maxes),// double[][] disp_str_dual) // -preliminary center x in pixels for largest baseline
corr_wnd,// double [][] corr_wnd, // correlation window to save on re-calculation of the window
Correlation2d.selDispStrIndex(// BG
corr_wnd_inv_limited,// corr_wnd_limited, // correlation window, limited not to be smaller than threshold - used for finding max/convex areas (or null)
corr_wnd,// double [][] corr_wnd, // correlation window to save on re-calculation of the window
if(corr_stat!=null){// almost always
corr_wnd_inv_limited,// corr_wnd_limited, // correlation window, limited not to be smaller than threshold - used for finding max/convex areas (or null)
// FIXME: apply that for non-GPU version (and other variants) !
corrs,// corrs, // double [][] corrs,
// convert to disparity for a quad camera (used in pre-shift)