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Elphel
imagej-elphel
Commits
99d52ab0
Commit
99d52ab0
authored
Aug 12, 2023
by
Andrey Filippov
1
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Revert "Debugging will keep this (broken) branch"
This reverts commit
b0be9975
.
parent
b0be9975
Changes
4
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4 changed files
with
33 additions
and
441 deletions
+33
-441
pom.xml
pom.xml
+1
-2
ImageDtt.java
src/main/java/com/elphel/imagej/tileprocessor/ImageDtt.java
+1
-1
OpticalFlow.java
...ain/java/com/elphel/imagej/tileprocessor/OpticalFlow.java
+29
-436
QuadCLT.java
src/main/java/com/elphel/imagej/tileprocessor/QuadCLT.java
+2
-2
No files found.
pom.xml
View file @
99d52ab0
...
@@ -51,8 +51,7 @@
...
@@ -51,8 +51,7 @@
<groupId>
net.imagej
</groupId>
<groupId>
net.imagej
</groupId>
<artifactId>
ij
</artifactId>
<artifactId>
ij
</artifactId>
<!-- <version>1.52e</version> -->
<!-- <version>1.52e</version> -->
<!-- <version>1.53j</version> -->
<version>
1.53j
</version>
<version>
1.54f
</version>
</dependency>
</dependency>
<dependency>
<dependency>
<groupId>
org.jcuda
</groupId>
<groupId>
org.jcuda
</groupId>
...
...
src/main/java/com/elphel/imagej/tileprocessor/ImageDtt.java
View file @
99d52ab0
...
@@ -278,7 +278,7 @@ public class ImageDtt extends ImageDttCPU {
...
@@ -278,7 +278,7 @@ public class ImageDtt extends ImageDttCPU {
threadsMax
);
// final int threadsMax, // maximal number of threads to launch
threadsMax
);
// final int threadsMax, // maximal number of threads to launch
if
(
tp_tasks
.
length
==
0
)
{
if
(
tp_tasks
.
length
==
0
)
{
System
.
out
.
println
(
"Empty tasks - nothing to do
1`
"
);
System
.
out
.
println
(
"Empty tasks - nothing to do"
);
return
;
return
;
}
}
//texture_tiles
//texture_tiles
...
...
src/main/java/com/elphel/imagej/tileprocessor/OpticalFlow.java
View file @
99d52ab0
...
@@ -4833,7 +4833,6 @@ public class OpticalFlow {
...
@@ -4833,7 +4833,6 @@ public class OpticalFlow {
final
boolean
updateStatus
,
final
boolean
updateStatus
,
final
int
debugLevel
)
throws
Exception
final
int
debugLevel
)
throws
Exception
{
{
boolean
render_to_scene
=
false
;
// testing separate distortion mode
int
earliest_scene
=
0
;
// increase on failure
int
earliest_scene
=
0
;
// increase on failure
boolean
build_ref_dsi
=
clt_parameters
.
imp
.
force_ref_dsi
;
boolean
build_ref_dsi
=
clt_parameters
.
imp
.
force_ref_dsi
;
...
@@ -5211,7 +5210,7 @@ public class OpticalFlow {
...
@@ -5211,7 +5210,7 @@ public class OpticalFlow {
}
}
// Calculate and fill per-scene target disparities as scene.dsrbg
// Calculate and fill per-scene target disparities as scene.dsrbg
double
[]
ref_target_disparity
=
quadCLTs
[
ref_index
].
getDLS
()[
0
];
// 0];
double
[]
ref_target_disparity
=
quadCLTs
[
ref_index
].
getDLS
()[
0
];
// 0];
double
[][]
interpolated_disparities
=
intepolateScene
s
Disparity
(
double
[][]
interpolated_disparities
=
intepolateSceneDisparity
(
clt_parameters
,
// final CLTParameters clt_parameters,
clt_parameters
,
// final CLTParameters clt_parameters,
quadCLTs
,
// final QuadCLT [] scenes,
quadCLTs
,
// final QuadCLT [] scenes,
ref_index
,
// final int indx_ref,
ref_index
,
// final int indx_ref,
...
@@ -5474,9 +5473,6 @@ public class OpticalFlow {
...
@@ -5474,9 +5473,6 @@ public class OpticalFlow {
if
(
views
[
ibase
][
2
]
!=
0
)
{
if
(
views
[
ibase
][
2
]
!=
0
)
{
scenes_suffix
+=
"-Z"
+
String
.
format
(
"%.0f"
,
views
[
ibase
][
2
]);
scenes_suffix
+=
"-Z"
+
String
.
format
(
"%.0f"
,
views
[
ibase
][
2
]);
}
}
if
(
render_to_scene
)
{
scenes_suffix
+=
"-TO_SCENE"
;
}
if
(
generate_mapped
)
{
if
(
generate_mapped
)
{
double
[][]
ds_vantage
=
new
double
[][]
{
selected_disparity
,
selected_strength
};
double
[][]
ds_vantage
=
new
double
[][]
{
selected_disparity
,
selected_strength
};
if
((
views
[
ibase
][
0
]
!=
0
)
||
(
views
[
ibase
][
1
]
!=
0
)
||
(
views
[
ibase
][
2
]
!=
0
))
{
if
((
views
[
ibase
][
0
]
!=
0
)
||
(
views
[
ibase
][
1
]
!=
0
)
||
(
views
[
ibase
][
2
]
!=
0
))
{
...
@@ -5489,20 +5485,6 @@ public class OpticalFlow {
...
@@ -5489,20 +5485,6 @@ public class OpticalFlow {
quadCLTs
[
ref_index
],
// final QuadCLT reference_QuadClt,
quadCLTs
[
ref_index
],
// final QuadCLT reference_QuadClt,
8
);
// iscale); // final int iscale);
8
);
// iscale); // final int iscale);
}
}
if
(
render_to_scene
)
{
imp_scenes_pair
[
nstereo
]=
renderSceneSequenceNonTile
(
clt_parameters
,
// CLTParameters clt_parameters,
fov_tiles
,
// Rectangle fov_tiles,
mode3d
,
// int mode3d,
toRGB
,
// boolean toRGB,
xyz_offset
,
// double [] stereo_offset, // offset reference camera {x,y,z}
sensor_mask
,
// int sensor_mask,
scenes_suffix
,
// String suffix,
ds_vantage
[
0
],
// selected_disparity, // double [] ref_disparity,
quadCLTs
,
// QuadCLT [] quadCLTs,
threadsMax
,
// int threadsMax,
debugLevel
);
// int debugLevel);
}
else
{
imp_scenes_pair
[
nstereo
]=
renderSceneSequence
(
imp_scenes_pair
[
nstereo
]=
renderSceneSequence
(
clt_parameters
,
// CLTParameters clt_parameters,
clt_parameters
,
// CLTParameters clt_parameters,
fov_tiles
,
// Rectangle fov_tiles,
fov_tiles
,
// Rectangle fov_tiles,
...
@@ -5515,7 +5497,6 @@ public class OpticalFlow {
...
@@ -5515,7 +5497,6 @@ public class OpticalFlow {
quadCLTs
,
// QuadCLT [] quadCLTs,
quadCLTs
,
// QuadCLT [] quadCLTs,
threadsMax
,
// int threadsMax,
threadsMax
,
// int threadsMax,
debugLevel
);
// int debugLevel);
debugLevel
);
// int debugLevel);
}
if
(
save_mapped_mono_color
[
col_mode
])
{
if
(
save_mapped_mono_color
[
col_mode
])
{
quadCLTs
[
ref_index
].
saveImagePlusInModelDirectory
(
quadCLTs
[
ref_index
].
saveImagePlusInModelDirectory
(
null
,
// "GPU-SHIFTED-D"+clt_parameters.disparity, // String suffix,
null
,
// "GPU-SHIFTED-D"+clt_parameters.disparity, // String suffix,
...
@@ -6879,7 +6860,6 @@ public class OpticalFlow {
...
@@ -6879,7 +6860,6 @@ public class OpticalFlow {
String
suffix_in
,
String
suffix_in
,
double
[]
ref_disparity
,
double
[]
ref_disparity
,
QuadCLT
[]
quadCLTs
,
QuadCLT
[]
quadCLTs
,
// boolean render_to_scene,
int
threadsMax
,
int
threadsMax
,
int
debugLevel
)
{
int
debugLevel
)
{
boolean
corr_raw_ers
=
true
;
boolean
corr_raw_ers
=
true
;
...
@@ -7069,237 +7049,6 @@ public class OpticalFlow {
...
@@ -7069,237 +7049,6 @@ public class OpticalFlow {
return
imp_scenes
;
return
imp_scenes
;
}
}
// Trying non-Tile image warping - first render to scene coordinates, then apply warping
// This method will be bad for disparity discontinuity - it is primarily to get smooth ground surface from a drone
public
static
ImagePlus
renderSceneSequenceNonTile
(
CLTParameters
clt_parameters
,
Rectangle
fov_tiles
,
int
mode3d
,
// for older compatibility mode3d = -1 for RAW, 0 - INF, 1 - FG, 2 BG
boolean
toRGB
,
double
[]
stereo_xyz
,
// offset reference camera {x,y,z}
int
sensor_mask
,
String
suffix_in
,
double
[]
ref_disparity
,
QuadCLT
[]
quadCLTs
,
int
threadsMax
,
int
debugLevel
)
{
int
dbg_scene
=
1
;
boolean
corr_raw_ers
=
true
;
boolean
filter_bg
=
false
;
// to start with
// FIXME: Move to clt_parameters;
final
double
max_overlap
=
0.6
;
final
double
min_adisp_cam
=
0.2
;
final
double
min_rdisp_cam
=
0.03
;
double
[]
stereo_atr
=
ZERO3
;
// maybe later play with rotated camera
boolean
um_mono
=
clt_parameters
.
imp
.
um_mono
;
double
um_sigma
=
clt_parameters
.
imp
.
um_sigma
;
double
um_weight
=
clt_parameters
.
imp
.
um_weight
;
boolean
mb_en
=
clt_parameters
.
imp
.
mb_en
&&
(
fov_tiles
==
null
)
&&
(
mode3d
>
0
);
double
mb_tau
=
clt_parameters
.
imp
.
mb_tau
;
// 0.008; // time constant, sec
double
mb_max_gain
=
clt_parameters
.
imp
.
mb_max_gain
;
// 5.0; // motion blur maximal gain (if more - move second point more than a pixel
final
float
fum_weight
=
(
float
)
um_weight
;
boolean
merge_all
=
clt_parameters
.
imp
.
merge_all
;
if
(
mode3d
<
1
)
{
merge_all
=
false
;
}
if
(
merge_all
)
{
sensor_mask
=
1
;
}
String
suffix
=
suffix_in
+((
mode3d
>
0
)?(
merge_all
?
"-MERGED"
:
"-SINGLE"
):
""
);
if
((
mode3d
<
0
)
&&
(
corr_raw_ers
))
{
suffix
+=
"-RAW_ERS"
;
}
int
ref_index
=
quadCLTs
.
length
-
1
;
int
num_sens
=
quadCLTs
[
ref_index
].
getNumSensors
();
ErsCorrection
ers_reference
=
quadCLTs
[
ref_index
].
getErsCorrection
();
int
num_used_sens
=
0
;
for
(
int
i
=
0
;
i
<
num_sens
;
i
++)
if
(((
sensor_mask
>>
i
)
&
1
)
!=
0
)
num_used_sens
++;
int
[]
channels
=
new
int
[
num_used_sens
];
int
nch
=
0
;
for
(
int
i
=
0
;
i
<
num_sens
;
i
++)
if
(((
sensor_mask
>>
i
)
&
1
)
!=
0
)
channels
[
nch
++]
=
i
;
ImageStack
stack_scenes
=
null
;
double
[][]
ref_pXpYD
=
transformToScenePxPyD
(
// now should work with offset ref_scene
fov_tiles
,
// final Rectangle [] extra_woi, // show larger than sensor WOI (or null)
ref_disparity
,
// final double [] disparity_ref, // invalid tiles - NaN in disparity
ZERO3
,
// final double [] scene_xyz, // camera center in world coordinates
ZERO3
,
// final double [] scene_atr, // camera orientation relative to world frame
quadCLTs
[
ref_index
],
// final QuadCLT scene_QuadClt,
quadCLTs
[
ref_index
],
// final QuadCLT reference_QuadClt, // now - may be null - for testing if scene is rotated ref
threadsMax
);
// int threadsMax)
for
(
int
nscene
=
0
;
nscene
<
quadCLTs
.
length
;
nscene
++)
if
(
quadCLTs
[
nscene
]
!=
null
){
if
(
nscene
==
dbg_scene
)
{
System
.
out
.
println
(
"renderSceneSequence(): nscene = "
+
nscene
);
}
String
ts
=
quadCLTs
[
nscene
].
getImageName
();
double
[]
scene_xyz
=
ZERO3
;
double
[]
scene_atr
=
ZERO3
;
if
(
nscene
!=
ref_index
)
{
// Check even for raw, so video frames will match in all modes
scene_xyz
=
ers_reference
.
getSceneXYZ
(
ts
);
scene_atr
=
ers_reference
.
getSceneATR
(
ts
);
if
((
scene_atr
==
null
)
||
(
scene_xyz
==
null
))
{
continue
;
}
if
((
mode3d
>=
0
)
||
corr_raw_ers
)
{
double
[]
scene_ers_xyz_dt
=
ers_reference
.
getSceneErsXYZ_dt
(
ts
);
double
[]
scene_ers_atr_dt
=
ers_reference
.
getSceneErsATR_dt
(
ts
);
quadCLTs
[
nscene
].
getErsCorrection
().
setErsDt
(
scene_ers_xyz_dt
,
// double [] ers_xyz_dt,
scene_ers_atr_dt
);
// double [] ers_atr_dt)(ers_scene_original_xyz_dt);
if
(
mode3d
<
0
)
{
// velocities != 0, but offset=0
scene_xyz
=
ZERO3
;
scene_atr
=
ZERO3
;
}
}
else
{
// ugly, restore for raw mode that should not be rotated/shifted
scene_xyz
=
ZERO3
;
scene_atr
=
ZERO3
;
}
}
if
(
stereo_xyz
!=
null
)
{
// offset all, including reference scene
double
[][]
combo_xyzatr
=
ErsCorrection
.
combineXYZATR
(
stereo_xyz
,
// double [] reference_xyz,
stereo_atr
,
// double [] reference_atr,
scene_xyz
,
// double [] scene_xyz,
scene_atr
);
// double [] scene_atr)
scene_xyz
=
combo_xyzatr
[
0
];
scene_atr
=
combo_xyzatr
[
1
];
}
int
sm
=
merge_all
?
-
1
:
sensor_mask
;
ImagePlus
imp_scene
=
null
;
double
[][]
dxyzatr_dt
=
null
;
// should get velocities from HashMap at reference scene from timestamp , not re-calculate.
if
(
mb_en
)
{
// dxyzatr_dt = getVelocities(
// quadCLTs, // QuadCLT [] quadCLTs,
// nscene); // int nscene)
dxyzatr_dt
=
new
double
[][]
{
// for all, including ref
quadCLTs
[
nscene
].
getErsCorrection
().
getErsXYZ_dt
(),
quadCLTs
[
nscene
].
getErsCorrection
().
getErsATR_dt
()};
}
// here - difference from renderSceneSequence()
// Is it needed - from intepolateScenesDisparity()
/*
double [] scene_ers_xyz_dt = ers_reference.getSceneErsXYZ_dt(ts);
double [] scene_ers_atr_dt = ers_reference.getSceneErsATR_dt(ts);
scenes[nscene].getErsCorrection().setErsDt(
scene_ers_xyz_dt, // double [] ers_xyz_dt,
scene_ers_atr_dt); // double [] ers_atr_dt)(ers_scene_original_xyz_dt);
//setupERS() will be inside transformToScenePxPyD()
*/
// 1) Calculate disparity referenced to the current scene uniform grid (consider running re-measuring it?)
double
[]
disparity_scene
=
interpolateSingleSceneDisparity
(
clt_parameters
,
// final CLTParameters clt_parameters,
quadCLTs
[
nscene
],
// final QuadCLT scene,
ref_disparity
,
// final double [] disparity_ref,
scene_xyz
,
// final double [] scene_xyz, // camera center in world coordinates
scene_atr
,
// final double [] scene_atr, // camera orientation relative to world frame
debugLevel
);
// final int debug_level);
// add pX, pY of the uniform grid
double
[][]
pXpYD
=
transformToScenePxPyD
(
// full size - [tilesX*tilesY], some nulls
null
,
// final Rectangle [] extra_woi, // show larger than sensor WOI (or null)
disparity_scene
,
// dls[0], // final double [] disparity_ref, // invalid tiles - NaN in disparity (maybe it should not be masked by margins?)
ZERO3
,
// final double [] scene_xyz, // camera center in world coordinates
ZERO3
,
// final double [] scene_atr, // camera orientation relative to world frame
quadCLTs
[
nscene
],
// final QuadCLT scene_QuadClt,
null
);
// quadCLTs[nscene]); // final QuadCLT reference_QuadClt)
if
(
mb_en
&&
(
dxyzatr_dt
!=
null
))
{
double
[][]
motion_blur
=
getMotionBlur
(
quadCLTs
[
nscene
],
// QuadCLT ref_scene,
quadCLTs
[
nscene
],
// QuadCLT scene, // can be the same as ref_scene
pXpYD
,
// double [][] ref_pXpYD, // here it is scene, not reference!
scene_xyz
,
// double [] camera_xyz,
scene_atr
,
// double [] camera_atr,
dxyzatr_dt
[
0
],
// double [] camera_xyz_dt,
dxyzatr_dt
[
1
],
// double [] camera_atr_dt,
0
,
// int shrink_gaps, // will gaps, but not more that grow by this
debugLevel
);
// int debug_level)
imp_scene
=
QuadCLT
.
renderGPUFromDSI
(
sm
,
// final int sensor_mask,
merge_all
,
// final boolean merge_channels,
null
,
// final Rectangle full_woi_in, // show larger than sensor WOI (or null)
clt_parameters
,
// CLTParameters clt_parameters,
disparity_scene
,
// double [] disparity_ref,
// motion blur compensation
mb_tau
,
// double mb_tau, // 0.008; // time constant, sec
mb_max_gain
,
// double mb_max_gain, // 5.0; // motion blur maximal gain (if more - move second point more than a pixel
motion_blur
,
// double [][] mb_vectors, //
ZERO3
,
// scene_xyz, // final double [] scene_xyz, // camera center in world coordinates
ZERO3
,
// scene_atr, // final double [] scene_atr, // camera orientation relative to world frame
quadCLTs
[
nscene
],
// final QuadCLT scene,
null
,
// quadCLTs[nscene], // final QuadCLT ref_scene, // now - may be null - for testing if scene is rotated ref
toRGB
,
// final boolean toRGB,
(
toRGB
?
clt_parameters
.
imp
.
show_color_nan
:
clt_parameters
.
imp
.
show_mono_nan
),
""
,
// String suffix, no suffix here
Double
.
NaN
,
// double fill_value, - use instead of image
QuadCLT
.
THREADS_MAX
,
// int threadsMax,
debugLevel
);
// int debugLevel)
}
else
{
imp_scene
=
QuadCLT
.
renderGPUFromDSI
(
sm
,
// final int sensor_mask,
merge_all
,
// final boolean merge_channels,
fov_tiles
,
// testr, // null, // final Rectangle full_woi_in, // show larger than sensor WOI (or null)
clt_parameters
,
// CLTParameters clt_parameters,
ref_disparity
,
// double [] disparity_ref,
// not used, just as null/not null now
// null means uniform grid, no view transform. even with 0 rot ERS was changing results
ZERO3
,
// ((!corr_raw_ers && (mode3d<0))? null:scene_xyz), // final double [] scene_xyz, // camera center in world coordinates
ZERO3
,
// ((!corr_raw_ers && (mode3d<0))? null:scene_atr), // final double [] scene_atr, // camera orientation relative to world frame
quadCLTs
[
nscene
],
// final QuadCLT scene,
null
,
// quadCLTs[nscene], // final QuadCLT ref_scene, // now - may be null - for testing if scene is rotated ref
toRGB
,
// final boolean toRGB,
(
toRGB
?
clt_parameters
.
imp
.
show_color_nan
:
clt_parameters
.
imp
.
show_mono_nan
),
""
,
// String suffix, no suffix here
Double
.
NaN
,
// double fill_value,// - use instead of image
QuadCLT
.
THREADS_MAX
,
// int threadsMax,
debugLevel
);
// int debugLevel)
}
if
(
stack_scenes
==
null
)
{
stack_scenes
=
new
ImageStack
(
imp_scene
.
getWidth
(),
imp_scene
.
getHeight
());
}
for
(
int
i
=
0
;
i
<
channels
.
length
;
i
++)
{
stack_scenes
.
addSlice
(
ts
+
"-"
+
channels
[
i
],
imp_scene
.
getStack
().
getPixels
(
i
+
1
));
}
}
// Apply unsharp mask here, in parallel
if
(
um_mono
&&
!
toRGB
)
{
final
ImageStack
fstack_scenes
=
stack_scenes
;
final
int
nSlices
=
fstack_scenes
.
getSize
();
final
Thread
[]
threads
=
ImageDtt
.
newThreadArray
(
QuadCLT
.
THREADS_MAX
);
final
AtomicInteger
ai
=
new
AtomicInteger
(
0
);
for
(
int
ithread
=
0
;
ithread
<
threads
.
length
;
ithread
++)
{
threads
[
ithread
]
=
new
Thread
()
{
public
void
run
()
{
for
(
int
nSlice
=
ai
.
getAndIncrement
();
nSlice
<
nSlices
;
nSlice
=
ai
.
getAndIncrement
())
{
FloatProcessor
fp
=
(
FloatProcessor
)
fstack_scenes
.
getProcessor
(
nSlice
+
1
);
float
[]
fpixels
=
(
float
[])
fstack_scenes
.
getPixels
(
nSlice
+
1
);
float
[]
fpixels_orig
=
fpixels
.
clone
();
(
new
GaussianBlur
()).
blurFloat
(
fp
,
// FloatProcessor ip,
um_sigma
,
// double sigmaX,
um_sigma
,
// double sigmaY,
0.01
);
// double accuracy)
for
(
int
i
=
0
;
i
<
fpixels
.
length
;
i
++)
{
fpixels
[
i
]
=
fpixels_orig
[
i
]
-
fum_weight
*
fpixels
[
i
];
}
}
}
};
}
ImageDtt
.
startAndJoin
(
threads
);
}
ImagePlus
imp_scenes
=
new
ImagePlus
(
suffix
,
stack_scenes
);
imp_scenes
.
getProcessor
().
resetMinAndMax
();
return
imp_scenes
;
}
public
static
double
[][]
getSceneSZXY
(
public
static
double
[][]
getSceneSZXY
(
...
@@ -10822,12 +10571,13 @@ public class OpticalFlow {
...
@@ -10822,12 +10571,13 @@ public class OpticalFlow {
return
combo_dsn
;
return
combo_dsn
;
}
}
public
static
double
[][]
intepolateScene
s
Disparity
(
public
static
double
[][]
intepolateSceneDisparity
(
final
CLTParameters
clt_parameters
,
final
CLTParameters
clt_parameters
,
final
QuadCLT
[]
scenes
,
final
QuadCLT
[]
scenes
,
final
int
indx_ref
,
final
int
indx_ref
,
final
double
[]
disparity_ref
,
// disparity in the reference view tiles (Double.NaN - invalid)
final
double
[]
disparity_ref
,
// disparity in the reference view tiles (Double.NaN - invalid)
final
int
debug_level
)
final
int
debug_level
)
{
{
final
int
scene_extrap_irad
=
1
;
final
int
scene_extrap_irad
=
1
;
final
double
scene_extrap_rad
=
scene_extrap_irad
+
0.5
;
final
double
scene_extrap_rad
=
scene_extrap_irad
+
0.5
;
...
@@ -10860,6 +10610,8 @@ public class OpticalFlow {
...
@@ -10860,6 +10610,8 @@ public class OpticalFlow {
// }
// }
}
else
{
}
else
{
final
Matrix
[][]
scene_approx
=
new
Matrix
[
disparity_ref
.
length
][];
Arrays
.
fill
(
disparity_scenes
[
nscene
],
Double
.
NaN
);
double
[]
scene_xyz
=
ers_reference
.
getSceneXYZ
(
ts
);
double
[]
scene_xyz
=
ers_reference
.
getSceneXYZ
(
ts
);
double
[]
scene_atr
=
ers_reference
.
getSceneATR
(
ts
);
double
[]
scene_atr
=
ers_reference
.
getSceneATR
(
ts
);
if
((
scene_xyz
==
null
)
||
(
scene_atr
==
null
)){
if
((
scene_xyz
==
null
)
||
(
scene_atr
==
null
)){
...
@@ -10871,19 +10623,6 @@ public class OpticalFlow {
...
@@ -10871,19 +10623,6 @@ public class OpticalFlow {
scene_ers_xyz_dt
,
// double [] ers_xyz_dt,
scene_ers_xyz_dt
,
// double [] ers_xyz_dt,
scene_ers_atr_dt
);
// double [] ers_atr_dt)(ers_scene_original_xyz_dt);
scene_ers_atr_dt
);
// double [] ers_atr_dt)(ers_scene_original_xyz_dt);
//setupERS() will be inside transformToScenePxPyD()
//setupERS() will be inside transformToScenePxPyD()
// Testing interpolateSingleSceneDisparity() instead of the commented-out code below
disparity_scenes
[
nscene
]
=
interpolateSingleSceneDisparity
(
clt_parameters
,
// final CLTParameters clt_parameters,
scenes
[
nscene
],
// final QuadCLT scene,
disparity_ref
,
// final double [] disparity_ref,
scene_xyz
,
// final double [] scene_xyz, // camera center in world coordinates
scene_atr
,
// final double [] scene_atr, // camera orientation relative to world frame
debug_level
);
// final int debug_level);
/*
final Matrix [][] scene_approx = new Matrix[disparity_ref.length][];
Arrays.fill(disparity_scenes[nscene], Double.NaN);
double
[][]
scene_pXpYD_prefilter
=
transformToScenePxPyD
(
// will be null for disparity == NaN, total size - tilesX*tilesY
double
[][]
scene_pXpYD_prefilter
=
transformToScenePxPyD
(
// will be null for disparity == NaN, total size - tilesX*tilesY
null
,
// final Rectangle [] extra_woi, // show larger than sensor WOI (or null)
null
,
// final Rectangle [] extra_woi, // show larger than sensor WOI (or null)
disparity_ref
,
// final double [] disparity_ref, // invalid tiles - NaN in disparity (maybe it should not be masked by margins?)
disparity_ref
,
// final double [] disparity_ref, // invalid tiles - NaN in disparity (maybe it should not be masked by margins?)
...
@@ -10967,19 +10706,19 @@ public class OpticalFlow {
...
@@ -10967,19 +10706,19 @@ public class OpticalFlow {
B
[
0
][
0
]
+=
dsxd
;
B
[
0
][
0
]
+=
dsxd
;
B
[
1
][
0
]
+=
dsyd
;
B
[
1
][
0
]
+=
dsyd
;
B
[
2
][
0
]
+=
dsd
;
B
[
2
][
0
]
+=
dsd
;
// ax + by + c ~= d
/* ax + by + c ~= d
// a * sx2 + b * sxy + c * sx - sxd = 0
a * sx2 + b * sxy + c * sx - sxd = 0
// a * sxy + b * sy2 + c * sy - syd = 0
a * sxy + b * sy2 + c * sy - syd = 0
// a * sx + b * sy + c * s0 - sd = 0
a * sx + b * sy + c * s0 - sd = 0
// | sx2 sxy sx | | a | | sxd |
| sx2 sxy sx | | a | | sxd |
// | sxy sy2 sy | * | b | = | syd |
| sxy sy2 sy | * | b | = | syd |
// | sx sy s0 | | c | | sd |
| sx sy s0 | | c | | sd | */
}
}
}
}
}
}
}
}
}
}
}
} // for (int nTile = 0;...
for
(
int
nTile
=
0
;
nTile
<
scene_pXpYD
.
length
;
nTile
++)
if
(
scene_approx
[
nTile
]
!=
null
)
{
for
(
int
nTile
=
0
;
nTile
<
scene_pXpYD
.
length
;
nTile
++)
if
(
scene_approx
[
nTile
]
!=
null
)
{
if
(
debug_level
>
-
1
)
{
if
(
debug_level
>
-
1
)
{
int
tileY
=
nTile
/
tilesX
;
int
tileY
=
nTile
/
tilesX
;
...
@@ -11001,10 +10740,9 @@ public class OpticalFlow {
...
@@ -11001,10 +10740,9 @@ public class OpticalFlow {
disparity_scenes
[
nscene
][
nTile
]
=
scene_approx
[
nTile
][
1
].
get
(
2
,
0
)
/
A
[
2
][
2
];
// Double.NaN;
disparity_scenes
[
nscene
][
nTile
]
=
scene_approx
[
nTile
][
1
].
get
(
2
,
0
)
/
A
[
2
][
2
];
// Double.NaN;
}
}
}
}
} // for (int nTile = 0;...
*/
// end of replaced code
}
}
}
if
(
debug_level
>
-
1
)
{
if
(
debug_level
>
-
1
)
{
if
(
nscene
==
indx_ref
)
{
if
(
nscene
==
indx_ref
)
{
// System.out.println("Correlating reference scene, nrefine = "+nrefine);
// System.out.println("Correlating reference scene, nrefine = "+nrefine);
...
@@ -11024,151 +10762,6 @@ public class OpticalFlow {
...
@@ -11024,151 +10762,6 @@ public class OpticalFlow {
return
disparity_scenes
;
return
disparity_scenes
;
}
}
public
static
double
[]
interpolateSingleSceneDisparity
(
final
CLTParameters
clt_parameters
,
final
QuadCLT
scene
,
final
double
[]
disparity_ref
,
final
double
[]
scene_xyz
,
// camera center in world coordinates
final
double
[]
scene_atr
,
// camera orientation relative to world frame
final
int
debug_level
)
{
final
int
scene_extrap_irad
=
1
;
final
double
scene_extrap_rad
=
scene_extrap_irad
+
0.5
;
final
int
dbg_tileX
=
70
;
final
int
dbg_tileY
=
19
;
final
int
tilesX
=
scene
.
getTileProcessor
().
getTilesX
();
final
int
tilesY
=
scene
.
getTileProcessor
().
getTilesY
();
final
int
tileSize
=
scene
.
getTileProcessor
().
getTileSize
();
double
max_rad2
=
scene_extrap_rad
*
scene_extrap_rad
*
tileSize
*
tileSize
;
// in pixels
final
Matrix
[][]
scene_approx
=
new
Matrix
[
disparity_ref
.
length
][];
final
double
[]
disparity_scene
=
new
double
[
tilesX
*
tilesY
];
Arrays
.
fill
(
disparity_scene
,
Double
.
NaN
);
final
int
dbg_tile
=
dbg_tileY
*
tilesX
+
dbg_tileX
;
double
[][]
scene_pXpYD
;
// disparity in the reference view tiles (Double.NaN - invalid)
///****************
double
[][]
scene_pXpYD_prefilter
=
transformToScenePxPyD
(
// will be null for disparity == NaN, total size - tilesX*tilesY
null
,
// final Rectangle [] extra_woi, // show larger than sensor WOI (or null)
disparity_ref
,
// final double [] disparity_ref, // invalid tiles - NaN in disparity (maybe it should not be masked by margins?)
scene_xyz
,
// final double [] scene_xyz, // camera center in world coordinates
scene_atr
,
// final double [] scene_atr, // camera orientation relative to world frame
scene
,
// final QuadCLT scene_QuadClt,
null
);
// ref_scene); // final QuadCLT reference_QuadClt)
double
max_overlap
=
0.6
;
double
min_adisp_cam
=
0.2
;
double
min_rdisp_cam
=
0.03
;
double
[][]
scene_ds
=
conditionInitialDS
(
clt_parameters
,
// CLTParameters clt_parameters,
scene
,
// QuadCLT scene,
-
1
);
// int debug_level);
if
(
scene_ds
!=
null
)
{
double
[]
disparity_cam
=
scene_ds
[
0
];
// null; // for now
scene_pXpYD
=
filterBG
(
scene
.
getTileProcessor
(),
// final TileProcessor tp,
scene_pXpYD_prefilter
,
// final double [][] pXpYD,
max_overlap
,
// final double max_overlap,
null
,
// disparity_cam, // final double [] disparity_cam,
min_adisp_cam
,
// final double min_adisp_cam,
min_rdisp_cam
,
// final double min_rdisp_cam,
clt_parameters
.
tileX
,
// final int dbg_tileX,
clt_parameters
.
tileY
,
// final int dbg_tileY,
0
);
// 1); //debug_level); // final int debug_level);
}
else
{
scene_pXpYD
=
scene_pXpYD_prefilter
;
}
// acummulate single-thread
//tileSize
for
(
int
nTile
=
0
;
nTile
<
scene_pXpYD
.
length
;
nTile
++)
if
((
scene_pXpYD
[
nTile
]
!=
null
)
&&
!
Double
.
isNaN
(
scene_pXpYD
[
nTile
][
2
]))
{
//final int scene_extrap_irad = 1;
// double max_rad2 = scene_extrap_irad * scene_extrap_irad;
// int tileX0=nTile % tilesX;
// int tileY0=nTile / tilesX;
int
tileX0
=(
int
)
Math
.
floor
(
scene_pXpYD
[
nTile
][
0
]/
tileSize
);
int
tileY0
=(
int
)
Math
.
floor
(
scene_pXpYD
[
nTile
][
1
]/
tileSize
);
if
((
debug_level
>
-
1
)
&&
(
Math
.
abs
(
tileY0
-
dbg_tileY
)
<
2
)
&&
(
Math
.
abs
(
tileX0
-
dbg_tileX
)
<
2
))
{
System
.
out
.
println
(
"nTile="
+
nTile
+
", tilX0="
+
tileX0
+
", tileY0="
+
tileY0
);
}
for
(
int
dTy
=
-
scene_extrap_irad
;
dTy
<=
scene_extrap_irad
;
dTy
++)
{
int
tileY
=
tileY0
+
dTy
;
double
dy
=
tileY
*
tileSize
+
tileSize
/
2
-
scene_pXpYD
[
nTile
][
1
];
if
((
tileY
>=
0
)
&&
(
tileY
<
tilesY
))
{
for
(
int
dTx
=
-
scene_extrap_irad
;
dTx
<=
scene_extrap_irad
;
dTx
++)
{
int
tileX
=
tileX0
+
dTx
;
if
((
tileX
>=
0
)
&&
(
tileX
<
tilesX
))
{
if
((
debug_level
>
-
1
)
&&
(
tileY
==
dbg_tileY
)
&&
(
tileX
==
dbg_tileX
))
{
System
.
out
.
println
(
"tileX="
+
tileX
+
", tileY="
+
tileY
);
}
double
dx
=
tileX
*
tileSize
+
tileSize
/
2
-
scene_pXpYD
[
nTile
][
0
];
double
rad2
=
dy
*
dy
+
dx
*
dx
;
if
(
rad2
<
max_rad2
)
{
int
tile
=
tileY
*
tilesX
+
tileX
;
double
w
=
1
-
(
rad2
/
max_rad2
);
if
(
scene_approx
[
tile
]
==
null
)
{
scene_approx
[
tile
]
=
new
Matrix
[
2
];
scene_approx
[
tile
][
0
]
=
new
Matrix
(
3
,
3
);
// A
scene_approx
[
tile
][
1
]
=
new
Matrix
(
3
,
1
);
// B
}
double
d
=
scene_pXpYD
[
nTile
][
2
];
double
dsx
=
w
*
dx
;
double
dsy
=
w
*
dy
;
double
dsx2
=
dsx
*
dx
;
double
dsy2
=
dsy
*
dy
;
double
dsxy
=
dsx
*
dy
;
double
ds0
=
w
;
double
dsxd
=
dsx
*
d
;
double
dsyd
=
dsy
*
d
;
double
dsd
=
ds0
*
d
;
double
[][]
A
=
scene_approx
[
tile
][
0
].
getArray
();
A
[
0
][
0
]
+=
dsx2
;
A
[
0
][
1
]
+=
dsxy
;
A
[
0
][
2
]
+=
dsx
;
A
[
1
][
1
]
+=
dsy2
;
A
[
1
][
2
]
+=
dsy
;
A
[
2
][
2
]
+=
ds0
;
double
[][]
B
=
scene_approx
[
tile
][
1
].
getArray
();
B
[
0
][
0
]
+=
dsxd
;
B
[
1
][
0
]
+=
dsyd
;
B
[
2
][
0
]
+=
dsd
;
/* ax + by + c ~= d
a * sx2 + b * sxy + c * sx - sxd = 0
a * sxy + b * sy2 + c * sy - syd = 0
a * sx + b * sy + c * s0 - sd = 0
| sx2 sxy sx | | a | | sxd |
| sxy sy2 sy | * | b | = | syd |
| sx sy s0 | | c | | sd | */
}
}
}
}
}
}
// for (int nTile = 0;...
for
(
int
nTile
=
0
;
nTile
<
scene_pXpYD
.
length
;
nTile
++)
if
(
scene_approx
[
nTile
]
!=
null
)
{
if
(
debug_level
>
-
1
)
{
int
tileY
=
nTile
/
tilesX
;
int
tileX
=
nTile
%
tilesX
;
if
((
tileY
==
dbg_tileY
)
&&
(
tileX
==
dbg_tileX
))
{
System
.
out
.
println
(
"tileX="
+
tileX
+
", tileY="
+
tileY
);
}
}
double
[][]
A
=
scene_approx
[
nTile
][
0
].
getArray
();
if
(
A
[
2
][
2
]
>
0
)
{
A
[
1
][
0
]
=
A
[
0
][
1
];
A
[
2
][
0
]
=
A
[
0
][
2
];
A
[
2
][
1
]
=
A
[
1
][
2
];
try
{
Matrix
abc
=
scene_approx
[
nTile
][
0
].
solve
(
scene_approx
[
nTile
][
1
]);
disparity_scene
[
nTile
]
=
abc
.
get
(
2
,
0
)
+
abc
.
get
(
0
,
0
)*
tileSize
/
2
+
abc
.
get
(
1
,
0
)*
tileSize
/
2
;
}
catch
(
RuntimeException
e
){
// Use just average of disparities
disparity_scene
[
nTile
]
=
scene_approx
[
nTile
][
1
].
get
(
2
,
0
)
/
A
[
2
][
2
];
// Double.NaN;
}
}
}
// for (int nTile = 0;...
return
disparity_scene
;
}
// Cleaned up and optimized version to reduce memory usage (on-the-fly integration, not saving full correlation data)
// Cleaned up and optimized version to reduce memory usage (on-the-fly integration, not saving full correlation data)
public
static
double
[][]
correlateInterscene
(
public
static
double
[][]
correlateInterscene
(
final
CLTParameters
clt_parameters
,
final
CLTParameters
clt_parameters
,
...
...
src/main/java/com/elphel/imagej/tileprocessor/QuadCLT.java
View file @
99d52ab0
...
@@ -2386,7 +2386,7 @@ public class QuadCLT extends QuadCLTCPU {
...
@@ -2386,7 +2386,7 @@ public class QuadCLT extends QuadCLTCPU {
0x3f
,
// int corr_mask, // which correlation pairs to generate (maybe later - reduce size from 15x15)
0x3f
,
// int corr_mask, // which correlation pairs to generate (maybe later - reduce size from 15x15)
debugLevel
);
// final int debugLevel) - not yet used
debugLevel
);
// final int debugLevel) - not yet used
if
(
tp_tasks
.
length
==
0
)
{
if
(
tp_tasks
.
length
==
0
)
{
System
.
out
.
println
(
"Empty tasks - nothing to do
2
"
);
System
.
out
.
println
(
"Empty tasks - nothing to do"
);
return
null
;
return
null
;
}
}
...
@@ -2958,7 +2958,7 @@ public class QuadCLT extends QuadCLTCPU {
...
@@ -2958,7 +2958,7 @@ public class QuadCLT extends QuadCLTCPU {
0x3f
,
// int corr_mask, // which correlation pairs to generate (maybe later - reduce size from 15x15)
0x3f
,
// int corr_mask, // which correlation pairs to generate (maybe later - reduce size from 15x15)
debugLevel
);
// final int debugLevel) - not yet used
debugLevel
);
// final int debugLevel) - not yet used
if
(
tp_tasks
.
length
==
0
)
{
if
(
tp_tasks
.
length
==
0
)
{
System
.
out
.
println
(
"--- Empty tasks - nothing to do
3
---"
);
System
.
out
.
println
(
"--- Empty tasks - nothing to do ---"
);
return
null
;
return
null
;
}
}
...
...
Andrey Filippov
@AndreyFilippov
mentioned in commit
5fa4c7e6
·
Aug 12, 2023
mentioned in commit
5fa4c7e6
mentioned in commit 5fa4c7e6e76cf950bc74ac4fa9181b3e2bf1d349
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