Commit 07a5774a authored by Maciej Suminski's avatar Maciej Suminski
Browse files

Renamed MOVE_TOOL to EDIT_TOOL.

parent b582162c
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+1 −1
Original line number Original line Diff line number Diff line
@@ -241,7 +241,7 @@ set( PCBNEW_CLASS_SRCS
    tools/selection_tool.cpp
    tools/selection_tool.cpp
    tools/selection_area.cpp
    tools/selection_area.cpp
    tools/bright_box.cpp
    tools/bright_box.cpp
    tools/move_tool.cpp
    tools/edit_tool.cpp
    tools/pcb_tools.cpp
    tools/pcb_tools.cpp
    tools/common_actions.cpp
    tools/common_actions.cpp
    )
    )
+5 −5
Original line number Original line Diff line number Diff line
@@ -30,19 +30,19 @@ TOOL_ACTION COMMON_ACTIONS::selectionActivate( "pcbnew.InteractiveSelection",
        AS_GLOBAL, 'S',
        AS_GLOBAL, 'S',
        "Selection tool", "Allows to select items" );
        "Selection tool", "Allows to select items" );


// Move tool actions
// Edit tool actions
TOOL_ACTION COMMON_ACTIONS::moveActivate( "pcbnew.InteractiveMove",
TOOL_ACTION COMMON_ACTIONS::editActivate( "pcbnew.InteractiveEdit",
        AS_GLOBAL, 'M',
        AS_GLOBAL, 'M',
        "Move", "Moves the selected item(s)" );
        "Move", "Moves the selected item(s)" );


TOOL_ACTION COMMON_ACTIONS::rotate( "pcbnew.InteractiveMove.rotate",
TOOL_ACTION COMMON_ACTIONS::rotate( "pcbnew.InteractiveEdit.rotate",
        AS_CONTEXT, 'R',
        AS_CONTEXT, 'R',
        "Rotate", "Rotates selected item(s)" );
        "Rotate", "Rotates selected item(s)" );


TOOL_ACTION COMMON_ACTIONS::flip( "pcbnew.InteractiveMove.flip",
TOOL_ACTION COMMON_ACTIONS::flip( "pcbnew.InteractiveEdit.flip",
        AS_CONTEXT, 'F',
        AS_CONTEXT, 'F',
        "Flip", "Flips selected item(s)" );
        "Flip", "Flips selected item(s)" );


TOOL_ACTION COMMON_ACTIONS::properties( "pcbnew.InteractiveMove.properties",
TOOL_ACTION COMMON_ACTIONS::properties( "pcbnew.InteractiveEdit.properties",
        AS_GLOBAL, 'E',
        AS_GLOBAL, 'E',
        "Properties...", "Displays properties window" );
        "Properties...", "Displays properties window" );
+1 −1
Original line number Original line Diff line number Diff line
@@ -36,7 +36,7 @@ class COMMON_ACTIONS
{
{
public:
public:
    /// Activation of the move tool
    /// Activation of the move tool
    static TOOL_ACTION moveActivate;
    static TOOL_ACTION editActivate;


    /// Activation of the selection tool
    /// Activation of the selection tool
    static TOOL_ACTION selectionActivate;
    static TOOL_ACTION selectionActivate;

pcbnew/tools/move_tool.cpp

deleted100644 → 0
+0 −239
Original line number Original line Diff line number Diff line
/*
 * This program source code file is part of KiCad, a free EDA CAD application.
 *
 * Copyright (C) 2013 CERN
 * @author Maciej Suminski <maciej.suminski@cern.ch>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, you may find one here:
 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
 * or you may search the http://www.gnu.org website for the version 2 license,
 * or you may write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
 */

#include <class_board.h>
#include <class_module.h>
#include <wxPcbStruct.h>
#include <tool/tool_manager.h>
#include <view/view_controls.h>
#include <confirm.h>

#include "common_actions.h"
#include "selection_tool.h"
#include "move_tool.h"

using namespace KIGFX;
using boost::optional;

MOVE_TOOL::MOVE_TOOL() :
    TOOL_INTERACTIVE( "pcbnew.InteractiveMove" ), m_selectionTool( NULL )
{
}


bool MOVE_TOOL::Init()
{
    // Find the selection tool, so they can cooperate
    TOOL_BASE* selectionTool = m_toolMgr->FindTool( "pcbnew.InteractiveSelection" );

    m_selectionTool = static_cast<SELECTION_TOOL*>( selectionTool );
    if( !selectionTool )
    {
        DisplayError( NULL, wxT( "pcbnew.InteractiveSelection tool is not available" ) );
        return false;
    }

    // Add context menu entries that are displayed when selection tool is active
    m_selectionTool->AddMenuItem( COMMON_ACTIONS::moveActivate );
    m_selectionTool->AddMenuItem( COMMON_ACTIONS::rotate );
    m_selectionTool->AddMenuItem( COMMON_ACTIONS::flip );
    m_selectionTool->AddMenuItem( COMMON_ACTIONS::properties );

    setTransitions();

    return true;
}


int MOVE_TOOL::Main( TOOL_EVENT& aEvent )
{
    const SELECTION_TOOL::SELECTION& selection = m_selectionTool->GetSelection();

    if( selection.Empty() )
        return 0; // there are no items to operate on

    VECTOR2D dragPosition;
    m_dragging = false;
    bool restore = false;       // Should items' state be restored when finishing the tool?

    VIEW_CONTROLS* controls = getViewControls();
    controls->ShowCursor( true );
    controls->SetSnapping( true );
    controls->SetAutoPan( true );

    // Main loop: keep receiving events
    while( OPT_TOOL_EVENT evt = Wait() )
    {
        if( evt->IsCancel() )
        {
            restore = true; // Cancelling the tool means that items have to be restored
            break;          // Finish
        }

        // Dispatch TOOL_ACTIONs
        else if( evt->Category() == TC_COMMAND )
        {
            if( evt->IsAction( &COMMON_ACTIONS::rotate ) )
                Rotate( aEvent );
            else if( evt->IsAction( &COMMON_ACTIONS::flip ) )
                Flip( aEvent );
        }

        else if( evt->IsMotion() || evt->IsDrag( BUT_LEFT ) )
        {
            if( m_dragging )
            {
                // Drag items to the current cursor position
                VECTOR2D movement = ( evt->Position() - dragPosition );
                m_state.Move( movement );
            }
            else
            {
                // Prepare to drag
                std::set<BOARD_ITEM*>::iterator it;

                for( it = selection.items.begin(); it != selection.items.end(); ++it )
                {
                    // Save the state of the selected items, in case it has to be restored
                    m_state.Save( *it );
                }

                m_dragging = true;
            }

            selection.group->ViewUpdate( VIEW_ITEM::GEOMETRY );
            dragPosition = evt->Position();
        }

        else if( evt->IsMouseUp( BUT_LEFT ) || evt->IsClick( BUT_LEFT ) )
            break; // Finish
    }

    m_dragging = false;

    if( restore )
    {
        // Modifications has to be rollbacked, so restore the previous state of items
        selection.group->ItemsViewUpdate( VIEW_ITEM::APPEARANCE );
        m_state.RestoreAll();
    }
    else
    {
        // Changes are applied, so update the items
        selection.group->ItemsViewUpdate( m_state.GetUpdateFlag() );
        m_state.Apply();
    }

    controls->ShowCursor( false );
    controls->SetSnapping( false );
    controls->SetAutoPan( false );

    setTransitions();

    return 0;
}


int MOVE_TOOL::Properties( TOOL_EVENT& aEvent )
{
    const SELECTION_TOOL::SELECTION& selection = m_selectionTool->GetSelection();

    // Properties are displayed when there is only one item selected
    if( selection.items.size() == 1 )
    {
        // Display properties dialog
        PCB_EDIT_FRAME* editFrame = static_cast<PCB_EDIT_FRAME*>( m_toolMgr->GetEditFrame() );
        BOARD_ITEM* item = *selection.items.begin();
        editFrame->OnEditItemRequest( NULL, item );

        item->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
    }

    setTransitions();

    return 0;
}


int MOVE_TOOL::Rotate( TOOL_EVENT& aEvent )
{
    const SELECTION_TOOL::SELECTION& selection = m_selectionTool->GetSelection();
    VECTOR2D cursorPos = getView()->ToWorld( getViewControls()->GetCursorPosition() );

    if( m_dragging )
    {
        m_state.Rotate( cursorPos, 900.0 );
        selection.group->ViewUpdate( VIEW_ITEM::GEOMETRY );
    }
    else
    {
        std::set<BOARD_ITEM*>::iterator it;

        for( it = selection.items.begin(); it != selection.items.end(); ++it )
        {
            (*it)->Rotate( wxPoint( cursorPos.x, cursorPos.y ), 900.0 );
            (*it)->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
        }

        setTransitions();
    }

    return 0;
}


int MOVE_TOOL::Flip( TOOL_EVENT& aEvent )
{
    const SELECTION_TOOL::SELECTION& selection = m_selectionTool->GetSelection();
    VECTOR2D cursorPos = getView()->ToWorld( getViewControls()->GetCursorPosition() );

    if( m_dragging )
    {
        m_state.Flip( cursorPos );
        selection.group->ViewUpdate( VIEW_ITEM::GEOMETRY );
    }
    else
    {
        std::set<BOARD_ITEM*>::iterator it;

        for( it = selection.items.begin(); it != selection.items.end(); ++it )
        {
            (*it)->Flip( wxPoint( cursorPos.x, cursorPos.y ) );
            (*it)->ViewUpdate( KIGFX::VIEW_ITEM::LAYERS );
        }

        setTransitions();
    }

    return 0;
}


void MOVE_TOOL::setTransitions()
{
    Go( &MOVE_TOOL::Main,       COMMON_ACTIONS::moveActivate.MakeEvent() );
    Go( &MOVE_TOOL::Rotate,     COMMON_ACTIONS::rotate.MakeEvent() );
    Go( &MOVE_TOOL::Flip,       COMMON_ACTIONS::flip.MakeEvent() );
    Go( &MOVE_TOOL::Properties, COMMON_ACTIONS::properties.MakeEvent() );
}

pcbnew/tools/move_tool.h

deleted100644 → 0
+0 −102
Original line number Original line Diff line number Diff line
/*
 * This program source code file is part of KiCad, a free EDA CAD application.
 *
 * Copyright (C) 2013 CERN
 * @author Maciej Suminski <maciej.suminski@cern.ch>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, you may find one here:
 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
 * or you may search the http://www.gnu.org website for the version 2 license,
 * or you may write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA
 */

#ifndef __MOVE_TOOL_H
#define __MOVE_TOOL_H

#include <math/vector2d.h>
#include <tool/tool_interactive.h>
#include <view/view_group.h>
#include "item_state.h"

class BOARD_ITEM;
class SELECTION_TOOL;

namespace KIGFX
{
class VIEW_GROUP;
}

/**
 * Class MOVE_TOOL
 *
 * Our sample move tool. Allows to move, rotate and flip items selected by
 * pcbnew.InteractiveSelection tool.
 */

class MOVE_TOOL : public TOOL_INTERACTIVE
{
public:
    MOVE_TOOL();

    /// @copydoc TOOL_INTERACTIVE::Reset()
    void Reset() {};

    /// @copydoc TOOL_INTERACTIVE::Init()
    bool Init();

    /**
     * Function Main()
     *
     * Main loop in which events are handled.
     * @param aEvent is the handled event.
     */
    int Main( TOOL_EVENT& aEvent );

    /**
     * Function Edit()
     *
     * Displays properties window for the selected object.
     */
    int Properties( TOOL_EVENT& aEvent );

    /**
     * Function Rotate()
     *
     * Rotates currently selected items.
     */
    int Rotate( TOOL_EVENT& aEvent );

    /**
     * Function Flip()
     *
     * Rotates currently selected items. The rotation point is the current cursor position.
     */
    int Flip( TOOL_EVENT& aEvent );

private:
    ///> Saves the state of items and allows to restore them
    ITEM_STATE m_state;

    ///> Selection tool used for obtaining selected items
    SELECTION_TOOL* m_selectionTool;

    ///> Flag determining if anything is being dragged right now
    bool m_dragging;

    ///> Sets up handlers for various events
    void setTransitions();
};

#endif
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