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Elphel
imagej-elphel
Commits
907cda8d
Commit
907cda8d
authored
Mar 31, 2020
by
Andrey Filippov
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Using Marco's help to make jcuda work with nvrtc with cdp
parent
0d087c0b
Changes
8
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8 changed files
with
770 additions
and
73 deletions
+770
-73
CLTParameters.java
src/main/java/com/elphel/imagej/cameras/CLTParameters.java
+1
-1
GPUTileProcessor.java
src/main/java/com/elphel/imagej/gpu/GPUTileProcessor.java
+99
-59
ImageDtt.java
src/main/java/com/elphel/imagej/tileprocessor/ImageDtt.java
+21
-7
QuadCLT.java
src/main/java/com/elphel/imagej/tileprocessor/QuadCLT.java
+3
-1
TwoQuadCLT.java
...main/java/com/elphel/imagej/tileprocessor/TwoQuadCLT.java
+4
-2
X3dOutput.java
src/main/java/com/elphel/imagej/x3d/export/X3dOutput.java
+1
-1
TileProcessor.cuh
src/main/resources/kernels/TileProcessor.cuh
+641
-2
dtt8x8.cuh
src/main/resources/kernels/dtt8x8.cuh
+0
-0
No files found.
src/main/java/com/elphel/imagej/cameras/CLTParameters.java
View file @
907cda8d
...
...
@@ -333,7 +333,7 @@ public class CLTParameters {
public
double
infinityDistance
=
10000
;
// Distance to generate backdrop (0 - use regular backdrop)
public
int
min_bgnd_tiles
=
10
;
// Minimal number of background tiles to generate background
public
boolean
shUseFlaps
=
true
;
// Split into shells with flaps
public
boolean
shAggrFade
=
true
;
// Aggressive fade alpha (whole boundary)
public
boolean
shAggrFade
=
false
;
//
true; // Aggressive fade alpha (whole boundary)
public
int
shMinArea
=
1
;
// Minimal shell area (not counting flaps
public
double
shMinStrength
=
0.2
;
// Minimal value of the shell maximum strength
...
...
src/main/java/com/elphel/imagej/gpu/GPUTileProcessor.java
View file @
907cda8d
This diff is collapsed.
Click to expand it.
src/main/java/com/elphel/imagej/tileprocessor/ImageDtt.java
View file @
907cda8d
...
...
@@ -3867,7 +3867,9 @@ public class ImageDtt {
double
[][]
port_weights
=
new
double
[
ports
][
tile_len
];
double
[][]
color_avg
=
new
double
[
numcol
][
tile_len
];
double
[][]
rgba
=
new
double
[
numcol
+
1
+
(
keep_weights
?(
ports
+
numcol
+
1
):
0
)][];
// double [][] rgba = new double[numcol + 1 + (keep_weights?(ports + numcol + 1):0)][];
// need to pass keep_weights to the caller
double
[][]
rgba
=
new
double
[
numcol
+
1
+
ports
+
(
keep_weights
?(
numcol
+
1
):
0
)][];
int
rms_start
=
numcol
+
1
+
ports
;
if
(
keep_weights
){
for
(
int
ncol
=
0
;
ncol
<=
numcol
;
ncol
++)
if
((
ncol
==
numcol
)
||
(
iclt_tile
[
0
][
ncol
]
!=
null
))
{
...
...
@@ -4069,8 +4071,11 @@ public class ImageDtt {
rgba
[
ncol
]
=
color_avg
[
ncol
];
}
rgba
[
numcol
]
=
alpha
;
for
(
int
i
=
0
;
i
<
ports
;
i
++)
rgba
[
numcol
+
1
+
i
]
=
port_weights
[
i
];
// if (keep_weights){
for
(
int
i
=
0
;
i
<
ports
;
i
++)
{
rgba
[
numcol
+
1
+
i
]
=
port_weights
[
i
];
}
// }
if
(
max_diff
!=
null
){
for
(
int
ip
=
0
;
ip
<
ports
;
ip
++){
max_diff
[
ip
]
=
0
;
...
...
@@ -5026,7 +5031,7 @@ public class ImageDtt {
System
.
out
.
println
(
"iclt_2d():sharp_alpha= "
+
sharp_alpha
);
}
boolean
has_weights
=
false
;
boolean
set_has_weight
=
false
;
boolean
set_has_weight
=
false
;
// not used
for
(
int
i
=
0
;
(
i
<
tilesY
)
&&
!
set_has_weight
;
i
++){
for
(
int
j
=
0
;
(
j
<
tilesX
)
&&
!
set_has_weight
;
j
++){
if
(
texture_tiles
[
i
][
j
]
!=
null
)
{
...
...
@@ -5064,15 +5069,15 @@ public class ImageDtt {
int
n_half
=
transform_size
/
2
;
int
lastY
=
tilesY
-
1
;
int
lastX
=
tilesX
-
1
;
int
offset
=
n_half
*
(
transform_size
*
tilesX
)
+
n_half
;
int
offset
=
n_half
*
(
transform_size
*
tilesX
)
+
n_half
;
// 4 pixels left and down (right/up when subtracted below)
for
(
int
nTile
=
ai
.
getAndIncrement
();
nTile
<
tiles_list
[
nser
.
get
()].
length
;
nTile
=
ai
.
getAndIncrement
())
{
tileX
=
tiles_list
[
nser
.
get
()][
nTile
][
0
];
tileY
=
tiles_list
[
nser
.
get
()][
nTile
][
1
];
double
[][]
texture_tile
=
texture_tiles
[
tileY
][
tileX
];
if
(
texture_tile
!=
null
)
{
if
(
overlap
)
{
if
((
tileY
>
0
)
&&
(
tileX
>
0
)
&&
(
tileY
<
lastY
)
&&
(
tileX
<
lastX
))
{
// fast, no extra checks
for
(
int
i
=
0
;
i
<
n2
;
i
++){
if
((
tileY
>
0
)
&&
(
tileX
>
0
)
&&
(
tileY
<
lastY
)
&&
(
tileX
<
lastX
))
{
// fast, no extra checks
- ignore first/last rows and columns
for
(
int
i
=
0
;
i
<
n2
;
i
++){
int
start_line
=
((
tileY
*
transform_size
+
i
)
*
tilesX
+
tileX
)*
transform_size
-
offset
;
for
(
int
chn
=
0
;
chn
<
texture_tile
.
length
;
chn
++)
{
int
schn
=
chn
;
...
...
@@ -5082,6 +5087,7 @@ public class ImageDtt {
if
(
texture_tile
[
schn
]
==
null
)
{
dpixels
[
chn
]
=
null
;
}
else
{
// should it be better to multiply each color by alpha before accumulating? No, it is already windowed!
if
((
chn
!=
3
)
||
!
sharp_alpha
)
{
for
(
int
j
=
0
;
j
<
n2
;
j
++)
{
dpixels
[
chn
][
start_line
+
j
]
+=
texture_tile
[
schn
][
n2
*
i
+
j
];
...
...
@@ -9278,6 +9284,14 @@ public class ImageDtt {
}
}
}
// fix: removing extra slices
if
(!
clt_parameters
.
keep_weights
&&
(
texture_tiles
[
tileY
][
tileX
]!=
null
))
{
if
(
numcol
==
3
)
{
texture_tiles
[
tileY
][
tileX
]
=
new
double
[][]
{
texture_tiles
[
tileY
][
tileX
][
0
],
texture_tiles
[
tileY
][
tileX
][
1
],
texture_tiles
[
tileY
][
tileX
][
2
],
texture_tiles
[
tileY
][
tileX
][
3
]};
}
else
{
texture_tiles
[
tileY
][
tileX
]
=
new
double
[][]
{
texture_tiles
[
tileY
][
tileX
][
0
],
texture_tiles
[
tileY
][
tileX
][
1
]};
}
}
}
public
double
[][]
get2DCorrs
(
...
...
src/main/java/com/elphel/imagej/tileprocessor/QuadCLT.java
View file @
907cda8d
...
...
@@ -8985,6 +8985,7 @@ public class QuadCLT {
tp
.
clt_3d_passes
.
add
(
latest_scan
);
// put it back
}
int
next_pass
=
tp
.
clt_3d_passes
.
size
();
//
// Create tasks to scan, have tasks, disparity and border tiles in tp.clt_3d_passes
tp
.
thirdPassSetupSurf
(
// prepare tile tasks for the second pass based on the previous one(s) // needs last scan
clt_parameters
,
//FIXME: make a special parameter?
...
...
@@ -9564,6 +9565,7 @@ public class QuadCLT {
double
[]
alpha_zero
=
new
double
[
4
*
image_dtt
.
transform_size
*
image_dtt
.
transform_size
];
int
alpha_index
=
3
;
for
(
int
i
=
0
;
i
<
alpha_zero
.
length
;
i
++)
alpha_zero
[
i
]=
0.0
;
// border tiles are copied, alpha from alphaFade (not multiplied?)
for
(
int
tileY
=
0
;
tileY
<
tilesY
;
tileY
++){
for
(
int
tileX
=
0
;
tileX
<
tilesX
;
tileX
++){
texture_tiles_cluster
[
tileY
][
tileX
]=
null
;
...
...
@@ -9607,7 +9609,7 @@ public class QuadCLT {
texture_overlap
[
alpha_index
][
i
]
=
d
;
}
}
// for now - use just RGB. Later add option for RGBA
// for now - use just RGB. Later add option for RGBA
(?)
double
[][]
texture_rgb
=
{
texture_overlap
[
0
],
texture_overlap
[
1
],
texture_overlap
[
2
]};
double
[][]
texture_rgba
=
{
texture_overlap
[
0
],
texture_overlap
[
1
],
texture_overlap
[
2
],
texture_overlap
[
3
]};
double
[][]
texture_rgbx
=
((
clt_parameters
.
alpha1
>
0
)?
texture_rgba:
texture_rgb
);
...
...
src/main/java/com/elphel/imagej/tileprocessor/TwoQuadCLT.java
View file @
907cda8d
...
...
@@ -2191,7 +2191,9 @@ public class TwoQuadCLT {
}
if
(
clt_parameters
.
show_rgba_color
)
{
int
num_src_slices
=
12
;
// calculate
int
numcol
=
quadCLT_main
.
isMonochrome
()?
1
:
3
;
int
ports
=
imp_quad_main
.
length
;
int
num_src_slices
=
numcol
+
1
+
(
clt_parameters
.
keep_weights
?(
ports
+
numcol
+
1
):
0
);
// 12 ; // calculate
// float [][][] ftextures = gPUTileProcessor.getTextures(
// (is_mono?1:3), // int num_colors,
// clt_parameters.keep_weights); // boolean keep_weights);
...
...
@@ -3533,7 +3535,7 @@ if (debugLevel > -100) return true; // temporarily !
}
}
quadCLT_main
.
writeKml
(
debugLevel
);
// al
os
generated with x3d model
quadCLT_main
.
writeKml
(
debugLevel
);
// al
so
generated with x3d model
String
jp4_copy_path
=
quadCLT_main
.
correctionsParameters
.
selectX3dDirectory
(
set_name
,
// quad timestamp. Will be ignored if correctionsParameters.use_x3d_subdirs is false
...
...
src/main/java/com/elphel/imagej/x3d/export/X3dOutput.java
View file @
907cda8d
...
...
@@ -69,7 +69,7 @@ public class X3dOutput {
CLTParameters
clt_parameters
,
EyesisCorrectionParameters
.
CorrectionParameters
correctionsParameters
,
GeometryCorrection
geometry_correction
,
ArrayList
<
CLTPass3d
>
clt_3d_passes
){
ArrayList
<
CLTPass3d
>
clt_3d_passes
){
// to scan for textures, contain disp, tasks, border tiles
this
.
clt_parameters
=
clt_parameters
;
this
.
correctionsParameters
=
correctionsParameters
;
this
.
geometry_correction
=
geometry_correction
;
...
...
src/main/resources/TileProcessor.cuh
→
src/main/resources/
kernels/
TileProcessor.cuh
View file @
907cda8d
This diff is collapsed.
Click to expand it.
src/main/resources/dtt8x8.cuh
→
src/main/resources/
kernels/
dtt8x8.cuh
View file @
907cda8d
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