generic_bga.wrl 3.87 KB
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#VRML V2.0 utf8
#Exported from Wings 3D 0.98.34
DEF cube1_sep3 Transform {
  children [
    Shape {
      appearance Appearance {
        material DEF metal Material {
          diffuseColor 1.00000 1.00000 0.786667
          emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
          specularColor 1.00000 1.00000 1.00000
          ambientIntensity 0.922222
          transparency 0.00000e+0
          shininess 1.00000
        }
      }
      geometry IndexedFaceSet {
        normalPerVertex TRUE
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      }
    },
    Shape {
      appearance Appearance {
        material DEF GRAY Material {
          diffuseColor 0.493333 0.493333 0.493333
          emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
          specularColor 1.00000 1.00000 1.00000
          ambientIntensity 1.00000
          transparency 0.00000e+0
          shininess 1.00000
        }
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      geometry IndexedFaceSet {
        normalPerVertex TRUE
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        normal Normal { vector [
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          -0.624245 -0.534310 0.569939,
          -0.624244 0.534312 0.569940,
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          2, 7, 6, 3, -1,
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      }
    }
  ]
}