Commit 09f2af3c authored by Maciej Suminski's avatar Maciej Suminski

Fixed invisible tracks in PNS.

parent f3b4aff7
...@@ -241,7 +241,7 @@ void ROUTER_PREVIEW_ITEM::Line( const SHAPE_LINE_CHAIN& aLine, int aWidth, int a ...@@ -241,7 +241,7 @@ void ROUTER_PREVIEW_ITEM::Line( const SHAPE_LINE_CHAIN& aLine, int aWidth, int a
m_width = aWidth; m_width = aWidth;
m_color = assignColor( aStyle ); m_color = assignColor( aStyle );
m_type = PR_SHAPE; m_type = PR_SHAPE;
m_depth = -2047; m_depth = -BaseOverlayDepth;
m_shape = aLine.Clone(); m_shape = aLine.Clone();
ViewSetVisible( true ); ViewSetVisible( true );
...@@ -306,3 +306,7 @@ const COLOR4D ROUTER_PREVIEW_ITEM::assignColor( int aStyle ) const ...@@ -306,3 +306,7 @@ const COLOR4D ROUTER_PREVIEW_ITEM::assignColor( int aStyle ) const
return color; return color;
} }
const int ROUTER_PREVIEW_ITEM::ClearanceOverlayDepth = -200;
const int ROUTER_PREVIEW_ITEM::BaseOverlayDepth = -210;
const int ROUTER_PREVIEW_ITEM::ViaOverlayDepth = -246;
...@@ -114,9 +114,9 @@ private: ...@@ -114,9 +114,9 @@ private:
int m_clearance; int m_clearance;
// fixme: shouldn't this go to VIEW? // fixme: shouldn't this go to VIEW?
static const int ClearanceOverlayDepth = -2000; static const int ClearanceOverlayDepth;
static const int BaseOverlayDepth = -2010; static const int BaseOverlayDepth;
static const int ViaOverlayDepth = -2046; static const int ViaOverlayDepth;
double m_depth; double m_depth;
......
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