/// Here woi_terr is always non-null and woi_veg may be null (if terrain-only)
woi_veg,// final Rectangle woi_veg_in, // used when loading from file (may be different)
woi_terr,// final Rectangle woi_terr_in, // used when loading from file (may be different)
getProperty(imp_pars,"MAX_WARP",max_warp),// final double max_warp, // 1.8 - do not use scenes where distance between vegetation projection exceeds this
...
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@@ -5396,6 +5431,7 @@ public class VegetationLMA {
getProperty(imp_pars,"FIT_SCENE_OFFSET",fits[TVAO_SCENE_OFFSET]),// final boolean adjust_scenes,
getProperty(imp_pars,"FIT_ELEVATION",fits[TVAO_ELEVATION]),// final boolean adjust_elevations,
getProperty(imp_pars,"FIT_TERR_ELEV",fits[TVAO_TERR_ELEV]),// final boolean adjust_terr_elev,