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/*****************************************************************************/
/* Module editor: Dialog box for editing module properties and carateristics */
/*****************************************************************************/
#ifndef __DIALOG_EDIT_MODULE_FOR_MODEDIT__
#define __DIALOG_EDIT_MODULE_FOR_MODEDIT__
// Include the wxFormBuider header base:
#include <vector>
#include <dialog_edit_module_for_Modedit_base.h>
/**************************************/
/* class DIALOG_MODULE_MODULE_EDITOR */
/**************************************/
class DIALOG_MODULE_MODULE_EDITOR : public DIALOG_MODULE_MODULE_EDITOR_BASE
{
private:
FOOTPRINT_EDIT_FRAME* m_parent;
MODULE* m_currentModule;
TEXTE_MODULE* m_referenceCopy;
TEXTE_MODULE* m_valueCopy;
std::vector <S3D_MASTER*> m_shapes3D_list;
int m_lastSelected3DShapeIndex;
VERTEX_VALUE_CTRL * m_3D_Scale;
VERTEX_VALUE_CTRL * m_3D_Offset;
VERTEX_VALUE_CTRL * m_3D_Rotation;
public:
// Constructor and destructor
DIALOG_MODULE_MODULE_EDITOR( FOOTPRINT_EDIT_FRAME* aParent, MODULE* aModule );
~DIALOG_MODULE_MODULE_EDITOR();
private:
void initModeditProperties();
void Transfert3DValuesToDisplay( S3D_MASTER * aStruct3DSource );
void TransfertDisplayTo3DValues( int aIndexSelection );
void OnEditValue( wxCommandEvent& event );
void OnEditReference( wxCommandEvent& event );
void On3DShapeSelection( wxCommandEvent& event );
void On3DShapeNameSelected( wxCommandEvent& event );
void BrowseAndAdd3DLib( wxCommandEvent& event );
void Remove3DShape( wxCommandEvent& event );
void OnCancelClick( wxCommandEvent& event );
void OnOkClick( wxCommandEvent& event );
};
#endif // __DIALOG_EDIT_MODULE_FOR_MODEDIT__