
wxT
(
"item list"
)
);
m_items
.
insert
(
aIter
,
aItem
);
}
#if defined(DEBUG)
void
BASE_SCREEN
::
Show
(
int
nestLevel
,
std
::
ostream
&
os
)
const
...
...
include/class_base_screen.h
View file @
0ba26e1d
...
...
@@ -76,7 +76,7 @@ typedef std::vector< GRID_TYPE > GRIDS;
*/
class
BASE_SCREEN
:
public
EDA_ITEM
{
EDA_ITEMS
m_items
;
///< The drawing items associated with this screen.
//
EDA_ITEMS m_items; ///< The drawing items associated with this screen.
GRIDS
m_grids
;
///< List of valid grid sizes.
EDA_ITEM
*
m_drawList
;
///< Object list for the screen.
wxString
m_fileName
;
///< File used to load the screen.
...
...
@@ -446,18 +446,6 @@ public:
return
wxT
(
"BASE_SCREEN"
);
}
/**
* Helpers for accessing the draw item list.
*/
EDA_ITEMS
::
iterator
Begin
()
{
return
m_items
.
begin
();
}
EDA_ITEMS
::
iterator
End
()
{
return
m_items
.
end
();
}
virtual
void
AddItem
(
EDA_ITEM
*
aItem
);
virtual
void
InsertItem
(
EDA_ITEMS
::
iterator
aIter
,
EDA_ITEM
*
aItem
);
/**
* Function IsBlockActive
* returns true if a block command is in progress.
*/
inline
bool
IsBlockActive
()
const
{
return
!
m_BlockLocate
.
IsIdle
();
}
void
ClearBlockCommand
()
{
m_BlockLocate
.
Clear
();
}
...
...
include/class_sch_screen.h
View file @
0ba26e1d
...
...
@@ -449,13 +449,6 @@ public:
* @return The number of items in the pick list.
*/
int
UpdatePickList
();
virtual
void
AddItem
(
SCH_ITEM
*
aItem
)
{
BASE_SCREEN
::
AddItem
(
(
EDA_ITEM
*
)
aItem
);
}
virtual
void
InsertItem
(
EDA_ITEMS
::
iterator
aIter
,
SCH_ITEM
*
aItem
)
{
BASE_SCREEN
::
InsertItem
(
aIter
,
(
EDA_ITEM
*
)
aItem
);
}
};
...
...
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