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Elphel
kicad-source-mirror
Commits
0ae6b441
Commit
0ae6b441
authored
May 14, 2014
by
Maciej Suminski
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shape_segment.h
include/geometry/shape_segment.h
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include/geometry/shape_segment.h
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0ae6b441
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __SHAPE_SEGMENT_H
#define __SHAPE_SEGMENT_H
#include <geometry/shape.h>
#include <geometry/seg.h>
class
SHAPE_SEGMENT
:
public
SHAPE
{
public
:
SHAPE_SEGMENT
()
:
SHAPE
(
SH_SEGMENT
),
m_width
(
0
)
{};
SHAPE_SEGMENT
(
const
VECTOR2I
&
aA
,
const
VECTOR2I
&
aB
,
int
aWidth
=
0
)
:
SHAPE
(
SH_SEGMENT
),
m_seg
(
aA
,
aB
),
m_width
(
aWidth
)
{};
SHAPE_SEGMENT
(
const
SEG
&
aSeg
,
int
aWidth
=
0
)
:
SHAPE
(
SH_SEGMENT
),
m_seg
(
aSeg
),
m_width
(
aWidth
)
{};
~
SHAPE_SEGMENT
()
{};
SHAPE
*
Clone
()
const
{
return
new
SHAPE_SEGMENT
(
m_seg
,
m_width
);
}
const
BOX2I
BBox
(
int
aClearance
=
0
)
const
{
return
BOX2I
(
m_seg
.
A
,
m_seg
.
B
-
m_seg
.
A
).
Inflate
(
aClearance
+
m_width
/
2
);
}
bool
Collide
(
const
SEG
&
aSeg
,
int
aClearance
=
0
)
const
{
return
m_seg
.
Distance
(
aSeg
)
<=
m_width
/
2
+
aClearance
;
}
bool
Collide
(
const
VECTOR2I
&
aP
,
int
aClearance
=
0
)
const
{
return
m_seg
.
Distance
(
aP
)
<=
m_width
/
2
+
aClearance
;
}
void
SetSeg
(
const
SEG
&
aSeg
)
{
m_seg
=
aSeg
;
}
const
SEG
&
GetSeg
()
const
{
return
m_seg
;
}
void
SetWidth
(
int
aWidth
)
{
m_width
=
aWidth
;
}
int
GetWidth
()
const
{
return
m_width
;
}
private
:
SEG
m_seg
;
int
m_width
;
};
#endif
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