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/*****************************************************************************/
/* Module editor: Dialog box for editing module properties and carateristics */
/*****************************************************************************/
#ifndef __DIALOG_EDIT_MODULE_FOR_MODEDIT__
#define __DIALOG_EDIT_MODULE_FOR_MODEDIT__
// Include the wxFormBuider header base:
#include <vector>
#include "dialog_edit_module_for_Modedit_base.h"
/**************************************/
/* class DIALOG_MODULE_MODULE_EDITOR */
/**************************************/
class DIALOG_MODULE_MODULE_EDITOR : public DIALOG_MODULE_MODULE_EDITOR_BASE
{
private:
WinEDA_ModuleEditFrame* m_Parent;
MODULE* m_CurrentModule;
TEXTE_MODULE* m_ReferenceCopy;
TEXTE_MODULE* m_ValueCopy;
std::vector <S3D_MASTER*> m_Shapes3D_list;
int m_LastSelected3DShapeIndex;
WinEDA_VertexCtrl * m_3D_Scale;
WinEDA_VertexCtrl * m_3D_Offset;
WinEDA_VertexCtrl * m_3D_Rotation;
public:
// Constructor and destructor
DIALOG_MODULE_MODULE_EDITOR( WinEDA_ModuleEditFrame* aParent, MODULE* aModule );
~DIALOG_MODULE_MODULE_EDITOR();
private:
void InitModeditProperties();
void Transfert3DValuesToDisplay( S3D_MASTER * aStruct3DSource );
void TransfertDisplayTo3DValues( int aIndexSelection );
void OnEditValue( wxCommandEvent& event );
void OnEditReference( wxCommandEvent& event );
void On3DShapeSelection( wxCommandEvent& event );
void On3DShapeNameSelected( wxCommandEvent& event );
void BrowseAndAdd3DLib( wxCommandEvent& event );
void Remove3DShape( wxCommandEvent& event );
void OnCancelClick( wxCommandEvent& event );
void OnOkClick( wxCommandEvent& event );
};
#endif // __DIALOG_EDIT_MODULE_FOR_MODEDIT__