chip_cms_pol.wrl 3.9 KB
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#VRML V2.0 utf8
#Exported from Wings 3D 0.98.17a
DEF cube1_sep3 Transform {
  children [
    Shape {
      appearance Appearance {
        material DEF body Material {
          diffuseColor 0.633333 0.633333 0.633333
          emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
          specularColor 1.00000 1.00000 1.00000
          ambientIntensity 1.00000
          transparency 0.00000e+0
          shininess 1.00000
        }
      }
      geometry IndexedFaceSet {
        coord Coordinate { point [
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        }
        coordIndex [
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          10, 11, 15, 12, -1
        ]
      }
    }
    ,
    Shape {
      appearance Appearance {
        material DEF index Material {
          diffuseColor 1.00000 0.413333 0.00000e+0
          emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
          specularColor 1.00000 1.00000 1.00000
          ambientIntensity 1.00000
          transparency 0.00000e+0
          shininess 1.00000
        }
      }
      geometry IndexedFaceSet {
        coord Coordinate { point [
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        }
        coordIndex [
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      }
    }
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}

DEF cube1_sep2 Transform {
  children [
    Shape {
      appearance Appearance {
        material DEF metal Material {
          diffuseColor 1.00000 1.00000 0.786667
          emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
          specularColor 1.00000 1.00000 1.00000
          ambientIntensity 0.922222
          transparency 0.00000e+0
          shininess 1.00000
        }
      }
      geometry IndexedFaceSet {
        coord Coordinate { point [
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          -4.04715 -1.87907 1.72404,
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        coordIndex [
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          6, 8, 9, 7, -1,
          7, 9, 5, 4, -1
        ]
      }
    }
  ]
}

DEF cube1 Transform {
  children [
    Shape {
      appearance Appearance {
        material USE metal
      }
      geometry IndexedFaceSet {
        coord Coordinate { point [
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          3.83298 -1.87908 2.40553e-2,
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          3.83298 2.00892 1.72406,
          3.83299 2.00892 2.40553e-2,
          4.33306 -1.87908 1.42326,
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        }
        coordIndex [
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          6, 7, 3, 2, 0, -1,
          6, 8, 9, 7, -1
        ]
      }
    }
  ]
}